Instantly changing direction (rotation) == ban or not? menu

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  1. #16
    Cursed's Avatar Contributor
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    Originally Posted by Cypher View Post

    Exactly what I thought, all that happens is that you're rotated client-side and then the new facing is sent to the server in the next movement packet. No harm no foul.

    I assume Malu is doing it in some weird way?

    Crazy AutoIt programmers always doing weird shit to avoid language restricitons. YOUNG HOOLIGANS! GET OFF MY LAWN AND LEARN A REAL LANGUAGE! AND GET A HAIRCUT YOU HIPIPE!
    Wah! Chaz made a typo! I just lost my faith in humanity

    [/SARCASM]

    Instantly changing direction (rotation) == ban or not?
  2. #17
    UnknOwned's Avatar Legendary
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    Gad... Curse me!!!
    I must have been doing something wierd then..

  3. #18
    Cursed's Avatar Contributor
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    You have been Cursed

  4. #19
    kynox's Avatar Member
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    I wonder if there is some kind of "null" movement packets to force facing cahnges to be send to server (ie: change facing, send/call "null" movement packet/function w/o actual movement).
    It's called CMSG_SET_FACING.

  5. #20
    ostapus's Avatar Active Member
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    Originally Posted by kynox View Post
    It's called CMSG_SET_FACING.
    let me make more clear (sry for english)... right now, for facing i am directly modifying facing value. as already been pointed this leads to some issue as to sync model position w/ server information about positioning.. to fix that, right after value changing i have to call movement functions (ie MoveForwardStart following MoveForwardStop) to "adjust/send" internal facing info to server. I dont like this way (due some other issues) and was trying to find how to change facing w/o further calls of MoveXXXX function... Unknown (thank to him) point me to dig out CTM (click-to-move) function... and right now i am trying to find/figure out how to use this info

  6. #21
    Cypher's Avatar Kynox's Sister's Pimp
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    Originally Posted by ostapus View Post
    let me make more clear (sry for english)... right now, for facing i am directly modifying facing value. as already been pointed this leads to some issue as to sync model position w/ server information about positioning.. to fix that, right after value changing i have to call movement functions (ie MoveForwardStart following MoveForwardStop) to "adjust/send" internal facing info to server. I dont like this way (due some other issues) and was trying to find how to change facing w/o further calls of MoveXXXX function... Unknown (thank to him) point me to dig out CTM (click-to-move) function... and right now i am trying to find/figure out how to use this info
    Why not just send the packet he told you to?

  7. #22
    ostapus's Avatar Active Member
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    Originally Posted by Cypher View Post
    Why not just send the packet he told you to?
    well, i am trying to minimize use of any than "standard" function (function from wow lua api) because my bot (it is not bot actually but rather "helper" ) is in-proc based... and from Unknown's info it looks like CMT function will server better for me.

    thanks

    p.s. i would rather utilize existing functionality than produce new one... i am so lazy

  8. #23
    Shynd's Avatar Contributor
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    Originally Posted by ostapus View Post
    well, i am trying to minimize use of any than "standard" function (function from wow lua api) because my bot (it is not bot actually but rather "helper" ) is in-proc based... and from Unknown's info it looks like CMT function will server better for me.

    thanks

    p.s. i would rather utilize existing functionality than produce new one... i am so lazy
    So what you're really saying is you don't have any ****ing clue what you're talking about. Gotcha.

  9. #24
    Cypher's Avatar Kynox's Sister's Pimp
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    Originally Posted by Shynd View Post
    So what you're really saying is you don't have any ****ing clue what you're talking about. Gotcha.
    Pretty much what I gleaned from his post.

  10. #25
    ostapus's Avatar Active Member
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    Originally Posted by Shynd View Post
    So what you're really saying is you don't have any ****ing clue what you're talking about. Gotcha.
    as far as it work for me - fine w/ me.

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