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Last edited by oldmanofmen; 04-29-2010 at 03:11 AM.
Works for me :]Code:public static uint Name1 = 0x1A4; // public static uint Name2 = 0x90; // WoW.Memory.ReadASCIIString(WoW.Memory.ReadUInt(WoW.Memory.ReadUInt(BaseAddress + Name1) + Name2), 50);
EDIT: Seems like your offsets were wrong
Last edited by WinRawr; 04-28-2010 at 05:31 AM.
Is correct. They have been the same for ages, so personally I wouldn't make them variables. And if you do, use enums instead of constants. Saves resources, if you like.Code:((BaseAddress + 0x1A4)+0x90)![]()