Object List menu

User Tag List

Thread: Object List

Page 2 of 2 FirstFirst 12
Results 16 to 23 of 23
  1. #16
    RawrSnarl's Avatar Member
    Reputation
    14
    Join Date
    May 2008
    Posts
    65
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Err, I solved the problem; it was just a small programming error on my part. Thanks again for all of your help.

    Object List
  2. #17
    lanman92's Avatar Active Member
    Reputation
    50
    Join Date
    Mar 2007
    Posts
    1,033
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Heh. Alright then.

  3. #18
    Gamer's Avatar Active Member
    Reputation
    239
    Join Date
    Jan 2007
    Posts
    198
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Cypher View Post

    Incorrect. The pointer at 0x8 always points to the base of the array, theres one at 0x110 (off the top of my head, may be incorrect, but its near there for sure) is the one that points to the start of the part of the array for the current type.
    For object type 5 ([curObj+0x14], Game Object) I've tried reading both [[curObj+0x110]+0x7D0*4] and [[curObj+0x110]+0x10*4]
    (from sticky: GAMEOBJECT_POS_X = 0x10), but the first memory read yields always 0. Also tried [curObj+0x32] (from RawrSnarl's post) which resulted in 0, and [[curObj+0x8]+0x7D0*4] and [[curObj+0x8]+0x10*4] which give huge numbers.

    What is the equivalent of 0x8 for GameObject, or is there a 'universal' offset?


    Originally Posted by RawrSnarl View Post
    So with that said, in order to find the coordinates of a GAMEOBJECT, would it be something like this?:

    Code:
    GAMEOBJECT_FIELDS = Memory.ReadUInt(processHandle, curObj + &H32)
    GAMEOBJECT_Xcoord = Memory.ReadFloat(processHandle, GAMEOBJECT_FIELDS + &H7D0)
    Edit: I realize the offset 0x7D0 is wrong, but is that the only error?
    Hmm, where did you get this 0x32 from?

    Originally Posted by lanman92 View Post
    They are all in there. Are you checking the names of the objects to see if they're actually in there or not?
    Is there a specific [[curObj+0x8]+0x?] offset for object name? Or do you need to use the
    virtual const char * GetObjectName() = 0; // Function47?

    Thanks for any help in advance

  4. #19
    RawrSnarl's Avatar Member
    Reputation
    14
    Join Date
    May 2008
    Posts
    65
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Code:
                    'OBJECT_FIELDS = Memory.ReadUInt(processHandle, curObj + &H1)
                    'ITEM_FIELDS = Memory.ReadUInt(processHandle, curObj + &H2)
                    'CONTAINER_FIELDS = Memory.ReadUInt(processHandle, curObj + &H4)
                    'UNIT_FIELDS = Memory.ReadUInt(processHandle, curObj + &H8)
                    'PLAYER_FIELDS = Memory.ReadUInt(processHandle, curObj + &H16)
                    'GAMEOBJECT_FIELDS = Memory.ReadUInt(processHandle, curObj + &H32)
                    'DYNAMICOBJECT_FIELDS = Memory.ReadUInt(processHandle, curObj + &H64)
                    'CORPSE_FIELDS = Memory.ReadUInt(processHandle, curObj + &H128)
    That's what I have for each object type.

  5. #20
    Gamer's Avatar Active Member
    Reputation
    239
    Join Date
    Jan 2007
    Posts
    198
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by RawrSnarl View Post
    Code:
                    'OBJECT_FIELDS = Memory.ReadUInt(processHandle, curObj + &H1)
                    'ITEM_FIELDS = Memory.ReadUInt(processHandle, curObj + &H2)
                    'CONTAINER_FIELDS = Memory.ReadUInt(processHandle, curObj + &H4)
                    'UNIT_FIELDS = Memory.ReadUInt(processHandle, curObj + &H8)
                    'PLAYER_FIELDS = Memory.ReadUInt(processHandle, curObj + &H16)
                    'GAMEOBJECT_FIELDS = Memory.ReadUInt(processHandle, curObj + &H32)
                    'DYNAMICOBJECT_FIELDS = Memory.ReadUInt(processHandle, curObj + &H64)
                    'CORPSE_FIELDS = Memory.ReadUInt(processHandle, curObj + &H128)
    That's what I have for each object type.
    Thanks for the list, but I still seem to be getting 0 from all [curObj+&H32] reads. Did you have any such problem?

  6. #21
    Shynd's Avatar Contributor
    Reputation
    97
    Join Date
    May 2008
    Posts
    393
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    It should be [[curObj+0x08]+0x10*4], according to the stickies, unless I'm reading something wrong.
    Last edited by Shynd; 12-30-2008 at 11:40 AM.

  7. #22
    Cypher's Avatar Kynox's Sister's Pimp
    Reputation
    1358
    Join Date
    Apr 2006
    Posts
    5,368
    Thanks G/R
    0/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Gamer View Post
    For object type 5 ([curObj+0x14], Game Object) I've tried reading both [[curObj+0x110]+0x7D0*4] and [[curObj+0x110]+0x10*4]
    (from sticky: GAMEOBJECT_POS_X = 0x10), but the first memory read yields always 0. Also tried [curObj+0x32] (from RawrSnarl's post) which resulted in 0, and [[curObj+0x8]+0x7D0*4] and [[curObj+0x8]+0x10*4] which give huge numbers.

    What is the equivalent of 0x8 for GameObject, or is there a 'universal' offset?




    Hmm, where did you get this 0x32 from?



    Is there a specific [[curObj+0x8]+0x?] offset for object name? Or do you need to use the
    virtual const char * GetObjectName() = 0; // Function47?

    Thanks for any help in advance
    The pointer at 0x8 is universal. Here are the enums to use with it (pre-multiplied, designed for array access, treat as indexes).

    Code:
    #pragma once
    
    enum eObjectFields
    {
    	OBJECT_FIELD_GUID = 0x0,
    	OBJECT_FIELD_TYPE = 0x2,
    	OBJECT_FIELD_ENTRY = 0x3,
    	OBJECT_FIELD_SCALE_X = 0x4,
    	OBJECT_FIELD_PADDING = 0x5,
    	TOTAL_OBJECT_FIELDS = 0x5,
    };
    
    enum eUnitFields
    {
    	UNIT_FIELD_CHARM = 0x6,
    	UNIT_FIELD_SUMMON = 0x8,
    	UNIT_FIELD_CRITTER = 0xA,
    	UNIT_FIELD_CHARMEDBY = 0xC,
    	UNIT_FIELD_SUMMONEDBY = 0xE,
    	UNIT_FIELD_CREATEDBY = 0x10,
    	UNIT_FIELD_TARGET = 0x12,
    	UNIT_FIELD_CHANNEL_OBJECT = 0x14,
    	UNIT_FIELD_BYTES_0 = 0x16,
    	UNIT_FIELD_HEALTH = 0x17,
    	UNIT_FIELD_POWER1 = 0x18,
    	UNIT_FIELD_POWER2 = 0x19,
    	UNIT_FIELD_POWER3 = 0x1A,
    	UNIT_FIELD_POWER4 = 0x1B,
    	UNIT_FIELD_POWER5 = 0x1C,
    	UNIT_FIELD_POWER6 = 0x1D,
    	UNIT_FIELD_POWER7 = 0x1E,
    	UNIT_FIELD_MAXHEALTH = 0x1F,
    	UNIT_FIELD_MAXPOWER1 = 0x20,
    	UNIT_FIELD_MAXPOWER2 = 0x21,
    	UNIT_FIELD_MAXPOWER3 = 0x22,
    	UNIT_FIELD_MAXPOWER4 = 0x23,
    	UNIT_FIELD_MAXPOWER5 = 0x24,
    	UNIT_FIELD_MAXPOWER6 = 0x25,
    	UNIT_FIELD_MAXPOWER7 = 0x26,
    	UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER = 0x27,
    	UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER = 0x2E,
    	UNIT_FIELD_LEVEL = 0x35,
    	UNIT_FIELD_FACTIONTEMPLATE = 0x36,
    	UNIT_VIRTUAL_ITEM_SLOT_ID = 0x37,
    	UNIT_FIELD_FLAGS = 0x3A,
    	UNIT_FIELD_FLAGS_2 = 0x3B,
    	UNIT_FIELD_AURASTATE = 0x3C,
    	UNIT_FIELD_BASEATTACKTIME = 0x3D,
    	UNIT_FIELD_RANGEDATTACKTIME = 0x3F,
    	UNIT_FIELD_BOUNDINGRADIUS = 0x40,
    	UNIT_FIELD_COMBATREACH = 0x41,
    	UNIT_FIELD_DISPLAYID = 0x42,
    	UNIT_FIELD_NATIVEDISPLAYID = 0x43,
    	UNIT_FIELD_MOUNTDISPLAYID = 0x44,
    	UNIT_FIELD_MINDAMAGE = 0x45,
    	UNIT_FIELD_MAXDAMAGE = 0x46,
    	UNIT_FIELD_MINOFFHANDDAMAGE = 0x47,
    	UNIT_FIELD_MAXOFFHANDDAMAGE = 0x48,
    	UNIT_FIELD_BYTES_1 = 0x49,
    	UNIT_FIELD_PETNUMBER = 0x4A,
    	UNIT_FIELD_PET_NAME_TIMESTAMP = 0x4B,
    	UNIT_FIELD_PETEXPERIENCE = 0x4C,
    	UNIT_FIELD_PETNEXTLEVELEXP = 0x4D,
    	UNIT_DYNAMIC_FLAGS = 0x4E,
    	UNIT_CHANNEL_SPELL = 0x4F,
    	UNIT_MOD_CAST_SPEED = 0x50,
    	UNIT_CREATED_BY_SPELL = 0x51,
    	UNIT_NPC_FLAGS = 0x52,
    	UNIT_NPC_EMOTESTATE = 0x53,
    	UNIT_FIELD_STAT0 = 0x54,
    	UNIT_FIELD_STAT1 = 0x55,
    	UNIT_FIELD_STAT2 = 0x56,
    	UNIT_FIELD_STAT3 = 0x57,
    	UNIT_FIELD_STAT4 = 0x58,
    	UNIT_FIELD_POSSTAT0 = 0x59,
    	UNIT_FIELD_POSSTAT1 = 0x5A,
    	UNIT_FIELD_POSSTAT2 = 0x5B,
    	UNIT_FIELD_POSSTAT3 = 0x5C,
    	UNIT_FIELD_POSSTAT4 = 0x5D,
    	UNIT_FIELD_NEGSTAT0 = 0x5E,
    	UNIT_FIELD_NEGSTAT1 = 0x5F,
    	UNIT_FIELD_NEGSTAT2 = 0x60,
    	UNIT_FIELD_NEGSTAT3 = 0x61,
    	UNIT_FIELD_NEGSTAT4 = 0x62,
    	UNIT_FIELD_RESISTANCES = 0x63,
    	UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE = 0x6A,
    	UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE = 0x71,
    	UNIT_FIELD_BASE_MANA = 0x78,
    	UNIT_FIELD_BASE_HEALTH = 0x79,
    	UNIT_FIELD_BYTES_2 = 0x7A,
    	UNIT_FIELD_ATTACK_POWER = 0x7B,
    	UNIT_FIELD_ATTACK_POWER_MODS = 0x7C,
    	UNIT_FIELD_ATTACK_POWER_MULTIPLIER = 0x7D,
    	UNIT_FIELD_RANGED_ATTACK_POWER = 0x7E,
    	UNIT_FIELD_RANGED_ATTACK_POWER_MODS = 0x7F,
    	UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER = 0x80,
    	UNIT_FIELD_MINRANGEDDAMAGE = 0x81,
    	UNIT_FIELD_MAXRANGEDDAMAGE = 0x82,
    	UNIT_FIELD_POWER_COST_MODIFIER = 0x83,
    	UNIT_FIELD_POWER_COST_MULTIPLIER = 0x8A,
    	UNIT_FIELD_MAXHEALTHMODIFIER = 0x91,
    	UNIT_FIELD_HOVERHEIGHT = 0x92,
    	UNIT_FIELD_PADDING = 0x93,
    	TOTAL_UNIT_FIELDS = 0x59,
    };
    
    enum ePlayerFields
    {
    	PLAYER_DUEL_ARBITER = 0x94,
    	PLAYER_FLAGS = 0x96,
    	PLAYER_GUILDID = 0x97,
    	PLAYER_GUILDRANK = 0x98,
    	PLAYER_BYTES = 0x99,
    	PLAYER_BYTES_2 = 0x9A,
    	PLAYER_BYTES_3 = 0x9B,
    	PLAYER_DUEL_TEAM = 0x9C,
    	PLAYER_GUILD_TIMESTAMP = 0x9D,
    	PLAYER_QUEST_LOG_1_1 = 0x9E,
    	PLAYER_QUEST_LOG_1_2 = 0x9F,
    	PLAYER_QUEST_LOG_1_3 = 0xA0,
    	PLAYER_QUEST_LOG_1_4 = 0xA1,
    	PLAYER_QUEST_LOG_2_1 = 0xA2,
    	PLAYER_QUEST_LOG_2_2 = 0xA3,
    	PLAYER_QUEST_LOG_2_3 = 0xA4,
    	PLAYER_QUEST_LOG_2_4 = 0xA5,
    	PLAYER_QUEST_LOG_3_1 = 0xA6,
    	PLAYER_QUEST_LOG_3_2 = 0xA7,
    	PLAYER_QUEST_LOG_3_3 = 0xA8,
    	PLAYER_QUEST_LOG_3_4 = 0xA9,
    	PLAYER_QUEST_LOG_4_1 = 0xAA,
    	PLAYER_QUEST_LOG_4_2 = 0xAB,
    	PLAYER_QUEST_LOG_4_3 = 0xAC,
    	PLAYER_QUEST_LOG_4_4 = 0xAD,
    	PLAYER_QUEST_LOG_5_1 = 0xAE,
    	PLAYER_QUEST_LOG_5_2 = 0xAF,
    	PLAYER_QUEST_LOG_5_3 = 0xB0,
    	PLAYER_QUEST_LOG_5_4 = 0xB1,
    	PLAYER_QUEST_LOG_6_1 = 0xB2,
    	PLAYER_QUEST_LOG_6_2 = 0xB3,
    	PLAYER_QUEST_LOG_6_3 = 0xB4,
    	PLAYER_QUEST_LOG_6_4 = 0xB5,
    	PLAYER_QUEST_LOG_7_1 = 0xB6,
    	PLAYER_QUEST_LOG_7_2 = 0xB7,
    	PLAYER_QUEST_LOG_7_3 = 0xB8,
    	PLAYER_QUEST_LOG_7_4 = 0xB9,
    	PLAYER_QUEST_LOG_8_1 = 0xBA,
    	PLAYER_QUEST_LOG_8_2 = 0xBB,
    	PLAYER_QUEST_LOG_8_3 = 0xBC,
    	PLAYER_QUEST_LOG_8_4 = 0xBD,
    	PLAYER_QUEST_LOG_9_1 = 0xBE,
    	PLAYER_QUEST_LOG_9_2 = 0xBF,
    	PLAYER_QUEST_LOG_9_3 = 0xC0,
    	PLAYER_QUEST_LOG_9_4 = 0xC1,
    	PLAYER_QUEST_LOG_10_1 = 0xC2,
    	PLAYER_QUEST_LOG_10_2 = 0xC3,
    	PLAYER_QUEST_LOG_10_3 = 0xC4,
    	PLAYER_QUEST_LOG_10_4 = 0xC5,
    	PLAYER_QUEST_LOG_11_1 = 0xC6,
    	PLAYER_QUEST_LOG_11_2 = 0xC7,
    	PLAYER_QUEST_LOG_11_3 = 0xC8,
    	PLAYER_QUEST_LOG_11_4 = 0xC9,
    	PLAYER_QUEST_LOG_12_1 = 0xCA,
    	PLAYER_QUEST_LOG_12_2 = 0xCB,
    	PLAYER_QUEST_LOG_12_3 = 0xCC,
    	PLAYER_QUEST_LOG_12_4 = 0xCD,
    	PLAYER_QUEST_LOG_13_1 = 0xCE,
    	PLAYER_QUEST_LOG_13_2 = 0xCF,
    	PLAYER_QUEST_LOG_13_3 = 0xD0,
    	PLAYER_QUEST_LOG_13_4 = 0xD1,
    	PLAYER_QUEST_LOG_14_1 = 0xD2,
    	PLAYER_QUEST_LOG_14_2 = 0xD3,
    	PLAYER_QUEST_LOG_14_3 = 0xD4,
    	PLAYER_QUEST_LOG_14_4 = 0xD5,
    	PLAYER_QUEST_LOG_15_1 = 0xD6,
    	PLAYER_QUEST_LOG_15_2 = 0xD7,
    	PLAYER_QUEST_LOG_15_3 = 0xD8,
    	PLAYER_QUEST_LOG_15_4 = 0xD9,
    	PLAYER_QUEST_LOG_16_1 = 0xDA,
    	PLAYER_QUEST_LOG_16_2 = 0xDB,
    	PLAYER_QUEST_LOG_16_3 = 0xDC,
    	PLAYER_QUEST_LOG_16_4 = 0xDD,
    	PLAYER_QUEST_LOG_17_1 = 0xDE,
    	PLAYER_QUEST_LOG_17_2 = 0xDF,
    	PLAYER_QUEST_LOG_17_3 = 0xE0,
    	PLAYER_QUEST_LOG_17_4 = 0xE1,
    	PLAYER_QUEST_LOG_18_1 = 0xE2,
    	PLAYER_QUEST_LOG_18_2 = 0xE3,
    	PLAYER_QUEST_LOG_18_3 = 0xE4,
    	PLAYER_QUEST_LOG_18_4 = 0xE5,
    	PLAYER_QUEST_LOG_19_1 = 0xE6,
    	PLAYER_QUEST_LOG_19_2 = 0xE7,
    	PLAYER_QUEST_LOG_19_3 = 0xE8,
    	PLAYER_QUEST_LOG_19_4 = 0xE9,
    	PLAYER_QUEST_LOG_20_1 = 0xEA,
    	PLAYER_QUEST_LOG_20_2 = 0xEB,
    	PLAYER_QUEST_LOG_20_3 = 0xEC,
    	PLAYER_QUEST_LOG_20_4 = 0xED,
    	PLAYER_QUEST_LOG_21_1 = 0xEE,
    	PLAYER_QUEST_LOG_21_2 = 0xEF,
    	PLAYER_QUEST_LOG_21_3 = 0xF0,
    	PLAYER_QUEST_LOG_21_4 = 0xF1,
    	PLAYER_QUEST_LOG_22_1 = 0xF2,
    	PLAYER_QUEST_LOG_22_2 = 0xF3,
    	PLAYER_QUEST_LOG_22_3 = 0xF4,
    	PLAYER_QUEST_LOG_22_4 = 0xF5,
    	PLAYER_QUEST_LOG_23_1 = 0xF6,
    	PLAYER_QUEST_LOG_23_2 = 0xF7,
    	PLAYER_QUEST_LOG_23_3 = 0xF8,
    	PLAYER_QUEST_LOG_23_4 = 0xF9,
    	PLAYER_QUEST_LOG_24_1 = 0xFA,
    	PLAYER_QUEST_LOG_24_2 = 0xFB,
    	PLAYER_QUEST_LOG_24_3 = 0xFC,
    	PLAYER_QUEST_LOG_24_4 = 0xFD,
    	PLAYER_QUEST_LOG_25_1 = 0xFE,
    	PLAYER_QUEST_LOG_25_2 = 0xFF,
    	PLAYER_QUEST_LOG_25_3 = 0x100,
    	PLAYER_QUEST_LOG_25_4 = 0x101,
    	PLAYER_VISIBLE_ITEM_1_CREATOR = 0x102,
    	PLAYER_VISIBLE_ITEM_1_0 = 0x104,
    	PLAYER_VISIBLE_ITEM_1_PROPERTIES = 0x111,
    	PLAYER_VISIBLE_ITEM_1_SEED = 0x112,
    	PLAYER_VISIBLE_ITEM_1_PAD = 0x113,
    	PLAYER_VISIBLE_ITEM_2_CREATOR = 0x114,
    	PLAYER_VISIBLE_ITEM_2_0 = 0x116,
    	PLAYER_VISIBLE_ITEM_2_PROPERTIES = 0x123,
    	PLAYER_VISIBLE_ITEM_2_SEED = 0x124,
    	PLAYER_VISIBLE_ITEM_2_PAD = 0x125,
    	PLAYER_VISIBLE_ITEM_3_CREATOR = 0x126,
    	PLAYER_VISIBLE_ITEM_3_0 = 0x128,
    	PLAYER_VISIBLE_ITEM_3_PROPERTIES = 0x135,
    	PLAYER_VISIBLE_ITEM_3_SEED = 0x136,
    	PLAYER_VISIBLE_ITEM_3_PAD = 0x137,
    	PLAYER_VISIBLE_ITEM_4_CREATOR = 0x138,
    	PLAYER_VISIBLE_ITEM_4_0 = 0x13A,
    	PLAYER_VISIBLE_ITEM_4_PROPERTIES = 0x147,
    	PLAYER_VISIBLE_ITEM_4_SEED = 0x148,
    	PLAYER_VISIBLE_ITEM_4_PAD = 0x149,
    	PLAYER_VISIBLE_ITEM_5_CREATOR = 0x14A,
    	PLAYER_VISIBLE_ITEM_5_0 = 0x14C,
    	PLAYER_VISIBLE_ITEM_5_PROPERTIES = 0x159,
    	PLAYER_VISIBLE_ITEM_5_SEED = 0x15A,
    	PLAYER_VISIBLE_ITEM_5_PAD = 0x15B,
    	PLAYER_VISIBLE_ITEM_6_CREATOR = 0x15C,
    	PLAYER_VISIBLE_ITEM_6_0 = 0x15E,
    	PLAYER_VISIBLE_ITEM_6_PROPERTIES = 0x16B,
    	PLAYER_VISIBLE_ITEM_6_SEED = 0x16C,
    	PLAYER_VISIBLE_ITEM_6_PAD = 0x16D,
    	PLAYER_VISIBLE_ITEM_7_CREATOR = 0x16E,
    	PLAYER_VISIBLE_ITEM_7_0 = 0x170,
    	PLAYER_VISIBLE_ITEM_7_PROPERTIES = 0x17D,
    	PLAYER_VISIBLE_ITEM_7_SEED = 0x17E,
    	PLAYER_VISIBLE_ITEM_7_PAD = 0x17F,
    	PLAYER_VISIBLE_ITEM_8_CREATOR = 0x180,
    	PLAYER_VISIBLE_ITEM_8_0 = 0x182,
    	PLAYER_VISIBLE_ITEM_8_PROPERTIES = 0x18F,
    	PLAYER_VISIBLE_ITEM_8_SEED = 0x190,
    	PLAYER_VISIBLE_ITEM_8_PAD = 0x191,
    	PLAYER_VISIBLE_ITEM_9_CREATOR = 0x192,
    	PLAYER_VISIBLE_ITEM_9_0 = 0x194,
    	PLAYER_VISIBLE_ITEM_9_PROPERTIES = 0x1A1,
    	PLAYER_VISIBLE_ITEM_9_SEED = 0x1A2,
    	PLAYER_VISIBLE_ITEM_9_PAD = 0x1A3,
    	PLAYER_VISIBLE_ITEM_10_CREATOR = 0x1A4,
    	PLAYER_VISIBLE_ITEM_10_0 = 0x1A6,
    	PLAYER_VISIBLE_ITEM_10_PROPERTIES = 0x1B3,
    	PLAYER_VISIBLE_ITEM_10_SEED = 0x1B4,
    	PLAYER_VISIBLE_ITEM_10_PAD = 0x1B5,
    	PLAYER_VISIBLE_ITEM_11_CREATOR = 0x1B6,
    	PLAYER_VISIBLE_ITEM_11_0 = 0x1B8,
    	PLAYER_VISIBLE_ITEM_11_PROPERTIES = 0x1C5,
    	PLAYER_VISIBLE_ITEM_11_SEED = 0x1C6,
    	PLAYER_VISIBLE_ITEM_11_PAD = 0x1C7,
    	PLAYER_VISIBLE_ITEM_12_CREATOR = 0x1C8,
    	PLAYER_VISIBLE_ITEM_12_0 = 0x1CA,
    	PLAYER_VISIBLE_ITEM_12_PROPERTIES = 0x1D7,
    	PLAYER_VISIBLE_ITEM_12_SEED = 0x1D8,
    	PLAYER_VISIBLE_ITEM_12_PAD = 0x1D9,
    	PLAYER_VISIBLE_ITEM_13_CREATOR = 0x1DA,
    	PLAYER_VISIBLE_ITEM_13_0 = 0x1DC,
    	PLAYER_VISIBLE_ITEM_13_PROPERTIES = 0x1E9,
    	PLAYER_VISIBLE_ITEM_13_SEED = 0x1EA,
    	PLAYER_VISIBLE_ITEM_13_PAD = 0x1EB,
    	PLAYER_VISIBLE_ITEM_14_CREATOR = 0x1EC,
    	PLAYER_VISIBLE_ITEM_14_0 = 0x1EE,
    	PLAYER_VISIBLE_ITEM_14_PROPERTIES = 0x1FB,
    	PLAYER_VISIBLE_ITEM_14_SEED = 0x1FC,
    	PLAYER_VISIBLE_ITEM_14_PAD = 0x1FD,
    	PLAYER_VISIBLE_ITEM_15_CREATOR = 0x1FE,
    	PLAYER_VISIBLE_ITEM_15_0 = 0x200,
    	PLAYER_VISIBLE_ITEM_15_PROPERTIES = 0x20D,
    	PLAYER_VISIBLE_ITEM_15_SEED = 0x20E,
    	PLAYER_VISIBLE_ITEM_15_PAD = 0x20F,
    	PLAYER_VISIBLE_ITEM_16_CREATOR = 0x210,
    	PLAYER_VISIBLE_ITEM_16_0 = 0x212,
    	PLAYER_VISIBLE_ITEM_16_PROPERTIES = 0x21F,
    	PLAYER_VISIBLE_ITEM_16_SEED = 0x220,
    	PLAYER_VISIBLE_ITEM_16_PAD = 0x221,
    	PLAYER_VISIBLE_ITEM_17_CREATOR = 0x222,
    	PLAYER_VISIBLE_ITEM_17_0 = 0x224,
    	PLAYER_VISIBLE_ITEM_17_PROPERTIES = 0x231,
    	PLAYER_VISIBLE_ITEM_17_SEED = 0x232,
    	PLAYER_VISIBLE_ITEM_17_PAD = 0x233,
    	PLAYER_VISIBLE_ITEM_18_CREATOR = 0x234,
    	PLAYER_VISIBLE_ITEM_18_0 = 0x236,
    	PLAYER_VISIBLE_ITEM_18_PROPERTIES = 0x243,
    	PLAYER_VISIBLE_ITEM_18_SEED = 0x244,
    	PLAYER_VISIBLE_ITEM_18_PAD = 0x245,
    	PLAYER_VISIBLE_ITEM_19_CREATOR = 0x246,
    	PLAYER_VISIBLE_ITEM_19_0 = 0x248,
    	PLAYER_VISIBLE_ITEM_19_PROPERTIES = 0x255,
    	PLAYER_VISIBLE_ITEM_19_SEED = 0x256,
    	PLAYER_VISIBLE_ITEM_19_PAD = 0x257,
    	PLAYER_CHOSEN_TITLE = 0x258,
    	PLAYER_FIELD_PAD_0 = 0x259,
    	PLAYER_FIELD_INV_SLOT_HEAD = 0x25A,
    	PLAYER_FIELD_PACK_SLOT_1 = 0x288,
    	PLAYER_FIELD_BANK_SLOT_1 = 0x2A8,
    	PLAYER_FIELD_BANKBAG_SLOT_1 = 0x2E0,
    	PLAYER_FIELD_VENDORBUYBACK_SLOT_1 = 0x2EE,
    	PLAYER_FIELD_KEYRING_SLOT_1 = 0x306,
    	PLAYER_FIELD_VANITYPET_SLOT_1 = 0x346,
    	PLAYER_FIELD_CURRENCYTOKEN_SLOT_1 = 0x36A,
    	PLAYER_FIELD_QUESTBAG_SLOT_1 = 0x3AA,
    	PLAYER_FARSIGHT = 0x3EA,
    	PLAYER__FIELD_KNOWN_TITLES = 0x3EC,
    	PLAYER__FIELD_KNOWN_TITLES1 = 0x3EE,
    	PLAYER_FIELD_KNOWN_CURRENCIES = 0x3F0,
    	PLAYER_XP = 0x3F2,
    	PLAYER_NEXT_LEVEL_XP = 0x3F3,
    	PLAYER_SKILL_INFO_1_1 = 0x3F4,
    	PLAYER_CHARACTER_POINTS1 = 0x574,
    	PLAYER_CHARACTER_POINTS2 = 0x575,
    	PLAYER_TRACK_CREATURES = 0x576,
    	PLAYER_TRACK_RESOURCES = 0x577,
    	PLAYER_BLOCK_PERCENTAGE = 0x578,
    	PLAYER_DODGE_PERCENTAGE = 0x579,
    	PLAYER_PARRY_PERCENTAGE = 0x57A,
    	PLAYER_EXPERTISE = 0x57B,
    	PLAYER_OFFHAND_EXPERTISE = 0x57C,
    	PLAYER_CRIT_PERCENTAGE = 0x57D,
    	PLAYER_RANGED_CRIT_PERCENTAGE = 0x57E,
    	PLAYER_OFFHAND_CRIT_PERCENTAGE = 0x57F,
    	PLAYER_SPELL_CRIT_PERCENTAGE1 = 0x580,
    	PLAYER_SHIELD_BLOCK = 0x587,
    	PLAYER_SHIELD_BLOCK_CRIT_PERCENTAGE = 0x588,
    	PLAYER_EXPLORED_ZONES_1 = 0x589,
    	PLAYER_REST_STATE_EXPERIENCE = 0x609,
    	PLAYER_FIELD_COINAGE = 0x60A,
    	PLAYER_FIELD_MOD_DAMAGE_DONE_POS = 0x60B,
    	PLAYER_FIELD_MOD_DAMAGE_DONE_NEG = 0x612,
    	PLAYER_FIELD_MOD_DAMAGE_DONE_PCT = 0x619,
    	PLAYER_FIELD_MOD_HEALING_DONE_POS = 0x620,
    	PLAYER_FIELD_MOD_TARGET_RESISTANCE = 0x621,
    	PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE = 0x622,
    	PLAYER_FIELD_BYTES = 0x623,
    	PLAYER_AMMO_ID = 0x624,
    	PLAYER_SELF_RES_SPELL = 0x625,
    	PLAYER_FIELD_PVP_MEDALS = 0x626,
    	PLAYER_FIELD_BUYBACK_PRICE_1 = 0x627,
    	PLAYER_FIELD_BUYBACK_TIMESTAMP_1 = 0x633,
    	PLAYER_FIELD_KILLS = 0x63F,
    	PLAYER_FIELD_TODAY_CONTRIBUTION = 0x640,
    	PLAYER_FIELD_YESTERDAY_CONTRIBUTION = 0x641,
    	PLAYER_FIELD_LIFETIME_HONORBALE_KILLS = 0x642,
    	PLAYER_FIELD_BYTES2 = 0x643,
    	PLAYER_FIELD_WATCHED_FACTION_INDEX = 0x644,
    	PLAYER_FIELD_COMBAT_RATING_1 = 0x645,
    	PLAYER_FIELD_ARENA_TEAM_INFO_1_1 = 0x65E,
    	PLAYER_FIELD_HONOR_CURRENCY = 0x670,
    	PLAYER_FIELD_ARENA_CURRENCY = 0x671,
    	PLAYER_FIELD_MAX_LEVEL = 0x672,
    	PLAYER_FIELD_DAILY_QUESTS_1 = 0x673,
    	PLAYER_RUNE_REGEN_1 = 0x68C,
    	PLAYER_NO_REAGENT_COST_1 = 0x690,
    	PLAYER_FIELD_GLYPH_SLOTS_1 = 0x693,
    	PLAYER_FIELD_GLYPHS_1 = 0x69B,
    	PLAYER_GLYPHS_ENABLED = 0x6A3,
    	TOTAL_PLAYER_FIELDS = 0x10D,
    };
    
    enum eItemFields
    {
    	ITEM_FIELD_OWNER = 0x6,
    	ITEM_FIELD_CONTAINED = 0x8,
    	ITEM_FIELD_CREATOR = 0xA,
    	ITEM_FIELD_GIFTCREATOR = 0xC,
    	ITEM_FIELD_STACK_COUNT = 0xE,
    	ITEM_FIELD_DURATION = 0xF,
    	ITEM_FIELD_SPELL_CHARGES = 0x10,
    	ITEM_FIELD_FLAGS = 0x15,
    	ITEM_FIELD_ENCHANTMENT_1_1 = 0x16,
    	ITEM_FIELD_ENCHANTMENT_1_3 = 0x18,
    	ITEM_FIELD_ENCHANTMENT_2_1 = 0x19,
    	ITEM_FIELD_ENCHANTMENT_2_3 = 0x1B,
    	ITEM_FIELD_ENCHANTMENT_3_1 = 0x1C,
    	ITEM_FIELD_ENCHANTMENT_3_3 = 0x1E,
    	ITEM_FIELD_ENCHANTMENT_4_1 = 0x1F,
    	ITEM_FIELD_ENCHANTMENT_4_3 = 0x21,
    	ITEM_FIELD_ENCHANTMENT_5_1 = 0x22,
    	ITEM_FIELD_ENCHANTMENT_5_3 = 0x24,
    	ITEM_FIELD_ENCHANTMENT_6_1 = 0x25,
    	ITEM_FIELD_ENCHANTMENT_6_3 = 0x27,
    	ITEM_FIELD_ENCHANTMENT_7_1 = 0x28,
    	ITEM_FIELD_ENCHANTMENT_7_3 = 0x2A,
    	ITEM_FIELD_ENCHANTMENT_8_1 = 0x2B,
    	ITEM_FIELD_ENCHANTMENT_8_3 = 0x2D,
    	ITEM_FIELD_ENCHANTMENT_9_1 = 0x2E,
    	ITEM_FIELD_ENCHANTMENT_9_3 = 0x30,
    	ITEM_FIELD_ENCHANTMENT_10_1 = 0x31,
    	ITEM_FIELD_ENCHANTMENT_10_3 = 0x33,
    	ITEM_FIELD_ENCHANTMENT_11_1 = 0x34,
    	ITEM_FIELD_ENCHANTMENT_11_3 = 0x36,
    	ITEM_FIELD_ENCHANTMENT_12_1 = 0x37,
    	ITEM_FIELD_ENCHANTMENT_12_3 = 0x39,
    	ITEM_FIELD_PROPERTY_SEED = 0x3A,
    	ITEM_FIELD_RANDOM_PROPERTIES_ID = 0x3B,
    	ITEM_FIELD_ITEM_TEXT_ID = 0x3C,
    	ITEM_FIELD_DURABILITY = 0x3D,
    	ITEM_FIELD_MAXDURABILITY = 0x3E,
    	ITEM_FIELD_PAD = 0x3F,
    	TOTAL_ITEM_FIELDS = 0x26,
    };
    
    enum eContainerFields
    {
    	CONTAINER_FIELD_NUM_SLOTS = 0x6,
    	CONTAINER_ALIGN_PAD = 0x7,
    	CONTAINER_FIELD_SLOT_1 = 0x8,
    	TOTAL_CONTAINER_FIELDS = 0x3,
    };
    
    enum eGameObjectFields
    {
    	OBJECT_FIELD_CREATED_BY = 0x6,
    	GAMEOBJECT_DISPLAYID = 0x8,
    	GAMEOBJECT_FLAGS = 0x9,
    	GAMEOBJECT_ROTATION = 0xA,
    	GAMEOBJECT_PARENTROTATION = 0xC,
    	GAMEOBJECT_POS_X = 0x10,
    	GAMEOBJECT_POS_Y = 0x11,
    	GAMEOBJECT_POS_Z = 0x12,
    	GAMEOBJECT_FACING = 0x13,
    	GAMEOBJECT_DYNAMIC = 0x14,
    	GAMEOBJECT_FACTION = 0x15,
    	GAMEOBJECT_LEVEL = 0x16,
    	GAMEOBJECT_BYTES_1 = 0x17,
    	TOTAL_GAMEOBJECT_FIELDS = 0xD,
    };
    
    enum eDynamicObjectFields
    {
    	DYNAMICOBJECT_CASTER = 0x6,
    	DYNAMICOBJECT_BYTES = 0x8,
    	DYNAMICOBJECT_SPELLID = 0x9,
    	DYNAMICOBJECT_RADIUS = 0xA,
    	DYNAMICOBJECT_POS_X = 0xB,
    	DYNAMICOBJECT_POS_Y = 0xC,
    	DYNAMICOBJECT_POS_Z = 0xD,
    	DYNAMICOBJECT_FACING = 0xE,
    	DYNAMICOBJECT_CASTTIME = 0xF,
    	TOTAL_DYNAMICOBJECT_FIELDS = 0x9,
    };
    
    enum eCorpseFields
    {
    	CORPSE_FIELD_OWNER = 0x6,
    	CORPSE_FIELD_PARTY = 0x8,
    	CORPSE_FIELD_FACING = 0xA,
    	CORPSE_FIELD_POS_X = 0xB,
    	CORPSE_FIELD_POS_Y = 0xC,
    	CORPSE_FIELD_POS_Z = 0xD,
    	CORPSE_FIELD_DISPLAY_ID = 0xE,
    	CORPSE_FIELD_ITEM = 0xF,
    	CORPSE_FIELD_BYTES_1 = 0x22,
    	CORPSE_FIELD_BYTES_2 = 0x23,
    	CORPSE_FIELD_GUILD = 0x24,
    	CORPSE_FIELD_FLAGS = 0x25,
    	CORPSE_FIELD_DYNAMIC_FLAGS = 0x26,
    	CORPSE_FIELD_PAD = 0x27,
    	TOTAL_CORPSE_FIELDS = 0xE,
    };
    Code example:

    Code:
    template<typename T>
    T CGObject_C::GetKnownField(unsigned int Field)
    {
    	try
    	{
    		T* pMyStorage = (T*)(pStorage1);
    		return pMyStorage[Field];
    	}
    	catch (...)
    	{
    		stringstream Output;
    		Output << "Failed to set field " << Field << ".";
    		GetRPMgr()->GetLog()->Output(Output.str());
    	}
    	return (T)0;
    }
    Code:
    unsigned int CGUnit_C::GetMaxHealth()
    {
    	return GetKnownField<unsigned int>( UNIT_FIELD_MAXHEALTH );
    }
    Last edited by Cypher; 12-29-2008 at 08:15 PM.

  8. #23
    Gamer's Avatar Active Member
    Reputation
    239
    Join Date
    Jan 2007
    Posts
    198
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Cypher View Post
    The pointer at 0x8 is universal. Here are the enums to use with it (pre-multiplied, designed for array access, treat as indexes).

    Code:
    #pragma once
    
    enum eObjectFields
    {
    	OBJECT_FIELD_GUID = 0x0,
    	OBJECT_FIELD_TYPE = 0x2,
    	OBJECT_FIELD_ENTRY = 0x3,
    	OBJECT_FIELD_SCALE_X = 0x4,
    	OBJECT_FIELD_PADDING = 0x5,
    	TOTAL_OBJECT_FIELDS = 0x5,
    };
    
    enum eUnitFields
    {
    	UNIT_FIELD_CHARM = 0x6,
    	UNIT_FIELD_SUMMON = 0x8,
    	UNIT_FIELD_CRITTER = 0xA,
    	UNIT_FIELD_CHARMEDBY = 0xC,
    	UNIT_FIELD_SUMMONEDBY = 0xE,
    	UNIT_FIELD_CREATEDBY = 0x10,
    	UNIT_FIELD_TARGET = 0x12,
    	UNIT_FIELD_CHANNEL_OBJECT = 0x14,
    	UNIT_FIELD_BYTES_0 = 0x16,
    	UNIT_FIELD_HEALTH = 0x17,
    	UNIT_FIELD_POWER1 = 0x18,
    	UNIT_FIELD_POWER2 = 0x19,
    	UNIT_FIELD_POWER3 = 0x1A,
    	UNIT_FIELD_POWER4 = 0x1B,
    	UNIT_FIELD_POWER5 = 0x1C,
    	UNIT_FIELD_POWER6 = 0x1D,
    	UNIT_FIELD_POWER7 = 0x1E,
    	UNIT_FIELD_MAXHEALTH = 0x1F,
    	UNIT_FIELD_MAXPOWER1 = 0x20,
    	UNIT_FIELD_MAXPOWER2 = 0x21,
    	UNIT_FIELD_MAXPOWER3 = 0x22,
    	UNIT_FIELD_MAXPOWER4 = 0x23,
    	UNIT_FIELD_MAXPOWER5 = 0x24,
    	UNIT_FIELD_MAXPOWER6 = 0x25,
    	UNIT_FIELD_MAXPOWER7 = 0x26,
    	UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER = 0x27,
    	UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER = 0x2E,
    	UNIT_FIELD_LEVEL = 0x35,
    	UNIT_FIELD_FACTIONTEMPLATE = 0x36,
    	UNIT_VIRTUAL_ITEM_SLOT_ID = 0x37,
    	UNIT_FIELD_FLAGS = 0x3A,
    	UNIT_FIELD_FLAGS_2 = 0x3B,
    	UNIT_FIELD_AURASTATE = 0x3C,
    	UNIT_FIELD_BASEATTACKTIME = 0x3D,
    	UNIT_FIELD_RANGEDATTACKTIME = 0x3F,
    	UNIT_FIELD_BOUNDINGRADIUS = 0x40,
    	UNIT_FIELD_COMBATREACH = 0x41,
    	UNIT_FIELD_DISPLAYID = 0x42,
    	UNIT_FIELD_NATIVEDISPLAYID = 0x43,
    	UNIT_FIELD_MOUNTDISPLAYID = 0x44,
    	UNIT_FIELD_MINDAMAGE = 0x45,
    	UNIT_FIELD_MAXDAMAGE = 0x46,
    	UNIT_FIELD_MINOFFHANDDAMAGE = 0x47,
    	UNIT_FIELD_MAXOFFHANDDAMAGE = 0x48,
    	UNIT_FIELD_BYTES_1 = 0x49,
    	UNIT_FIELD_PETNUMBER = 0x4A,
    	UNIT_FIELD_PET_NAME_TIMESTAMP = 0x4B,
    	UNIT_FIELD_PETEXPERIENCE = 0x4C,
    	UNIT_FIELD_PETNEXTLEVELEXP = 0x4D,
    	UNIT_DYNAMIC_FLAGS = 0x4E,
    	UNIT_CHANNEL_SPELL = 0x4F,
    	UNIT_MOD_CAST_SPEED = 0x50,
    	UNIT_CREATED_BY_SPELL = 0x51,
    	UNIT_NPC_FLAGS = 0x52,
    	UNIT_NPC_EMOTESTATE = 0x53,
    	UNIT_FIELD_STAT0 = 0x54,
    	UNIT_FIELD_STAT1 = 0x55,
    	UNIT_FIELD_STAT2 = 0x56,
    	UNIT_FIELD_STAT3 = 0x57,
    	UNIT_FIELD_STAT4 = 0x58,
    	UNIT_FIELD_POSSTAT0 = 0x59,
    	UNIT_FIELD_POSSTAT1 = 0x5A,
    	UNIT_FIELD_POSSTAT2 = 0x5B,
    	UNIT_FIELD_POSSTAT3 = 0x5C,
    	UNIT_FIELD_POSSTAT4 = 0x5D,
    	UNIT_FIELD_NEGSTAT0 = 0x5E,
    	UNIT_FIELD_NEGSTAT1 = 0x5F,
    	UNIT_FIELD_NEGSTAT2 = 0x60,
    	UNIT_FIELD_NEGSTAT3 = 0x61,
    	UNIT_FIELD_NEGSTAT4 = 0x62,
    	UNIT_FIELD_RESISTANCES = 0x63,
    	UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE = 0x6A,
    	UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE = 0x71,
    	UNIT_FIELD_BASE_MANA = 0x78,
    	UNIT_FIELD_BASE_HEALTH = 0x79,
    	UNIT_FIELD_BYTES_2 = 0x7A,
    	UNIT_FIELD_ATTACK_POWER = 0x7B,
    	UNIT_FIELD_ATTACK_POWER_MODS = 0x7C,
    	UNIT_FIELD_ATTACK_POWER_MULTIPLIER = 0x7D,
    	UNIT_FIELD_RANGED_ATTACK_POWER = 0x7E,
    	UNIT_FIELD_RANGED_ATTACK_POWER_MODS = 0x7F,
    	UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER = 0x80,
    	UNIT_FIELD_MINRANGEDDAMAGE = 0x81,
    	UNIT_FIELD_MAXRANGEDDAMAGE = 0x82,
    	UNIT_FIELD_POWER_COST_MODIFIER = 0x83,
    	UNIT_FIELD_POWER_COST_MULTIPLIER = 0x8A,
    	UNIT_FIELD_MAXHEALTHMODIFIER = 0x91,
    	UNIT_FIELD_HOVERHEIGHT = 0x92,
    	UNIT_FIELD_PADDING = 0x93,
    	TOTAL_UNIT_FIELDS = 0x59,
    };
    
    enum ePlayerFields
    {
    	PLAYER_DUEL_ARBITER = 0x94,
    	PLAYER_FLAGS = 0x96,
    	PLAYER_GUILDID = 0x97,
    	PLAYER_GUILDRANK = 0x98,
    	PLAYER_BYTES = 0x99,
    	PLAYER_BYTES_2 = 0x9A,
    	PLAYER_BYTES_3 = 0x9B,
    	PLAYER_DUEL_TEAM = 0x9C,
    	PLAYER_GUILD_TIMESTAMP = 0x9D,
    	PLAYER_QUEST_LOG_1_1 = 0x9E,
    	PLAYER_QUEST_LOG_1_2 = 0x9F,
    	PLAYER_QUEST_LOG_1_3 = 0xA0,
    	PLAYER_QUEST_LOG_1_4 = 0xA1,
    	PLAYER_QUEST_LOG_2_1 = 0xA2,
    	PLAYER_QUEST_LOG_2_2 = 0xA3,
    	PLAYER_QUEST_LOG_2_3 = 0xA4,
    	PLAYER_QUEST_LOG_2_4 = 0xA5,
    	PLAYER_QUEST_LOG_3_1 = 0xA6,
    	PLAYER_QUEST_LOG_3_2 = 0xA7,
    	PLAYER_QUEST_LOG_3_3 = 0xA8,
    	PLAYER_QUEST_LOG_3_4 = 0xA9,
    	PLAYER_QUEST_LOG_4_1 = 0xAA,
    	PLAYER_QUEST_LOG_4_2 = 0xAB,
    	PLAYER_QUEST_LOG_4_3 = 0xAC,
    	PLAYER_QUEST_LOG_4_4 = 0xAD,
    	PLAYER_QUEST_LOG_5_1 = 0xAE,
    	PLAYER_QUEST_LOG_5_2 = 0xAF,
    	PLAYER_QUEST_LOG_5_3 = 0xB0,
    	PLAYER_QUEST_LOG_5_4 = 0xB1,
    	PLAYER_QUEST_LOG_6_1 = 0xB2,
    	PLAYER_QUEST_LOG_6_2 = 0xB3,
    	PLAYER_QUEST_LOG_6_3 = 0xB4,
    	PLAYER_QUEST_LOG_6_4 = 0xB5,
    	PLAYER_QUEST_LOG_7_1 = 0xB6,
    	PLAYER_QUEST_LOG_7_2 = 0xB7,
    	PLAYER_QUEST_LOG_7_3 = 0xB8,
    	PLAYER_QUEST_LOG_7_4 = 0xB9,
    	PLAYER_QUEST_LOG_8_1 = 0xBA,
    	PLAYER_QUEST_LOG_8_2 = 0xBB,
    	PLAYER_QUEST_LOG_8_3 = 0xBC,
    	PLAYER_QUEST_LOG_8_4 = 0xBD,
    	PLAYER_QUEST_LOG_9_1 = 0xBE,
    	PLAYER_QUEST_LOG_9_2 = 0xBF,
    	PLAYER_QUEST_LOG_9_3 = 0xC0,
    	PLAYER_QUEST_LOG_9_4 = 0xC1,
    	PLAYER_QUEST_LOG_10_1 = 0xC2,
    	PLAYER_QUEST_LOG_10_2 = 0xC3,
    	PLAYER_QUEST_LOG_10_3 = 0xC4,
    	PLAYER_QUEST_LOG_10_4 = 0xC5,
    	PLAYER_QUEST_LOG_11_1 = 0xC6,
    	PLAYER_QUEST_LOG_11_2 = 0xC7,
    	PLAYER_QUEST_LOG_11_3 = 0xC8,
    	PLAYER_QUEST_LOG_11_4 = 0xC9,
    	PLAYER_QUEST_LOG_12_1 = 0xCA,
    	PLAYER_QUEST_LOG_12_2 = 0xCB,
    	PLAYER_QUEST_LOG_12_3 = 0xCC,
    	PLAYER_QUEST_LOG_12_4 = 0xCD,
    	PLAYER_QUEST_LOG_13_1 = 0xCE,
    	PLAYER_QUEST_LOG_13_2 = 0xCF,
    	PLAYER_QUEST_LOG_13_3 = 0xD0,
    	PLAYER_QUEST_LOG_13_4 = 0xD1,
    	PLAYER_QUEST_LOG_14_1 = 0xD2,
    	PLAYER_QUEST_LOG_14_2 = 0xD3,
    	PLAYER_QUEST_LOG_14_3 = 0xD4,
    	PLAYER_QUEST_LOG_14_4 = 0xD5,
    	PLAYER_QUEST_LOG_15_1 = 0xD6,
    	PLAYER_QUEST_LOG_15_2 = 0xD7,
    	PLAYER_QUEST_LOG_15_3 = 0xD8,
    	PLAYER_QUEST_LOG_15_4 = 0xD9,
    	PLAYER_QUEST_LOG_16_1 = 0xDA,
    	PLAYER_QUEST_LOG_16_2 = 0xDB,
    	PLAYER_QUEST_LOG_16_3 = 0xDC,
    	PLAYER_QUEST_LOG_16_4 = 0xDD,
    	PLAYER_QUEST_LOG_17_1 = 0xDE,
    	PLAYER_QUEST_LOG_17_2 = 0xDF,
    	PLAYER_QUEST_LOG_17_3 = 0xE0,
    	PLAYER_QUEST_LOG_17_4 = 0xE1,
    	PLAYER_QUEST_LOG_18_1 = 0xE2,
    	PLAYER_QUEST_LOG_18_2 = 0xE3,
    	PLAYER_QUEST_LOG_18_3 = 0xE4,
    	PLAYER_QUEST_LOG_18_4 = 0xE5,
    	PLAYER_QUEST_LOG_19_1 = 0xE6,
    	PLAYER_QUEST_LOG_19_2 = 0xE7,
    	PLAYER_QUEST_LOG_19_3 = 0xE8,
    	PLAYER_QUEST_LOG_19_4 = 0xE9,
    	PLAYER_QUEST_LOG_20_1 = 0xEA,
    	PLAYER_QUEST_LOG_20_2 = 0xEB,
    	PLAYER_QUEST_LOG_20_3 = 0xEC,
    	PLAYER_QUEST_LOG_20_4 = 0xED,
    	PLAYER_QUEST_LOG_21_1 = 0xEE,
    	PLAYER_QUEST_LOG_21_2 = 0xEF,
    	PLAYER_QUEST_LOG_21_3 = 0xF0,
    	PLAYER_QUEST_LOG_21_4 = 0xF1,
    	PLAYER_QUEST_LOG_22_1 = 0xF2,
    	PLAYER_QUEST_LOG_22_2 = 0xF3,
    	PLAYER_QUEST_LOG_22_3 = 0xF4,
    	PLAYER_QUEST_LOG_22_4 = 0xF5,
    	PLAYER_QUEST_LOG_23_1 = 0xF6,
    	PLAYER_QUEST_LOG_23_2 = 0xF7,
    	PLAYER_QUEST_LOG_23_3 = 0xF8,
    	PLAYER_QUEST_LOG_23_4 = 0xF9,
    	PLAYER_QUEST_LOG_24_1 = 0xFA,
    	PLAYER_QUEST_LOG_24_2 = 0xFB,
    	PLAYER_QUEST_LOG_24_3 = 0xFC,
    	PLAYER_QUEST_LOG_24_4 = 0xFD,
    	PLAYER_QUEST_LOG_25_1 = 0xFE,
    	PLAYER_QUEST_LOG_25_2 = 0xFF,
    	PLAYER_QUEST_LOG_25_3 = 0x100,
    	PLAYER_QUEST_LOG_25_4 = 0x101,
    	PLAYER_VISIBLE_ITEM_1_CREATOR = 0x102,
    	PLAYER_VISIBLE_ITEM_1_0 = 0x104,
    	PLAYER_VISIBLE_ITEM_1_PROPERTIES = 0x111,
    	PLAYER_VISIBLE_ITEM_1_SEED = 0x112,
    	PLAYER_VISIBLE_ITEM_1_PAD = 0x113,
    	PLAYER_VISIBLE_ITEM_2_CREATOR = 0x114,
    	PLAYER_VISIBLE_ITEM_2_0 = 0x116,
    	PLAYER_VISIBLE_ITEM_2_PROPERTIES = 0x123,
    	PLAYER_VISIBLE_ITEM_2_SEED = 0x124,
    	PLAYER_VISIBLE_ITEM_2_PAD = 0x125,
    	PLAYER_VISIBLE_ITEM_3_CREATOR = 0x126,
    	PLAYER_VISIBLE_ITEM_3_0 = 0x128,
    	PLAYER_VISIBLE_ITEM_3_PROPERTIES = 0x135,
    	PLAYER_VISIBLE_ITEM_3_SEED = 0x136,
    	PLAYER_VISIBLE_ITEM_3_PAD = 0x137,
    	PLAYER_VISIBLE_ITEM_4_CREATOR = 0x138,
    	PLAYER_VISIBLE_ITEM_4_0 = 0x13A,
    	PLAYER_VISIBLE_ITEM_4_PROPERTIES = 0x147,
    	PLAYER_VISIBLE_ITEM_4_SEED = 0x148,
    	PLAYER_VISIBLE_ITEM_4_PAD = 0x149,
    	PLAYER_VISIBLE_ITEM_5_CREATOR = 0x14A,
    	PLAYER_VISIBLE_ITEM_5_0 = 0x14C,
    	PLAYER_VISIBLE_ITEM_5_PROPERTIES = 0x159,
    	PLAYER_VISIBLE_ITEM_5_SEED = 0x15A,
    	PLAYER_VISIBLE_ITEM_5_PAD = 0x15B,
    	PLAYER_VISIBLE_ITEM_6_CREATOR = 0x15C,
    	PLAYER_VISIBLE_ITEM_6_0 = 0x15E,
    	PLAYER_VISIBLE_ITEM_6_PROPERTIES = 0x16B,
    	PLAYER_VISIBLE_ITEM_6_SEED = 0x16C,
    	PLAYER_VISIBLE_ITEM_6_PAD = 0x16D,
    	PLAYER_VISIBLE_ITEM_7_CREATOR = 0x16E,
    	PLAYER_VISIBLE_ITEM_7_0 = 0x170,
    	PLAYER_VISIBLE_ITEM_7_PROPERTIES = 0x17D,
    	PLAYER_VISIBLE_ITEM_7_SEED = 0x17E,
    	PLAYER_VISIBLE_ITEM_7_PAD = 0x17F,
    	PLAYER_VISIBLE_ITEM_8_CREATOR = 0x180,
    	PLAYER_VISIBLE_ITEM_8_0 = 0x182,
    	PLAYER_VISIBLE_ITEM_8_PROPERTIES = 0x18F,
    	PLAYER_VISIBLE_ITEM_8_SEED = 0x190,
    	PLAYER_VISIBLE_ITEM_8_PAD = 0x191,
    	PLAYER_VISIBLE_ITEM_9_CREATOR = 0x192,
    	PLAYER_VISIBLE_ITEM_9_0 = 0x194,
    	PLAYER_VISIBLE_ITEM_9_PROPERTIES = 0x1A1,
    	PLAYER_VISIBLE_ITEM_9_SEED = 0x1A2,
    	PLAYER_VISIBLE_ITEM_9_PAD = 0x1A3,
    	PLAYER_VISIBLE_ITEM_10_CREATOR = 0x1A4,
    	PLAYER_VISIBLE_ITEM_10_0 = 0x1A6,
    	PLAYER_VISIBLE_ITEM_10_PROPERTIES = 0x1B3,
    	PLAYER_VISIBLE_ITEM_10_SEED = 0x1B4,
    	PLAYER_VISIBLE_ITEM_10_PAD = 0x1B5,
    	PLAYER_VISIBLE_ITEM_11_CREATOR = 0x1B6,
    	PLAYER_VISIBLE_ITEM_11_0 = 0x1B8,
    	PLAYER_VISIBLE_ITEM_11_PROPERTIES = 0x1C5,
    	PLAYER_VISIBLE_ITEM_11_SEED = 0x1C6,
    	PLAYER_VISIBLE_ITEM_11_PAD = 0x1C7,
    	PLAYER_VISIBLE_ITEM_12_CREATOR = 0x1C8,
    	PLAYER_VISIBLE_ITEM_12_0 = 0x1CA,
    	PLAYER_VISIBLE_ITEM_12_PROPERTIES = 0x1D7,
    	PLAYER_VISIBLE_ITEM_12_SEED = 0x1D8,
    	PLAYER_VISIBLE_ITEM_12_PAD = 0x1D9,
    	PLAYER_VISIBLE_ITEM_13_CREATOR = 0x1DA,
    	PLAYER_VISIBLE_ITEM_13_0 = 0x1DC,
    	PLAYER_VISIBLE_ITEM_13_PROPERTIES = 0x1E9,
    	PLAYER_VISIBLE_ITEM_13_SEED = 0x1EA,
    	PLAYER_VISIBLE_ITEM_13_PAD = 0x1EB,
    	PLAYER_VISIBLE_ITEM_14_CREATOR = 0x1EC,
    	PLAYER_VISIBLE_ITEM_14_0 = 0x1EE,
    	PLAYER_VISIBLE_ITEM_14_PROPERTIES = 0x1FB,
    	PLAYER_VISIBLE_ITEM_14_SEED = 0x1FC,
    	PLAYER_VISIBLE_ITEM_14_PAD = 0x1FD,
    	PLAYER_VISIBLE_ITEM_15_CREATOR = 0x1FE,
    	PLAYER_VISIBLE_ITEM_15_0 = 0x200,
    	PLAYER_VISIBLE_ITEM_15_PROPERTIES = 0x20D,
    	PLAYER_VISIBLE_ITEM_15_SEED = 0x20E,
    	PLAYER_VISIBLE_ITEM_15_PAD = 0x20F,
    	PLAYER_VISIBLE_ITEM_16_CREATOR = 0x210,
    	PLAYER_VISIBLE_ITEM_16_0 = 0x212,
    	PLAYER_VISIBLE_ITEM_16_PROPERTIES = 0x21F,
    	PLAYER_VISIBLE_ITEM_16_SEED = 0x220,
    	PLAYER_VISIBLE_ITEM_16_PAD = 0x221,
    	PLAYER_VISIBLE_ITEM_17_CREATOR = 0x222,
    	PLAYER_VISIBLE_ITEM_17_0 = 0x224,
    	PLAYER_VISIBLE_ITEM_17_PROPERTIES = 0x231,
    	PLAYER_VISIBLE_ITEM_17_SEED = 0x232,
    	PLAYER_VISIBLE_ITEM_17_PAD = 0x233,
    	PLAYER_VISIBLE_ITEM_18_CREATOR = 0x234,
    	PLAYER_VISIBLE_ITEM_18_0 = 0x236,
    	PLAYER_VISIBLE_ITEM_18_PROPERTIES = 0x243,
    	PLAYER_VISIBLE_ITEM_18_SEED = 0x244,
    	PLAYER_VISIBLE_ITEM_18_PAD = 0x245,
    	PLAYER_VISIBLE_ITEM_19_CREATOR = 0x246,
    	PLAYER_VISIBLE_ITEM_19_0 = 0x248,
    	PLAYER_VISIBLE_ITEM_19_PROPERTIES = 0x255,
    	PLAYER_VISIBLE_ITEM_19_SEED = 0x256,
    	PLAYER_VISIBLE_ITEM_19_PAD = 0x257,
    	PLAYER_CHOSEN_TITLE = 0x258,
    	PLAYER_FIELD_PAD_0 = 0x259,
    	PLAYER_FIELD_INV_SLOT_HEAD = 0x25A,
    	PLAYER_FIELD_PACK_SLOT_1 = 0x288,
    	PLAYER_FIELD_BANK_SLOT_1 = 0x2A8,
    	PLAYER_FIELD_BANKBAG_SLOT_1 = 0x2E0,
    	PLAYER_FIELD_VENDORBUYBACK_SLOT_1 = 0x2EE,
    	PLAYER_FIELD_KEYRING_SLOT_1 = 0x306,
    	PLAYER_FIELD_VANITYPET_SLOT_1 = 0x346,
    	PLAYER_FIELD_CURRENCYTOKEN_SLOT_1 = 0x36A,
    	PLAYER_FIELD_QUESTBAG_SLOT_1 = 0x3AA,
    	PLAYER_FARSIGHT = 0x3EA,
    	PLAYER__FIELD_KNOWN_TITLES = 0x3EC,
    	PLAYER__FIELD_KNOWN_TITLES1 = 0x3EE,
    	PLAYER_FIELD_KNOWN_CURRENCIES = 0x3F0,
    	PLAYER_XP = 0x3F2,
    	PLAYER_NEXT_LEVEL_XP = 0x3F3,
    	PLAYER_SKILL_INFO_1_1 = 0x3F4,
    	PLAYER_CHARACTER_POINTS1 = 0x574,
    	PLAYER_CHARACTER_POINTS2 = 0x575,
    	PLAYER_TRACK_CREATURES = 0x576,
    	PLAYER_TRACK_RESOURCES = 0x577,
    	PLAYER_BLOCK_PERCENTAGE = 0x578,
    	PLAYER_DODGE_PERCENTAGE = 0x579,
    	PLAYER_PARRY_PERCENTAGE = 0x57A,
    	PLAYER_EXPERTISE = 0x57B,
    	PLAYER_OFFHAND_EXPERTISE = 0x57C,
    	PLAYER_CRIT_PERCENTAGE = 0x57D,
    	PLAYER_RANGED_CRIT_PERCENTAGE = 0x57E,
    	PLAYER_OFFHAND_CRIT_PERCENTAGE = 0x57F,
    	PLAYER_SPELL_CRIT_PERCENTAGE1 = 0x580,
    	PLAYER_SHIELD_BLOCK = 0x587,
    	PLAYER_SHIELD_BLOCK_CRIT_PERCENTAGE = 0x588,
    	PLAYER_EXPLORED_ZONES_1 = 0x589,
    	PLAYER_REST_STATE_EXPERIENCE = 0x609,
    	PLAYER_FIELD_COINAGE = 0x60A,
    	PLAYER_FIELD_MOD_DAMAGE_DONE_POS = 0x60B,
    	PLAYER_FIELD_MOD_DAMAGE_DONE_NEG = 0x612,
    	PLAYER_FIELD_MOD_DAMAGE_DONE_PCT = 0x619,
    	PLAYER_FIELD_MOD_HEALING_DONE_POS = 0x620,
    	PLAYER_FIELD_MOD_TARGET_RESISTANCE = 0x621,
    	PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE = 0x622,
    	PLAYER_FIELD_BYTES = 0x623,
    	PLAYER_AMMO_ID = 0x624,
    	PLAYER_SELF_RES_SPELL = 0x625,
    	PLAYER_FIELD_PVP_MEDALS = 0x626,
    	PLAYER_FIELD_BUYBACK_PRICE_1 = 0x627,
    	PLAYER_FIELD_BUYBACK_TIMESTAMP_1 = 0x633,
    	PLAYER_FIELD_KILLS = 0x63F,
    	PLAYER_FIELD_TODAY_CONTRIBUTION = 0x640,
    	PLAYER_FIELD_YESTERDAY_CONTRIBUTION = 0x641,
    	PLAYER_FIELD_LIFETIME_HONORBALE_KILLS = 0x642,
    	PLAYER_FIELD_BYTES2 = 0x643,
    	PLAYER_FIELD_WATCHED_FACTION_INDEX = 0x644,
    	PLAYER_FIELD_COMBAT_RATING_1 = 0x645,
    	PLAYER_FIELD_ARENA_TEAM_INFO_1_1 = 0x65E,
    	PLAYER_FIELD_HONOR_CURRENCY = 0x670,
    	PLAYER_FIELD_ARENA_CURRENCY = 0x671,
    	PLAYER_FIELD_MAX_LEVEL = 0x672,
    	PLAYER_FIELD_DAILY_QUESTS_1 = 0x673,
    	PLAYER_RUNE_REGEN_1 = 0x68C,
    	PLAYER_NO_REAGENT_COST_1 = 0x690,
    	PLAYER_FIELD_GLYPH_SLOTS_1 = 0x693,
    	PLAYER_FIELD_GLYPHS_1 = 0x69B,
    	PLAYER_GLYPHS_ENABLED = 0x6A3,
    	TOTAL_PLAYER_FIELDS = 0x10D,
    };
    
    enum eItemFields
    {
    	ITEM_FIELD_OWNER = 0x6,
    	ITEM_FIELD_CONTAINED = 0x8,
    	ITEM_FIELD_CREATOR = 0xA,
    	ITEM_FIELD_GIFTCREATOR = 0xC,
    	ITEM_FIELD_STACK_COUNT = 0xE,
    	ITEM_FIELD_DURATION = 0xF,
    	ITEM_FIELD_SPELL_CHARGES = 0x10,
    	ITEM_FIELD_FLAGS = 0x15,
    	ITEM_FIELD_ENCHANTMENT_1_1 = 0x16,
    	ITEM_FIELD_ENCHANTMENT_1_3 = 0x18,
    	ITEM_FIELD_ENCHANTMENT_2_1 = 0x19,
    	ITEM_FIELD_ENCHANTMENT_2_3 = 0x1B,
    	ITEM_FIELD_ENCHANTMENT_3_1 = 0x1C,
    	ITEM_FIELD_ENCHANTMENT_3_3 = 0x1E,
    	ITEM_FIELD_ENCHANTMENT_4_1 = 0x1F,
    	ITEM_FIELD_ENCHANTMENT_4_3 = 0x21,
    	ITEM_FIELD_ENCHANTMENT_5_1 = 0x22,
    	ITEM_FIELD_ENCHANTMENT_5_3 = 0x24,
    	ITEM_FIELD_ENCHANTMENT_6_1 = 0x25,
    	ITEM_FIELD_ENCHANTMENT_6_3 = 0x27,
    	ITEM_FIELD_ENCHANTMENT_7_1 = 0x28,
    	ITEM_FIELD_ENCHANTMENT_7_3 = 0x2A,
    	ITEM_FIELD_ENCHANTMENT_8_1 = 0x2B,
    	ITEM_FIELD_ENCHANTMENT_8_3 = 0x2D,
    	ITEM_FIELD_ENCHANTMENT_9_1 = 0x2E,
    	ITEM_FIELD_ENCHANTMENT_9_3 = 0x30,
    	ITEM_FIELD_ENCHANTMENT_10_1 = 0x31,
    	ITEM_FIELD_ENCHANTMENT_10_3 = 0x33,
    	ITEM_FIELD_ENCHANTMENT_11_1 = 0x34,
    	ITEM_FIELD_ENCHANTMENT_11_3 = 0x36,
    	ITEM_FIELD_ENCHANTMENT_12_1 = 0x37,
    	ITEM_FIELD_ENCHANTMENT_12_3 = 0x39,
    	ITEM_FIELD_PROPERTY_SEED = 0x3A,
    	ITEM_FIELD_RANDOM_PROPERTIES_ID = 0x3B,
    	ITEM_FIELD_ITEM_TEXT_ID = 0x3C,
    	ITEM_FIELD_DURABILITY = 0x3D,
    	ITEM_FIELD_MAXDURABILITY = 0x3E,
    	ITEM_FIELD_PAD = 0x3F,
    	TOTAL_ITEM_FIELDS = 0x26,
    };
    
    enum eContainerFields
    {
    	CONTAINER_FIELD_NUM_SLOTS = 0x6,
    	CONTAINER_ALIGN_PAD = 0x7,
    	CONTAINER_FIELD_SLOT_1 = 0x8,
    	TOTAL_CONTAINER_FIELDS = 0x3,
    };
    
    enum eGameObjectFields
    {
    	OBJECT_FIELD_CREATED_BY = 0x6,
    	GAMEOBJECT_DISPLAYID = 0x8,
    	GAMEOBJECT_FLAGS = 0x9,
    	GAMEOBJECT_ROTATION = 0xA,
    	GAMEOBJECT_PARENTROTATION = 0xC,
    	GAMEOBJECT_POS_X = 0x10,
    	GAMEOBJECT_POS_Y = 0x11,
    	GAMEOBJECT_POS_Z = 0x12,
    	GAMEOBJECT_FACING = 0x13,
    	GAMEOBJECT_DYNAMIC = 0x14,
    	GAMEOBJECT_FACTION = 0x15,
    	GAMEOBJECT_LEVEL = 0x16,
    	GAMEOBJECT_BYTES_1 = 0x17,
    	TOTAL_GAMEOBJECT_FIELDS = 0xD,
    };
    
    enum eDynamicObjectFields
    {
    	DYNAMICOBJECT_CASTER = 0x6,
    	DYNAMICOBJECT_BYTES = 0x8,
    	DYNAMICOBJECT_SPELLID = 0x9,
    	DYNAMICOBJECT_RADIUS = 0xA,
    	DYNAMICOBJECT_POS_X = 0xB,
    	DYNAMICOBJECT_POS_Y = 0xC,
    	DYNAMICOBJECT_POS_Z = 0xD,
    	DYNAMICOBJECT_FACING = 0xE,
    	DYNAMICOBJECT_CASTTIME = 0xF,
    	TOTAL_DYNAMICOBJECT_FIELDS = 0x9,
    };
    
    enum eCorpseFields
    {
    	CORPSE_FIELD_OWNER = 0x6,
    	CORPSE_FIELD_PARTY = 0x8,
    	CORPSE_FIELD_FACING = 0xA,
    	CORPSE_FIELD_POS_X = 0xB,
    	CORPSE_FIELD_POS_Y = 0xC,
    	CORPSE_FIELD_POS_Z = 0xD,
    	CORPSE_FIELD_DISPLAY_ID = 0xE,
    	CORPSE_FIELD_ITEM = 0xF,
    	CORPSE_FIELD_BYTES_1 = 0x22,
    	CORPSE_FIELD_BYTES_2 = 0x23,
    	CORPSE_FIELD_GUILD = 0x24,
    	CORPSE_FIELD_FLAGS = 0x25,
    	CORPSE_FIELD_DYNAMIC_FLAGS = 0x26,
    	CORPSE_FIELD_PAD = 0x27,
    	TOTAL_CORPSE_FIELDS = 0xE,
    };
    Code example:

    Code:
    template<typename T>
    T CGObject_C::GetKnownField(unsigned int Field)
    {
    	try
    	{
    		T* pMyStorage = (T*)(pStorage1);
    		return pMyStorage[Field];
    	}
    	catch (...)
    	{
    		stringstream Output;
    		Output << "Failed to set field " << Field << ".";
    		GetRPMgr()->GetLog()->Output(Output.str());
    	}
    	return (T)0;
    }
    Code:
    unsigned int CGUnit_C::GetMaxHealth()
    {
    	return GetKnownField<unsigned int>( UNIT_FIELD_MAXHEALTH );
    }
    Ok, thanks for all that. [[obj+0x8]+0x10*4] is working perfectly for me now.

Page 2 of 2 FirstFirst 12

Similar Threads

  1. [Wow][Mac][3.1.0] Finding g_currentConnection/object list
    By Tanaris4 in forum WoW Memory Editing
    Replies: 4
    Last Post: 04-16-2009, 09:44 PM
  2. accessing MOB names from WOW Object list
    By ShoniShilent in forum WoW Memory Editing
    Replies: 6
    Last Post: 06-29-2008, 06:52 PM
  3. Eumerating the object list.
    By raindog in forum WoW Memory Editing
    Replies: 4
    Last Post: 12-08-2007, 11:27 PM
  4. [INFO] Halloween Game Object List
    By Hellgawd in forum World of Warcraft Emulator Servers
    Replies: 3
    Last Post: 11-06-2007, 10:45 PM
All times are GMT -5. The time now is 11:21 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search