Done with out of processs... need some help menu

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  1. #16
    lanman92's Avatar Active Member
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    I'm sorry for asking, because i know that this has been posted before. but, how do i add 'anti-warden features'? I've looked at the thread, but can't seem to understand it.

    Done with out of processs... need some help
  2. #17
    arigity's Avatar Banned
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    two ways.

    first (hard)

    patch warden to do something other then it's intended function of scanning.

    *not for the inexperienced.*

    second (easy)

    edit code away from something that warden would scan (use guessing if you can't find out normally) to get the other code to do what you want.

  3. #18
    Cursed's Avatar Contributor
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    Do you know programming? I mean do you code your own stuff/hacks?

  4. #19
    lanman92's Avatar Active Member
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    Of course I do.

  5. #20
    Cursed's Avatar Contributor
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    Look in here: GameDeception

    Damn, I already linked it in this thread... Nvm look in here

  6. #21
    lanman92's Avatar Active Member
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    I feel like such a noob, but could you provide some insight on how to use this info? I don't see what you are supposed to do. He kind of just sticks the code there and says "here you go"

  7. #22
    kynox's Avatar Member
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    If you don't understand it, you're in the wrong place.

  8. #23
    lanman92's Avatar Active Member
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    Okay... I'll look it over a few more times.

  9. #24
    Cypher's Avatar Kynox's Sister's Pimp
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    Its pretty simple to follow, if you don't understand it then you obviously need to do some more reading on programming and reverse engineering.

  10. #25
    Kimpie's Avatar Member
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    Originally Posted by Cursed View Post
    Im testing the offsets of my thread atm on retail. NoCollision works just fine

    As far as I can see, Speed D/C's you (ofc ), X and Y changes > 0,13 D/C's you (ofc), Movement State D/C's you, MountainClimb bans you, most other things like Tracking, Gravity, Jump Height, Jump State etc. work just fine!

    Edit: Ofc everything without any Anti-Warden features!

    NoClip is funny on Retail
    lol, nice one

  11. #26
    lanman92's Avatar Active Member
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    Hm, I wish the warden wiki showed all of the descriptions for the detected offsets... :P

    Ex. Movement state, I know you can change it. But now to do the "big part"... Stupid warden... /grumble
    Last edited by lanman92; 09-02-2008 at 12:09 AM.

  12. #27
    Cypher's Avatar Kynox's Sister's Pimp
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    Originally Posted by lanman92 View Post
    Hm, I wish the warden wiki showed all of the descriptions for the detected offsets... :P

    Ex. Movement state, I know you can change it. But now to do the "big part"... Stupid warden... /grumble

    It pretty much does. Also, its OBVIOUS that Warden doesn't scan it, all of Warden's scans are in .text and .rdata except one which is scanning a login related variable.

  13. #28
    lanman92's Avatar Active Member
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    Hm, /fail at who said that changing movement state D/Cs you then...
    I read it somewhere on here, i think it was up a few posts. oh well.

  14. #29
    Greyman's Avatar Active Member
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    /fail yourself, Lanman92.

    What was in fact said is that changing movement speed DC's you, and that is absolutely nothing to do with Warden. Movement speed is sent to the server as part of a movement packet and the server reacts appropriately to an 'incorrect' value.

  15. #30
    lanman92's Avatar Active Member
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    Oh, sorry. I thought you meant movement state... Sorry.

    Movement State D/C's you
    That's what he said. I was right.
    Last edited by lanman92; 09-02-2008 at 09:36 PM.

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