[PQR] Arms Warrior PvP 5.4 menu

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  1. #121
    Partykilla's Avatar Contributor
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    Sunder Armor is added for long fights, it slowly stacks 3 stack over time. It's designed to not waste anything

    [PQR] Arms Warrior PvP 5.4
  2. #122
    Partykilla's Avatar Contributor
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    Originally Posted by deejayfowler View Post
    is there a way to change the binds of the cc key etc ?? ive got a old naga and mouse button 4-5 are in the worst place ever :P
    Check out "Config" inside the rotation mate =D

  3. #123
    jackus's Avatar Active Member
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    Its a good profile but still needs some fixing. Or is this a profile ONLY for arena? So you wont fix the intervene, heroic leap etc?

    But so far epic job.

  4. #124
    Partykilla's Avatar Contributor
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    Originally Posted by jackus View Post
    Its a good profile but still needs some fixing. Or is this a profile ONLY for arena? So you wont fix the intervene, heroic leap etc?

    But so far epic job.
    As of so far, I tried to open it a bit for BGs too, this will never be an PvE profile.
    But this kaind of feedback dont help
    I need more spesefics to keep updating it. And yeah; it's MAINLY made for Arena ONLY.
    Should work in RBGs AND normal BG tho

  5. #125
    jackus's Avatar Active Member
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    okay, I dont care about PVE, there i got cokx. But I would like for this profile to become 100% usable in BG/RBG/Arena and the world/duels
    I will try it late in 2s and see what i find.
    Last edited by jackus; 09-30-2013 at 01:07 AM.

  6. #126
    Partykilla's Avatar Contributor
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    Originally Posted by jackus View Post
    okay, I dont care about PVE, there i got cokx. But I would like for this profile to become 100% usable in BG/RBG/Arena and the world/duels
    I will try it late in 2s and see what i find.
    Thanks, what I do need is detailed information about what's wrong, what should not be and what should be and how it should be etc
    Like: Hey man, every time warlocks cats caos bolt the profile just stops... I think its trying to "Only" cast spell reflect even when its on cooldown...

    AND; hey man, what if u added an "spell" when mages "something" cus that way they get raped...

    You see

  7. #127
    deejayfowler's Avatar Master Sergeant
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    Originally Posted by Partykilla View Post
    Check out "Config" inside the rotation mate =D

    yh i managed to find it i am just wondering how it would look if i wanted to use say F1 key instead reflectKey = IsF1KeyDown() would that be the way to do it ??

  8. #128
    azuro's Avatar Contributor
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    Aight i've done some testing now and ive got a few things for you mate, firstly newly dinged warrior, (almost full honor gear gemmed and enchanted) but 3 blue pieces, i went 80% winrat to 1600.

    But i want you to do a few things to make it easier and better to win games, atm it pops berserker rage and trinket at the same time to take away a fear.

    Also can you make a few macros to add into the rotation like vitaly got, so u can use the stun storm bolt, on command instead of it going automaticly (because you really need it in the critical times of a arena to cc the healer), but from that it looks decent so far mate

  9. #129
    jackson27's Avatar Member
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    Working alot nicer now. Still feels like slam priority is too low. I end up throwing it in manually a hell of a lot.

  10. #130
    jackson27's Avatar Member
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    Hey party, is the rotation doing anything different during burst? Just wondering if I can safely not use the 'burst' built in bind, and hit offensive cd's manually. I wont be missing out on an optimized built in rotation will I?

  11. #131
    xLegendx's Avatar Member
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    Originally Posted by jackus View Post
    okay, I dont care about PVE, there i got cokx. But I would like for this profile to become 100% usable in BG/RBG/Arena and the world/duels
    I will try it late in 2s and see what i find.
    Cokx isn't optimized for PvE?

  12. #132
    Str0be's Avatar Member
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    I like the old intervene better where it would intervene healers so I didn't have to have my own healer on focus in the game... otherwise everything is looking strong
    ... maybe have a disarm when teammate is @ a certain amount of health, and doesn't have a mana bar?

  13. #133
    azuro's Avatar Contributor
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    but i cant find a way to disable trinket use, because its so annoying that it pops trinket on EVERYTHING like even a simple thing as a sap it instantly trinkets, same with all ccs u get, so u get ****ed up cuz not having trinket, its just as good not to have it imo, im gonna go two dps trinkets

  14. #134
    deejayfowler's Avatar Master Sergeant
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    Originally Posted by azuro View Post
    but i cant find a way to disable trinket use, because its so annoying that it pops trinket on EVERYTHING like even a simple thing as a sap it instantly trinkets, same with all ccs u get, so u get ****ed up cuz not having trinket, its just as good not to have it imo, im gonna go two dps trinkets

    just go into rotation editor and move it to the left side its called cc trinket then close pqr and restart it job done it wont use trinket then

  15. #135
    jackus's Avatar Active Member
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    Originally Posted by azuro View Post
    but i cant find a way to disable trinket use, because its so annoying that it pops trinket on EVERYTHING like even a simple thing as a sap it instantly trinkets, same with all ccs u get, so u get ****ed up cuz not having trinket, its just as good not to have it imo, im gonna go two dps trinkets
    just remove CC Trinket from rotation.

    What i've found so far (bugs):
    1. Heroic Leap: Sometimes it only highlights the green circkle and I ahve to manual press my left mouse button to leap.
      1. Heroic Leap: If you place the mouse out of range and then back in range of Heroic Leap it bugs. Same with banners.

    2. Intervene: I dont know whats wrong with intervene but is still broken. Some times it drops banner but dont intervene. And it dont go back to /targetlasttarget
      1. Cokx PVE Arms rotation can intervene banner without targeting them. Just if you needed some help.

    3. Storm bolt: it's logic is bad. It should stormbolt healers or big CDs on enemies
    4. and in <<=CONFIG==>> there should be a name that I want to intervene when hunter scatter shoot. In most arenas you use FOCUS on enemy healers
    5. Spell reflect: Sometimes it uses spellreflect And mass spell reflect to counter one spell. It should check before it blows both.
    6. It thinks Trainging Dummy is a totem
    7. Why is
      Code:
      -- Rape Druids
      if UnitBuffID("target",16689)
      and inMelee() == true
      then 
      _castSpell(114028)
      end
      in the buttom of <<==CONFIG==>>


    Ideas:

    1. It should spell reflect warlock Blood Horror Spellid = 111397
    2. Add something that removes RaidNotice_AddMessages
    3. I dont know if it allready does this, but here goes. Check if arena team mate is in range for mass spell reflection



    To people that want it to use SLAM more. Use this code and put SLAM above Overpower in Rotation:

    Code:
    if 100 * UnitHealth("player") / UnitHealthMax("player") >= 21
    and UnitExists("target")
    and inMelee() == true
    and not isImmune("target")
    and UnitPower("player") > 31
    and PQR_SpellAvailable(1464) 
    then _castSpell(1464)
    RaidNotice_AddMessage(RaidWarningFrame, "\124caa88aa88\<Slam>", ChatTypeInfo["RAID_WARNING"])
    RaidNotice_AddMessage(RaidWarningFrame, "", ChatTypeInfo["RAID_WARNING"])    
    end
    And new Heroic Leap from Cokx
    Code:
    if IsSpellKnown(6544)
    and heroicLeapKey ~= nil 
     and not GetCurrentKeyBoardFocus()
      and not IsMouselooking()
    then
        CastSpellByName(GetSpellInfo(6544))
            if SpellIsTargeting()
            then 
                CameraOrSelectOrMoveStart() CameraOrSelectOrMoveStop() 
                return true
            end
    end
    EDIT: Finaly I fixed the intervene!!!
    First edit:<<=CONFIG==>>
    demoBannerKey = IsLeftAltKeyDown() to bannerKey = IsLeftAltKeyDown()
    Then in rotation you remove:

    • DemoBannerThrow
    • MockingBannerThrow
    • SafeguardToBanner

    Go into Ability Editor and make 2 new abilities:
    First one is intervene to banner (call it want you want)
    Code:
    --Intervene to banner--
    if select(2,GetTotemInfo(1)) ~= nil
    and bannerKey ~= nil
    then
        if cdRemains(3411) == 0
        then
        TargetUnit(select(2,GetTotemInfo(1)))
        CastSpellByName(GetSpellInfo(3411),"target")
        end
        if cdRemains(3411) > 0
        and UnitExists("target")
        and UnitIsFriend("player","target")
        then
            RunMacroText("/targetlasttarget")
        end
    end
    2nd one is banners/intervene (call it want you want)
    Code:
    --Intervene to banner--
    if select(2,GetTotemInfo(1)) ~= nil
    and bannerKey ~= nil
    then
        if cdRemains(3411) == 0
        then
        TargetUnit(select(2,GetTotemInfo(1)))
        CastSpellByName(GetSpellInfo(3411),"target")
        end
        if cdRemains(3411) > 0
        and UnitExists("target")
        and UnitIsFriend("player","target")
        then
            RunMacroText("/targetlasttarget")
        end
    end
    
    
    --MockingBanner Throw--
    if cdRemains(114192) == 0 and ( cdRemains(114203) <= 150 and cdRemains(114203) > 0 )
    and bannerKey ~= nil
    and GetCurrentKeyBoardFocus() == nil
    then
        CastSpellByName(GetSpellInfo(114192))
            if SpellIsTargeting()
            then 
                CameraOrSelectOrMoveStart()
                CameraOrSelectOrMoveStop()
            end
            _castSpell(114192)
    end
    
    --DemoBanner Throw--
    if cdRemains(114203) == 0
    and bannerKey ~= nil 
    and GetCurrentKeyBoardFocus() == nil
    then
        CastSpellByName(GetSpellInfo(114203))
            if SpellIsTargeting() ~= nil
            then 
                CameraOrSelectOrMoveStart()
                CameraOrSelectOrMoveStop()
            end
            _castSpell(114203)
    end
    Then place thies two new abilities into rotation and it should work (At least it does for me)
    Last edited by jackus; 10-01-2013 at 07:34 PM.

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