Hi,
I think the topic speech for it self. I want to code an intelligent mob selection to avoid a pull of a mob that is in range of another mob, to avoid the risk of a death. I got almost evrything, but now i got the problem that i dont know how to Target that specifig target. I got the Guid of the enemy but if i write it to PlayerUnitFieldTarget or 0x01127770 (Static TargetGUID) the Player doesnt target the enemy. Is there any possibility to target an specific GUID?
PS: Is there any offset to get the UnitFaction? To make out if an NPC is friendly or not? (searched ... with no results)