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  1. #1
    Robske's Avatar Contributor
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    Avoiding AFK

    Is there any proper way to avoid going AFK (including avoiding the logout 30 mintutes later)?

    Thing is, I have been using CastSpellById in my fisher and it seems to bypass the AFK check, in other words - my fisher logs out after 30 minutes due to inactivity. I have done a bandaid-fix by nudging my character every so often but there has to be a more sophisticated way around all of this

    Would lua_doString(/"cast fishing/") solve this madness? (This laptop doesn't have WoW installed, I will self-check this once I get home)
    "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
    "I cried a little earlier when I had to poop" - Sku

    Avoiding AFK
  2. #2
    Cursed's Avatar Contributor
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    There was a patch for it somewhere... I just cant find it atm :/

    Edit: I mean a memory patch

    EditEdit: Cant find my own stuff on my comp oO But to help you... Here is a link to GD! All credits for that post -> bobbysing
    Last edited by Cursed; 01-02-2009 at 05:01 PM.

  3. #3
    Cypher's Avatar Kynox's Sister's Pimp
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    Rob, update your LastHardwareAction before casting a spell.

    The address is 0x01015220. You'll need to call the function at 0x007CA620 to get a timestamp, then just write that timestamp to the previous address. Do that every time you cast and there should be no issues.



    PS. Lemme know if it doesn't work, I have another idea. (This should work fine though)

  4. #4
    Sillyboy72's Avatar Member
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    Originally Posted by Cypher View Post
    Rob, update your LastHardwareAction before casting a spell.

    The address is 0x01015220. You'll need to call the function at 0x007CA620 to get a timestamp, then just write that timestamp to the previous address. Do that every time you cast and there should be no issues.



    PS. Lemme know if it doesn't work, I have another idea. (This should work fine though)
    Thanks Cyber, that works great.

  5. #5
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by Cypher View Post
    Rob, update your LastHardwareAction before casting a spell.

    The address is 0x01015220. You'll need to call the function at 0x007CA620 to get a timestamp, then just write that timestamp to the previous address. Do that every time you cast and there should be no issues.



    PS. Lemme know if it doesn't work, I have another idea. (This should work fine though)
    I havnt programmed anything in a while... so I'll probably make a dll which does this for you =D

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