[wow][3.1.3][mac] Detecting BoP items in loot window menu

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  1. #1
    Tanaris4's Avatar Contributor Authenticator enabled
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    [wow][3.1.3][mac] Detecting BoP items in loot window

    Does anyone know how to detect if an item in the loot window is BoP or not? And if so, how would you "accept" the item besides sending
    Code:
    /script ConfirmLootSlot (1)
    Here is a snapshot of memory when the loot window is open

    0x0 is the item ID, i'm unsure of the other offsets

    [wow][3.1.3][mac] Detecting BoP items in loot window
  2. #2
    DrGonzo's Avatar Contributor
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    Set autoloot in WoW options and get an addon to accept.
    Unless you just really really want to do it your way.

  3. #3
    Tanaris4's Avatar Contributor Authenticator enabled
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    What addon auto-accepts BoP items? I didn't think this existed

  4. #4
    DrGonzo's Avatar Contributor
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    Last edited by DrGonzo; 06-04-2009 at 09:24 PM.

  5. #5
    Trunks118's Avatar Member
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    As a side note:
    That script command, along with most add-ins that i've seen, will only auto loot the first item in the loot window. The script command is easy to change, but finding an addin that loots all items in the loot window automatically may be a bit more difficult.

  6. #6
    DrGonzo's Avatar Contributor
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    GetNumLootItems(), then step backwards from # of items for ConfirmLootSlot(x). If there isn't a suitable addon already, you could probably throw one together without too much trouble.

  7. #7
    ramey's Avatar Member
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    You don't need to check if its a BoP item. You can simply do GetNumLootItems(), followed by a loop for the amount of items in the window. In this loop, call LootSlot(idx) followed by a ConfirmLootSlot(idx).

    There is no other way to accept the item unless you want a ****ing ugly solution of using some mouse clicking shit.. lol :|

    Or, to avoid all of this use AutoLoot in game and grab an addon, because if you can't get return values from wow/cant use DoString it sounds like you're better off doing this easy way.

    Next time before you ask a stupid question, do your research perhaps.

  8. #8
    Tanaris4's Avatar Contributor Authenticator enabled
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    I didn't really consider this a stupid question as we don't use injection on a mac - so I can't "just" call those 2 functions.

    So finding if it was BoP in memory (then sending a script command) was the best option.

  9. #9
    ramey's Avatar Member
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    Originally Posted by Tanaris4 View Post
    I didn't really consider this a stupid question as we don't use injection on a mac - so I can't "just" call those 2 functions.

    So finding if it was BoP in memory (then sending a script command) was the best option.
    If I understand correctly you can still call those functions in game through /script? Or I'm probably wrong, just trying to help :wave:

  10. #10
    Tanaris4's Avatar Contributor Authenticator enabled
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    Interesting good idea on the using /script. Can try that then see if I can find a static location in memory where the value is returned - thx!

  11. #11
    DrGonzo's Avatar Contributor
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    Why do you need to check a return?

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