Now I have an idea what's going wrong.
Could it be, that the Old Player Structure has been splitted, and those are note beyond.
What I mean is, when i have a Player Structure:
And now it's like
Code:
P
L
SMTH
A
Y
SMTH
E
R
Because:
Code:
// Descriptors: 0x00AC5C48
eObjectFields
// Descriptors: 0x00AC5CE8
eItemFields
The difference is A0 = 160, not as guessed 0x18
If it's wrong, why can't you only give a hint, what differs from the 2007 player structure to the actual one?
And GTFO Failhead is NO Hint!