Hi
I'd like to dump the Objectfields from wow.exe into a C++ struct to a textfile:
Code:
OBJECT
ITEM
CONTAINER
UNIT
PLAYER
GAMEOBJECT
DYNAMICOBJECT
CORPSE
Using IDA I found the Strings at
Code:
.rdata: 0x0093E808 "CORPSE_FIELD_PAD"
...
.rdata: 0x0094147C "OBJECT_FIELD_GUID"
I know these strings are stored in the same order like they are stored in the array. So to create a dumper for these structures I need to know how many bytes are used by each field and what kind of variable they use (float? int? double? ...). Can somebody help me out here?