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  1. #136
    Xarg0's Avatar Member
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    Originally Posted by Shynd View Post
    Then you should probably figure out what you need to do to achieve that. If you're trying to call a protected LUA function, you have to disable the protection; if you're not, then what's the problem?
    From what I know, you don't need to patch the protection unless you want to call these functions from addon code, DoLuaString("CastSpellByName(\"Lolpyro\"), CastSpellByName(\"Lolpyro\")"); should work without patching the protection check, as it's only for calls from 3rd party lua addons.
    I hacked 127.0.0.1

    WoW v3.0.2 Information
  2. #137
    Shamun's Avatar Member
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    as it's only for calls from 3rd party lua addons
    I want to call the lua function from C#...
    Is it possible?

  3. #138
    Cypher's Avatar Kynox's Sister's Pimp
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    Originally Posted by Shamun View Post
    I want to call the lua function from C#...
    Is it possible?

    Yes.

    Inject a code stub to call Lua_Execute for you, then run that code stub. Easy.

  4. #139
    Shamun's Avatar Member
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    easy for you...
    I guess I should keep reading...

  5. #140
    Shamun's Avatar Member
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    If someone can give me more information about how I can call lua function it will be great...

  6. #141
    hypnodok's Avatar Member
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    Ill give you the code if you promise never to post on this forum or on EoN (wow hacking section at least) again.

  7. #142
    Shamun's Avatar Member
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    lol XDDDDDDDDDDDD
    Last edited by Shamun; 12-04-2008 at 06:23 PM.

  8. #143
    hypnodok's Avatar Member
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    Im dead serious about this.

  9. #144
    Shamun's Avatar Member
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    I know this is why it's so funny!

  10. #145
    cenron's Avatar Member
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    You need to create a stub then inject it into the process using CreateRemoteThread.

    Dont forget you need to either inject into the main thread or set the TLS Slot to your cuMgr // Someone please verify this statement is true.

    If you have more questions refer to the thread below.

    http://www.mmowned.com/forums/wow-me...t-process.html

  11. #146
    Shamun's Avatar Member
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    Thanks for the help...
    But I know how to inject code...
    The problem is that I can't find Lua_Execute

  12. #147
    hypnodok's Avatar Member
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    The correct address was posted in this thread (around page 5).
    Dont forget you need to either inject into the main thread or set the TLS Slot to your cuMgr // Someone please verify this statement is true.
    I did this and it works just fine.

  13. #148
    Justink15's Avatar Active Member
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    edit: solved please delete this post
    Last edited by Justink15; 12-17-2008 at 06:53 PM.

  14. #149
    wraithZX's Avatar Active Member
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    Been a while since I'd contributed anything here, so here's something that's up to date, a modified output of kynox's offset dumper...
    EDIT: I should point out that some of the items are likely to be incorrect. Was a bit of a hack job, and some of the types/sizes are likely to be wrong. YMMV!

    Code:
    #ifndef __OBJECTS_STRUCTS_H__
    #define __OBJECTS_STRUCTS_H__
    // Version: 3.0.3  Build number: 9183  Build date: Nov  1 2008
    
    /*----------------------------------
    WoW Offset Dumper 0.1 - IDC Script
    by kynox
    
    modified by wraithZX to generate structs
    
    Credits:
    bobbysing, Patrick, Dominik, Azorbix
    -----------------------------------*/
    
    // Descriptors: 0x00FC2C50
    struct sObjectFields
    {
    	WGUID OBJECT_FIELD_GUID;   /* offset:0, length:8, type:4 */
    	unsigned long OBJECT_FIELD_TYPE;   /* offset:8, length:4, type:1 */
    	unsigned long OBJECT_FIELD_ENTRY;   /* offset:12, length:4, type:1 */
    	float OBJECT_FIELD_SCALE_X;   /* offset:16, length:4, type:3 */
    	unsigned long OBJECT_FIELD_PADDING;   /* offset:20, length:4, type:1 */
    };
    
    // Descriptors: 0x00FC2CF0
    struct sItemFields
    {
    	WGUID ITEM_FIELD_OWNER;   /* offset:0, length:8, type:4 */
    	WGUID ITEM_FIELD_CONTAINED;   /* offset:8, length:8, type:4 */
    	WGUID ITEM_FIELD_CREATOR;   /* offset:16, length:8, type:4 */
    	WGUID ITEM_FIELD_GIFTCREATOR;   /* offset:24, length:8, type:4 */
    	unsigned long ITEM_FIELD_STACK_COUNT;   /* offset:32, length:4, type:1 */
    	unsigned long ITEM_FIELD_DURATION;   /* offset:36, length:4, type:1 */
    	unsigned long ITEM_FIELD_SPELL_CHARGES[5];   /* offset:40, length:20, type:1 */
    	unsigned long ITEM_FIELD_FLAGS;   /* offset:60, length:4, type:1 */
    	unsigned long ITEM_FIELD_ENCHANTMENT_1_1[2];   /* offset:64, length:8, type:1 */
    	unsigned char ITEM_FIELD_ENCHANTMENT_1_3[4];   /* offset:72, length:4, type:2 */
    	unsigned long ITEM_FIELD_ENCHANTMENT_2_1[2];   /* offset:76, length:8, type:1 */
    	unsigned char ITEM_FIELD_ENCHANTMENT_2_3[4];   /* offset:84, length:4, type:2 */
    	unsigned long ITEM_FIELD_ENCHANTMENT_3_1[2];   /* offset:88, length:8, type:1 */
    	unsigned char ITEM_FIELD_ENCHANTMENT_3_3[4];   /* offset:96, length:4, type:2 */
    	unsigned long ITEM_FIELD_ENCHANTMENT_4_1[2];   /* offset:100, length:8, type:1 */
    	unsigned char ITEM_FIELD_ENCHANTMENT_4_3[4];   /* offset:108, length:4, type:2 */
    	unsigned long ITEM_FIELD_ENCHANTMENT_5_1[2];   /* offset:112, length:8, type:1 */
    	unsigned char ITEM_FIELD_ENCHANTMENT_5_3[4];   /* offset:120, length:4, type:2 */
    	unsigned long ITEM_FIELD_ENCHANTMENT_6_1[2];   /* offset:124, length:8, type:1 */
    	unsigned char ITEM_FIELD_ENCHANTMENT_6_3[4];   /* offset:132, length:4, type:2 */
    	unsigned long ITEM_FIELD_ENCHANTMENT_7_1[2];   /* offset:136, length:8, type:1 */
    	unsigned char ITEM_FIELD_ENCHANTMENT_7_3[4];   /* offset:144, length:4, type:2 */
    	unsigned long ITEM_FIELD_ENCHANTMENT_8_1[2];   /* offset:148, length:8, type:1 */
    	unsigned char ITEM_FIELD_ENCHANTMENT_8_3[4];   /* offset:156, length:4, type:2 */
    	unsigned long ITEM_FIELD_ENCHANTMENT_9_1[2];   /* offset:160, length:8, type:1 */
    	unsigned char ITEM_FIELD_ENCHANTMENT_9_3[4];   /* offset:168, length:4, type:2 */
    	unsigned long ITEM_FIELD_ENCHANTMENT_10_1[2];   /* offset:172, length:8, type:1 */
    	unsigned char ITEM_FIELD_ENCHANTMENT_10_3[4];   /* offset:180, length:4, type:2 */
    	unsigned long ITEM_FIELD_ENCHANTMENT_11_1[2];   /* offset:184, length:8, type:1 */
    	unsigned char ITEM_FIELD_ENCHANTMENT_11_3[4];   /* offset:192, length:4, type:2 */
    	unsigned long ITEM_FIELD_ENCHANTMENT_12_1[2];   /* offset:196, length:8, type:1 */
    	unsigned char ITEM_FIELD_ENCHANTMENT_12_3[4];   /* offset:204, length:4, type:2 */
    	unsigned long ITEM_FIELD_PROPERTY_SEED;   /* offset:208, length:4, type:1 */
    	unsigned long ITEM_FIELD_RANDOM_PROPERTIES_ID;   /* offset:212, length:4, type:1 */
    	unsigned long ITEM_FIELD_ITEM_TEXT_ID;   /* offset:216, length:4, type:1 */
    	unsigned long ITEM_FIELD_DURABILITY;   /* offset:220, length:4, type:1 */
    	unsigned long ITEM_FIELD_MAXDURABILITY;   /* offset:224, length:4, type:1 */
    	unsigned long ITEM_FIELD_PAD;   /* offset:228, length:4, type:1 */
    };
    
    // Descriptors: 0x00FC2CB4
    struct sContainerFields
    {
    	unsigned long CONTAINER_FIELD_NUM_SLOTS;   /* offset:0, length:4, type:1 */
    	unsigned char CONTAINER_ALIGN_PAD[4];   /* offset:4, length:4, type:5 */
    	WGUID CONTAINER_FIELD_SLOT_1[36];   /* offset:8, length:288, type:4 */
    };
    
    // Descriptors: 0x00FC2FE8
    struct sUnitFields
    {
    	WGUID UNIT_FIELD_CHARM;   /* offset:0, length:8, type:4 */
    	WGUID UNIT_FIELD_SUMMON;   /* offset:8, length:8, type:4 */
    	WGUID UNIT_FIELD_CRITTER;   /* offset:16, length:8, type:4 */
    	WGUID UNIT_FIELD_CHARMEDBY;   /* offset:24, length:8, type:4 */
    	WGUID UNIT_FIELD_SUMMONEDBY;   /* offset:32, length:8, type:4 */
    	WGUID UNIT_FIELD_CREATEDBY;   /* offset:40, length:8, type:4 */
    	WGUID UNIT_FIELD_TARGET;   /* offset:48, length:8, type:4 */
    	WGUID UNIT_FIELD_CHANNEL_OBJECT;   /* offset:56, length:8, type:4 */
    	unsigned char UNIT_FIELD_BYTES_0[4];   /* offset:64, length:4, type:5 */
    	unsigned long UNIT_FIELD_HEALTH;   /* offset:68, length:4, type:1 */
    	unsigned long UNIT_FIELD_POWER1;   /* offset:72, length:4, type:1 */
    	unsigned long UNIT_FIELD_POWER2;   /* offset:76, length:4, type:1 */
    	unsigned long UNIT_FIELD_POWER3;   /* offset:80, length:4, type:1 */
    	unsigned long UNIT_FIELD_POWER4;   /* offset:84, length:4, type:1 */
    	unsigned long UNIT_FIELD_POWER5;   /* offset:88, length:4, type:1 */
    	unsigned long UNIT_FIELD_POWER6;   /* offset:92, length:4, type:1 */
    	unsigned long UNIT_FIELD_POWER7;   /* offset:96, length:4, type:1 */
    	unsigned long UNIT_FIELD_MAXHEALTH;   /* offset:100, length:4, type:1 */
    	unsigned long UNIT_FIELD_MAXPOWER1;   /* offset:104, length:4, type:1 */
    	unsigned long UNIT_FIELD_MAXPOWER2;   /* offset:108, length:4, type:1 */
    	unsigned long UNIT_FIELD_MAXPOWER3;   /* offset:112, length:4, type:1 */
    	unsigned long UNIT_FIELD_MAXPOWER4;   /* offset:116, length:4, type:1 */
    	unsigned long UNIT_FIELD_MAXPOWER5;   /* offset:120, length:4, type:1 */
    	unsigned long UNIT_FIELD_MAXPOWER6;   /* offset:124, length:4, type:1 */
    	unsigned long UNIT_FIELD_MAXPOWER7;   /* offset:128, length:4, type:1 */
    	float UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER[7];   /* offset:132, length:28, type:3 */
    	float UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER[7];   /* offset:160, length:28, type:3 */
    	unsigned long UNIT_FIELD_LEVEL;   /* offset:188, length:4, type:1 */
    	unsigned long UNIT_FIELD_FACTIONTEMPLATE;   /* offset:192, length:4, type:1 */
    	unsigned long UNIT_VIRTUAL_ITEM_SLOT_ID[3];   /* offset:196, length:12, type:1 */
    	unsigned long UNIT_FIELD_FLAGS;   /* offset:208, length:4, type:1 */
    	unsigned long UNIT_FIELD_FLAGS_2;   /* offset:212, length:4, type:1 */
    	unsigned long UNIT_FIELD_AURASTATE;   /* offset:216, length:4, type:1 */
    	unsigned long UNIT_FIELD_BASEATTACKTIME[2];   /* offset:220, length:8, type:1 */
    	unsigned long UNIT_FIELD_RANGEDATTACKTIME;   /* offset:228, length:4, type:1 */
    	float UNIT_FIELD_BOUNDINGRADIUS;   /* offset:232, length:4, type:3 */
    	float UNIT_FIELD_COMBATREACH;   /* offset:236, length:4, type:3 */
    	unsigned long UNIT_FIELD_DISPLAYID;   /* offset:240, length:4, type:1 */
    	unsigned long UNIT_FIELD_NATIVEDISPLAYID;   /* offset:244, length:4, type:1 */
    	unsigned long UNIT_FIELD_MOUNTDISPLAYID;   /* offset:248, length:4, type:1 */
    	float UNIT_FIELD_MINDAMAGE;   /* offset:252, length:4, type:3 */
    	float UNIT_FIELD_MAXDAMAGE;   /* offset:256, length:4, type:3 */
    	float UNIT_FIELD_MINOFFHANDDAMAGE;   /* offset:260, length:4, type:3 */
    	float UNIT_FIELD_MAXOFFHANDDAMAGE;   /* offset:264, length:4, type:3 */
    	unsigned char UNIT_FIELD_BYTES_1[4];   /* offset:268, length:4, type:5 */
    	unsigned long UNIT_FIELD_PETNUMBER;   /* offset:272, length:4, type:1 */
    	unsigned long UNIT_FIELD_PET_NAME_TIMESTAMP;   /* offset:276, length:4, type:1 */
    	unsigned long UNIT_FIELD_PETEXPERIENCE;   /* offset:280, length:4, type:1 */
    	unsigned long UNIT_FIELD_PETNEXTLEVELEXP;   /* offset:284, length:4, type:1 */
    	unsigned long UNIT_DYNAMIC_FLAGS;   /* offset:288, length:4, type:1 */
    	unsigned long UNIT_CHANNEL_SPELL;   /* offset:292, length:4, type:1 */
    	float UNIT_MOD_CAST_SPEED;   /* offset:296, length:4, type:3 */
    	unsigned long UNIT_CREATED_BY_SPELL;   /* offset:300, length:4, type:1 */
    	unsigned long UNIT_NPC_FLAGS;   /* offset:304, length:4, type:1 */
    	unsigned long UNIT_NPC_EMOTESTATE;   /* offset:308, length:4, type:1 */
    	unsigned long UNIT_FIELD_STAT0;   /* offset:312, length:4, type:1 */
    	unsigned long UNIT_FIELD_STAT1;   /* offset:316, length:4, type:1 */
    	unsigned long UNIT_FIELD_STAT2;   /* offset:320, length:4, type:1 */
    	unsigned long UNIT_FIELD_STAT3;   /* offset:324, length:4, type:1 */
    	unsigned long UNIT_FIELD_STAT4;   /* offset:328, length:4, type:1 */
    	unsigned long UNIT_FIELD_POSSTAT0;   /* offset:332, length:4, type:1 */
    	unsigned long UNIT_FIELD_POSSTAT1;   /* offset:336, length:4, type:1 */
    	unsigned long UNIT_FIELD_POSSTAT2;   /* offset:340, length:4, type:1 */
    	unsigned long UNIT_FIELD_POSSTAT3;   /* offset:344, length:4, type:1 */
    	unsigned long UNIT_FIELD_POSSTAT4;   /* offset:348, length:4, type:1 */
    	unsigned long UNIT_FIELD_NEGSTAT0;   /* offset:352, length:4, type:1 */
    	unsigned long UNIT_FIELD_NEGSTAT1;   /* offset:356, length:4, type:1 */
    	unsigned long UNIT_FIELD_NEGSTAT2;   /* offset:360, length:4, type:1 */
    	unsigned long UNIT_FIELD_NEGSTAT3;   /* offset:364, length:4, type:1 */
    	unsigned long UNIT_FIELD_NEGSTAT4;   /* offset:368, length:4, type:1 */
    	unsigned long UNIT_FIELD_RESISTANCES[7];   /* offset:372, length:28, type:1 */
    	unsigned long UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE[7];   /* offset:400, length:28, type:1 */
    	unsigned long UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE[7];   /* offset:428, length:28, type:1 */
    	unsigned long UNIT_FIELD_BASE_MANA;   /* offset:456, length:4, type:1 */
    	unsigned long UNIT_FIELD_BASE_HEALTH;   /* offset:460, length:4, type:1 */
    	unsigned char UNIT_FIELD_BYTES_2[4];   /* offset:464, length:4, type:5 */
    	unsigned long UNIT_FIELD_ATTACK_POWER;   /* offset:468, length:4, type:1 */
    	unsigned char UNIT_FIELD_ATTACK_POWER_MODS[4];   /* offset:472, length:4, type:2 */
    	float UNIT_FIELD_ATTACK_POWER_MULTIPLIER;   /* offset:476, length:4, type:3 */
    	unsigned long UNIT_FIELD_RANGED_ATTACK_POWER;   /* offset:480, length:4, type:1 */
    	unsigned char UNIT_FIELD_RANGED_ATTACK_POWER_MODS[4];   /* offset:484, length:4, type:2 */
    	float UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER;   /* offset:488, length:4, type:3 */
    	float UNIT_FIELD_MINRANGEDDAMAGE;   /* offset:492, length:4, type:3 */
    	float UNIT_FIELD_MAXRANGEDDAMAGE;   /* offset:496, length:4, type:3 */
    	unsigned long UNIT_FIELD_POWER_COST_MODIFIER[7];   /* offset:500, length:28, type:1 */
    	float UNIT_FIELD_POWER_COST_MULTIPLIER[7];   /* offset:528, length:28, type:3 */
    	float UNIT_FIELD_MAXHEALTHMODIFIER;   /* offset:556, length:4, type:3 */
    	float UNIT_FIELD_HOVERHEIGHT;   /* offset:560, length:4, type:3 */
    	unsigned long UNIT_FIELD_PADDING;   /* offset:564, length:4, type:1 */
    };
    
    // Descriptors: 0x00FC36E0
    struct sPlayerFields
    {
    	WGUID PLAYER_DUEL_ARBITER;   /* offset:0, length:8, type:4 */
    	unsigned long PLAYER_FLAGS;   /* offset:8, length:4, type:1 */
    	unsigned long PLAYER_GUILDID;   /* offset:12, length:4, type:1 */
    	unsigned long PLAYER_GUILDRANK;   /* offset:16, length:4, type:1 */
    	unsigned char PLAYER_BYTES[4];   /* offset:20, length:4, type:5 */
    	unsigned char PLAYER_BYTES_2[4];   /* offset:24, length:4, type:5 */
    	unsigned char PLAYER_BYTES_3[4];   /* offset:28, length:4, type:5 */
    	unsigned long PLAYER_DUEL_TEAM;   /* offset:32, length:4, type:1 */
    	unsigned long PLAYER_GUILD_TIMESTAMP;   /* offset:36, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_1_1;   /* offset:40, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_1_2;   /* offset:44, length:4, type:1 */
    	unsigned char PLAYER_QUEST_LOG_1_3[4];   /* offset:48, length:4, type:5 */
    	unsigned long PLAYER_QUEST_LOG_1_4;   /* offset:52, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_2_1;   /* offset:56, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_2_2;   /* offset:60, length:4, type:1 */
    	unsigned char PLAYER_QUEST_LOG_2_3[4];   /* offset:64, length:4, type:5 */
    	unsigned long PLAYER_QUEST_LOG_2_4;   /* offset:68, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_3_1;   /* offset:72, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_3_2;   /* offset:76, length:4, type:1 */
    	unsigned char PLAYER_QUEST_LOG_3_3[4];   /* offset:80, length:4, type:5 */
    	unsigned long PLAYER_QUEST_LOG_3_4;   /* offset:84, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_4_1;   /* offset:88, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_4_2;   /* offset:92, length:4, type:1 */
    	unsigned char PLAYER_QUEST_LOG_4_3[4];   /* offset:96, length:4, type:5 */
    	unsigned long PLAYER_QUEST_LOG_4_4;   /* offset:100, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_5_1;   /* offset:104, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_5_2;   /* offset:108, length:4, type:1 */
    	unsigned char PLAYER_QUEST_LOG_5_3[4];   /* offset:112, length:4, type:5 */
    	unsigned long PLAYER_QUEST_LOG_5_4;   /* offset:116, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_6_1;   /* offset:120, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_6_2;   /* offset:124, length:4, type:1 */
    	unsigned char PLAYER_QUEST_LOG_6_3[4];   /* offset:128, length:4, type:5 */
    	unsigned long PLAYER_QUEST_LOG_6_4;   /* offset:132, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_7_1;   /* offset:136, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_7_2;   /* offset:140, length:4, type:1 */
    	unsigned char PLAYER_QUEST_LOG_7_3[4];   /* offset:144, length:4, type:5 */
    	unsigned long PLAYER_QUEST_LOG_7_4;   /* offset:148, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_8_1;   /* offset:152, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_8_2;   /* offset:156, length:4, type:1 */
    	unsigned char PLAYER_QUEST_LOG_8_3[4];   /* offset:160, length:4, type:5 */
    	unsigned long PLAYER_QUEST_LOG_8_4;   /* offset:164, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_9_1;   /* offset:168, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_9_2;   /* offset:172, length:4, type:1 */
    	unsigned char PLAYER_QUEST_LOG_9_3[4];   /* offset:176, length:4, type:5 */
    	unsigned long PLAYER_QUEST_LOG_9_4;   /* offset:180, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_10_1;   /* offset:184, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_10_2;   /* offset:188, length:4, type:1 */
    	unsigned char PLAYER_QUEST_LOG_10_3[4];   /* offset:192, length:4, type:5 */
    	unsigned long PLAYER_QUEST_LOG_10_4;   /* offset:196, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_11_1;   /* offset:200, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_11_2;   /* offset:204, length:4, type:1 */
    	unsigned char PLAYER_QUEST_LOG_11_3[4];   /* offset:208, length:4, type:5 */
    	unsigned long PLAYER_QUEST_LOG_11_4;   /* offset:212, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_12_1;   /* offset:216, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_12_2;   /* offset:220, length:4, type:1 */
    	unsigned char PLAYER_QUEST_LOG_12_3[4];   /* offset:224, length:4, type:5 */
    	unsigned long PLAYER_QUEST_LOG_12_4;   /* offset:228, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_13_1;   /* offset:232, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_13_2;   /* offset:236, length:4, type:1 */
    	unsigned char PLAYER_QUEST_LOG_13_3[4];   /* offset:240, length:4, type:5 */
    	unsigned long PLAYER_QUEST_LOG_13_4;   /* offset:244, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_14_1;   /* offset:248, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_14_2;   /* offset:252, length:4, type:1 */
    	unsigned char PLAYER_QUEST_LOG_14_3[4];   /* offset:256, length:4, type:5 */
    	unsigned long PLAYER_QUEST_LOG_14_4;   /* offset:260, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_15_1;   /* offset:264, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_15_2;   /* offset:268, length:4, type:1 */
    	unsigned char PLAYER_QUEST_LOG_15_3[4];   /* offset:272, length:4, type:5 */
    	unsigned long PLAYER_QUEST_LOG_15_4;   /* offset:276, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_16_1;   /* offset:280, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_16_2;   /* offset:284, length:4, type:1 */
    	unsigned char PLAYER_QUEST_LOG_16_3[4];   /* offset:288, length:4, type:5 */
    	unsigned long PLAYER_QUEST_LOG_16_4;   /* offset:292, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_17_1;   /* offset:296, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_17_2;   /* offset:300, length:4, type:1 */
    	unsigned char PLAYER_QUEST_LOG_17_3[4];   /* offset:304, length:4, type:5 */
    	unsigned long PLAYER_QUEST_LOG_17_4;   /* offset:308, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_18_1;   /* offset:312, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_18_2;   /* offset:316, length:4, type:1 */
    	unsigned char PLAYER_QUEST_LOG_18_3[4];   /* offset:320, length:4, type:5 */
    	unsigned long PLAYER_QUEST_LOG_18_4;   /* offset:324, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_19_1;   /* offset:328, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_19_2;   /* offset:332, length:4, type:1 */
    	unsigned char PLAYER_QUEST_LOG_19_3[4];   /* offset:336, length:4, type:5 */
    	unsigned long PLAYER_QUEST_LOG_19_4;   /* offset:340, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_20_1;   /* offset:344, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_20_2;   /* offset:348, length:4, type:1 */
    	unsigned char PLAYER_QUEST_LOG_20_3[4];   /* offset:352, length:4, type:5 */
    	unsigned long PLAYER_QUEST_LOG_20_4;   /* offset:356, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_21_1;   /* offset:360, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_21_2;   /* offset:364, length:4, type:1 */
    	unsigned char PLAYER_QUEST_LOG_21_3[4];   /* offset:368, length:4, type:5 */
    	unsigned long PLAYER_QUEST_LOG_21_4;   /* offset:372, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_22_1;   /* offset:376, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_22_2;   /* offset:380, length:4, type:1 */
    	unsigned char PLAYER_QUEST_LOG_22_3[4];   /* offset:384, length:4, type:5 */
    	unsigned long PLAYER_QUEST_LOG_22_4;   /* offset:388, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_23_1;   /* offset:392, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_23_2;   /* offset:396, length:4, type:1 */
    	unsigned char PLAYER_QUEST_LOG_23_3[4];   /* offset:400, length:4, type:5 */
    	unsigned long PLAYER_QUEST_LOG_23_4;   /* offset:404, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_24_1;   /* offset:408, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_24_2;   /* offset:412, length:4, type:1 */
    	unsigned char PLAYER_QUEST_LOG_24_3[4];   /* offset:416, length:4, type:5 */
    	unsigned long PLAYER_QUEST_LOG_24_4;   /* offset:420, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_25_1;   /* offset:424, length:4, type:1 */
    	unsigned long PLAYER_QUEST_LOG_25_2;   /* offset:428, length:4, type:1 */
    	unsigned char PLAYER_QUEST_LOG_25_3[4];   /* offset:432, length:4, type:5 */
    	unsigned long PLAYER_QUEST_LOG_25_4;   /* offset:436, length:4, type:1 */
    	WGUID PLAYER_VISIBLE_ITEM_1_CREATOR;   /* offset:440, length:8, type:4 */
    	unsigned long PLAYER_VISIBLE_ITEM_1_0[13];   /* offset:448, length:52, type:1 */
    	unsigned char PLAYER_VISIBLE_ITEM_1_PROPERTIES[4];   /* offset:500, length:4, type:2 */
    	unsigned long PLAYER_VISIBLE_ITEM_1_SEED;   /* offset:504, length:4, type:1 */
    	unsigned long PLAYER_VISIBLE_ITEM_1_PAD;   /* offset:508, length:4, type:1 */
    	WGUID PLAYER_VISIBLE_ITEM_2_CREATOR;   /* offset:512, length:8, type:4 */
    	unsigned long PLAYER_VISIBLE_ITEM_2_0[13];   /* offset:520, length:52, type:1 */
    	unsigned char PLAYER_VISIBLE_ITEM_2_PROPERTIES[4];   /* offset:572, length:4, type:2 */
    	unsigned long PLAYER_VISIBLE_ITEM_2_SEED;   /* offset:576, length:4, type:1 */
    	unsigned long PLAYER_VISIBLE_ITEM_2_PAD;   /* offset:580, length:4, type:1 */
    	WGUID PLAYER_VISIBLE_ITEM_3_CREATOR;   /* offset:584, length:8, type:4 */
    	unsigned long PLAYER_VISIBLE_ITEM_3_0[13];   /* offset:592, length:52, type:1 */
    	unsigned char PLAYER_VISIBLE_ITEM_3_PROPERTIES[4];   /* offset:644, length:4, type:2 */
    	unsigned long PLAYER_VISIBLE_ITEM_3_SEED;   /* offset:648, length:4, type:1 */
    	unsigned long PLAYER_VISIBLE_ITEM_3_PAD;   /* offset:652, length:4, type:1 */
    	WGUID PLAYER_VISIBLE_ITEM_4_CREATOR;   /* offset:656, length:8, type:4 */
    	unsigned long PLAYER_VISIBLE_ITEM_4_0[13];   /* offset:664, length:52, type:1 */
    	unsigned char PLAYER_VISIBLE_ITEM_4_PROPERTIES[4];   /* offset:716, length:4, type:2 */
    	unsigned long PLAYER_VISIBLE_ITEM_4_SEED;   /* offset:720, length:4, type:1 */
    	unsigned long PLAYER_VISIBLE_ITEM_4_PAD;   /* offset:724, length:4, type:1 */
    	WGUID PLAYER_VISIBLE_ITEM_5_CREATOR;   /* offset:728, length:8, type:4 */
    	unsigned long PLAYER_VISIBLE_ITEM_5_0[13];   /* offset:736, length:52, type:1 */
    	unsigned char PLAYER_VISIBLE_ITEM_5_PROPERTIES[4];   /* offset:788, length:4, type:2 */
    	unsigned long PLAYER_VISIBLE_ITEM_5_SEED;   /* offset:792, length:4, type:1 */
    	unsigned long PLAYER_VISIBLE_ITEM_5_PAD;   /* offset:796, length:4, type:1 */
    	WGUID PLAYER_VISIBLE_ITEM_6_CREATOR;   /* offset:800, length:8, type:4 */
    	unsigned long PLAYER_VISIBLE_ITEM_6_0[13];   /* offset:808, length:52, type:1 */
    	unsigned char PLAYER_VISIBLE_ITEM_6_PROPERTIES[4];   /* offset:860, length:4, type:2 */
    	unsigned long PLAYER_VISIBLE_ITEM_6_SEED;   /* offset:864, length:4, type:1 */
    	unsigned long PLAYER_VISIBLE_ITEM_6_PAD;   /* offset:868, length:4, type:1 */
    	WGUID PLAYER_VISIBLE_ITEM_7_CREATOR;   /* offset:872, length:8, type:4 */
    	unsigned long PLAYER_VISIBLE_ITEM_7_0[13];   /* offset:880, length:52, type:1 */
    	unsigned char PLAYER_VISIBLE_ITEM_7_PROPERTIES[4];   /* offset:932, length:4, type:2 */
    	unsigned long PLAYER_VISIBLE_ITEM_7_SEED;   /* offset:936, length:4, type:1 */
    	unsigned long PLAYER_VISIBLE_ITEM_7_PAD;   /* offset:940, length:4, type:1 */
    	WGUID PLAYER_VISIBLE_ITEM_8_CREATOR;   /* offset:944, length:8, type:4 */
    	unsigned long PLAYER_VISIBLE_ITEM_8_0[13];   /* offset:952, length:52, type:1 */
    	unsigned char PLAYER_VISIBLE_ITEM_8_PROPERTIES[4];   /* offset:1004, length:4, type:2 */
    	unsigned long PLAYER_VISIBLE_ITEM_8_SEED;   /* offset:1008, length:4, type:1 */
    	unsigned long PLAYER_VISIBLE_ITEM_8_PAD;   /* offset:1012, length:4, type:1 */
    	WGUID PLAYER_VISIBLE_ITEM_9_CREATOR;   /* offset:1016, length:8, type:4 */
    	unsigned long PLAYER_VISIBLE_ITEM_9_0[13];   /* offset:1024, length:52, type:1 */
    	unsigned char PLAYER_VISIBLE_ITEM_9_PROPERTIES[4];   /* offset:1076, length:4, type:2 */
    	unsigned long PLAYER_VISIBLE_ITEM_9_SEED;   /* offset:1080, length:4, type:1 */
    	unsigned long PLAYER_VISIBLE_ITEM_9_PAD;   /* offset:1084, length:4, type:1 */
    	WGUID PLAYER_VISIBLE_ITEM_10_CREATOR;   /* offset:1088, length:8, type:4 */
    	unsigned long PLAYER_VISIBLE_ITEM_10_0[13];   /* offset:1096, length:52, type:1 */
    	unsigned char PLAYER_VISIBLE_ITEM_10_PROPERTIES[4];   /* offset:1148, length:4, type:2 */
    	unsigned long PLAYER_VISIBLE_ITEM_10_SEED;   /* offset:1152, length:4, type:1 */
    	unsigned long PLAYER_VISIBLE_ITEM_10_PAD;   /* offset:1156, length:4, type:1 */
    	WGUID PLAYER_VISIBLE_ITEM_11_CREATOR;   /* offset:1160, length:8, type:4 */
    	unsigned long PLAYER_VISIBLE_ITEM_11_0[13];   /* offset:1168, length:52, type:1 */
    	unsigned char PLAYER_VISIBLE_ITEM_11_PROPERTIES[4];   /* offset:1220, length:4, type:2 */
    	unsigned long PLAYER_VISIBLE_ITEM_11_SEED;   /* offset:1224, length:4, type:1 */
    	unsigned long PLAYER_VISIBLE_ITEM_11_PAD;   /* offset:1228, length:4, type:1 */
    	WGUID PLAYER_VISIBLE_ITEM_12_CREATOR;   /* offset:1232, length:8, type:4 */
    	unsigned long PLAYER_VISIBLE_ITEM_12_0[13];   /* offset:1240, length:52, type:1 */
    	unsigned char PLAYER_VISIBLE_ITEM_12_PROPERTIES[4];   /* offset:1292, length:4, type:2 */
    	unsigned long PLAYER_VISIBLE_ITEM_12_SEED;   /* offset:1296, length:4, type:1 */
    	unsigned long PLAYER_VISIBLE_ITEM_12_PAD;   /* offset:1300, length:4, type:1 */
    	WGUID PLAYER_VISIBLE_ITEM_13_CREATOR;   /* offset:1304, length:8, type:4 */
    	unsigned long PLAYER_VISIBLE_ITEM_13_0[13];   /* offset:1312, length:52, type:1 */
    	unsigned char PLAYER_VISIBLE_ITEM_13_PROPERTIES[4];   /* offset:1364, length:4, type:2 */
    	unsigned long PLAYER_VISIBLE_ITEM_13_SEED;   /* offset:1368, length:4, type:1 */
    	unsigned long PLAYER_VISIBLE_ITEM_13_PAD;   /* offset:1372, length:4, type:1 */
    	WGUID PLAYER_VISIBLE_ITEM_14_CREATOR;   /* offset:1376, length:8, type:4 */
    	unsigned long PLAYER_VISIBLE_ITEM_14_0[13];   /* offset:1384, length:52, type:1 */
    	unsigned char PLAYER_VISIBLE_ITEM_14_PROPERTIES[4];   /* offset:1436, length:4, type:2 */
    	unsigned long PLAYER_VISIBLE_ITEM_14_SEED;   /* offset:1440, length:4, type:1 */
    	unsigned long PLAYER_VISIBLE_ITEM_14_PAD;   /* offset:1444, length:4, type:1 */
    	WGUID PLAYER_VISIBLE_ITEM_15_CREATOR;   /* offset:1448, length:8, type:4 */
    	unsigned long PLAYER_VISIBLE_ITEM_15_0[13];   /* offset:1456, length:52, type:1 */
    	unsigned char PLAYER_VISIBLE_ITEM_15_PROPERTIES[4];   /* offset:1508, length:4, type:2 */
    	unsigned long PLAYER_VISIBLE_ITEM_15_SEED;   /* offset:1512, length:4, type:1 */
    	unsigned long PLAYER_VISIBLE_ITEM_15_PAD;   /* offset:1516, length:4, type:1 */
    	WGUID PLAYER_VISIBLE_ITEM_16_CREATOR;   /* offset:1520, length:8, type:4 */
    	unsigned long PLAYER_VISIBLE_ITEM_16_0[13];   /* offset:1528, length:52, type:1 */
    	unsigned char PLAYER_VISIBLE_ITEM_16_PROPERTIES[4];   /* offset:1580, length:4, type:2 */
    	unsigned long PLAYER_VISIBLE_ITEM_16_SEED;   /* offset:1584, length:4, type:1 */
    	unsigned long PLAYER_VISIBLE_ITEM_16_PAD;   /* offset:1588, length:4, type:1 */
    	WGUID PLAYER_VISIBLE_ITEM_17_CREATOR;   /* offset:1592, length:8, type:4 */
    	unsigned long PLAYER_VISIBLE_ITEM_17_0[13];   /* offset:1600, length:52, type:1 */
    	unsigned char PLAYER_VISIBLE_ITEM_17_PROPERTIES[4];   /* offset:1652, length:4, type:2 */
    	unsigned long PLAYER_VISIBLE_ITEM_17_SEED;   /* offset:1656, length:4, type:1 */
    	unsigned long PLAYER_VISIBLE_ITEM_17_PAD;   /* offset:1660, length:4, type:1 */
    	WGUID PLAYER_VISIBLE_ITEM_18_CREATOR;   /* offset:1664, length:8, type:4 */
    	unsigned long PLAYER_VISIBLE_ITEM_18_0[13];   /* offset:1672, length:52, type:1 */
    	unsigned char PLAYER_VISIBLE_ITEM_18_PROPERTIES[4];   /* offset:1724, length:4, type:2 */
    	unsigned long PLAYER_VISIBLE_ITEM_18_SEED;   /* offset:1728, length:4, type:1 */
    	unsigned long PLAYER_VISIBLE_ITEM_18_PAD;   /* offset:1732, length:4, type:1 */
    	WGUID PLAYER_VISIBLE_ITEM_19_CREATOR;   /* offset:1736, length:8, type:4 */
    	unsigned long PLAYER_VISIBLE_ITEM_19_0[13];   /* offset:1744, length:52, type:1 */
    	unsigned char PLAYER_VISIBLE_ITEM_19_PROPERTIES[4];   /* offset:1796, length:4, type:2 */
    	unsigned long PLAYER_VISIBLE_ITEM_19_SEED;   /* offset:1800, length:4, type:1 */
    	unsigned long PLAYER_VISIBLE_ITEM_19_PAD;   /* offset:1804, length:4, type:1 */
    	unsigned long PLAYER_CHOSEN_TITLE;   /* offset:1808, length:4, type:1 */
    	unsigned long PLAYER_FIELD_PAD_0;   /* offset:1812, length:4, type:1 */
    	WGUID PLAYER_FIELD_INV_SLOT_HEAD[23];   /* offset:1816, length:184, type:4 */
    	WGUID PLAYER_FIELD_PACK_SLOT_1[16];   /* offset:2000, length:128, type:4 */
    	WGUID PLAYER_FIELD_BANK_SLOT_1[28];   /* offset:2128, length:224, type:4 */
    	WGUID PLAYER_FIELD_BANKBAG_SLOT_1[7];   /* offset:2352, length:56, type:4 */
    	WGUID PLAYER_FIELD_VENDORBUYBACK_SLOT_1[12];   /* offset:2408, length:96, type:4 */
    	WGUID PLAYER_FIELD_KEYRING_SLOT_1[32];   /* offset:2504, length:256, type:4 */
    	WGUID PLAYER_FIELD_VANITYPET_SLOT_1[18];   /* offset:2760, length:144, type:4 */
    	WGUID PLAYER_FIELD_CURRENCYTOKEN_SLOT_1[32];   /* offset:2904, length:256, type:4 */
    	WGUID PLAYER_FIELD_QUESTBAG_SLOT_1[32];   /* offset:3160, length:256, type:4 */
    	WGUID PLAYER_FARSIGHT;   /* offset:3416, length:8, type:4 */
    	WGUID PLAYER__FIELD_KNOWN_TITLES;   /* offset:3424, length:8, type:4 */
    	WGUID PLAYER__FIELD_KNOWN_TITLES1;   /* offset:3432, length:8, type:4 */
    	WGUID PLAYER_FIELD_KNOWN_CURRENCIES;   /* offset:3440, length:8, type:4 */
    	unsigned long PLAYER_XP;   /* offset:3448, length:4, type:1 */
    	unsigned long PLAYER_NEXT_LEVEL_XP;   /* offset:3452, length:4, type:1 */
    	unsigned char PLAYER_SKILL_INFO_1_1[1536];   /* offset:3456, length:1536, type:2 */
    	unsigned long PLAYER_CHARACTER_POINTS1;   /* offset:4992, length:4, type:1 */
    	unsigned long PLAYER_CHARACTER_POINTS2;   /* offset:4996, length:4, type:1 */
    	unsigned long PLAYER_TRACK_CREATURES;   /* offset:5000, length:4, type:1 */
    	unsigned long PLAYER_TRACK_RESOURCES;   /* offset:5004, length:4, type:1 */
    	float PLAYER_BLOCK_PERCENTAGE;   /* offset:5008, length:4, type:3 */
    	float PLAYER_DODGE_PERCENTAGE;   /* offset:5012, length:4, type:3 */
    	float PLAYER_PARRY_PERCENTAGE;   /* offset:5016, length:4, type:3 */
    	unsigned long PLAYER_EXPERTISE;   /* offset:5020, length:4, type:1 */
    	unsigned long PLAYER_OFFHAND_EXPERTISE;   /* offset:5024, length:4, type:1 */
    	float PLAYER_CRIT_PERCENTAGE;   /* offset:5028, length:4, type:3 */
    	float PLAYER_RANGED_CRIT_PERCENTAGE;   /* offset:5032, length:4, type:3 */
    	float PLAYER_OFFHAND_CRIT_PERCENTAGE;   /* offset:5036, length:4, type:3 */
    	float PLAYER_SPELL_CRIT_PERCENTAGE1[7];   /* offset:5040, length:28, type:3 */
    	unsigned long PLAYER_SHIELD_BLOCK;   /* offset:5068, length:4, type:1 */
    	float PLAYER_SHIELD_BLOCK_CRIT_PERCENTAGE;   /* offset:5072, length:4, type:3 */
    	unsigned char PLAYER_EXPLORED_ZONES_1[512];   /* offset:5076, length:512, type:5 */
    	unsigned long PLAYER_REST_STATE_EXPERIENCE;   /* offset:5588, length:4, type:1 */
    	unsigned long PLAYER_FIELD_COINAGE;   /* offset:5592, length:4, type:1 */
    	unsigned long PLAYER_FIELD_MOD_DAMAGE_DONE_POS[7];   /* offset:5596, length:28, type:1 */
    	unsigned long PLAYER_FIELD_MOD_DAMAGE_DONE_NEG[7];   /* offset:5624, length:28, type:1 */
    	unsigned long PLAYER_FIELD_MOD_DAMAGE_DONE_PCT[7];   /* offset:5652, length:28, type:1 */
    	unsigned long PLAYER_FIELD_MOD_HEALING_DONE_POS;   /* offset:5680, length:4, type:1 */
    	unsigned long PLAYER_FIELD_MOD_TARGET_RESISTANCE;   /* offset:5684, length:4, type:1 */
    	unsigned long PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE;   /* offset:5688, length:4, type:1 */
    	unsigned char PLAYER_FIELD_BYTES[4];   /* offset:5692, length:4, type:5 */
    	unsigned long PLAYER_AMMO_ID;   /* offset:5696, length:4, type:1 */
    	unsigned long PLAYER_SELF_RES_SPELL;   /* offset:5700, length:4, type:1 */
    	unsigned long PLAYER_FIELD_PVP_MEDALS;   /* offset:5704, length:4, type:1 */
    	unsigned long PLAYER_FIELD_BUYBACK_PRICE_1[12];   /* offset:5708, length:48, type:1 */
    	unsigned long PLAYER_FIELD_BUYBACK_TIMESTAMP_1[12];   /* offset:5756, length:48, type:1 */
    	unsigned char PLAYER_FIELD_KILLS[4];   /* offset:5804, length:4, type:2 */
    	unsigned long PLAYER_FIELD_TODAY_CONTRIBUTION;   /* offset:5808, length:4, type:1 */
    	unsigned long PLAYER_FIELD_YESTERDAY_CONTRIBUTION;   /* offset:5812, length:4, type:1 */
    	unsigned long PLAYER_FIELD_LIFETIME_HONORBALE_KILLS;   /* offset:5816, length:4, type:1 */
    	unsigned char PLAYER_FIELD_BYTES2[4];   /* offset:5820, length:4, type:5 */
    	unsigned long PLAYER_FIELD_WATCHED_FACTION_INDEX;   /* offset:5824, length:4, type:1 */
    	unsigned long PLAYER_FIELD_COMBAT_RATING_1[25];   /* offset:5828, length:100, type:1 */
    	unsigned long PLAYER_FIELD_ARENA_TEAM_INFO_1_1[18];   /* offset:5928, length:72, type:1 */
    	unsigned long PLAYER_FIELD_HONOR_CURRENCY;   /* offset:6000, length:4, type:1 */
    	unsigned long PLAYER_FIELD_ARENA_CURRENCY;   /* offset:6004, length:4, type:1 */
    	unsigned long PLAYER_FIELD_MAX_LEVEL;   /* offset:6008, length:4, type:1 */
    	unsigned long PLAYER_FIELD_DAILY_QUESTS_1[25];   /* offset:6012, length:100, type:1 */
    	float PLAYER_RUNE_REGEN_1[4];   /* offset:6112, length:16, type:3 */
    	unsigned long PLAYER_NO_REAGENT_COST_1[3];   /* offset:6128, length:12, type:1 */
    	unsigned long PLAYER_FIELD_GLYPH_SLOTS_1[8];   /* offset:6140, length:32, type:1 */
    	unsigned long PLAYER_FIELD_GLYPHS_1[8];   /* offset:6172, length:32, type:1 */
    	unsigned long PLAYER_GLYPHS_ENABLED;   /* offset:6204, length:4, type:1 */
    };
    
    // Descriptors: 0x00FC4BE8
    struct sGameObjectFields
    {
    	WGUID OBJECT_FIELD_CREATED_BY;   /* offset:0, length:8, type:4 */
    	unsigned long GAMEOBJECT_DISPLAYID;   /* offset:8, length:4, type:1 */
    	unsigned char GAMEOBJECT_FLAGS[4];   /* offset:12, length:4, type:2 */
    	WGUID GAMEOBJECT_ROTATION;   /* offset:16, length:8, type:4 */
    	float GAMEOBJECT_PARENTROTATION[4];   /* offset:24, length:16, type:3 */
    	float GAMEOBJECT_POS_X;   /* offset:40, length:4, type:3 */
    	float GAMEOBJECT_POS_Y;   /* offset:44, length:4, type:3 */
    	float GAMEOBJECT_POS_Z;   /* offset:48, length:4, type:3 */
    	float GAMEOBJECT_FACING;   /* offset:52, length:4, type:3 */
    	unsigned char GAMEOBJECT_DYNAMIC[4];   /* offset:56, length:4, type:2 */
    	unsigned long GAMEOBJECT_FACTION;   /* offset:60, length:4, type:1 */
    	unsigned long GAMEOBJECT_LEVEL;   /* offset:64, length:4, type:1 */
    	unsigned char GAMEOBJECT_BYTES_1[4];   /* offset:68, length:4, type:5 */
    };
    
    // Descriptors: 0x00FC4CF0
    struct sDynamicObjectFields
    {
    	WGUID DYNAMICOBJECT_CASTER;   /* offset:0, length:8, type:4 */
    	unsigned char DYNAMICOBJECT_BYTES[4];   /* offset:8, length:4, type:5 */
    	unsigned long DYNAMICOBJECT_SPELLID;   /* offset:12, length:4, type:1 */
    	float DYNAMICOBJECT_RADIUS;   /* offset:16, length:4, type:3 */
    	float DYNAMICOBJECT_POS_X;   /* offset:20, length:4, type:3 */
    	float DYNAMICOBJECT_POS_Y;   /* offset:24, length:4, type:3 */
    	float DYNAMICOBJECT_POS_Z;   /* offset:28, length:4, type:3 */
    	float DYNAMICOBJECT_FACING;   /* offset:32, length:4, type:3 */
    	unsigned long DYNAMICOBJECT_CASTTIME;   /* offset:36, length:4, type:1 */
    };
    
    // Descriptors: 0x00FC4DA8
    struct sCorpseFields
    {
    	WGUID CORPSE_FIELD_OWNER;   /* offset:0, length:8, type:4 */
    	WGUID CORPSE_FIELD_PARTY;   /* offset:8, length:8, type:4 */
    	float CORPSE_FIELD_FACING;   /* offset:16, length:4, type:3 */
    	float CORPSE_FIELD_POS_X;   /* offset:20, length:4, type:3 */
    	float CORPSE_FIELD_POS_Y;   /* offset:24, length:4, type:3 */
    	float CORPSE_FIELD_POS_Z;   /* offset:28, length:4, type:3 */
    	unsigned long CORPSE_FIELD_DISPLAY_ID;   /* offset:32, length:4, type:1 */
    	unsigned long CORPSE_FIELD_ITEM[19];   /* offset:36, length:76, type:1 */
    	unsigned char CORPSE_FIELD_BYTES_1[4];   /* offset:112, length:4, type:5 */
    	unsigned char CORPSE_FIELD_BYTES_2[4];   /* offset:116, length:4, type:5 */
    	unsigned long CORPSE_FIELD_GUILD;   /* offset:120, length:4, type:1 */
    	unsigned long CORPSE_FIELD_FLAGS;   /* offset:124, length:4, type:1 */
    	unsigned long CORPSE_FIELD_DYNAMIC_FLAGS;   /* offset:128, length:4, type:1 */
    	unsigned long CORPSE_FIELD_PAD;   /* offset:132, length:4, type:1 */
    };
    
    #endif //__OBJECTS_STRUCTS_H__
    Last edited by wraithZX; 12-23-2008 at 08:36 PM.

  15. #150
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    so much information for me to handle! thx

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