For those who are too lazy to do easy math:
Code:public enum ClickToMove : uint { //CtmBase + 0x1C CtmAction = 0x008CAB8C, // 4.0.3.13287 //ClickToMove_Base CtmBase = 0x008CAB70, // 4.0.3.13287 //CtmBase + 0xAO CtmX = 0x008CAC10, // 4.0.3.13287 //CtmBase + 0xA4 CtmY = 0x008CAC14, // 4.0.3.13287 //CtmBase + 0xA8 CtmZ = 0x008CAC18, // 4.0.3.13287 //CtmBase + 0x20 CtmGUID = 0x008CAB90, // 4.0.3.13287 //CtmBase + 0xC CtmDistance = 0x008CAB7C, // 4.0.3.13287 }