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  1. #16
    Azzie2k8's Avatar Member
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    Code:
    EnumVisibleObjects 0x0080E460
    CIntObjMgrGetObjectPtr 0x0080E6E0
    FrameScript__InvalidPtrCheck 0x00473EE0
    not tested but should be right.

    can someone post the GetActivePlayer address ? Sorry if it is inappropiate to ask then nvm me.

    [WoW][3.3.3] Info Dump Thread
  2. #17
    TOM_RUS's Avatar Legendary
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    Originally Posted by Azzie2k8 View Post
    can someone post the GetActivePlayer address ? Sorry if it is inappropiate to ask then nvm me.
    What about search first? It's on page 1...

  3. #18
    JabbaTheCunt's Avatar Member
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    Code:
       public struct Camera {
             public const uint STATIC_BASE = 0xBF2AF8;    // 3.3.2 0xB0D578; // 3.3.0 0x00B0C544;
             public const uint OFFSET = 0x7E24;           // 3.3.0 0x7E20;
          }
    Last edited by JabbaTheCunt; 03-23-2010 at 07:40 PM.

  4. #19
    swollen's Avatar Member
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    Code:
    #include-once
    
    ;/*Patch 3.3.3*/
    
    ;/*Player offsets*/
    Local $Mem_Player_Base = 0x00B366D0, $Mem_Player_Base_P1 = 0x34, $Mem_Player_Base_P2 = 0x24
    
    ;/*Player stats*/
    
    ;/ *X / Y / X / R */
    Local $Mem_Player_Current_X_AddPointer = 0x798
    Local $Mem_Player_Current_Y_AddPointer = 0x79C
    Local $Mem_Player_Current_Z_AddPointer = 0x7A0
    Local $Mem_Player_Current_R_AddPointer = 0x7A8
    
    ;/*Hp / MaxHp / Mp / MaxMp */
    Local $Mem_Player_Current_Hp_AddPointer = 0x19B8
    Local $Mem_Player_Current_HpMax_AddPointer = 0x19D8
    Local $Mem_Player_Current_Mp_AddPointer = 0x19BC
    Local $Mem_Player_Current_MpMax_AddPointer = 0x19DC
    Local $Mem_Player_Current_Exp_AddPointer = 0x3794
    Local $Mem_Player_Current_ExpMax_AddPointer = 0x3798
    
    ;/*Battlegrounds*/
    ;(0 when out of game)
    Local $Mem_Player_Current_ZoneID_Pointer = 0xC4EBA4
    ;(0 not queued, 1 queued, 2 pop, 3 in bg, 4 unknown)
    Local $Mem_Player_Current_BGStatus_Pointer = 0xC55988
    
    
    ;/*Target*/
    Local $Mem_Player_Target_Add = 0x19a7
    ;Returns 0 for no target
    
    ;/*Static player name*/
    Local $Mem_Player_Static_Name = 0xBB4428

  5. #20
    SinnerG's Avatar Member
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    Was the session key offset changed? (Cannot test yet, eu servs still offline, but I thought someone said they are changed @ PTR)

    edit: Actually I mean session keys AND the new client/server 'seeds'

    edit 2 : the session key location has been changed, thats for sure :/
    Last edited by SinnerG; 03-24-2010 at 01:30 PM.

  6. #21
    JuJuBoSc's Avatar Banned for scamming CoreCoins Purchaser
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    The chat message in chat buffer has changed again :

    Code:
    Type: [1], Channel: [], Player Name: [tehplayername], Sender GUID: [07800000021670DE], Active player: [0780000002166171], Text: [some text written by tehplayername]

  7. #22
    Lenivetc's Avatar Member
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    Can't get RealmName in 3.3.3 but in 3.3.2 version worked well

    Code:
            public void RefreshRealm()
            {
                byte[] bPlayerRealm = wow.ReadBytes(0x61FD70, 48);
                PlayerRealm = Encoding.UTF8.GetString(bPlayerRealm);
            }
    Sorry for my English, please...

  8. #23
    Jens's Avatar Contributor
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    Sharing is caring
    Code:
    // Clientmanager
    ClientConnection = 0x00BB43F0;
    MgrOffset = 0x2EB0;
    First = 0xAC;
    Next = 0x3C;
    
    // Object offsets
    Animation = 0xBC;
    CreatedBy = 0x06;
    Descriptor = 0x08;
    GUID = 0x30;
    Name = 0x1A4;
    
    // player object offsets
    PlayerGUID = 0xC0;
    
    // mouse
    MouseOver = 0x00C4EB38

  9. #24
    hamburger12's Avatar Contributor CoreCoins Purchaser
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    Hi, sure that the Chatbufferstartaddress 0x00BF3F10 is ?? if i tray to read (Messagecount-1)*0x17C0 i get just crap. If annyone can tell me what have changed i would be verry happy.

  10. #25
    zutto's Avatar Active Member
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    Originally Posted by hamburger12 View Post
    Hi, sure that the Chatbufferstartaddress 0x00BF3F10 is ?? if i tray to read (Messagecount-1)*0x17C0 i get just crap. If annyone can tell me what have changed i would be verry happy.
    0x00BF3F10 + 0x3C = 0xBF3F4C
    drugs are baad kids.. m'kay.

  11. #26
    Viano's Avatar Active Member
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    Originally Posted by Azzie2k8 View Post
    Code:
    EnumVisibleObjects 0x0080E460
    CIntObjMgrGetObjectPtr 0x0080E6E0
    FrameScript__InvalidPtrCheck 0x00473EE0
    not tested but should be right.

    can someone post the GetActivePlayer address ? Sorry if it is inappropiate to ask then nvm me.
    Just take a look at Apoc's posts.

    0080D130 ClntObjMgrGetActivePlayer
    004038F0 ClntObjMgrGetActivePlayerObj
    Viano

  12. #27
    Mr.Sergey's Avatar Contributor
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    MouseStat = 0x00BBC268

  13. #28
    Mr.Sergey's Avatar Contributor
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    Originally Posted by Apoc View Post
    ClickToMove_Base = 0x005CFB70,
    It's wrong.

    CTM_Base = 0x00B92510

  14. #29
    JuJuBoSc's Avatar Banned for scamming CoreCoins Purchaser
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    Originally Posted by Lenivetc View Post
    Can't get RealmName in 3.3.3 but in 3.3.2 version worked well

    Code:
            public void RefreshRealm()
            {
                byte[] bPlayerRealm = wow.ReadBytes(0x61FD70, 48);
                PlayerRealm = Encoding.UTF8.GetString(bPlayerRealm);
            }
    Sorry for my English, please...
    You use bad offset, CurreantRealm char pointer is : 0x00BB42AE

    Originally Posted by Mr.Sergey View Post
    It's wrong.

    CTM_Base = 0x00B92510
    It's not wrong, Apoc posted the CTM function address.

  15. #30
    Robske's Avatar Contributor
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    The UpdateDisplayInfo method seems to have changed slightly. I didn't find it in Apoc's dump (unless we're mixing up names).

    005E6C80 CG_Unit_C__UpdateDisplayInfo
    "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
    "I cried a little earlier when I had to poop" - Sku

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