[Question] How to get Looting a Dead Mob Working now? menu

User Tag List

Page 2 of 2 FirstFirst 12
Results 16 to 24 of 24
  1. #16
    CrimeTime's Avatar Active Member
    Reputation
    20
    Join Date
    Dec 2007
    Posts
    83
    Thanks G/R
    16/4
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    there must be something wrong, i use it like you have post it but it is still "0" and yes i have kill enoght NPC's ( 10 Lootable )

    here's the code what im using:
    Code:
    GetLootable = Memory.Read<UInt32>(((Memory.BaseAddress + 0x8) + 0x61 * 4) & (uint)UnitDynamicFlags.Lootable);
    and here the Secound way:

    Code:
            private uint GetObjectBaseByGuid(ulong Guid)
            {
                uint FirstObject = 0;
                CurrentManager = Memory.Read<uint>(Memory.Read<uint>(Memory.BaseAddress + Pointers.ObjectManagerPointers.CurrMgr) + Pointers.ObjectManagerPointers.CurrMgrEx);
                FirstObject = Memory.Read<UInt32>(CurrentManager + ClientOffsets.FirstObjectOffset);
    
                TempObject.BaseAddress = FirstObject;
    
                while (TempObject.BaseAddress != 0)
                {
                    TempObject.Guid = Memory.Read<UInt64>((uint)(TempObject.BaseAddress + 0x30));
                    if (TempObject.Guid == Guid)
                        return TempObject.BaseAddress;
                    TempObject.BaseAddress = Memory.Read<UInt32>(TempObject.BaseAddress + ClientOffsets.NextObjectOffset);
                }
    
                return 0;
            }
    
            public string MobNameFromGuid(ulong Guid)
            {
                uint ObjectBase = GetObjectBaseByGuid(Guid);
                return Memory.Read<string>(Memory.Read<UInt32>((Memory.Read<UInt32>((ObjectBase + NameOffsets.mobName)) + NameOffsets.mobNameEx)));
            }
    Code:
    BaseAddress = MobNameFromGuid(wu.GUID);
    GetLootable = Memory.Read<UInt32>(((Convert.ToUInt32(BaseAddress) + 0x8) + 0x61 * 4) & (uint)UnitDynamicFlags.Lootable);
    GetObjectBaseByGuid & GetMobNameFromGuid from jbrauman

    [Question] How to get Looting a Dead Mob Working now?
  2. #17
    Azzie2k8's Avatar Member
    Reputation
    11
    Join Date
    Apr 2009
    Posts
    190
    Thanks G/R
    0/0
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by CrimeTime View Post
    there must be something wrong, i use it like you have post it but it is still "0" and yes i have kill enoght NPC's ( 10 Lootable )

    here's the code what im using:
    Code:
    GetLootable = Memory.Read<UInt32>(((Memory.BaseAddress + 0x8) + 0x61 * 4) & (uint)UnitDynamicFlags.Lootable);
    I can only assume what it should look like but see

    Code:
    Memory.Read<UInt32>(Memory.Read<UInt32>(Memory.BaseAddress + 0x8)  + 0x61 * 4) & 0x1

  3. #18
    _Mike's Avatar Contributor
    Reputation
    310
    Join Date
    Apr 2008
    Posts
    531
    Thanks G/R
    0/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    *Sigh*
    Why is it that we have people like this, that break a ton of the section rules, that never gets any infractions so the amount of useless posts that fill up this board just goes up and up and up. But Cypher (and MaiN was it?) gets banned for a stupid picture?
    </rant>

  4. #19
    CrimeTime's Avatar Active Member
    Reputation
    20
    Join Date
    Dec 2007
    Posts
    83
    Thanks G/R
    16/4
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    still gettin "0".

    @ Mike: Report this Thread^^.

  5. #20
    _Mike's Avatar Contributor
    Reputation
    310
    Join Date
    Apr 2008
    Posts
    531
    Thanks G/R
    0/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by CrimeTime View Post
    still gettin "0".
    For the last time, the correct address is [[this + 0x8] + 0x61 * 4] where this being a pointer to the unit.

  6. #21
    CrimeTime's Avatar Active Member
    Reputation
    20
    Join Date
    Dec 2007
    Posts
    83
    Thanks G/R
    16/4
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    sorry but for me is the Pointer to the Unit the BaseAddress of the Unit, but with it is the Result still 0

    here's the code.
    Code:
    foreach (WowUnit wu in ObjectManager.Units)
    {
    GetLootable = Memory.Read<UInt32>(Memory.Read<UInt32>(Convert.ToUInt32(wu.BaseAddress) + 0x8) + 0x61 * 4) & 0x1;
    }
    for guys like you is it easy because you work with something like this for months or years,
    but for one what have new joined to this is that what you write Hieroglyphs, if you know what i mean.

    Edit: it seems to work now, thanks.
    Last edited by CrimeTime; 12-07-2010 at 08:30 PM.

  7. #22
    amadmonk's Avatar Active Member
    Reputation
    124
    Join Date
    Apr 2008
    Posts
    772
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I stopped responding because it was clear you had violated the section rules. Let me repost them to clarify:

    Forum: Memory Editing

    WoW Memory Editing for learning purposes only.
    This section is more advanced than others on MMOwned
    The problem is that your lack of understanding of indirection -- while perfectly acceptable for a beginning programmer -- doesn't match up with the "is more advanced than others" thingy. Eventually the advanced coders here get tired of answering basic questions about things like multiple levels of indirection (which reading the pflags requires, in-process or out).
    Don't believe everything you think.

  8. #23
    Cypher's Avatar Kynox's Sister's Pimp
    Reputation
    1358
    Join Date
    Apr 2006
    Posts
    5,368
    Thanks G/R
    0/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by _Mike View Post
    *Sigh*
    Why is it that we have people like this, that break a ton of the section rules, that never gets any infractions so the amount of useless posts that fill up this board just goes up and up and up. But Cypher (and MaiN was it?) gets banned for a stupid picture?
    </rant>
    I got in an argument with one of the admins a while back (well, actually I've gotten into quite a few, usually about the same thing), and I asked the same question -- though I didn't phrase it quite so politely.

    Basically, the answer is (paraphrasing of course):
    1. You're supposed to be a role model, and when you post stupid pics it makes everyone else do it and clutters up the forum.
    2. Because we can't ban every newbie or the site would never be able to expand, we need to be nice to new members, etc etc.
    Plus some other equally stupid (imo) reasons.

    Though the reasons other than the first don't make any sense because apparently we're allowed to 'humiliate with text', just not with pictures. So fiik.

    I'll probably get perm-banned soon though, lol, so I've given up caring. Nothing is going to change. If you want a less cluttered (albeit more general and less WoW-central -- though that's something I actually prefer) environment, I suggest GD.

  9. #24
    Apoc's Avatar Angry Penguin
    Reputation
    1388
    Join Date
    Jan 2008
    Posts
    2,750
    Thanks G/R
    0/13
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    If you can't understand the basic concepts of pointer arithmetic, and commonly used syntax for explaining said arithmetic; don't post here. Period.

Page 2 of 2 FirstFirst 12

Similar Threads

  1. Replies: 1
    Last Post: 06-21-2012, 08:56 AM
  2. Question: How to get everything working.
    By Marew in forum WoW ME Questions and Requests
    Replies: 4
    Last Post: 07-07-2009, 06:52 AM
  3. [Question] How to get server hosted using wamp
    By Flame_Warrior in forum WoW EMU Guides & Tutorials
    Replies: 4
    Last Post: 12-14-2008, 01:47 PM
  4. [QUESTION]how to get the model swap working?
    By Slayer94 in forum World of Warcraft General
    Replies: 0
    Last Post: 05-30-2008, 09:28 AM
All times are GMT -5. The time now is 05:32 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search