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  1. #1231
    jumperu's Avatar Contributor
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    Current version of LB does not have working mail function sadly.
    :gusta:wow:gusta:

    LAZYBOT support thread, Q&A, requests and updates
  2. #1232
    Aceben's Avatar Member
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    Thanks for help! Wetlands coordinates 67:47 for Tiny Crimson whelpling farming.Insta spawn aoeing.

  3. #1233
    Deminish's Avatar Member
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    Originally Posted by jumperu View Post

    @deminish
    That is not a very constructive post. Can u explain why it's "horrible"? I make the behavior to be tested, bot has bugs also, it can't work 100% as it should. Make an effort and tell me what does not work.
    Yeah sorry, I actually removed couple of spells and it's working smoothly! thank you <3

    I removed, maim, berserk, and some other ones.. i cant call off the top of my head. But i think the bot continued to cast maim without combo bots and does not other attacks.. but once i removed it alone with berserk (which the bot kept trying to cast even though it was on CD)

  4. #1234
    gav's Avatar Master Sergeant
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    hi i have a problem with skinning ....my bot wait to loot the mobs and after looting it being to skin mob but it dont wait till skining procces will be complete and so it dont loot leathers...what shoul i to to my bot wait for skinn the mob well?

    pst: sry for bad english

  5. #1235
    jumperu's Avatar Contributor
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    Originally Posted by Deminish View Post
    Yeah sorry, I actually removed couple of spells and it's working smoothly! thank you <3

    I removed, maim, berserk, and some other ones.. i cant call off the top of my head. But i think the bot continued to cast maim without combo bots and does not other attacks.. but once i removed it alone with berserk (which the bot kept trying to cast even though it was on CD)
    If u have read the post:
    Finished working on a feral behavior. I only had a lvl 55 drood so please test this and report back any issues. Also tell me if change in bear @20%hp works - then stun in bear and frenzied regen when bear has 60 rage. Also i could not test Maim, skull bash and stampeding roar between mobs, so tell me if those work.
    But ok, i understand, i'll see if i can make those spells work, altough as i saw when i made the pala behavior, it seems bot will not detect combo points, holy power..etc
    As for berserk, i will add a ticker to be cast when it's ready. Any other spell not working properly?


    hi i have a problem with skinning ....my bot wait to loot the mobs and after looting it being to skin mob but it dont wait till skining procces will be complete and so it dont loot leathers...what shoul i to to my bot wait for skinn the mob well?

    pst: sry for bad english
    Go to engine settings and tick wait for loot and in the game options make sure autoloot is on. Also go to general settings and increase the Latency in general tab..make it 100-300, see how it works.
    :gusta:wow:gusta:

  6. #1236
    raakall's Avatar Member
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    Any update to the 5.0.5b i can still use Lb but just wanted to know.

  7. #1237
    miawil's Avatar Member
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    having problem with mining it gets to the node and then just turns left and right... doesnt actually mine anything i have set all the correct key bindings but just doesnt seem to budge... any help plz..

  8. #1238
    jumperu's Avatar Contributor
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    Originally Posted by miawil View Post
    having problem with mining it gets to the node and then just turns left and right... doesnt actually mine anything i have set all the correct key bindings but just doesnt seem to budge... any help plz..
    In engine settings, set "z modifier" to 0 or 3, and make sure in wow interface settings auto dismount is ticked.

    Any update to the 5.0.5b i can still use Lb but just wanted to know.
    Be patient, wow just updated like 1 hour ago, we will have to wait for RageHunter to release new version.

    Actulally he was to fast for me, he already updated and improved the version. I updated the link in the first post too.

    http://lazy.ucoz.ru/forum/2-2-1 (direct download link: here or here )


    Lazy Evolution for game version 5.0.5 16057 .
    Updated on 10/11/2012
    + add. revised translation
    + automatic update Update on 10/10/2012
    + Fixed a problem with the definition of the reaction mobs on the players (using information from FactionTemplate.dbc from version 5.0.5)
    + Fixed problem c quantification mobs point and for pharma mobs
    + ext. fix the problem after authorization Disc
    + change in the engine battle soul shard hot coal
    + added not a lot of profiles in the file directory (check)
    Last edited by jumperu; 10-11-2012 at 01:27 AM.
    :gusta:wow:gusta:

  9. #1239
    Mackdaddy2887's Avatar Knight-Lieutenant
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    Just made a Frost Mage behavior. Standard Behavior, should work for everyone. Frost Bomb is set to SEND KEY bar1 button4 (its also labeled as SEND KEY in the behavior), but everything else is universal.

    Enjoy
    Macks Frost Mage.xml



    A quick question, is there anyway to set the buff detection to detect buff Stacks? like 5x Maelstorm? or 3xShadowOrbs?

  10. #1240
    EUROBOT's Avatar Sergeant
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    Originally Posted by jumperu View Post
    In engine settings, set "z modifier" to 0 or 3, and make sure in wow interface settings auto dismount is ticked.



    Be patient, wow just updated like 1 hour ago, we will have to wait for RageHunter to release new version.

    Actulally he was to fast for me, he already updated and improved the version. I updated the link in the first post too.

    http://lazy.ucoz.ru/forum/2-2-1 (direct download link: here or here )


    Lazy Evolution for game version 5.0.5 16057 .
    Updated on 10/11/2012
    + add. revised translation
    + automatic update Update on 10/10/2012
    + Fixed a problem with the definition of the reaction mobs on the players (using information from FactionTemplate.dbc from version 5.0.5)
    + Fixed problem c quantification mobs point and for pharma mobs
    + ext. fix the problem after authorization Disc
    + change in the engine battle soul shard hot coal
    + added not a lot of profiles in the file directory (check)
    There's a line that must be added to the Mine_es.xml, perhaps it also is missing on the rest of language files:

    <Mine>Depósito de kyparita rico</Mine>

    Herb_es.xml is ok.

  11. #1241
    EUROBOT's Avatar Sergeant
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    *Edited*

    I've detected an error on new release, but really it was my error.

  12. #1242
    Huntedz's Avatar Member
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    I'm having a problem with any behavior i use or make where it only wants to use 1 skill the whole time. Usually the first one it can cast. No idea whats going to or how to fix it came here to see if some one could help this nub.

  13. #1243
    zambeaux's Avatar Corporal
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    Hi guys, starting to use this bot yesterday, no problem, until after a while, it would no longer Loot and just stood there.

    Here is the log :

    [13:32:46] Looting: Unga Fish-Getter
    [13:32:46] [Engine] Exception System.FormatException: Le format de la chaîne d'entrée est incorrect.
    à System.Text.StringBuilder.FormatError()
    à System.Text.StringBuilder.AppendFormat(IFormatProvider provider, String format, Object[] args)
    à System.String.Format(IFormatProvider provider, String format, Object[] args)
    à LazyLib.Logging.Write(LogType color, String format, Object[] args)
    à LazyLib.Helpers.MouseHelper.get_MousePosition()
    à LazyLib.Wow.PObject.LetsSearch(UInt64 guid, Boolean multiclick, Boolean click)
    à LazyLib.Wow.PObject.InteractOrTarget(Boolean multiclick)
    à LazyLib.Wow.PObject.Interact(Boolean multiclick)
    à LazyEvo.LGrindEngine.Activity.LootAndSkin.DoWork(PUnit unit)
    à LazyEvo.LGrindEngine.States.StateLoot.DoWork()
    à LazyLib.FSM.Engine.Run()
    [13:32:49] Bot stopped

    any idea whats going on ?

    I can bot without looting, but respawn then takes longer and i miss the loot

    thanks for your help !

    UPDATE : still doesn't work and get this error when more than 2 mobs are killed, seems it can target back the dead target, although key settings are correct.

    I just disabled looting for now...
    Last edited by zambeaux; 10-11-2012 at 09:15 AM.

  14. #1244
    jumperu's Avatar Contributor
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    Originally Posted by Huntedz View Post
    I'm having a problem with any behavior i use or make where it only wants to use 1 skill the whole time. Usually the first one it can cast. No idea whats going to or how to fix it came here to see if some one could help this nub.
    Do you have any addons?
    Did you reset the keybinds and then make them again?
    Are you sure the behavior is good, i mean if you set let's say spell condition for crusader strike is cast if player mana is above 10%...then it will always cast that spell, cause it will always have more than 10% mana...just an example. Also know that in the behavior, spells are prioritized from up to down, if crusader strike is the first then it will cast that if it meets the condition. If you put, for example hammer of righteous to cast when mob has less than 20% hp, but it is under crusader strike and player has more than 10% mana, it will still cast crusader strike. I hope you understood.
    If you solve your problem, post here what was the cause so we can help others...
    :gusta:wow:gusta:

  15. #1245
    Endeavor's Avatar Sergeant
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    11:34:58] [Engine] Exception System.ArgumentOutOfRangeException: El índice estaba fuera del intervalo. Debe ser un valor no negativo e inferior al tamaño de la colección.
    Nombre del parámetro: index
    en System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
    en System.ThrowHelper.ThrowArgumentOutOfRangeException()
    en System.Collections.Generic.List`1.get_Item(Int32 index)
    en LazyLib.Manager.Wow.FactionTemplate.IsHostileToPlayers(UInt32 id)
    en LazyLib.Wow.PUnit.get_IsHostile()
    en LazyEvo.LFlyingEngine.Activity.Gather.<>c__DisplayClass2.<CheckMobs>b__0(PUnit unit)
    en System.Linq.Enumerable.WhereListIterator`1.MoveNext()
    en System.Linq.Enumerable.Count[TSource](IEnumerable`1 source)
    en LazyEvo.LFlyingEngine.Activity.Gather.CheckMobs(PGameObject harvest)
    en LazyEvo.LFlyingEngine.Activity.Gather.GatherNode(PGameObject harvest)
    en LazyEvo.LFlyingEngine.States.StateGather.DoWork()
    en LazyLib.FSM.Engine.Run()
    [11:35:02] We approached the node
    [11:35:02] [Engine] Exception System.ArgumentOutOfRangeException: El índice estaba fuera del intervalo. Debe ser un valor no negativo e inferior al tamaño de la colección.
    Nombre del parámetro: index
    en System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
    en System.ThrowHelper.ThrowArgumentOutOfRangeException()
    en System.Collections.Generic.List`1.get_Item(Int32 index)
    en LazyLib.Manager.Wow.FactionTemplate.IsHostileToPlayers(UInt32 id)
    en LazyLib.Wow.PUnit.get_IsHostile()
    en LazyEvo.LFlyingEngine.Activity.Gather.<>c__DisplayClass2.<CheckMobs>b__0(PUnit unit)
    en System.Linq.Enumerable.WhereListIterator`1.MoveNext()
    en System.Linq.Enumerable.Count[TSource](IEnumerable`1 source)
    en LazyEvo.LFlyingEngine.Activity.Gather.CheckMobs(PGameObject harvest)
    en LazyEvo.LFlyingEngine.Activity.Gather.GatherNode(PGameObject harvest)
    en LazyEvo.LFlyingEngine.States.StateGather.DoWork()
    en LazyLib.FSM.Engine.Run()
    [11:35:06] We approached the node
    [11:35:06] [Engine] Exception System.ArgumentOutOfRangeException: El índice estaba fuera del intervalo. Debe ser un valor no negativo e inferior al tamaño de la colección.
    Nombre del parámetro: index
    en System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
    en System.ThrowHelper.ThrowArgumentOutOfRangeException()
    en System.Collections.Generic.List`1.get_Item(Int32 index)
    en LazyLib.Manager.Wow.FactionTemplate.IsHostileToPlayers(UInt32 id)
    en LazyLib.Wow.PUnit.get_IsHostile()
    en LazyEvo.LFlyingEngine.Activity.Gather.<>c__DisplayClass2.<CheckMobs>b__0(PUnit unit)
    en System.Linq.Enumerable.WhereListIterator`1.MoveNext()
    en System.Linq.Enumerable.Count[TSource](IEnumerable`1 source)
    en LazyEvo.LFlyingEngine.Activity.Gather.CheckMobs(PGameObject harvest)
    en LazyEvo.LFlyingEngine.Activity.Gather.GatherNode(PGameObject harvest)
    en LazyEvo.LFlyingEngine.States.StateGather.DoWork()
    en LazyLib.FSM.Engine.Run()
    [11:35:10] We approached the node
    [11:35:10] [Engine] Exception System.ArgumentOutOfRangeException: El índice estaba fuera del intervalo. Debe ser un valor no negativo e inferior al tamaño de la colección.
    Nombre del parámetro: index
    en System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
    en System.ThrowHelper.ThrowArgumentOutOfRangeException()
    en System.Collections.Generic.List`1.get_Item(Int32 index)
    en LazyLib.Manager.Wow.FactionTemplate.IsHostileToPlayers(UInt32 id)
    en LazyLib.Wow.PUnit.get_IsHostile()
    en LazyEvo.LFlyingEngine.Activity.Gather.<>c__DisplayClass2.<CheckMobs>b__0(PUnit unit)
    en System.Linq.Enumerable.WhereListIterator`1.MoveNext()
    en System.Linq.Enumerable.Count[TSource](IEnumerable`1 source)
    en LazyEvo.LFlyingEngine.Activity.Gather.CheckMobs(PGameObject harvest)
    en LazyEvo.LFlyingEngine.Activity.Gather.GatherNode(PGameObject harvest)
    en LazyEvo.LFlyingEngine.States.StateGather.DoWork()
    en LazyLib.FSM.Engine.Run()
    [11:35:16] We approached the node
    [11:35:16] [Engine] Exception System.ArgumentOutOfRangeException: El índice estaba fuera del intervalo. Debe ser un valor no negativo e inferior al tamaño de la colección.
    Nombre del parámetro: index
    en System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
    en System.ThrowHelper.ThrowArgumentOutOfRangeException()
    en System.Collections.Generic.List`1.get_Item(Int32 index)
    en LazyLib.Manager.Wow.FactionTemplate.IsHostileToPlayers(UInt32 id)
    en LazyLib.Wow.PUnit.get_IsHostile()
    en LazyEvo.LFlyingEngine.Activity.Gather.<>c__DisplayClass2.<CheckMobs>b__0(PUnit unit)
    en System.Linq.Enumerable.WhereListIterator`1.MoveNext()
    en System.Linq.Enumerable.Count[TSource](IEnumerable`1 source)
    en LazyEvo.LFlyingEngine.Activity.Gather.CheckMobs(PGameObject harvest)
    en LazyEvo.LFlyingEngine.Activity.Gather.GatherNode(PGameObject harvest)
    en LazyEvo.LFlyingEngine.States.StateGather.DoWork()
    en LazyLib.FSM.Engine.Run()
    [11:35:20] We approached the node
    [11:35:20] [Engine] Exception System.ArgumentOutOfRangeException: El índice estaba fuera del intervalo. Debe ser un valor no negativo e inferior al tamaño de la colección.
    Nombre del parámetro: index
    en System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
    en System.ThrowHelper.ThrowArgumentOutOfRangeException()
    en System.Collections.Generic.List`1.get_Item(Int32 index)
    en LazyLib.Manager.Wow.FactionTemplate.IsHostileToPlayers(UInt32 id)
    en LazyLib.Wow.PUnit.get_IsHostile()
    en LazyEvo.LFlyingEngine.Activity.Gather.<>c__DisplayClass2.<CheckMobs>b__0(PUnit unit)
    en System.Linq.Enumerable.WhereListIterator`1.MoveNext()
    en System.Linq.Enumerable.Count[TSource](IEnumerable`1 source)
    en LazyEvo.LFlyingEngine.Activity.Gather.CheckMobs(PGameObject harvest)
    en LazyEvo.LFlyingEngine.Activity.Gather.GatherNode(PGameObject harvest)
    en LazyEvo.LFlyingEngine.States.StateGather.DoWork()
    en LazyLib.FSM.Engine.Run()

    i have that problem when mining the bot flyes up the node and then starts spamming this error ... have the z modifier on 3

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