Wanted to see where these addresses are without going through them manually ... maybe someone else feels the same:
Code:
Executing function 'main'...
459590 Lua_SendChatMessage
45184e sub_8517A0+AE
4596d8 Lua_SendChatMessage+148
92887 sub_492770+117
80c8ac
1ba7f0 sub_5BA7F0
cbb9a sub_4CBB10+8A
d530 start+C240
460d sub_4045A0+6D
55b81e CMovement__CreateMovementStatus:loc_95B81E
3a263e FrameScript__Execute+1E
238a20 sub_638970+B0
1cd48d CGUnit_C__sub_5CD400+8D
427274 sub_827260+14
91df0 ClientConnection__SendPacket
d7d21 NetClient__Login+1B1
12fa
73bec8
915b0 NetClient__HandleRealmData
15df40 sub_55DF40
188db0 CMovement__MoveUnit
37411d Lua_GetCharacterInfo+5D
42c702 CGGameUI__CheckPermissions+12
18989b sub_589800+9B
6dfd58
45f2 sub_4045A0+52
3a1824 sub_7A1550+2D4
90a30 NetClient__HandleData
2882b8 sub_6882B0+8
d57e2 sub_4D57D0+12
15e922 sub_55E610+312
17cf30 sub_57CF30
180ed6 sub_580EC0+16
43f521 sub_83F290+291
213843 CMovement__sub_613770+D3
455f80 ChatFrame__AddMessage
56210d CMovement__Swimming_FallCalc:loc_96210D
45646d ChatFrame__AddMessage+4ED
649190 Checksum
3a4dde FrameScript__BroadcastEvent+6E
644030 sub_A44030
365d4 FrameScript__PushString+44
6e5884
55e731 CMovement__sub_95E700+31
45f0 sub_4045A0+50
4603 sub_4045A0+63
Code:
#include <idc.idc>
static LocateFunc(dwAddr)
{
auto szFunc;
szFunc = GetFuncOffset(dwAddr + 0x400000);
Message("%-8x %s\n", dwAddr, szFunc);
}
static main()
{
LocateFunc(0x459590);
LocateFunc(0x45184E);
LocateFunc(0x4596D8);
LocateFunc(0x92887);
LocateFunc(0x80C8AC);
LocateFunc(0x1BA7F0);
LocateFunc(0xCBB9A);
LocateFunc(0xD530);
LocateFunc(0x460D);
LocateFunc(0x55B81E);
LocateFunc(0x3A263E);
LocateFunc(0x238A20);
LocateFunc(0x1CD48D);
LocateFunc(0x427274);
LocateFunc(0x91DF0);
LocateFunc(0xD7D21);
LocateFunc(0x12FA);
LocateFunc(0x73BEC8);
LocateFunc(0x915B0);
LocateFunc(0x15DF40);
LocateFunc(0x188DB0);
LocateFunc(0x37411D);
LocateFunc(0x42C702);
LocateFunc(0x18989B);
LocateFunc(0x6DFD58);
LocateFunc(0x45F2);
LocateFunc(0x3A1824);
LocateFunc(0x90A30);
LocateFunc(0x2882B8);
LocateFunc(0xD57E2);
LocateFunc(0x15E922);
LocateFunc(0x17CF30);
LocateFunc(0x180ED6);
LocateFunc(0x43F521);
LocateFunc(0x213843);
LocateFunc(0x455F80);
LocateFunc(0x56210D);
LocateFunc(0x45646D);
LocateFunc(0x649190);
LocateFunc(0x3A4DDE);
LocateFunc(0x644030);
LocateFunc(0x365D4);
LocateFunc(0x6E5884);
LocateFunc(0x55E731);
LocateFunc(0x000045F0);
LocateFunc(0x00004603);
return 0;
}