Okies, I need some help with my mouseover interact. I am taking an object's base and writing to the mouseover interact then sending the interact key that is bound in the keybindings to WoW's window. I know the keysend works cuz I can make my toon sit each time the bobber is bitten. I haven't touched my code in a while but it worked before we had to relative to the wow base address. It's sloppy but can you tell me what you think? Thanks.
Code:
public void MouseOverInteract(uint uBase, string szKey)
{
Memory.WriteUInt64((uint)wowBASE + 0x9906A8, Memory.ReadUInt64(uBase + 0x30));
Memory.WriteUInt64((uint)wowBASE + 0x9906AC, Memory.ReadUInt64(uBase + 0x34));
MyWin.KeySend(szKey); //<--- this verified works
}
Appreciate any assistance.