This are the Addresses/Offsets i use:
I got all from this forum, so no credits/rep to me.Code:const UINT32 Address_Connection = 0x01132F60; // Working const UINT32 Address_SetFacing = 0x005AEBD0; // Need Check const UINT32 Address_SelectUnit = 0x006EC960; // Need Check const UINT32 Offset_Connection_ObjectManager = 0x000002C24; // Working const UINT32 Offset_ObjectManager_FirstObject = 0x000000AC; // Working const UINT32 Offset_ObjectManager_PlayerGUID = 0x000000C0; // Working const UINT32 Address_LocalPlayer_Target = 0x011CCF38; // Need Check const UINT32 Address_CInputControl = 0x011388C4; // Need Check const UINT32 Address_Lua_ProtectionCheck = 0x006E1760; // Need Check const UINT32 Address_Lua_Register = 0x00000000; // Where? const UINT32 Address_Lua_DoString = 0x0049AE30; // Working const UINT32 Address_Lua_ToInteger = 0x0091604C; // Need Check const UINT32 Address_Lua_ToString = 0x00000000; // Where? const UINT32 Address_Lua_ToFloat = 0x00000000; // Where? const UINT32 Offset_Unit_Location = 0x00000798; // Working const UINT32 Offset_Unit_MovementInfo = 0x00000110; // Need Check const UINT32 Offset_Player_Location = 0x00000798; // Working const UINT32 Offset_Player_MovementInfo = 0x00000110; // Need Check
You can see, that i´m missing 3 addresses. Maybe someone can post them here.