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  1. #1996
    Slaadi's Avatar Private
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    100% - I know not to use anything but 1-0 - been using many of your other behaviors, which work beautifully!

    Some bugs (apart from incenerate):

    It starts summoming imps in the middle of combat (with full cast time), so I removed the 2 other summoning rules.
    Its also constantly reporting not enough embers - so something is off there as well, not sure what its trying to cast.
    It also sometimes gets stuck trying to cast a ground-target-AOE spell?

    Also: If viodwalker dies in combat, it will spend time (takes a long time) summoning a new.. And actually casting ANOTHER second voidwalker right after the first cast finishes.
    Last edited by Slaadi; 12-16-2012 at 11:25 AM.

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  2. #1997
    jumperu's Avatar Contributor
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    Originally Posted by Slaadi View Post
    Seems to work - It wont detect incinerate on the bars though. Also, it starts summoming imps in the middle of combat.. Seems kinda fubared.
    I did not add any aoe spells, cause there weren't any in demonology, except rain of fire wich is not supported cause it's cast&click. Maybe you put that on one of the keys you need to set?

    Its also constantly reporting not enough embers - so something is off there as well, not sure what its trying to cast.
    Tick log debug before you start and it will show you ..so watch what spell it tries to cast..
    :gusta:wow:gusta:

  3. #1998
    Slaadi's Avatar Private
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    Hm. Its summon infernal. Which is not on any of your keys. Wierd.

  4. #1999
    jumperu's Avatar Contributor
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    Originally Posted by Slaadi View Post
    Hm. Its summon infernal. Which is not on any of your keys. Wierd.
    ye go to combat settings-combat tab and remove the "summon infernal" spell, i just checked and indeed it's click/cast....leave the "summon doomguard"...that is ok.
    :gusta:wow:gusta:

  5. #2000
    Slaadi's Avatar Private
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    Awesome. Works good now - the incenerate is probably some bug on my end. I can fix it by assigned a key to it instead of spell names, so all good.

    Thanks a bunch for your work man.

  6. #2001
    lholmanc's Avatar Member
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    Anyone have a Working arcane mage behavior with Living Bomb, Incanters Ward, and Ice Barrier? Ive tried the ones on the OP but they dont include the 2 shields and as a mage without the 2 shields and slow bot spellcasting i last about 15 seconds in combat. Ive tried adding them myself but cant seem to make them work.

  7. #2002
    jumperu's Avatar Contributor
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    Originally Posted by lholmanc View Post
    Anyone have a Working arcane mage behavior with Living Bomb, Incanters Ward, and Ice Barrier? Ive tried the ones on the OP but they dont include the 2 shields and as a mage without the 2 shields and slow bot spellcasting i last about 15 seconds in combat. Ive tried adding them myself but cant seem to make them work.
    I'll make one later for you, when i get back from work.
    As for the "slow bot" try changing ...

    general options-latency - even negative values
    combat settings-global cooldown...

    and see how it is..
    :gusta:wow:gusta:

  8. #2003
    lholmanc's Avatar Member
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    Thanks! Should i match my latency to my in game latency?

  9. #2004
    Darksiege's Avatar Private
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    I asked this in the other thread, but I'll pop it in here as well as it looks far more active. I've searched and cannot find an answer.

    I noticed in the newer version that there's a farming engine (I assume it's for the half-hill farm thing) has anyone used the farming engine. I had a quick look but unable to get it to work.

    I set all the keys, it loads, and runs to the corner of my farm. And gets this:

    [3:59:30 p.m.] Error loading harvest list: System.Xml.XmlException: Unexpected XML declaration. The XML declaration must be the first node in the document, and no white space characters are allowed to appear before it. Line 2, position 3.
    at System.Xml.XmlTextReaderImpl.Throw(Exception e)
    at System.Xml.XmlTextReaderImpl.Throw(String res, String arg)
    at System.Xml.XmlTextReaderImpl.ParsePI(BufferBuilder piInDtdStringBuilder)
    at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
    at System.Xml.XmlTextReaderImpl.Read()
    at System.Xml.XmlLoader.LoadNode(Boolean skipOverWhitespace)
    at System.Xml.XmlLoader.LoadDocSequence(XmlDocument parentDoc)
    at System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)
    at System.Xml.XmlDocument.Load(XmlReader reader)
    at System.Xml.XmlDocument.Load(String filename)
    at LazyEvo.LFarmingEngine.Helpers.Node.Load()

  10. #2005
    romb0t's Avatar Member
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    Try to edit the file: Harvest_en.xml using notepad for example and then delete one of the 2 first lines. Save the file and try to new engine again.

    Originally Posted by Darksiege View Post
    I asked this in the other thread, but I'll pop it in here as well as it looks far more active. I've searched and cannot find an answer.

    I noticed in the newer version that there's a farming engine (I assume it's for the half-hill farm thing) has anyone used the farming engine. I had a quick look but unable to get it to work.

    I set all the keys, it loads, and runs to the corner of my farm. And gets this:

  11. #2006
    Darksiege's Avatar Private
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    Originally Posted by romb0t View Post
    Try to edit the file: Harvest_en.xml using notepad for example and then delete one of the 2 first lines. Save the file and try to new engine again.
    You put me well onto the right track!

    Had to remove:
    <?xml version="1.0"?> - From the top, as there was two.
    The first comment had non-english characters, so deleted the whole comment.
    And down around line 123'ish I changed "<Harvest><Name>Runty ñåìå÷êî</Name><Action>6</Action></Harvest>" to "<Harvest><Name>Runty Enigma Seed</Name><Action>6</Action></Harvest>".

  12. #2007
    Zizzzzy's Avatar Knight
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    Originally Posted by jumperu View Post
    Lazybot does not support dungeons
    Really? is there a technical reason for it?

    I played around creating a profile on the weekend and it looked like it was working fine, I only scrapped the idea because I didn't have a way to have my second toon follow me safely enough to not die on pulls.. but the bot was navigating and tagging as it should according to my recorded path...

  13. #2008
    jumperu's Avatar Contributor
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    Originally Posted by Zizzzzy View Post
    Really? is there a technical reason for it?

    I played around creating a profile on the weekend and it looked like it was working fine, I only scrapped the idea because I didn't have a way to have my second toon follow me safely enough to not die on pulls.. but the bot was navigating and tagging as it should according to my recorded path...
    well, a bot that supports dungeons should also support - after finished the dungeon - go out - reset - go back in - resume.. wich lb does not
    so, that is the technical issue..

    on the other hand, you can make the bot circle around stormwind also, that doesn't mean it's viable..
    let's take the dungeons...you said you made a path for a dungeon, ok, that also means that you have timed how much it takes the bot to finish that dungeon, so you can stop it at the end and manually go out, reset and go back in.. ..let's say that time is 20min..
    so every 20 mins, you have to "start/stop" the bot, that means you cannot fully afk which is the purpose of any bot..
    but yes, if you are @ pc...and you don't mind checking the bot often, then you can say that you can farm dungeons with lb, although it is not supported :P
    :gusta:wow:gusta:

  14. #2009
    jumperu's Avatar Contributor
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    Originally Posted by jumperu View Post
    I'll make one later for you, when i get back from work.
    As for the "slow bot" try changing ...

    general options-latency - even negative values
    combat settings-global cooldown...

    and see how it is..
    Ok, finished working on the behavior.

    Talents: Mists of Pandaria - Talent Calculator - World of Warcraft

    Pull is: Frostjaw>arcane blast>pom>instant arcane blast>living bomb ... then the normal combat sequence

    It should do ice barrier and incanter's ward if hp is under 90%, and if hp is under 50% it will do ice block then heal with cold snap.

    Set:

    Mana gem: bar 1 key 6
    Living bomb: bar 1 key 8


    Please report back any issues as i don't have a 90 lvl mage so no way to test it thoroughly.

    LINK: Arcane Mage MOP - by jumperu.xml
    :gusta:wow:gusta:

  15. #2010
    Zizzzzy's Avatar Knight
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    Originally Posted by jumperu View Post
    well, a bot that supports dungeons should also support - after finished the dungeon - go out - reset - go back in - resume.. wich lb does not
    so, that is the technical issue..

    on the other hand, you can make the bot circle around stormwind also, that doesn't mean it's viable..
    let's take the dungeons...you said you made a path for a dungeon, ok, that also means that you have timed how much it takes the bot to finish that dungeon, so you can stop it at the end and manually go out, reset and go back in.. ..let's say that time is 20min..
    so every 20 mins, you have to "start/stop" the bot, that means you cannot fully afk which is the purpose of any bot..
    but yes, if you are @ pc...and you don't mind checking the bot often, then you can say that you can farm dungeons with lb, although it is not supported :P
    I kind of assumed that may have been what you were meaning, but wanted to make sure. There are a few dungeons that have respawning mobs that a profile could farm without much work being put in, but i did find as you pointed out that while I could use LB for what i wanted, it would be quite involved to get a fully automated system going. Thanks for the follow up

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