Hey Guys,
My first question is:
Is it right, that behind the PlayerBase Offset, there's a structure of the type Player (or smth?)
Where can I find an implementation written in Delphi, or C is okay also (including ++ and #).
Next Point:
How is the Map's structure, I mean, you can read the mobs from this? How do i do this?
Third Point:
How do you guys move? The Keyboard is way to bad because i always jump over the Point
You use CTM? It Uses Mem Injection?!
What can i do with Injection? Casting Spells by Name without knowing where on Keyboard?
Full LUA Support?
Isn't it badly detected? But I have an idea: Inject into explorer.exe who's injecting into WOW (perhaps "drivers" or some other modules).