[WoW][Warden] Watched Address List - Including Length & Bytes! menu

User Tag List

Page 4 of 7 FirstFirst 1234567 LastLast
Results 46 to 60 of 91
  1. #46
    Anotherfox's Avatar Contributor
    Reputation
    91
    Join Date
    Apr 2008
    Posts
    222
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by -Ryuk- View Post
    If this is the case, then apoc can feel free to remove this thread. However if blizzard dont already know that we do this sort of thing, then they really need to hire a new warden guy!

    It's a girl actually.....

    [WoW][Warden] Watched Address List - Including Length & Bytes!
  2. #47
    ramey's Avatar Member
    Reputation
    45
    Join Date
    Jan 2008
    Posts
    320
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Anotherfox View Post
    It's a girl actually.....
    We now all know why Warden is a joke ;]

  3. #48
    Xelper's Avatar ★ Elder ★
    Reputation
    1024
    Join Date
    Mar 2007
    Posts
    860
    Thanks G/R
    0/8
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Looks like a Warden update was pushed out tonight.

  4. #49
    -Ryuk-'s Avatar Elite User CoreCoins Purchaser Authenticator enabled
    Reputation
    529
    Join Date
    Nov 2009
    Posts
    1,028
    Thanks G/R
    38/51
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Xelper View Post
    Looks like a Warden update was pushed out tonight.
    Correct, four new addresses.

    I have updated the original post!
    |Leacher:11/2009|Donor:02/2010|Established Member:09/2010|Contributor:09/2010|Elite:08/2013|

  5. #50
    caytchen's Avatar Contributor
    Reputation
    138
    Join Date
    Apr 2007
    Posts
    162
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Client connection stuff and some anti-AFK bullshit. Nothing to see here, move on.

  6. #51
    -Ryuk-'s Avatar Elite User CoreCoins Purchaser Authenticator enabled
    Reputation
    529
    Join Date
    Nov 2009
    Posts
    1,028
    Thanks G/R
    38/51
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Updated for 4.0.6!
    |Leacher:11/2009|Donor:02/2010|Established Member:09/2010|Contributor:09/2010|Elite:08/2013|

  7. #52
    ddebug's Avatar Contributor
    Reputation
    114
    Join Date
    Sep 2010
    Posts
    117
    Thanks G/R
    0/5
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Ryuk,

    Thanks for this, but I think some of the offsets are a tad bit off (at least their lengths don't make sense). For example, according to this dump, Warden checks an offset which is a couple of bytes away from a speed hacking offset, an offset which is a couple bytes away from a fly hacking offset, etc... but they don't actually hash the actual offset patched for the hack to work.

  8. #53
    -Ryuk-'s Avatar Elite User CoreCoins Purchaser Authenticator enabled
    Reputation
    529
    Join Date
    Nov 2009
    Posts
    1,028
    Thanks G/R
    38/51
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by ddebug View Post
    Ryuk,

    Thanks for this, but I think some of the offsets are a tad bit off (at least their lengths don't make sense). For example, according to this dump, Warden checks an offset which is a couple of bytes away from a speed hacking offset, an offset which is a couple bytes away from a fly hacking offset, etc... but they don't actually hash the actual offset patched for the hack to work.


    Ok, Ill look at this
    |Leacher:11/2009|Donor:02/2010|Established Member:09/2010|Contributor:09/2010|Elite:08/2013|

  9. #54
    ddebug's Avatar Contributor
    Reputation
    114
    Join Date
    Sep 2010
    Posts
    117
    Thanks G/R
    0/5
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by -Ryuk- View Post
    Ok, Ill look at this
    An example can be found in CMovement__MoveUnit.
    One way to enable speed hacking can be to NOP the jbe loc_XXXX instruction at 0x188E0B.

    Warden, on the other hand, according to your dump scans the region in memory just above this offset:

    --------------------------------
    Offset: 0x188DE0
    Length: A
    Bytes: 85 139 236 131 236 12 83 139 93 12

    --------------------------------
    So, only the first A (10 bytes) are monitored which are:
    push ebp
    mov ebp, esp
    sub esp, 0Ch
    push ebx
    mov ebx, [ebp+arg_4]
    This seems irrelevant to the actual patch required to make the speed hack work.
    Hence why I thought the offsets (or at least the lengths) were off. The same can be seen in other offsets (like the fly hacking one).

  10. #55
    amadmonk's Avatar Active Member
    Reputation
    124
    Join Date
    Apr 2008
    Posts
    772
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Without having IDA in front of me, that looks like just enough bytes to catch a standard detour of the function. Maybe they're going after that?
    Don't believe everything you think.

  11. #56
    -Ryuk-'s Avatar Elite User CoreCoins Purchaser Authenticator enabled
    Reputation
    529
    Join Date
    Nov 2009
    Posts
    1,028
    Thanks G/R
    38/51
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by ddebug View Post
    An example can be found in CMovement__MoveUnit.
    One way to enable speed hacking can be to NOP the jbe loc_XXXX instruction at 0x188E0B.

    Warden, on the other hand, according to your dump scans the region in memory just above this offset:



    So, only the first A (10 bytes) are monitored which are:


    This seems irrelevant to the actual patch required to make the speed hack work.
    Hence why I thought the offsets (or at least the lengths) were off. The same can be seen in other offsets (like the fly hacking one).
    Well testing the speedhack one, and NOPing the offset you provided and no ban, waited an hour.

    EDIT: Nope the offsets/length are correct. There checking just before, I guess this is for some other hack/to stop people detouring the hack.

    Do doubt this speedhack offset will be in the next warden update; If not, it will be soon!
    Last edited by -Ryuk-; 02-10-2011 at 04:36 PM.
    |Leacher:11/2009|Donor:02/2010|Established Member:09/2010|Contributor:09/2010|Elite:08/2013|

  12. #57
    ddebug's Avatar Contributor
    Reputation
    114
    Join Date
    Sep 2010
    Posts
    117
    Thanks G/R
    0/5
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by -Ryuk- View Post
    Well testing the speedhack one, and NOPing the offset you provided and no ban, waited an hour.

    EDIT: Nope the offsets/length are correct. There checking just before, I guess this is for some other hack/to stop people detouring the hack.

    Do doubt this speedhack offset will be in the next warden update; If not, it will be soon!
    I didn't believe Warden bans were that quick. I was under the impression that they were delayed (like how VAC does them).

  13. #58
    -Ryuk-'s Avatar Elite User CoreCoins Purchaser Authenticator enabled
    Reputation
    529
    Join Date
    Nov 2009
    Posts
    1,028
    Thanks G/R
    38/51
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by ddebug View Post
    I didn't believe Warden bans were that quick. I was under the impression that they were delayed (like how VAC does them).

    It depends, It send the result back to blizzard(correct me if im wrong) and then the ServerSide Warden Handler deals with the rest; Like put them on a waiting list(banwave) or just ban them outwrite.
    |Leacher:11/2009|Donor:02/2010|Established Member:09/2010|Contributor:09/2010|Elite:08/2013|

  14. #59
    demisehi's Avatar Member
    Reputation
    50
    Join Date
    Jun 2009
    Posts
    147
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Most likely ban in a wave. Maximizing their catch.

  15. #60
    jjaa's Avatar Contributor
    Reputation
    245
    Join Date
    Dec 2006
    Posts
    562
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    In my experience, general warden scans will ban you in less than 10mins. Its only popular bots ect. that get ban waves.

Page 4 of 7 FirstFirst 1234567 LastLast

Similar Threads

  1. WoW private server master list
    By scottyrabbit in forum World of Warcraft Emulator Servers
    Replies: 1
    Last Post: 04-11-2008, 09:48 PM
  2. [Release]WoW 2.4 Addresses
    By Sychotix in forum WoW Memory Editing
    Replies: 72
    Last Post: 04-02-2008, 01:23 AM
  3. Massive WoW Leveling Grinding Spots List (merged list)
    By Matt in forum World of Warcraft Guides
    Replies: 9
    Last Post: 05-27-2006, 07:34 PM
All times are GMT -5. The time now is 04:13 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search