PlayerNameCache 0x00BB92A0 + 0x8
PlayerNameCache 0x00BB92A0 + 0x8
SpellCooldownList 0x00AF6A08 + 0x8
What's the offset for EndScene?
https://tanaris4.com
Code:public enum Direct3D9 { pDevicePtr_1 = 0x00BB672C, // 3.3.3a pDevicePtr_2 = 0x397C, // 3.3.3a oEndScene = 0xA8, // 3.3.3a }
IsCasting is 0xA78
anyone got the Obj Manager Things?
aClientConnection = ??
ObjManagerOffset = 0x00BB43F0
ObjManagerFirstObject = 0xAC
ObjManagerPlayerGUID = 0xC0
ObjDescriptorOffset = 0x8
ObjectTypeOffset = 0x2
ObjectGUIDOffset = 0x30
ObjectNextOffset = 0x3C
there are right?
"Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
"I cried a little earlier when I had to poop" - Sku
I'm trying to figure out relations between localplayer and other factions.
http://www.mmowned.com/forums/wow-me...ml#post1585627
This seems usable but I'd need a few pointers where to look for the updated offsets. Would appreciate if somebody already got them reversed or has another solution.
"Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
"I cried a little earlier when I had to poop" - Sku
LastTagetGUID = 0x00C4EB50
RedErrorMessage = 0x00C4DF28
Last edited by Borean; 04-21-2010 at 08:01 PM.
Can anyone share the new address for UpdateModel function?
Sry, I don't see 2.3 in rulz/
Last edited by Sel3n; 04-14-2010 at 10:48 AM.