Code:
class CMovementInfo
{
public:
char unknown0[16]; //0x0000
float x; // 0x10
float y; // 0x14
float z; // 0x18
float unknown1c; // 0x1c
float direction; // 0x20
float tilt; // 0x24
float unknown[4]; // 0x28
OBJECT_GUID TransportGuid; //0x0038
DWORD NewIn3_1; //0x0040
DWORD MoveFlags; //0x0044
};
enum MovementFlags
{
MOVEFLAG_MOVE_FORWARD = 0x01,
MOVEFLAG_MOVE_BACKWARD = 0x02,
MOVEFLAG_STRAFE_LEFT = 0x04,
MOVEFLAG_STRAFE_RIGHT = 0x08,
MOVEFLAG_TURN_LEFT = 0x10,
MOVEFLAG_TURN_RIGHT = 0x20,
MOVEFLAG_PITCH_DOWN = 0x40,
MOVEFLAG_PITCH_UP = 0x80,
};
class OBJECT_STRUCT
{
public:
...
CMovementInfo* m_pMovementInfo; // at pObject + 0xD8 !!!!
...
};