Originally Posted by
Sychotix
I agree with Chazwazza. If you view it as an int, you are viewing it completely wrong (although it does work). You should view it how it was defined in the code so you get a more accurate measure of it and how you can increase it. For example, if the value was 5 as float but 324324324 as an integer, which one is easier to tell how to double it? I am sure that if you double 324324324, you would instantly hit the roof of the game while if you changed the 5 to a 10, you would jump twice as high.
The only thing I agree with the other guy is that if it works, it works. However inaccurate and noobish it may be.
The fact that he is not reading it as a float value means that he probably got it from another source other than scanning the memory manually as he should have.
EDIT: oh yeah and kynox, isnt the value stored in another location in the memory as well? Couldn't you edit the value on there instead of where Warden scans or is it just scanning to see if the value changes or not?