[ProbablyEngine] [Tutorial] Making your first ProbablyEngine rotation! menu

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  1. #16
    Mackdaddy2887's Avatar Knight-Lieutenant
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    i dont know if this is the right place to ask, but ive been looking into trying either (or both) PE and PQR. My question is, how exactly do these work? Do i control my characters movement and camera, while the program does my rotation for me?

    [ProbablyEngine] [Tutorial] Making your first ProbablyEngine rotation!
  2. #17
    Nevodark's Avatar Contributor
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    Originally Posted by kickmydog View Post
    Ok, so if i lay out my Arcane Shot rules as follows

    PHP Code:
    {  "Arcane Shot""player.spell(A Murder of Crows).cooldown > 2 " },
    "Arcane Shot", {
        
    "player.spell(Chimera Shot).cooldown",
        
    "player.focus < 45" }},
    "Arcane Shot", {
        
    "player.buff(Thrill of the Hunt)",
        
    "player.focus > 55" }}, 
    Will that stop arcane shot from firing, if the first condition is met, or will it simply read the first rule, not execute, and then go onto the next Arcane Shot rule, check that and then execute Arcane Shot, if those conditions are met?
    That will use arcane shot if AMoC is greater then 2 seconds on cooldown OR if chimera shot is on cooldown (i think. it returns an interger so i dont know what it would do if you dont put > X or < X there) and you have less then 45 focus, Or if you have thrill of the hunter and your focus is above 55. and it should check them in that order and every time it does an arcane shot it will check the list from the top again

    Or if you only want it to arcane shot when all of the conditions are met you make it like how eryxon showed below.

  3. #18
    Eryx's Avatar
    Eryx
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    @Mackdaddy2887: Quoting Phelpsben, PE developer:

    Originally Posted by Phelpsben
    Thats how they work, you control where the character is, the bot does your rotation.

    PE runs entirely as an addon using only official WoW API calls, this allows the rotation to have no impact on game performance. PE doesn't require the application to continue running (lower risk) and supports both 32bit and 64bit WoW.

    PQR uses memory reads to set a value each cycle, this allows access to an extra feature (accurate unit position information) at the cost of performance (harder on your CPU and noticeably lowers game fps). PQR requires the application to continue running and only supports 32bit WoW.

  4. #19
    Mackdaddy2887's Avatar Knight-Lieutenant
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    So I cant find a Fire mage profile, so ive decided to make my own. The Default one works pretty decent except for a few things im going to tweak. The problem I am having, im at a complete loss for, is for the Cooldowns, It pops Presence of Mind and Alter time.

    It uses the PoM Pyro immediately, and the altar time isnt used smart at all, its double clicked basically.

    What i would like is this, the cooldowns will pop PoM and the rotation NOT consume it immediately, and when i get Pyroproc, it will cast Alter time, so I can basically get 4 pryos...

    Instant Pyro, PoM Pyro, Altertime, Instant pryo, Pom Pyro.



    i JUST cant seem to figure out how to not get it to consume the Pryoblast! proc. I want to altertime with both the Pryoblast! proc and PoM. Then Use those procs, and either let Altertime run out or click it again, either way, so i can regain those procs and use them again



    Lastly, is there a way I can get it to only cast Combustion when I have a certain threshold on my Ignite dot\?
    Last edited by Mackdaddy2887; 12-13-2013 at 04:37 AM.

  5. #20
    GIcez's Avatar Member
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    Hey, thanks for the awesome tutorial. It was enough to actually get me to give this a try but I have some questions

    1. How could I add auto redirect whenever I switch targets?

    2. How can I have it cast Tricks of the Trade on my focus target when it's off cooldown?
    Last edited by GIcez; 12-14-2013 at 02:40 PM.

  6. #21
    Eryx's Avatar
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    Originally Posted by GIcez View Post
    Hey, thanks for the awesome tutorial. It was enough to actually get me to give this a try but I have some questions

    1. How could I add auto redirect whenever I switch targets?

    2. How can I have it cast Tricks of the Trade on my focus target when it's off cooldown?
    1: Not sure if this is possible, but you could use the "player.threat" condition to auto cast if you're getting high on threat or something based on "target.health" or something?
    Code:
    { "Tricks of the Trade", "player.threat > 80", "focus" },
    --Or this if you want to use target HP as condition
    { "Tricks of the Trade", "target.health > 90", "focus" },
    This also answers 2: but you could simplify it a bit if you just want to use it on cooldown, like

    Code:
    { "Tricks of the Trade", nil, "focus" },
    If the nil value gives some kind of trouble, try to use a dummy condition or something instead, for example
    Code:
    { "Tricks of the Trade", "!player.spel(Tricks of the Trade).cooldownl", "focus" },

  7. #22
    Nevodark's Avatar Contributor
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    Originally Posted by GIcez View Post
    Hey, thanks for the awesome tutorial. It was enough to actually get me to give this a try but I have some questions

    1. How could I add auto redirect whenever I switch targets?

    2. How can I have it cast Tricks of the Trade on my focus target when it's off cooldown?

    I use

    Code:
    { "Tricks of the Trade", {"focus.exists", "focus" }},
    For my tricks i think this stops it getting stuck when you have no focus. you can add a range modifier aswell if your going to be useing it from out in the world or something like

    Code:
    { "Tricks of the Trade", {
    "focus.exists",
    "focus.range <= 15,
    "focus" }},
    That should make it cast TotT on CD at focus when they are within 15 yards

    You can make it cast when your focus is useing cooldowns by doing something like

    Code:
    { "Tricks of the Trade", {
    "focus.exists",
    "focus.range <= 15",
    "focus.buff(ascendence or other cooldown here)",
    "focus" }},
    (i might have missed a bracket there i cant remeber)

  8. #23
    Eryx's Avatar
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    Originally Posted by Mackdaddy2887 View Post
    So I cant find a Fire mage profile, so ive decided to make my own. The Default one works pretty decent except for a few things im going to tweak. The problem I am having, im at a complete loss for, is for the Cooldowns, It pops Presence of Mind and Alter time.

    It uses the PoM Pyro immediately, and the altar time isnt used smart at all, its double clicked basically.
    What i would like is this, the cooldowns will pop PoM and the rotation NOT consume it immediately, and when i get Pyroproc, it will cast Alter time, so I can basically get 4 pryos... Instant Pyro, PoM Pyro, Altertime, Instant pryo, Pom Pyro.
    Pretty sure you could work this out with a condition simething like
    Code:
    { "Presence of Mind" ,{ "player.buff(Hot Streak)" }, 
    { "Alter Time" ,{ 
    "!player.buff(Alter Time)", 
    "player.buff(Presence of Mind", 
    "player.buff(Hot Streak)" }},


    i JUST cant seem to figure out how to not get it to consume the Pryoblast! proc. I want to altertime with both the Pryoblast! proc and PoM. Then Use those procs, and either let Altertime run out or click it again, either way, so i can regain those procs and use them again
    Make sure you include a conditon "!player.buff(Alter Time)" in your Alter Time condition, so it won't cast it again while it's active.



    Lastly, is there a way I can get it to only cast Combustion when I have a certain threshold on my Ignite dot\?
    Not as far as I know, but as I said in the OP, this is a BASIC guide, and I am far from a PE expert myself.

  9. #24
    Nevodark's Avatar Contributor
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    I think you should be able to work out when to make it use combustion (though useing it by hand will probably be better)

    I think cuteone does something similar with her rip and when to re apply it by working out when another one will be 1.15x stronger.

  10. #25
    GIcez's Avatar Member
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    Thanks for the help guys, TotT works now but unfortunately I have no idea how to auto redirect so I just gave it a modifier for manual use. Other than that the rotation seems good, only 5k below my sim without any consumables

  11. #26
    Nevodark's Avatar Contributor
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    Originally Posted by GIcez View Post
    Thanks for the help guys, TotT works now but unfortunately I have no idea how to auto redirect so I just gave it a modifier for manual use. Other than that the rotation seems good, only 5k below my sim without any consumables
    i know scorp has auto redirect on his rogue profile which ive not added yet via a function in his libary if you want to take a look at it here.

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