3.2 Descriptors / Structs menu

Shout-Out

User Tag List

Page 1 of 2 12 LastLast
Results 1 to 15 of 22
  1. #1
    wraithZX's Avatar Active Member
    Reputation
    43
    Join Date
    May 2007
    Posts
    122
    Thanks G/R
    0/1
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    3.2 Descriptors / Structs

    As usual.

    Code:
    #ifndef __OBJECTS_ENUM_H__
    #define __OBJECTS_ENUM_H__
    // Version: 3.2.0  Build number: 10192  Build date: Jul 31 2009
    
    /*----------------------------------
    WoW Offset Dumper 0.1 - IDC Script
    by kynox
    
    Credits:
    bobbysing, Patrick, Dominik, Azorbix
    -----------------------------------*/
    
    // Descriptors: 0x01038A88
    enum eObjectFields
    {
    	OBJECT_FIELD_GUID = 0x0,
    	OBJECT_FIELD_TYPE = 0x8,
    	OBJECT_FIELD_ENTRY = 0xC,
    	OBJECT_FIELD_SCALE_X = 0x10,
    	OBJECT_FIELD_PADDING = 0x14,
    	TOTAL_OBJECT_FIELDS = 0x5
    };
    
    // Descriptors: 0x01038E20
    enum eUnitFields
    {
    	UNIT_FIELD_CHARM = 0x0,
    	UNIT_FIELD_SUMMON = 0x8,
    	UNIT_FIELD_CRITTER = 0x10,
    	UNIT_FIELD_CHARMEDBY = 0x18,
    	UNIT_FIELD_SUMMONEDBY = 0x20,
    	UNIT_FIELD_CREATEDBY = 0x28,
    	UNIT_FIELD_TARGET = 0x30,
    	UNIT_FIELD_CHANNEL_OBJECT = 0x38,
    	UNIT_FIELD_BYTES_0 = 0x40,
    	UNIT_FIELD_HEALTH = 0x44,
    	UNIT_FIELD_POWER1 = 0x48,
    	UNIT_FIELD_POWER2 = 0x4C,
    	UNIT_FIELD_POWER3 = 0x50,
    	UNIT_FIELD_POWER4 = 0x54,
    	UNIT_FIELD_POWER5 = 0x58,
    	UNIT_FIELD_POWER6 = 0x5C,
    	UNIT_FIELD_POWER7 = 0x60,
    	UNIT_FIELD_MAXHEALTH = 0x64,
    	UNIT_FIELD_MAXPOWER1 = 0x68,
    	UNIT_FIELD_MAXPOWER2 = 0x6C,
    	UNIT_FIELD_MAXPOWER3 = 0x70,
    	UNIT_FIELD_MAXPOWER4 = 0x74,
    	UNIT_FIELD_MAXPOWER5 = 0x78,
    	UNIT_FIELD_MAXPOWER6 = 0x7C,
    	UNIT_FIELD_MAXPOWER7 = 0x80,
    	UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER = 0x84,
    	UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER = 0xA0,
    	UNIT_FIELD_LEVEL = 0xBC,
    	UNIT_FIELD_FACTIONTEMPLATE = 0xC0,
    	UNIT_VIRTUAL_ITEM_SLOT_ID = 0xC4,
    	UNIT_FIELD_FLAGS = 0xD0,
    	UNIT_FIELD_FLAGS_2 = 0xD4,
    	UNIT_FIELD_AURASTATE = 0xD8,
    	UNIT_FIELD_BASEATTACKTIME = 0xDC,
    	UNIT_FIELD_RANGEDATTACKTIME = 0xE4,
    	UNIT_FIELD_BOUNDINGRADIUS = 0xE8,
    	UNIT_FIELD_COMBATREACH = 0xEC,
    	UNIT_FIELD_DISPLAYID = 0xF0,
    	UNIT_FIELD_NATIVEDISPLAYID = 0xF4,
    	UNIT_FIELD_MOUNTDISPLAYID = 0xF8,
    	UNIT_FIELD_MINDAMAGE = 0xFC,
    	UNIT_FIELD_MAXDAMAGE = 0x100,
    	UNIT_FIELD_MINOFFHANDDAMAGE = 0x104,
    	UNIT_FIELD_MAXOFFHANDDAMAGE = 0x108,
    	UNIT_FIELD_BYTES_1 = 0x10C,
    	UNIT_FIELD_PETNUMBER = 0x110,
    	UNIT_FIELD_PET_NAME_TIMESTAMP = 0x114,
    	UNIT_FIELD_PETEXPERIENCE = 0x118,
    	UNIT_FIELD_PETNEXTLEVELEXP = 0x11C,
    	UNIT_DYNAMIC_FLAGS = 0x120,
    	UNIT_CHANNEL_SPELL = 0x124,
    	UNIT_MOD_CAST_SPEED = 0x128,
    	UNIT_CREATED_BY_SPELL = 0x12C,
    	UNIT_NPC_FLAGS = 0x130,
    	UNIT_NPC_EMOTESTATE = 0x134,
    	UNIT_FIELD_STAT0 = 0x138,
    	UNIT_FIELD_STAT1 = 0x13C,
    	UNIT_FIELD_STAT2 = 0x140,
    	UNIT_FIELD_STAT3 = 0x144,
    	UNIT_FIELD_STAT4 = 0x148,
    	UNIT_FIELD_POSSTAT0 = 0x14C,
    	UNIT_FIELD_POSSTAT1 = 0x150,
    	UNIT_FIELD_POSSTAT2 = 0x154,
    	UNIT_FIELD_POSSTAT3 = 0x158,
    	UNIT_FIELD_POSSTAT4 = 0x15C,
    	UNIT_FIELD_NEGSTAT0 = 0x160,
    	UNIT_FIELD_NEGSTAT1 = 0x164,
    	UNIT_FIELD_NEGSTAT2 = 0x168,
    	UNIT_FIELD_NEGSTAT3 = 0x16C,
    	UNIT_FIELD_NEGSTAT4 = 0x170,
    	UNIT_FIELD_RESISTANCES = 0x174,
    	UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE = 0x190,
    	UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE = 0x1AC,
    	UNIT_FIELD_BASE_MANA = 0x1C8,
    	UNIT_FIELD_BASE_HEALTH = 0x1CC,
    	UNIT_FIELD_BYTES_2 = 0x1D0,
    	UNIT_FIELD_ATTACK_POWER = 0x1D4,
    	UNIT_FIELD_ATTACK_POWER_MODS = 0x1D8,
    	UNIT_FIELD_ATTACK_POWER_MULTIPLIER = 0x1DC,
    	UNIT_FIELD_RANGED_ATTACK_POWER = 0x1E0,
    	UNIT_FIELD_RANGED_ATTACK_POWER_MODS = 0x1E4,
    	UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER = 0x1E8,
    	UNIT_FIELD_MINRANGEDDAMAGE = 0x1EC,
    	UNIT_FIELD_MAXRANGEDDAMAGE = 0x1F0,
    	UNIT_FIELD_POWER_COST_MODIFIER = 0x1F4,
    	UNIT_FIELD_POWER_COST_MULTIPLIER = 0x210,
    	UNIT_FIELD_MAXHEALTHMODIFIER = 0x22C,
    	UNIT_FIELD_HOVERHEIGHT = 0x230,
    	UNIT_FIELD_PADDING = 0x234,
    	TOTAL_UNIT_FIELDS = 0x59
    };
    
    // Descriptors: 0x01038B28
    enum eItemFields
    {
    	ITEM_FIELD_OWNER = 0x0,
    	ITEM_FIELD_CONTAINED = 0x8,
    	ITEM_FIELD_CREATOR = 0x10,
    	ITEM_FIELD_GIFTCREATOR = 0x18,
    	ITEM_FIELD_STACK_COUNT = 0x20,
    	ITEM_FIELD_DURATION = 0x24,
    	ITEM_FIELD_SPELL_CHARGES = 0x28,
    	ITEM_FIELD_FLAGS = 0x3C,
    	ITEM_FIELD_ENCHANTMENT_1_1 = 0x40,
    	ITEM_FIELD_ENCHANTMENT_1_3 = 0x48,
    	ITEM_FIELD_ENCHANTMENT_2_1 = 0x4C,
    	ITEM_FIELD_ENCHANTMENT_2_3 = 0x54,
    	ITEM_FIELD_ENCHANTMENT_3_1 = 0x58,
    	ITEM_FIELD_ENCHANTMENT_3_3 = 0x60,
    	ITEM_FIELD_ENCHANTMENT_4_1 = 0x64,
    	ITEM_FIELD_ENCHANTMENT_4_3 = 0x6C,
    	ITEM_FIELD_ENCHANTMENT_5_1 = 0x70,
    	ITEM_FIELD_ENCHANTMENT_5_3 = 0x78,
    	ITEM_FIELD_ENCHANTMENT_6_1 = 0x7C,
    	ITEM_FIELD_ENCHANTMENT_6_3 = 0x84,
    	ITEM_FIELD_ENCHANTMENT_7_1 = 0x88,
    	ITEM_FIELD_ENCHANTMENT_7_3 = 0x90,
    	ITEM_FIELD_ENCHANTMENT_8_1 = 0x94,
    	ITEM_FIELD_ENCHANTMENT_8_3 = 0x9C,
    	ITEM_FIELD_ENCHANTMENT_9_1 = 0xA0,
    	ITEM_FIELD_ENCHANTMENT_9_3 = 0xA8,
    	ITEM_FIELD_ENCHANTMENT_10_1 = 0xAC,
    	ITEM_FIELD_ENCHANTMENT_10_3 = 0xB4,
    	ITEM_FIELD_ENCHANTMENT_11_1 = 0xB8,
    	ITEM_FIELD_ENCHANTMENT_11_3 = 0xC0,
    	ITEM_FIELD_ENCHANTMENT_12_1 = 0xC4,
    	ITEM_FIELD_ENCHANTMENT_12_3 = 0xCC,
    	ITEM_FIELD_PROPERTY_SEED = 0xD0,
    	ITEM_FIELD_RANDOM_PROPERTIES_ID = 0xD4,
    	ITEM_FIELD_ITEM_TEXT_ID = 0xD8,
    	ITEM_FIELD_DURABILITY = 0xDC,
    	ITEM_FIELD_MAXDURABILITY = 0xE0,
    	ITEM_FIELD_CREATE_PLAYED_TIME = 0xE4,
    	TOTAL_ITEM_FIELDS = 0x26
    };
    
    // Descriptors: 0x01039518
    enum ePlayerFields
    {
    	PLAYER_DUEL_ARBITER = 0x0,
    	PLAYER_FLAGS = 0x8,
    	PLAYER_GUILDID = 0xC,
    	PLAYER_GUILDRANK = 0x10,
    	PLAYER_BYTES = 0x14,
    	PLAYER_BYTES_2 = 0x18,
    	PLAYER_BYTES_3 = 0x1C,
    	PLAYER_DUEL_TEAM = 0x20,
    	PLAYER_GUILD_TIMESTAMP = 0x24,
    	PLAYER_QUEST_LOG_1_1 = 0x28,
    	PLAYER_QUEST_LOG_1_2 = 0x2C,
    	PLAYER_QUEST_LOG_1_3 = 0x30,
    	PLAYER_QUEST_LOG_1_4 = 0x34,
    	PLAYER_QUEST_LOG_2_1 = 0x38,
    	PLAYER_QUEST_LOG_2_2 = 0x3C,
    	PLAYER_QUEST_LOG_2_3 = 0x40,
    	PLAYER_QUEST_LOG_2_4 = 0x44,
    	PLAYER_QUEST_LOG_3_1 = 0x48,
    	PLAYER_QUEST_LOG_3_2 = 0x4C,
    	PLAYER_QUEST_LOG_3_3 = 0x50,
    	PLAYER_QUEST_LOG_3_4 = 0x54,
    	PLAYER_QUEST_LOG_4_1 = 0x58,
    	PLAYER_QUEST_LOG_4_2 = 0x5C,
    	PLAYER_QUEST_LOG_4_3 = 0x60,
    	PLAYER_QUEST_LOG_4_4 = 0x64,
    	PLAYER_QUEST_LOG_5_1 = 0x68,
    	PLAYER_QUEST_LOG_5_2 = 0x6C,
    	PLAYER_QUEST_LOG_5_3 = 0x70,
    	PLAYER_QUEST_LOG_5_4 = 0x74,
    	PLAYER_QUEST_LOG_6_1 = 0x78,
    	PLAYER_QUEST_LOG_6_2 = 0x7C,
    	PLAYER_QUEST_LOG_6_3 = 0x80,
    	PLAYER_QUEST_LOG_6_4 = 0x84,
    	PLAYER_QUEST_LOG_7_1 = 0x88,
    	PLAYER_QUEST_LOG_7_2 = 0x8C,
    	PLAYER_QUEST_LOG_7_3 = 0x90,
    	PLAYER_QUEST_LOG_7_4 = 0x94,
    	PLAYER_QUEST_LOG_8_1 = 0x98,
    	PLAYER_QUEST_LOG_8_2 = 0x9C,
    	PLAYER_QUEST_LOG_8_3 = 0xA0,
    	PLAYER_QUEST_LOG_8_4 = 0xA4,
    	PLAYER_QUEST_LOG_9_1 = 0xA8,
    	PLAYER_QUEST_LOG_9_2 = 0xAC,
    	PLAYER_QUEST_LOG_9_3 = 0xB0,
    	PLAYER_QUEST_LOG_9_4 = 0xB4,
    	PLAYER_QUEST_LOG_10_1 = 0xB8,
    	PLAYER_QUEST_LOG_10_2 = 0xBC,
    	PLAYER_QUEST_LOG_10_3 = 0xC0,
    	PLAYER_QUEST_LOG_10_4 = 0xC4,
    	PLAYER_QUEST_LOG_11_1 = 0xC8,
    	PLAYER_QUEST_LOG_11_2 = 0xCC,
    	PLAYER_QUEST_LOG_11_3 = 0xD0,
    	PLAYER_QUEST_LOG_11_4 = 0xD4,
    	PLAYER_QUEST_LOG_12_1 = 0xD8,
    	PLAYER_QUEST_LOG_12_2 = 0xDC,
    	PLAYER_QUEST_LOG_12_3 = 0xE0,
    	PLAYER_QUEST_LOG_12_4 = 0xE4,
    	PLAYER_QUEST_LOG_13_1 = 0xE8,
    	PLAYER_QUEST_LOG_13_2 = 0xEC,
    	PLAYER_QUEST_LOG_13_3 = 0xF0,
    	PLAYER_QUEST_LOG_13_4 = 0xF4,
    	PLAYER_QUEST_LOG_14_1 = 0xF8,
    	PLAYER_QUEST_LOG_14_2 = 0xFC,
    	PLAYER_QUEST_LOG_14_3 = 0x100,
    	PLAYER_QUEST_LOG_14_4 = 0x104,
    	PLAYER_QUEST_LOG_15_1 = 0x108,
    	PLAYER_QUEST_LOG_15_2 = 0x10C,
    	PLAYER_QUEST_LOG_15_3 = 0x110,
    	PLAYER_QUEST_LOG_15_4 = 0x114,
    	PLAYER_QUEST_LOG_16_1 = 0x118,
    	PLAYER_QUEST_LOG_16_2 = 0x11C,
    	PLAYER_QUEST_LOG_16_3 = 0x120,
    	PLAYER_QUEST_LOG_16_4 = 0x124,
    	PLAYER_QUEST_LOG_17_1 = 0x128,
    	PLAYER_QUEST_LOG_17_2 = 0x12C,
    	PLAYER_QUEST_LOG_17_3 = 0x130,
    	PLAYER_QUEST_LOG_17_4 = 0x134,
    	PLAYER_QUEST_LOG_18_1 = 0x138,
    	PLAYER_QUEST_LOG_18_2 = 0x13C,
    	PLAYER_QUEST_LOG_18_3 = 0x140,
    	PLAYER_QUEST_LOG_18_4 = 0x144,
    	PLAYER_QUEST_LOG_19_1 = 0x148,
    	PLAYER_QUEST_LOG_19_2 = 0x14C,
    	PLAYER_QUEST_LOG_19_3 = 0x150,
    	PLAYER_QUEST_LOG_19_4 = 0x154,
    	PLAYER_QUEST_LOG_20_1 = 0x158,
    	PLAYER_QUEST_LOG_20_2 = 0x15C,
    	PLAYER_QUEST_LOG_20_3 = 0x160,
    	PLAYER_QUEST_LOG_20_4 = 0x164,
    	PLAYER_QUEST_LOG_21_1 = 0x168,
    	PLAYER_QUEST_LOG_21_2 = 0x16C,
    	PLAYER_QUEST_LOG_21_3 = 0x170,
    	PLAYER_QUEST_LOG_21_4 = 0x174,
    	PLAYER_QUEST_LOG_22_1 = 0x178,
    	PLAYER_QUEST_LOG_22_2 = 0x17C,
    	PLAYER_QUEST_LOG_22_3 = 0x180,
    	PLAYER_QUEST_LOG_22_4 = 0x184,
    	PLAYER_QUEST_LOG_23_1 = 0x188,
    	PLAYER_QUEST_LOG_23_2 = 0x18C,
    	PLAYER_QUEST_LOG_23_3 = 0x190,
    	PLAYER_QUEST_LOG_23_4 = 0x194,
    	PLAYER_QUEST_LOG_24_1 = 0x198,
    	PLAYER_QUEST_LOG_24_2 = 0x19C,
    	PLAYER_QUEST_LOG_24_3 = 0x1A0,
    	PLAYER_QUEST_LOG_24_4 = 0x1A4,
    	PLAYER_QUEST_LOG_25_1 = 0x1A8,
    	PLAYER_QUEST_LOG_25_2 = 0x1AC,
    	PLAYER_QUEST_LOG_25_3 = 0x1B0,
    	PLAYER_QUEST_LOG_25_4 = 0x1B4,
    	PLAYER_VISIBLE_ITEM_1_ENTRYID = 0x1B8,
    	PLAYER_VISIBLE_ITEM_1_ENCHANTMENT = 0x1BC,
    	PLAYER_VISIBLE_ITEM_2_ENTRYID = 0x1C0,
    	PLAYER_VISIBLE_ITEM_2_ENCHANTMENT = 0x1C4,
    	PLAYER_VISIBLE_ITEM_3_ENTRYID = 0x1C8,
    	PLAYER_VISIBLE_ITEM_3_ENCHANTMENT = 0x1CC,
    	PLAYER_VISIBLE_ITEM_4_ENTRYID = 0x1D0,
    	PLAYER_VISIBLE_ITEM_4_ENCHANTMENT = 0x1D4,
    	PLAYER_VISIBLE_ITEM_5_ENTRYID = 0x1D8,
    	PLAYER_VISIBLE_ITEM_5_ENCHANTMENT = 0x1DC,
    	PLAYER_VISIBLE_ITEM_6_ENTRYID = 0x1E0,
    	PLAYER_VISIBLE_ITEM_6_ENCHANTMENT = 0x1E4,
    	PLAYER_VISIBLE_ITEM_7_ENTRYID = 0x1E8,
    	PLAYER_VISIBLE_ITEM_7_ENCHANTMENT = 0x1EC,
    	PLAYER_VISIBLE_ITEM_8_ENTRYID = 0x1F0,
    	PLAYER_VISIBLE_ITEM_8_ENCHANTMENT = 0x1F4,
    	PLAYER_VISIBLE_ITEM_9_ENTRYID = 0x1F8,
    	PLAYER_VISIBLE_ITEM_9_ENCHANTMENT = 0x1FC,
    	PLAYER_VISIBLE_ITEM_10_ENTRYID = 0x200,
    	PLAYER_VISIBLE_ITEM_10_ENCHANTMENT = 0x204,
    	PLAYER_VISIBLE_ITEM_11_ENTRYID = 0x208,
    	PLAYER_VISIBLE_ITEM_11_ENCHANTMENT = 0x20C,
    	PLAYER_VISIBLE_ITEM_12_ENTRYID = 0x210,
    	PLAYER_VISIBLE_ITEM_12_ENCHANTMENT = 0x214,
    	PLAYER_VISIBLE_ITEM_13_ENTRYID = 0x218,
    	PLAYER_VISIBLE_ITEM_13_ENCHANTMENT = 0x21C,
    	PLAYER_VISIBLE_ITEM_14_ENTRYID = 0x220,
    	PLAYER_VISIBLE_ITEM_14_ENCHANTMENT = 0x224,
    	PLAYER_VISIBLE_ITEM_15_ENTRYID = 0x228,
    	PLAYER_VISIBLE_ITEM_15_ENCHANTMENT = 0x22C,
    	PLAYER_VISIBLE_ITEM_16_ENTRYID = 0x230,
    	PLAYER_VISIBLE_ITEM_16_ENCHANTMENT = 0x234,
    	PLAYER_VISIBLE_ITEM_17_ENTRYID = 0x238,
    	PLAYER_VISIBLE_ITEM_17_ENCHANTMENT = 0x23C,
    	PLAYER_VISIBLE_ITEM_18_ENTRYID = 0x240,
    	PLAYER_VISIBLE_ITEM_18_ENCHANTMENT = 0x244,
    	PLAYER_VISIBLE_ITEM_19_ENTRYID = 0x248,
    	PLAYER_VISIBLE_ITEM_19_ENCHANTMENT = 0x24C,
    	PLAYER_CHOSEN_TITLE = 0x250,
    	PLAYER_FAKE_INEBRIATION = 0x254,
    	PLAYER_FIELD_INV_SLOT_HEAD = 0x258,
    	PLAYER_FIELD_PACK_SLOT_1 = 0x310,
    	PLAYER_FIELD_BANK_SLOT_1 = 0x390,
    	PLAYER_FIELD_BANKBAG_SLOT_1 = 0x470,
    	PLAYER_FIELD_VENDORBUYBACK_SLOT_1 = 0x4A8,
    	PLAYER_FIELD_KEYRING_SLOT_1 = 0x508,
    	PLAYER_FIELD_CURRENCYTOKEN_SLOT_1 = 0x608,
    	PLAYER_FARSIGHT = 0x708,
    	PLAYER__FIELD_KNOWN_TITLES = 0x710,
    	PLAYER__FIELD_KNOWN_TITLES1 = 0x718,
    	PLAYER__FIELD_KNOWN_TITLES2 = 0x720,
    	PLAYER_FIELD_KNOWN_CURRENCIES = 0x728,
    	PLAYER_XP = 0x730,
    	PLAYER_NEXT_LEVEL_XP = 0x734,
    	PLAYER_SKILL_INFO_1_1 = 0x738,
    	PLAYER_CHARACTER_POINTS1 = 0xD38,
    	PLAYER_CHARACTER_POINTS2 = 0xD3C,
    	PLAYER_TRACK_CREATURES = 0xD40,
    	PLAYER_TRACK_RESOURCES = 0xD44,
    	PLAYER_BLOCK_PERCENTAGE = 0xD48,
    	PLAYER_DODGE_PERCENTAGE = 0xD4C,
    	PLAYER_PARRY_PERCENTAGE = 0xD50,
    	PLAYER_EXPERTISE = 0xD54,
    	PLAYER_OFFHAND_EXPERTISE = 0xD58,
    	PLAYER_CRIT_PERCENTAGE = 0xD5C,
    	PLAYER_RANGED_CRIT_PERCENTAGE = 0xD60,
    	PLAYER_OFFHAND_CRIT_PERCENTAGE = 0xD64,
    	PLAYER_SPELL_CRIT_PERCENTAGE1 = 0xD68,
    	PLAYER_SHIELD_BLOCK = 0xD84,
    	PLAYER_SHIELD_BLOCK_CRIT_PERCENTAGE = 0xD88,
    	PLAYER_EXPLORED_ZONES_1 = 0xD8C,
    	PLAYER_REST_STATE_EXPERIENCE = 0xF8C,
    	PLAYER_FIELD_COINAGE = 0xF90,
    	PLAYER_FIELD_MOD_DAMAGE_DONE_POS = 0xF94,
    	PLAYER_FIELD_MOD_DAMAGE_DONE_NEG = 0xFB0,
    	PLAYER_FIELD_MOD_DAMAGE_DONE_PCT = 0xFCC,
    	PLAYER_FIELD_MOD_HEALING_DONE_POS = 0xFE8,
    	PLAYER_FIELD_MOD_HEALING_PCT = 0xFEC,
    	PLAYER_FIELD_MOD_HEALING_DONE_PCT = 0xFF0,
    	PLAYER_FIELD_MOD_TARGET_RESISTANCE = 0xFF4,
    	PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE = 0xFF8,
    	PLAYER_FIELD_BYTES = 0xFFC,
    	PLAYER_AMMO_ID = 0x1000,
    	PLAYER_SELF_RES_SPELL = 0x1004,
    	PLAYER_FIELD_PVP_MEDALS = 0x1008,
    	PLAYER_FIELD_BUYBACK_PRICE_1 = 0x100C,
    	PLAYER_FIELD_BUYBACK_TIMESTAMP_1 = 0x103C,
    	PLAYER_FIELD_KILLS = 0x106C,
    	PLAYER_FIELD_TODAY_CONTRIBUTION = 0x1070,
    	PLAYER_FIELD_YESTERDAY_CONTRIBUTION = 0x1074,
    	PLAYER_FIELD_LIFETIME_HONORBALE_KILLS = 0x1078,
    	PLAYER_FIELD_BYTES2 = 0x107C,
    	PLAYER_FIELD_WATCHED_FACTION_INDEX = 0x1080,
    	PLAYER_FIELD_COMBAT_RATING_1 = 0x1084,
    	PLAYER_FIELD_ARENA_TEAM_INFO_1_1 = 0x10E8,
    	PLAYER_FIELD_HONOR_CURRENCY = 0x113C,
    	PLAYER_FIELD_ARENA_CURRENCY = 0x1140,
    	PLAYER_FIELD_MAX_LEVEL = 0x1144,
    	PLAYER_FIELD_DAILY_QUESTS_1 = 0x1148,
    	PLAYER_RUNE_REGEN_1 = 0x11AC,
    	PLAYER_NO_REAGENT_COST_1 = 0x11BC,
    	PLAYER_FIELD_GLYPH_SLOTS_1 = 0x11C8,
    	PLAYER_FIELD_GLYPHS_1 = 0x11E0,
    	PLAYER_GLYPHS_ENABLED = 0x11F8,
    	PLAYER_FIELD_PADDING = 0x11FC,
    	TOTAL_PLAYER_FIELDS = 0xD6
    };
    
    // Descriptors: 0x01038AEC
    enum eContainerFields
    {
    	CONTAINER_FIELD_NUM_SLOTS = 0x0,
    	CONTAINER_ALIGN_PAD = 0x4,
    	CONTAINER_FIELD_SLOT_1 = 0x8,
    	TOTAL_CONTAINER_FIELDS = 0x3
    };
    
    // Descriptors: 0x0103A5D0
    enum eGameObjectFields
    {
    	GAMEOBJECT_DISPLAYID = 0x8,
    	GAMEOBJECT_FLAGS = 0xC,
    	GAMEOBJECT_PARENTROTATION = 0x10,
    	GAMEOBJECT_DYNAMIC = 0x20,
    	GAMEOBJECT_FACTION = 0x24,
    	GAMEOBJECT_LEVEL = 0x28,
    	GAMEOBJECT_BYTES_1 = 0x2C,
    	TOTAL_GAMEOBJECT_FIELDS = 0x7
    };
    
    // Descriptors: 0x0103A670
    enum eDynamicObjectFields
    {
    	DYNAMICOBJECT_CASTER = 0x0,
    	DYNAMICOBJECT_BYTES = 0x8,
    	DYNAMICOBJECT_SPELLID = 0xC,
    	DYNAMICOBJECT_RADIUS = 0x10,
    	DYNAMICOBJECT_CASTTIME = 0x14,
    	TOTAL_DYNAMICOBJECT_FIELDS = 0x5
    };
    
    // Descriptors: 0x0103A6D8
    enum eCorpseFields
    {
    	CORPSE_FIELD_OWNER = 0x0,
    	CORPSE_FIELD_PARTY = 0x8,
    	CORPSE_FIELD_DISPLAY_ID = 0x10,
    	CORPSE_FIELD_ITEM = 0x14,
    	CORPSE_FIELD_BYTES_1 = 0x60,
    	CORPSE_FIELD_BYTES_2 = 0x64,
    	CORPSE_FIELD_GUILD = 0x68,
    	CORPSE_FIELD_FLAGS = 0x6C,
    	CORPSE_FIELD_DYNAMIC_FLAGS = 0x70,
    	CORPSE_FIELD_PAD = 0x74,
    	TOTAL_CORPSE_FIELDS = 0xA
    };
    
    #endif //__OBJECTS_ENUM_H__
    Code:
    #ifndef __OBJECTS_STRUCTS_H__
    #define __OBJECTS_STRUCTS_H__
    // Version: 3.2.0  Build number: 10192  Build date: Jul 31 2009
    
    /*----------------------------------
    WoW Offset Dumper 0.1 - IDC Script
    by kynox
    
    modified by wraithZX to generate structs
    
    Credits:
    bobbysing, Patrick, Dominik, Azorbix
    -----------------------------------*/
    
    // Descriptors: 0x01038A88
    struct sObjectFields
    {
    	/* offsets:[d:0x0000]:[b:0x0000] */	WGUID OBJECT_FIELD_GUID;   
    	/* offsets:[d:0x0002]:[b:0x0008] */	unsigned long OBJECT_FIELD_TYPE;   
    	/* offsets:[d:0x0003]:[b:0x000C] */	unsigned long OBJECT_FIELD_ENTRY;   
    	/* offsets:[d:0x0004]:[b:0x0010] */	float OBJECT_FIELD_SCALE_X;   
    	/* offsets:[d:0x0005]:[b:0x0014] */	unsigned long OBJECT_FIELD_PADDING;   
    };
    // Descriptors: 0x01038B28
    struct sItemFields
    {
    	/* offsets:[d:0x0006]:[b:0x0018] */	WGUID ITEM_FIELD_OWNER;   
    	/* offsets:[d:0x0008]:[b:0x0020] */	WGUID ITEM_FIELD_CONTAINED;   
    	/* offsets:[d:0x000A]:[b:0x0028] */	WGUID ITEM_FIELD_CREATOR;   
    	/* offsets:[d:0x000C]:[b:0x0030] */	WGUID ITEM_FIELD_GIFTCREATOR;   
    	/* offsets:[d:0x000E]:[b:0x0038] */	unsigned long ITEM_FIELD_STACK_COUNT;   
    	/* offsets:[d:0x000F]:[b:0x003C] */	unsigned long ITEM_FIELD_DURATION;   
    	/* offsets:[d:0x0010]:[b:0x0040] */	unsigned long ITEM_FIELD_SPELL_CHARGES[5];   
    	/* offsets:[d:0x0015]:[b:0x0054] */	unsigned long ITEM_FIELD_FLAGS;   
    	/* offsets:[d:0x0016]:[b:0x0058] */	unsigned long ITEM_FIELD_ENCHANTMENT_1_1[2];   
    	/* offsets:[d:0x0018]:[b:0x0060] */	unsigned char ITEM_FIELD_ENCHANTMENT_1_3[4];   
    	/* offsets:[d:0x0019]:[b:0x0064] */	unsigned long ITEM_FIELD_ENCHANTMENT_2_1[2];   
    	/* offsets:[d:0x001B]:[b:0x006C] */	unsigned char ITEM_FIELD_ENCHANTMENT_2_3[4];   
    	/* offsets:[d:0x001C]:[b:0x0070] */	unsigned long ITEM_FIELD_ENCHANTMENT_3_1[2];   
    	/* offsets:[d:0x001E]:[b:0x0078] */	unsigned char ITEM_FIELD_ENCHANTMENT_3_3[4];   
    	/* offsets:[d:0x001F]:[b:0x007C] */	unsigned long ITEM_FIELD_ENCHANTMENT_4_1[2];   
    	/* offsets:[d:0x0021]:[b:0x0084] */	unsigned char ITEM_FIELD_ENCHANTMENT_4_3[4];   
    	/* offsets:[d:0x0022]:[b:0x0088] */	unsigned long ITEM_FIELD_ENCHANTMENT_5_1[2];   
    	/* offsets:[d:0x0024]:[b:0x0090] */	unsigned char ITEM_FIELD_ENCHANTMENT_5_3[4];   
    	/* offsets:[d:0x0025]:[b:0x0094] */	unsigned long ITEM_FIELD_ENCHANTMENT_6_1[2];   
    	/* offsets:[d:0x0027]:[b:0x009C] */	unsigned char ITEM_FIELD_ENCHANTMENT_6_3[4];   
    	/* offsets:[d:0x0028]:[b:0x00A0] */	unsigned long ITEM_FIELD_ENCHANTMENT_7_1[2];   
    	/* offsets:[d:0x002A]:[b:0x00A8] */	unsigned char ITEM_FIELD_ENCHANTMENT_7_3[4];   
    	/* offsets:[d:0x002B]:[b:0x00AC] */	unsigned long ITEM_FIELD_ENCHANTMENT_8_1[2];   
    	/* offsets:[d:0x002D]:[b:0x00B4] */	unsigned char ITEM_FIELD_ENCHANTMENT_8_3[4];   
    	/* offsets:[d:0x002E]:[b:0x00B8] */	unsigned long ITEM_FIELD_ENCHANTMENT_9_1[2];   
    	/* offsets:[d:0x0030]:[b:0x00C0] */	unsigned char ITEM_FIELD_ENCHANTMENT_9_3[4];   
    	/* offsets:[d:0x0031]:[b:0x00C4] */	unsigned long ITEM_FIELD_ENCHANTMENT_10_1[2];   
    	/* offsets:[d:0x0033]:[b:0x00CC] */	unsigned char ITEM_FIELD_ENCHANTMENT_10_3[4];   
    	/* offsets:[d:0x0034]:[b:0x00D0] */	unsigned long ITEM_FIELD_ENCHANTMENT_11_1[2];   
    	/* offsets:[d:0x0036]:[b:0x00D8] */	unsigned char ITEM_FIELD_ENCHANTMENT_11_3[4];   
    	/* offsets:[d:0x0037]:[b:0x00DC] */	unsigned long ITEM_FIELD_ENCHANTMENT_12_1[2];   
    	/* offsets:[d:0x0039]:[b:0x00E4] */	unsigned char ITEM_FIELD_ENCHANTMENT_12_3[4];   
    	/* offsets:[d:0x003A]:[b:0x00E8] */	unsigned long ITEM_FIELD_PROPERTY_SEED;   
    	/* offsets:[d:0x003B]:[b:0x00EC] */	unsigned long ITEM_FIELD_RANDOM_PROPERTIES_ID;   
    	/* offsets:[d:0x003C]:[b:0x00F0] */	unsigned long ITEM_FIELD_ITEM_TEXT_ID;   
    	/* offsets:[d:0x003D]:[b:0x00F4] */	unsigned long ITEM_FIELD_DURABILITY;   
    	/* offsets:[d:0x003E]:[b:0x00F8] */	unsigned long ITEM_FIELD_MAXDURABILITY;   
    	/* offsets:[d:0x003F]:[b:0x00FC] */	unsigned long ITEM_FIELD_CREATE_PLAYED_TIME;   
    };
    // Descriptors: 0x01038AEC
    struct sContainerFields
    {
    	/* offsets:[d:0x0006]:[b:0x0018] */	unsigned long CONTAINER_FIELD_NUM_SLOTS;   
    	/* offsets:[d:0x0007]:[b:0x001C] */	unsigned char CONTAINER_ALIGN_PAD[4];   
    	/* offsets:[d:0x0008]:[b:0x0020] */	WGUID CONTAINER_FIELD_SLOT_1[36];   
    };
    // Descriptors: 0x01038E20
    struct sUnitFields
    {
    	/* offsets:[d:0x0006]:[b:0x0018] */	WGUID UNIT_FIELD_CHARM;   
    	/* offsets:[d:0x0008]:[b:0x0020] */	WGUID UNIT_FIELD_SUMMON;   
    	/* offsets:[d:0x000A]:[b:0x0028] */	WGUID UNIT_FIELD_CRITTER;   
    	/* offsets:[d:0x000C]:[b:0x0030] */	WGUID UNIT_FIELD_CHARMEDBY;   
    	/* offsets:[d:0x000E]:[b:0x0038] */	WGUID UNIT_FIELD_SUMMONEDBY;   
    	/* offsets:[d:0x0010]:[b:0x0040] */	WGUID UNIT_FIELD_CREATEDBY;   
    	/* offsets:[d:0x0012]:[b:0x0048] */	WGUID UNIT_FIELD_TARGET;   
    	/* offsets:[d:0x0014]:[b:0x0050] */	WGUID UNIT_FIELD_CHANNEL_OBJECT;   
    	/* offsets:[d:0x0016]:[b:0x0058] */	unsigned char UNIT_FIELD_BYTES_0[4];   
    	/* offsets:[d:0x0017]:[b:0x005C] */	unsigned long UNIT_FIELD_HEALTH;   
    	/* offsets:[d:0x0018]:[b:0x0060] */	unsigned long UNIT_FIELD_POWER1;   
    	/* offsets:[d:0x0019]:[b:0x0064] */	unsigned long UNIT_FIELD_POWER2;   
    	/* offsets:[d:0x001A]:[b:0x0068] */	unsigned long UNIT_FIELD_POWER3;   
    	/* offsets:[d:0x001B]:[b:0x006C] */	unsigned long UNIT_FIELD_POWER4;   
    	/* offsets:[d:0x001C]:[b:0x0070] */	unsigned long UNIT_FIELD_POWER5;   
    	/* offsets:[d:0x001D]:[b:0x0074] */	unsigned long UNIT_FIELD_POWER6;   
    	/* offsets:[d:0x001E]:[b:0x0078] */	unsigned long UNIT_FIELD_POWER7;   
    	/* offsets:[d:0x001F]:[b:0x007C] */	unsigned long UNIT_FIELD_MAXHEALTH;   
    	/* offsets:[d:0x0020]:[b:0x0080] */	unsigned long UNIT_FIELD_MAXPOWER1;   
    	/* offsets:[d:0x0021]:[b:0x0084] */	unsigned long UNIT_FIELD_MAXPOWER2;   
    	/* offsets:[d:0x0022]:[b:0x0088] */	unsigned long UNIT_FIELD_MAXPOWER3;   
    	/* offsets:[d:0x0023]:[b:0x008C] */	unsigned long UNIT_FIELD_MAXPOWER4;   
    	/* offsets:[d:0x0024]:[b:0x0090] */	unsigned long UNIT_FIELD_MAXPOWER5;   
    	/* offsets:[d:0x0025]:[b:0x0094] */	unsigned long UNIT_FIELD_MAXPOWER6;   
    	/* offsets:[d:0x0026]:[b:0x0098] */	unsigned long UNIT_FIELD_MAXPOWER7;   
    	/* offsets:[d:0x0027]:[b:0x009C] */	float UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER[7];   
    	/* offsets:[d:0x002E]:[b:0x00B8] */	float UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER[7];   
    	/* offsets:[d:0x0035]:[b:0x00D4] */	unsigned long UNIT_FIELD_LEVEL;   
    	/* offsets:[d:0x0036]:[b:0x00D8] */	unsigned long UNIT_FIELD_FACTIONTEMPLATE;   
    	/* offsets:[d:0x0037]:[b:0x00DC] */	unsigned long UNIT_VIRTUAL_ITEM_SLOT_ID[3];   
    	/* offsets:[d:0x003A]:[b:0x00E8] */	unsigned long UNIT_FIELD_FLAGS;   
    	/* offsets:[d:0x003B]:[b:0x00EC] */	unsigned long UNIT_FIELD_FLAGS_2;   
    	/* offsets:[d:0x003C]:[b:0x00F0] */	unsigned long UNIT_FIELD_AURASTATE;   
    	/* offsets:[d:0x003D]:[b:0x00F4] */	unsigned long UNIT_FIELD_BASEATTACKTIME[2];   
    	/* offsets:[d:0x003F]:[b:0x00FC] */	unsigned long UNIT_FIELD_RANGEDATTACKTIME;   
    	/* offsets:[d:0x0040]:[b:0x0100] */	float UNIT_FIELD_BOUNDINGRADIUS;   
    	/* offsets:[d:0x0041]:[b:0x0104] */	float UNIT_FIELD_COMBATREACH;   
    	/* offsets:[d:0x0042]:[b:0x0108] */	unsigned long UNIT_FIELD_DISPLAYID;   
    	/* offsets:[d:0x0043]:[b:0x010C] */	unsigned long UNIT_FIELD_NATIVEDISPLAYID;   
    	/* offsets:[d:0x0044]:[b:0x0110] */	unsigned long UNIT_FIELD_MOUNTDISPLAYID;   
    	/* offsets:[d:0x0045]:[b:0x0114] */	float UNIT_FIELD_MINDAMAGE;   
    	/* offsets:[d:0x0046]:[b:0x0118] */	float UNIT_FIELD_MAXDAMAGE;   
    	/* offsets:[d:0x0047]:[b:0x011C] */	float UNIT_FIELD_MINOFFHANDDAMAGE;   
    	/* offsets:[d:0x0048]:[b:0x0120] */	float UNIT_FIELD_MAXOFFHANDDAMAGE;   
    	/* offsets:[d:0x0049]:[b:0x0124] */	unsigned char UNIT_FIELD_BYTES_1[4];   
    	/* offsets:[d:0x004A]:[b:0x0128] */	unsigned long UNIT_FIELD_PETNUMBER;   
    	/* offsets:[d:0x004B]:[b:0x012C] */	unsigned long UNIT_FIELD_PET_NAME_TIMESTAMP;   
    	/* offsets:[d:0x004C]:[b:0x0130] */	unsigned long UNIT_FIELD_PETEXPERIENCE;   
    	/* offsets:[d:0x004D]:[b:0x0134] */	unsigned long UNIT_FIELD_PETNEXTLEVELEXP;   
    	/* offsets:[d:0x004E]:[b:0x0138] */	unsigned long UNIT_DYNAMIC_FLAGS;   
    	/* offsets:[d:0x004F]:[b:0x013C] */	unsigned long UNIT_CHANNEL_SPELL;   
    	/* offsets:[d:0x0050]:[b:0x0140] */	float UNIT_MOD_CAST_SPEED;   
    	/* offsets:[d:0x0051]:[b:0x0144] */	unsigned long UNIT_CREATED_BY_SPELL;   
    	/* offsets:[d:0x0052]:[b:0x0148] */	unsigned long UNIT_NPC_FLAGS;   
    	/* offsets:[d:0x0053]:[b:0x014C] */	unsigned long UNIT_NPC_EMOTESTATE;   
    	/* offsets:[d:0x0054]:[b:0x0150] */	unsigned long UNIT_FIELD_STAT0;   
    	/* offsets:[d:0x0055]:[b:0x0154] */	unsigned long UNIT_FIELD_STAT1;   
    	/* offsets:[d:0x0056]:[b:0x0158] */	unsigned long UNIT_FIELD_STAT2;   
    	/* offsets:[d:0x0057]:[b:0x015C] */	unsigned long UNIT_FIELD_STAT3;   
    	/* offsets:[d:0x0058]:[b:0x0160] */	unsigned long UNIT_FIELD_STAT4;   
    	/* offsets:[d:0x0059]:[b:0x0164] */	unsigned long UNIT_FIELD_POSSTAT0;   
    	/* offsets:[d:0x005A]:[b:0x0168] */	unsigned long UNIT_FIELD_POSSTAT1;   
    	/* offsets:[d:0x005B]:[b:0x016C] */	unsigned long UNIT_FIELD_POSSTAT2;   
    	/* offsets:[d:0x005C]:[b:0x0170] */	unsigned long UNIT_FIELD_POSSTAT3;   
    	/* offsets:[d:0x005D]:[b:0x0174] */	unsigned long UNIT_FIELD_POSSTAT4;   
    	/* offsets:[d:0x005E]:[b:0x0178] */	unsigned long UNIT_FIELD_NEGSTAT0;   
    	/* offsets:[d:0x005F]:[b:0x017C] */	unsigned long UNIT_FIELD_NEGSTAT1;   
    	/* offsets:[d:0x0060]:[b:0x0180] */	unsigned long UNIT_FIELD_NEGSTAT2;   
    	/* offsets:[d:0x0061]:[b:0x0184] */	unsigned long UNIT_FIELD_NEGSTAT3;   
    	/* offsets:[d:0x0062]:[b:0x0188] */	unsigned long UNIT_FIELD_NEGSTAT4;   
    	/* offsets:[d:0x0063]:[b:0x018C] */	unsigned long UNIT_FIELD_RESISTANCES[7];   
    	/* offsets:[d:0x006A]:[b:0x01A8] */	unsigned long UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE[7];   
    	/* offsets:[d:0x0071]:[b:0x01C4] */	unsigned long UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE[7];   
    	/* offsets:[d:0x0078]:[b:0x01E0] */	unsigned long UNIT_FIELD_BASE_MANA;   
    	/* offsets:[d:0x0079]:[b:0x01E4] */	unsigned long UNIT_FIELD_BASE_HEALTH;   
    	/* offsets:[d:0x007A]:[b:0x01E8] */	unsigned char UNIT_FIELD_BYTES_2[4];   
    	/* offsets:[d:0x007B]:[b:0x01EC] */	unsigned long UNIT_FIELD_ATTACK_POWER;   
    	/* offsets:[d:0x007C]:[b:0x01F0] */	unsigned char UNIT_FIELD_ATTACK_POWER_MODS[4];   
    	/* offsets:[d:0x007D]:[b:0x01F4] */	float UNIT_FIELD_ATTACK_POWER_MULTIPLIER;   
    	/* offsets:[d:0x007E]:[b:0x01F8] */	unsigned long UNIT_FIELD_RANGED_ATTACK_POWER;   
    	/* offsets:[d:0x007F]:[b:0x01FC] */	unsigned char UNIT_FIELD_RANGED_ATTACK_POWER_MODS[4];   
    	/* offsets:[d:0x0080]:[b:0x0200] */	float UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER;   
    	/* offsets:[d:0x0081]:[b:0x0204] */	float UNIT_FIELD_MINRANGEDDAMAGE;   
    	/* offsets:[d:0x0082]:[b:0x0208] */	float UNIT_FIELD_MAXRANGEDDAMAGE;   
    	/* offsets:[d:0x0083]:[b:0x020C] */	unsigned long UNIT_FIELD_POWER_COST_MODIFIER[7];   
    	/* offsets:[d:0x008A]:[b:0x0228] */	float UNIT_FIELD_POWER_COST_MULTIPLIER[7];   
    	/* offsets:[d:0x0091]:[b:0x0244] */	float UNIT_FIELD_MAXHEALTHMODIFIER;   
    	/* offsets:[d:0x0092]:[b:0x0248] */	float UNIT_FIELD_HOVERHEIGHT;   
    	/* offsets:[d:0x0093]:[b:0x024C] */	unsigned long UNIT_FIELD_PADDING;   
    };
    // Descriptors: 0x01039518
    struct sPlayerFields
    {
    	/* offsets:[d:0x0094]:[b:0x0250] */	WGUID PLAYER_DUEL_ARBITER;   
    	/* offsets:[d:0x0096]:[b:0x0258] */	unsigned long PLAYER_FLAGS;   
    	/* offsets:[d:0x0097]:[b:0x025C] */	unsigned long PLAYER_GUILDID;   
    	/* offsets:[d:0x0098]:[b:0x0260] */	unsigned long PLAYER_GUILDRANK;   
    	/* offsets:[d:0x0099]:[b:0x0264] */	unsigned char PLAYER_BYTES[4];   
    	/* offsets:[d:0x009A]:[b:0x0268] */	unsigned char PLAYER_BYTES_2[4];   
    	/* offsets:[d:0x009B]:[b:0x026C] */	unsigned char PLAYER_BYTES_3[4];   
    	/* offsets:[d:0x009C]:[b:0x0270] */	unsigned long PLAYER_DUEL_TEAM;   
    	/* offsets:[d:0x009D]:[b:0x0274] */	unsigned long PLAYER_GUILD_TIMESTAMP;   
    	/* offsets:[d:0x009E]:[b:0x0278] */	unsigned long PLAYER_QUEST_LOG_1_1;   
    	/* offsets:[d:0x009F]:[b:0x027C] */	unsigned long PLAYER_QUEST_LOG_1_2;   
    	/* offsets:[d:0x00A0]:[b:0x0280] */	unsigned char PLAYER_QUEST_LOG_1_3[4];   
    	/* offsets:[d:0x00A1]:[b:0x0284] */	unsigned long PLAYER_QUEST_LOG_1_4;   
    	/* offsets:[d:0x00A2]:[b:0x0288] */	unsigned long PLAYER_QUEST_LOG_2_1;   
    	/* offsets:[d:0x00A3]:[b:0x028C] */	unsigned long PLAYER_QUEST_LOG_2_2;   
    	/* offsets:[d:0x00A4]:[b:0x0290] */	unsigned char PLAYER_QUEST_LOG_2_3[4];   
    	/* offsets:[d:0x00A5]:[b:0x0294] */	unsigned long PLAYER_QUEST_LOG_2_4;   
    	/* offsets:[d:0x00A6]:[b:0x0298] */	unsigned long PLAYER_QUEST_LOG_3_1;   
    	/* offsets:[d:0x00A7]:[b:0x029C] */	unsigned long PLAYER_QUEST_LOG_3_2;   
    	/* offsets:[d:0x00A8]:[b:0x02A0] */	unsigned char PLAYER_QUEST_LOG_3_3[4];   
    	/* offsets:[d:0x00A9]:[b:0x02A4] */	unsigned long PLAYER_QUEST_LOG_3_4;   
    	/* offsets:[d:0x00AA]:[b:0x02A8] */	unsigned long PLAYER_QUEST_LOG_4_1;   
    	/* offsets:[d:0x00AB]:[b:0x02AC] */	unsigned long PLAYER_QUEST_LOG_4_2;   
    	/* offsets:[d:0x00AC]:[b:0x02B0] */	unsigned char PLAYER_QUEST_LOG_4_3[4];   
    	/* offsets:[d:0x00AD]:[b:0x02B4] */	unsigned long PLAYER_QUEST_LOG_4_4;   
    	/* offsets:[d:0x00AE]:[b:0x02B8] */	unsigned long PLAYER_QUEST_LOG_5_1;   
    	/* offsets:[d:0x00AF]:[b:0x02BC] */	unsigned long PLAYER_QUEST_LOG_5_2;   
    	/* offsets:[d:0x00B0]:[b:0x02C0] */	unsigned char PLAYER_QUEST_LOG_5_3[4];   
    	/* offsets:[d:0x00B1]:[b:0x02C4] */	unsigned long PLAYER_QUEST_LOG_5_4;   
    	/* offsets:[d:0x00B2]:[b:0x02C8] */	unsigned long PLAYER_QUEST_LOG_6_1;   
    	/* offsets:[d:0x00B3]:[b:0x02CC] */	unsigned long PLAYER_QUEST_LOG_6_2;   
    	/* offsets:[d:0x00B4]:[b:0x02D0] */	unsigned char PLAYER_QUEST_LOG_6_3[4];   
    	/* offsets:[d:0x00B5]:[b:0x02D4] */	unsigned long PLAYER_QUEST_LOG_6_4;   
    	/* offsets:[d:0x00B6]:[b:0x02D8] */	unsigned long PLAYER_QUEST_LOG_7_1;   
    	/* offsets:[d:0x00B7]:[b:0x02DC] */	unsigned long PLAYER_QUEST_LOG_7_2;   
    	/* offsets:[d:0x00B8]:[b:0x02E0] */	unsigned char PLAYER_QUEST_LOG_7_3[4];   
    	/* offsets:[d:0x00B9]:[b:0x02E4] */	unsigned long PLAYER_QUEST_LOG_7_4;   
    	/* offsets:[d:0x00BA]:[b:0x02E8] */	unsigned long PLAYER_QUEST_LOG_8_1;   
    	/* offsets:[d:0x00BB]:[b:0x02EC] */	unsigned long PLAYER_QUEST_LOG_8_2;   
    	/* offsets:[d:0x00BC]:[b:0x02F0] */	unsigned char PLAYER_QUEST_LOG_8_3[4];   
    	/* offsets:[d:0x00BD]:[b:0x02F4] */	unsigned long PLAYER_QUEST_LOG_8_4;   
    	/* offsets:[d:0x00BE]:[b:0x02F8] */	unsigned long PLAYER_QUEST_LOG_9_1;   
    	/* offsets:[d:0x00BF]:[b:0x02FC] */	unsigned long PLAYER_QUEST_LOG_9_2;   
    	/* offsets:[d:0x00C0]:[b:0x0300] */	unsigned char PLAYER_QUEST_LOG_9_3[4];   
    	/* offsets:[d:0x00C1]:[b:0x0304] */	unsigned long PLAYER_QUEST_LOG_9_4;   
    	/* offsets:[d:0x00C2]:[b:0x0308] */	unsigned long PLAYER_QUEST_LOG_10_1;   
    	/* offsets:[d:0x00C3]:[b:0x030C] */	unsigned long PLAYER_QUEST_LOG_10_2;   
    	/* offsets:[d:0x00C4]:[b:0x0310] */	unsigned char PLAYER_QUEST_LOG_10_3[4];   
    	/* offsets:[d:0x00C5]:[b:0x0314] */	unsigned long PLAYER_QUEST_LOG_10_4;   
    	/* offsets:[d:0x00C6]:[b:0x0318] */	unsigned long PLAYER_QUEST_LOG_11_1;   
    	/* offsets:[d:0x00C7]:[b:0x031C] */	unsigned long PLAYER_QUEST_LOG_11_2;   
    	/* offsets:[d:0x00C8]:[b:0x0320] */	unsigned char PLAYER_QUEST_LOG_11_3[4];   
    	/* offsets:[d:0x00C9]:[b:0x0324] */	unsigned long PLAYER_QUEST_LOG_11_4;   
    	/* offsets:[d:0x00CA]:[b:0x0328] */	unsigned long PLAYER_QUEST_LOG_12_1;   
    	/* offsets:[d:0x00CB]:[b:0x032C] */	unsigned long PLAYER_QUEST_LOG_12_2;   
    	/* offsets:[d:0x00CC]:[b:0x0330] */	unsigned char PLAYER_QUEST_LOG_12_3[4];   
    	/* offsets:[d:0x00CD]:[b:0x0334] */	unsigned long PLAYER_QUEST_LOG_12_4;   
    	/* offsets:[d:0x00CE]:[b:0x0338] */	unsigned long PLAYER_QUEST_LOG_13_1;   
    	/* offsets:[d:0x00CF]:[b:0x033C] */	unsigned long PLAYER_QUEST_LOG_13_2;   
    	/* offsets:[d:0x00D0]:[b:0x0340] */	unsigned char PLAYER_QUEST_LOG_13_3[4];   
    	/* offsets:[d:0x00D1]:[b:0x0344] */	unsigned long PLAYER_QUEST_LOG_13_4;   
    	/* offsets:[d:0x00D2]:[b:0x0348] */	unsigned long PLAYER_QUEST_LOG_14_1;   
    	/* offsets:[d:0x00D3]:[b:0x034C] */	unsigned long PLAYER_QUEST_LOG_14_2;   
    	/* offsets:[d:0x00D4]:[b:0x0350] */	unsigned char PLAYER_QUEST_LOG_14_3[4];   
    	/* offsets:[d:0x00D5]:[b:0x0354] */	unsigned long PLAYER_QUEST_LOG_14_4;   
    	/* offsets:[d:0x00D6]:[b:0x0358] */	unsigned long PLAYER_QUEST_LOG_15_1;   
    	/* offsets:[d:0x00D7]:[b:0x035C] */	unsigned long PLAYER_QUEST_LOG_15_2;   
    	/* offsets:[d:0x00D8]:[b:0x0360] */	unsigned char PLAYER_QUEST_LOG_15_3[4];   
    	/* offsets:[d:0x00D9]:[b:0x0364] */	unsigned long PLAYER_QUEST_LOG_15_4;   
    	/* offsets:[d:0x00DA]:[b:0x0368] */	unsigned long PLAYER_QUEST_LOG_16_1;   
    	/* offsets:[d:0x00DB]:[b:0x036C] */	unsigned long PLAYER_QUEST_LOG_16_2;   
    	/* offsets:[d:0x00DC]:[b:0x0370] */	unsigned char PLAYER_QUEST_LOG_16_3[4];   
    	/* offsets:[d:0x00DD]:[b:0x0374] */	unsigned long PLAYER_QUEST_LOG_16_4;   
    	/* offsets:[d:0x00DE]:[b:0x0378] */	unsigned long PLAYER_QUEST_LOG_17_1;   
    	/* offsets:[d:0x00DF]:[b:0x037C] */	unsigned long PLAYER_QUEST_LOG_17_2;   
    	/* offsets:[d:0x00E0]:[b:0x0380] */	unsigned char PLAYER_QUEST_LOG_17_3[4];   
    	/* offsets:[d:0x00E1]:[b:0x0384] */	unsigned long PLAYER_QUEST_LOG_17_4;   
    	/* offsets:[d:0x00E2]:[b:0x0388] */	unsigned long PLAYER_QUEST_LOG_18_1;   
    	/* offsets:[d:0x00E3]:[b:0x038C] */	unsigned long PLAYER_QUEST_LOG_18_2;   
    	/* offsets:[d:0x00E4]:[b:0x0390] */	unsigned char PLAYER_QUEST_LOG_18_3[4];   
    	/* offsets:[d:0x00E5]:[b:0x0394] */	unsigned long PLAYER_QUEST_LOG_18_4;   
    	/* offsets:[d:0x00E6]:[b:0x0398] */	unsigned long PLAYER_QUEST_LOG_19_1;   
    	/* offsets:[d:0x00E7]:[b:0x039C] */	unsigned long PLAYER_QUEST_LOG_19_2;   
    	/* offsets:[d:0x00E8]:[b:0x03A0] */	unsigned char PLAYER_QUEST_LOG_19_3[4];   
    	/* offsets:[d:0x00E9]:[b:0x03A4] */	unsigned long PLAYER_QUEST_LOG_19_4;   
    	/* offsets:[d:0x00EA]:[b:0x03A8] */	unsigned long PLAYER_QUEST_LOG_20_1;   
    	/* offsets:[d:0x00EB]:[b:0x03AC] */	unsigned long PLAYER_QUEST_LOG_20_2;   
    	/* offsets:[d:0x00EC]:[b:0x03B0] */	unsigned char PLAYER_QUEST_LOG_20_3[4];   
    	/* offsets:[d:0x00ED]:[b:0x03B4] */	unsigned long PLAYER_QUEST_LOG_20_4;   
    	/* offsets:[d:0x00EE]:[b:0x03B8] */	unsigned long PLAYER_QUEST_LOG_21_1;   
    	/* offsets:[d:0x00EF]:[b:0x03BC] */	unsigned long PLAYER_QUEST_LOG_21_2;   
    	/* offsets:[d:0x00F0]:[b:0x03C0] */	unsigned char PLAYER_QUEST_LOG_21_3[4];   
    	/* offsets:[d:0x00F1]:[b:0x03C4] */	unsigned long PLAYER_QUEST_LOG_21_4;   
    	/* offsets:[d:0x00F2]:[b:0x03C8] */	unsigned long PLAYER_QUEST_LOG_22_1;   
    	/* offsets:[d:0x00F3]:[b:0x03CC] */	unsigned long PLAYER_QUEST_LOG_22_2;   
    	/* offsets:[d:0x00F4]:[b:0x03D0] */	unsigned char PLAYER_QUEST_LOG_22_3[4];   
    	/* offsets:[d:0x00F5]:[b:0x03D4] */	unsigned long PLAYER_QUEST_LOG_22_4;   
    	/* offsets:[d:0x00F6]:[b:0x03D8] */	unsigned long PLAYER_QUEST_LOG_23_1;   
    	/* offsets:[d:0x00F7]:[b:0x03DC] */	unsigned long PLAYER_QUEST_LOG_23_2;   
    	/* offsets:[d:0x00F8]:[b:0x03E0] */	unsigned char PLAYER_QUEST_LOG_23_3[4];   
    	/* offsets:[d:0x00F9]:[b:0x03E4] */	unsigned long PLAYER_QUEST_LOG_23_4;   
    	/* offsets:[d:0x00FA]:[b:0x03E8] */	unsigned long PLAYER_QUEST_LOG_24_1;   
    	/* offsets:[d:0x00FB]:[b:0x03EC] */	unsigned long PLAYER_QUEST_LOG_24_2;   
    	/* offsets:[d:0x00FC]:[b:0x03F0] */	unsigned char PLAYER_QUEST_LOG_24_3[4];   
    	/* offsets:[d:0x00FD]:[b:0x03F4] */	unsigned long PLAYER_QUEST_LOG_24_4;   
    	/* offsets:[d:0x00FE]:[b:0x03F8] */	unsigned long PLAYER_QUEST_LOG_25_1;   
    	/* offsets:[d:0x00FF]:[b:0x03FC] */	unsigned long PLAYER_QUEST_LOG_25_2;   
    	/* offsets:[d:0x0100]:[b:0x0400] */	unsigned char PLAYER_QUEST_LOG_25_3[4];   
    	/* offsets:[d:0x0101]:[b:0x0404] */	unsigned long PLAYER_QUEST_LOG_25_4;   
    	/* offsets:[d:0x0102]:[b:0x0408] */	unsigned long PLAYER_VISIBLE_ITEM_1_ENTRYID;   
    	/* offsets:[d:0x0103]:[b:0x040C] */	unsigned char PLAYER_VISIBLE_ITEM_1_ENCHANTMENT[4];   
    	/* offsets:[d:0x0104]:[b:0x0410] */	unsigned long PLAYER_VISIBLE_ITEM_2_ENTRYID;   
    	/* offsets:[d:0x0105]:[b:0x0414] */	unsigned char PLAYER_VISIBLE_ITEM_2_ENCHANTMENT[4];   
    	/* offsets:[d:0x0106]:[b:0x0418] */	unsigned long PLAYER_VISIBLE_ITEM_3_ENTRYID;   
    	/* offsets:[d:0x0107]:[b:0x041C] */	unsigned char PLAYER_VISIBLE_ITEM_3_ENCHANTMENT[4];   
    	/* offsets:[d:0x0108]:[b:0x0420] */	unsigned long PLAYER_VISIBLE_ITEM_4_ENTRYID;   
    	/* offsets:[d:0x0109]:[b:0x0424] */	unsigned char PLAYER_VISIBLE_ITEM_4_ENCHANTMENT[4];   
    	/* offsets:[d:0x010A]:[b:0x0428] */	unsigned long PLAYER_VISIBLE_ITEM_5_ENTRYID;   
    	/* offsets:[d:0x010B]:[b:0x042C] */	unsigned char PLAYER_VISIBLE_ITEM_5_ENCHANTMENT[4];   
    	/* offsets:[d:0x010C]:[b:0x0430] */	unsigned long PLAYER_VISIBLE_ITEM_6_ENTRYID;   
    	/* offsets:[d:0x010D]:[b:0x0434] */	unsigned char PLAYER_VISIBLE_ITEM_6_ENCHANTMENT[4];   
    	/* offsets:[d:0x010E]:[b:0x0438] */	unsigned long PLAYER_VISIBLE_ITEM_7_ENTRYID;   
    	/* offsets:[d:0x010F]:[b:0x043C] */	unsigned char PLAYER_VISIBLE_ITEM_7_ENCHANTMENT[4];   
    	/* offsets:[d:0x0110]:[b:0x0440] */	unsigned long PLAYER_VISIBLE_ITEM_8_ENTRYID;   
    	/* offsets:[d:0x0111]:[b:0x0444] */	unsigned char PLAYER_VISIBLE_ITEM_8_ENCHANTMENT[4];   
    	/* offsets:[d:0x0112]:[b:0x0448] */	unsigned long PLAYER_VISIBLE_ITEM_9_ENTRYID;   
    	/* offsets:[d:0x0113]:[b:0x044C] */	unsigned char PLAYER_VISIBLE_ITEM_9_ENCHANTMENT[4];   
    	/* offsets:[d:0x0114]:[b:0x0450] */	unsigned long PLAYER_VISIBLE_ITEM_10_ENTRYID;   
    	/* offsets:[d:0x0115]:[b:0x0454] */	unsigned char PLAYER_VISIBLE_ITEM_10_ENCHANTMENT[4];   
    	/* offsets:[d:0x0116]:[b:0x0458] */	unsigned long PLAYER_VISIBLE_ITEM_11_ENTRYID;   
    	/* offsets:[d:0x0117]:[b:0x045C] */	unsigned char PLAYER_VISIBLE_ITEM_11_ENCHANTMENT[4];   
    	/* offsets:[d:0x0118]:[b:0x0460] */	unsigned long PLAYER_VISIBLE_ITEM_12_ENTRYID;   
    	/* offsets:[d:0x0119]:[b:0x0464] */	unsigned char PLAYER_VISIBLE_ITEM_12_ENCHANTMENT[4];   
    	/* offsets:[d:0x011A]:[b:0x0468] */	unsigned long PLAYER_VISIBLE_ITEM_13_ENTRYID;   
    	/* offsets:[d:0x011B]:[b:0x046C] */	unsigned char PLAYER_VISIBLE_ITEM_13_ENCHANTMENT[4];   
    	/* offsets:[d:0x011C]:[b:0x0470] */	unsigned long PLAYER_VISIBLE_ITEM_14_ENTRYID;   
    	/* offsets:[d:0x011D]:[b:0x0474] */	unsigned char PLAYER_VISIBLE_ITEM_14_ENCHANTMENT[4];   
    	/* offsets:[d:0x011E]:[b:0x0478] */	unsigned long PLAYER_VISIBLE_ITEM_15_ENTRYID;   
    	/* offsets:[d:0x011F]:[b:0x047C] */	unsigned char PLAYER_VISIBLE_ITEM_15_ENCHANTMENT[4];   
    	/* offsets:[d:0x0120]:[b:0x0480] */	unsigned long PLAYER_VISIBLE_ITEM_16_ENTRYID;   
    	/* offsets:[d:0x0121]:[b:0x0484] */	unsigned char PLAYER_VISIBLE_ITEM_16_ENCHANTMENT[4];   
    	/* offsets:[d:0x0122]:[b:0x0488] */	unsigned long PLAYER_VISIBLE_ITEM_17_ENTRYID;   
    	/* offsets:[d:0x0123]:[b:0x048C] */	unsigned char PLAYER_VISIBLE_ITEM_17_ENCHANTMENT[4];   
    	/* offsets:[d:0x0124]:[b:0x0490] */	unsigned long PLAYER_VISIBLE_ITEM_18_ENTRYID;   
    	/* offsets:[d:0x0125]:[b:0x0494] */	unsigned char PLAYER_VISIBLE_ITEM_18_ENCHANTMENT[4];   
    	/* offsets:[d:0x0126]:[b:0x0498] */	unsigned long PLAYER_VISIBLE_ITEM_19_ENTRYID;   
    	/* offsets:[d:0x0127]:[b:0x049C] */	unsigned char PLAYER_VISIBLE_ITEM_19_ENCHANTMENT[4];   
    	/* offsets:[d:0x0128]:[b:0x04A0] */	unsigned long PLAYER_CHOSEN_TITLE;   
    	/* offsets:[d:0x0129]:[b:0x04A4] */	unsigned long PLAYER_FAKE_INEBRIATION;   
    	/* offsets:[d:0x012A]:[b:0x04A8] */	WGUID PLAYER_FIELD_INV_SLOT_HEAD[23];   
    	/* offsets:[d:0x0158]:[b:0x0560] */	WGUID PLAYER_FIELD_PACK_SLOT_1[16];   
    	/* offsets:[d:0x0178]:[b:0x05E0] */	WGUID PLAYER_FIELD_BANK_SLOT_1[28];   
    	/* offsets:[d:0x01B0]:[b:0x06C0] */	WGUID PLAYER_FIELD_BANKBAG_SLOT_1[7];   
    	/* offsets:[d:0x01BE]:[b:0x06F8] */	WGUID PLAYER_FIELD_VENDORBUYBACK_SLOT_1[12];   
    	/* offsets:[d:0x01D6]:[b:0x0758] */	WGUID PLAYER_FIELD_KEYRING_SLOT_1[32];   
    	/* offsets:[d:0x0216]:[b:0x0858] */	WGUID PLAYER_FIELD_CURRENCYTOKEN_SLOT_1[32];   
    	/* offsets:[d:0x0256]:[b:0x0958] */	WGUID PLAYER_FARSIGHT;   
    	/* offsets:[d:0x0258]:[b:0x0960] */	WGUID PLAYER__FIELD_KNOWN_TITLES;   
    	/* offsets:[d:0x025A]:[b:0x0968] */	WGUID PLAYER__FIELD_KNOWN_TITLES1;   
    	/* offsets:[d:0x025C]:[b:0x0970] */	WGUID PLAYER__FIELD_KNOWN_TITLES2;   
    	/* offsets:[d:0x025E]:[b:0x0978] */	WGUID PLAYER_FIELD_KNOWN_CURRENCIES;   
    	/* offsets:[d:0x0260]:[b:0x0980] */	unsigned long PLAYER_XP;   
    	/* offsets:[d:0x0261]:[b:0x0984] */	unsigned long PLAYER_NEXT_LEVEL_XP;   
    	/* offsets:[d:0x0262]:[b:0x0988] */	unsigned char PLAYER_SKILL_INFO_1_1[1536];   
    	/* offsets:[d:0x03E2]:[b:0x0F88] */	unsigned long PLAYER_CHARACTER_POINTS1;   
    	/* offsets:[d:0x03E3]:[b:0x0F8C] */	unsigned long PLAYER_CHARACTER_POINTS2;   
    	/* offsets:[d:0x03E4]:[b:0x0F90] */	unsigned long PLAYER_TRACK_CREATURES;   
    	/* offsets:[d:0x03E5]:[b:0x0F94] */	unsigned long PLAYER_TRACK_RESOURCES;   
    	/* offsets:[d:0x03E6]:[b:0x0F98] */	float PLAYER_BLOCK_PERCENTAGE;   
    	/* offsets:[d:0x03E7]:[b:0x0F9C] */	float PLAYER_DODGE_PERCENTAGE;   
    	/* offsets:[d:0x03E8]:[b:0x0FA0] */	float PLAYER_PARRY_PERCENTAGE;   
    	/* offsets:[d:0x03E9]:[b:0x0FA4] */	unsigned long PLAYER_EXPERTISE;   
    	/* offsets:[d:0x03EA]:[b:0x0FA8] */	unsigned long PLAYER_OFFHAND_EXPERTISE;   
    	/* offsets:[d:0x03EB]:[b:0x0FAC] */	float PLAYER_CRIT_PERCENTAGE;   
    	/* offsets:[d:0x03EC]:[b:0x0FB0] */	float PLAYER_RANGED_CRIT_PERCENTAGE;   
    	/* offsets:[d:0x03ED]:[b:0x0FB4] */	float PLAYER_OFFHAND_CRIT_PERCENTAGE;   
    	/* offsets:[d:0x03EE]:[b:0x0FB8] */	float PLAYER_SPELL_CRIT_PERCENTAGE1[7];   
    	/* offsets:[d:0x03F5]:[b:0x0FD4] */	unsigned long PLAYER_SHIELD_BLOCK;   
    	/* offsets:[d:0x03F6]:[b:0x0FD8] */	float PLAYER_SHIELD_BLOCK_CRIT_PERCENTAGE;   
    	/* offsets:[d:0x03F7]:[b:0x0FDC] */	unsigned char PLAYER_EXPLORED_ZONES_1[512];   
    	/* offsets:[d:0x0477]:[b:0x11DC] */	unsigned long PLAYER_REST_STATE_EXPERIENCE;   
    	/* offsets:[d:0x0478]:[b:0x11E0] */	unsigned long PLAYER_FIELD_COINAGE;   
    	/* offsets:[d:0x0479]:[b:0x11E4] */	unsigned long PLAYER_FIELD_MOD_DAMAGE_DONE_POS[7];   
    	/* offsets:[d:0x0480]:[b:0x1200] */	unsigned long PLAYER_FIELD_MOD_DAMAGE_DONE_NEG[7];   
    	/* offsets:[d:0x0487]:[b:0x121C] */	unsigned long PLAYER_FIELD_MOD_DAMAGE_DONE_PCT[7];   
    	/* offsets:[d:0x048E]:[b:0x1238] */	unsigned long PLAYER_FIELD_MOD_HEALING_DONE_POS;   
    	/* offsets:[d:0x048F]:[b:0x123C] */	float PLAYER_FIELD_MOD_HEALING_PCT;   
    	/* offsets:[d:0x0490]:[b:0x1240] */	float PLAYER_FIELD_MOD_HEALING_DONE_PCT;   
    	/* offsets:[d:0x0491]:[b:0x1244] */	unsigned long PLAYER_FIELD_MOD_TARGET_RESISTANCE;   
    	/* offsets:[d:0x0492]:[b:0x1248] */	unsigned long PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE;   
    	/* offsets:[d:0x0493]:[b:0x124C] */	unsigned char PLAYER_FIELD_BYTES[4];   
    	/* offsets:[d:0x0494]:[b:0x1250] */	unsigned long PLAYER_AMMO_ID;   
    	/* offsets:[d:0x0495]:[b:0x1254] */	unsigned long PLAYER_SELF_RES_SPELL;   
    	/* offsets:[d:0x0496]:[b:0x1258] */	unsigned long PLAYER_FIELD_PVP_MEDALS;   
    	/* offsets:[d:0x0497]:[b:0x125C] */	unsigned long PLAYER_FIELD_BUYBACK_PRICE_1[12];   
    	/* offsets:[d:0x04A3]:[b:0x128C] */	unsigned long PLAYER_FIELD_BUYBACK_TIMESTAMP_1[12];   
    	/* offsets:[d:0x04AF]:[b:0x12BC] */	unsigned char PLAYER_FIELD_KILLS[4];   
    	/* offsets:[d:0x04B0]:[b:0x12C0] */	unsigned long PLAYER_FIELD_TODAY_CONTRIBUTION;   
    	/* offsets:[d:0x04B1]:[b:0x12C4] */	unsigned long PLAYER_FIELD_YESTERDAY_CONTRIBUTION;   
    	/* offsets:[d:0x04B2]:[b:0x12C8] */	unsigned long PLAYER_FIELD_LIFETIME_HONORBALE_KILLS;   
    	/* offsets:[d:0x04B3]:[b:0x12CC] */	unsigned char PLAYER_FIELD_BYTES2[4];   
    	/* offsets:[d:0x04B4]:[b:0x12D0] */	unsigned long PLAYER_FIELD_WATCHED_FACTION_INDEX;   
    	/* offsets:[d:0x04B5]:[b:0x12D4] */	unsigned long PLAYER_FIELD_COMBAT_RATING_1[25];   
    	/* offsets:[d:0x04CE]:[b:0x1338] */	unsigned long PLAYER_FIELD_ARENA_TEAM_INFO_1_1[21];   
    	/* offsets:[d:0x04E3]:[b:0x138C] */	unsigned long PLAYER_FIELD_HONOR_CURRENCY;   
    	/* offsets:[d:0x04E4]:[b:0x1390] */	unsigned long PLAYER_FIELD_ARENA_CURRENCY;   
    	/* offsets:[d:0x04E5]:[b:0x1394] */	unsigned long PLAYER_FIELD_MAX_LEVEL;   
    	/* offsets:[d:0x04E6]:[b:0x1398] */	unsigned long PLAYER_FIELD_DAILY_QUESTS_1[25];   
    	/* offsets:[d:0x04FF]:[b:0x13FC] */	float PLAYER_RUNE_REGEN_1[4];   
    	/* offsets:[d:0x0503]:[b:0x140C] */	unsigned long PLAYER_NO_REAGENT_COST_1[3];   
    	/* offsets:[d:0x0506]:[b:0x1418] */	unsigned long PLAYER_FIELD_GLYPH_SLOTS_1[6];   
    	/* offsets:[d:0x050C]:[b:0x1430] */	unsigned long PLAYER_FIELD_GLYPHS_1[6];   
    	/* offsets:[d:0x0512]:[b:0x1448] */	unsigned long PLAYER_GLYPHS_ENABLED;   
    	/* offsets:[d:0x0513]:[b:0x144C] */	unsigned long PLAYER_FIELD_PADDING;   
    };
    // Descriptors: 0x0103A5D0
    struct sGameObjectFields
    {
    	/* offsets:[d:0x0006]:[b:0x0018] */	WGUID OBJECT_FIELD_CREATED_BY;   
    	/* offsets:[d:0x0008]:[b:0x0020] */	unsigned long GAMEOBJECT_DISPLAYID;   
    	/* offsets:[d:0x0009]:[b:0x0024] */	unsigned long GAMEOBJECT_FLAGS;   
    	/* offsets:[d:0x000A]:[b:0x0028] */	float GAMEOBJECT_PARENTROTATION[4];   
    	/* offsets:[d:0x000E]:[b:0x0038] */	unsigned char GAMEOBJECT_DYNAMIC[4];   
    	/* offsets:[d:0x000F]:[b:0x003C] */	unsigned long GAMEOBJECT_FACTION;   
    	/* offsets:[d:0x0010]:[b:0x0040] */	unsigned long GAMEOBJECT_LEVEL;   
    	/* offsets:[d:0x0011]:[b:0x0044] */	unsigned char GAMEOBJECT_BYTES_1[4];   
    };
    // Descriptors: 0x0103A670
    struct sDynamicObjectFields
    {
    	/* offsets:[d:0x0006]:[b:0x0018] */	WGUID DYNAMICOBJECT_CASTER;   
    	/* offsets:[d:0x0008]:[b:0x0020] */	unsigned char DYNAMICOBJECT_BYTES[4];   
    	/* offsets:[d:0x0009]:[b:0x0024] */	unsigned long DYNAMICOBJECT_SPELLID;   
    	/* offsets:[d:0x000A]:[b:0x0028] */	float DYNAMICOBJECT_RADIUS;   
    	/* offsets:[d:0x000B]:[b:0x002C] */	unsigned long DYNAMICOBJECT_CASTTIME;   
    
    
    
    
    };
    // Descriptors: 0x0103A6D8
    struct sCorpseFields
    {
    	/* offsets:[d:0x0006]:[b:0x0018] */	WGUID CORPSE_FIELD_OWNER;   
    	/* offsets:[d:0x0008]:[b:0x0020] */	WGUID CORPSE_FIELD_PARTY;   
    	/* offsets:[d:0x000A]:[b:0x0028] */	unsigned long CORPSE_FIELD_DISPLAY_ID;   
    	/* offsets:[d:0x000B]:[b:0x002C] */	unsigned long CORPSE_FIELD_ITEM[19];   
    	/* offsets:[d:0x001E]:[b:0x0078] */	unsigned char CORPSE_FIELD_BYTES_1[4];   
    	/* offsets:[d:0x001F]:[b:0x007C] */	unsigned char CORPSE_FIELD_BYTES_2[4];   
    	/* offsets:[d:0x0020]:[b:0x0080] */	unsigned long CORPSE_FIELD_GUILD;   
    	/* offsets:[d:0x0021]:[b:0x0084] */	unsigned long CORPSE_FIELD_FLAGS;   
    	/* offsets:[d:0x0022]:[b:0x0088] */	unsigned long CORPSE_FIELD_DYNAMIC_FLAGS;   
    	/* offsets:[d:0x0023]:[b:0x008C] */	unsigned long CORPSE_FIELD_PAD;   
    };
    // "Simplified" access:
    union uObjectInformation {
    	struct sObject {
    		sObjectFields objectFields;
    	} object;
    	struct sUnit {
    		sObjectFields objectFields;
    		sUnitFields unitFields;
    	} unit;
    	struct sPlayer {
    		sObjectFields objectFields;
    		sUnitFields unitFields;
    		sPlayerFields playerFields;
    	} player;
    	struct sGameObject {
    		sObjectFields objectFields;
    		sGameObjectFields gameObjectFields;
    	} gameobject;
    	struct sDynamicObject {
    		sObjectFields objectFields;
    		sDynamicObjectFields dynamicObjectFields;
    	} dynamicobject;
    	struct sItem {
    		sObjectFields objectFields;
    		sItemFields itemFields;
    	} item;
    	struct sContainer {
    		sObjectFields objectFields;
    		sContainerFields containerFields;
    	} container;
    	struct sCorpse {
    		sObjectFields objectFields;
    		sCorpseFields corpseFields;
    	} corpse;
    };
    #endif //__OBJECTS_STRUCTS_H__
    Last edited by wraithZX; 08-04-2009 at 06:22 AM.

    3.2 Descriptors / Structs
  2. #2
    gissuf's Avatar Member
    Reputation
    1
    Join Date
    Jan 2009
    Posts
    9
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    stupid question but how can i get the playerbaseoffset1 and playerbaseoffset2 ? because i need it for playerBase + playerBaseOffset1 + playerBaseOffset2. Cant see it in that dump.

  3. #3
    kynox's Avatar Member
    Reputation
    830
    Join Date
    Dec 2006
    Posts
    888
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by gissuf View Post
    stupid question but how can i get the playerbaseoffset1 and playerbaseoffset2 ? because i need it for playerBase + playerBaseOffset1 + playerBaseOffset2. Cant see it in that dump.
    Old fashion reverse engineering.

  4. #4
    Azzie2k8's Avatar Member
    Reputation
    11
    Join Date
    Apr 2009
    Posts
    190
    Thanks G/R
    0/0
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thanks for posting +rep.

    Where did you get the 3.2 executable ?

    Could you or anyone upload it please ?

  5. #5
    schlumpf's Avatar Retired Noggit Developer

    Reputation
    755
    Join Date
    Nov 2006
    Posts
    2,759
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Patch is being deployed this week. Download it yourself.

  6. #6
    asmodei's Avatar Member
    Reputation
    1
    Join Date
    Apr 2009
    Posts
    19
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    servers aren't up, but you can still download the patch

    thanks for the infoz

  7. #7
    Sel3n's Avatar Member
    Reputation
    10
    Join Date
    Jul 2009
    Posts
    115
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thanks for this!

  8. #8
    Nesox's Avatar ★ Elder ★
    Reputation
    1280
    Join Date
    Mar 2007
    Posts
    1,238
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

  9. #9
    suicidity's Avatar Contributor
    Reputation
    207
    Join Date
    Oct 2006
    Posts
    1,439
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I don't code for WoW but this is a decent post; Have some rep.


  10. #10
    joetheodd's Avatar Member
    Reputation
    10
    Join Date
    Mar 2009
    Posts
    20
    Thanks G/R
    1/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    What's the new client connection pointer?

  11. #11
    flo8464's Avatar Active Member
    Reputation
    30
    Join Date
    Apr 2009
    Posts
    434
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by joetheodd View Post
    What's the new client connection pointer?
    I am bored, here you are

    Code:
    0047AD69  |. 8B0D 90A52501  MOV ECX,DWORD PTR DS:[125A590]
    0047AD6F  |. 8981 8C2D0000  MOV DWORD PTR DS:[ECX+2D8C],EAX
    CCon: 0x125A590
    ObjMgrOffset: 0x2D8C


    Edit: I still fail to find a reversing starting point to get player Coords. Can anyone please give me hint where to start?
    Last edited by flo8464; 08-04-2009 at 07:52 PM.

  12. #12
    ninar1's Avatar Member
    Reputation
    13
    Join Date
    Jul 2009
    Posts
    21
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    3.1.3 CoordX was CurrentPlayerObjectOffset+798h

    they added 6 bytes to PlayerFields struct
    so i i assume
    CoordX could be +79Eh

    can verify it when europe-server comes back online.

    For the point of rce i would try to look at GetPlayerMapPosition 004CE150 , perhaps u can find a reference to it here
    Last edited by ninar1; 08-05-2009 at 05:31 AM.

  13. #13
    MaiN's Avatar Elite User
    Reputation
    335
    Join Date
    Sep 2006
    Posts
    1,047
    Thanks G/R
    0/10
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by ninar1 View Post
    3.1.3 CoordX was CurrentPlayerObjectOffset+798h

    they added 6 bytes to PlayerFields struct
    so i i assume
    CoordX could be +79Eh

    can verify it when europe-server comes back online.

    For the point of rce i would try to look at GetPlayerMapPosition 004CE150 , perhaps u can find a reference to it here
    The coordinates aren't in the descriptors, so it's not necessarily true that it changes based on the fields in the descriptors.
    Also, the waypoints GetPlayerMapPosition returns have nothing to do with the global X Y Z waypoints that you character is at.
    [16:15:41] Cypher: caus the CPU is a dick
    [16:16:07] kynox: CPU is mad
    [16:16:15] Cypher: CPU is all like
    [16:16:16] Cypher: whatever, i do what i want

  14. #14
    ninar1's Avatar Member
    Reputation
    13
    Join Date
    Jul 2009
    Posts
    21
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    No coordinates arent in the descriptors.
    But if blizz do the old way to append each struct to each other ,there is a good chance to find it there.

    I also took a look at GetPlayerMapPosition , but cant find an FLD opcode that pushes something to the FPU.
    Some relationship are between the Global XYZ and the mapPosition(but seams not there)

    But for UnitInRange ther is a calculation of the distance @
    00597873 FLD DWORD PTR DS:[EAX]
    00597875 FSUB DWORD PTR DS:[ESI]
    If u check how eax and esi is "created" , you will be fine
    Last edited by ninar1; 08-05-2009 at 07:26 AM.

  15. #15
    SKU's Avatar Contributor
    Reputation
    306
    Join Date
    May 2007
    Posts
    565
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by flo8464 View Post
    Edit: I still fail to find a reversing starting point to get player Coords. Can anyone please give me hint where to start?
    For the second time, CGUnit_C::GetPosition. (Not sure of it's current position in the VMT, can't check atm)

    // 3.1.0 - 3.2.0
    [[PlayerBase + 0xD8] + 0x10 + 0x0] = x
    [[PlayerBase + 0xD8] + 0x10 + 0x4] = y
    [[PlayerBase + 0xD8] + 0x10 + 0x8] = z
    [[PlayerBase + 0xD8] + 0x20] = r

Page 1 of 2 12 LastLast

Similar Threads

  1. [3.3.0] Descriptor structs
    By wraithZX in forum WoW Memory Editing
    Replies: 14
    Last Post: 12-08-2009, 02:44 PM
  2. Descriptors
    By Shamun in forum WoW Memory Editing
    Replies: 4
    Last Post: 11-28-2008, 09:43 PM
  3. [info] mob struct
    By korknob in forum WoW Memory Editing
    Replies: 8
    Last Post: 05-24-2008, 06:05 PM
  4. [Help] howto: find structs?
    By Nesox in forum WoW Memory Editing
    Replies: 2
    Last Post: 05-19-2008, 02:13 AM
  5. [?] Retrieving Struct Pointer the fast way?
    By Zephir in forum WoW Memory Editing
    Replies: 3
    Last Post: 01-29-2008, 07:46 PM
All times are GMT -5. The time now is 01:05 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search