Oi lad and welcome to community,
im playing Frost DW DK and i wanted to contribute a bit with few tests. However, Frost DW DK's rotation is completely broken, it only pops CDs (Pillar and Raise Dead) and thats it, it does auto attack until Killing Machine procs, after which character ended up glitched (it looks like hes extremely fast put his weapons away and pull them out)
I tried to enable Debug mode by following your instructions:
1. Ability Editor - Death Knigh - LuBu [Bloody] - --Initialisation - and set line:
Code:
if Lubu_Debug_Toggle == nil then Lubu_Debug_Toggle = 999 end
to
Code:
if Lubu_Debug_Toggle == nil then Lubu_Debug_Toggle = 0 end
2. Enter PQR Settings and change Debug Level to "Basic" or 'Advanced"
All i get is that my chat is spammed with message:
Code:
<PQR Debug> Frost DW Single (LuBu-[Bloody]) returned true. Executing ability.
<PQR Debug> Frost DW Single (LuBu-[Bloody]) returned true. Executing ability.
<PQR Debug> Frost DW Single (LuBu-[Bloody]) returned true. Executing ability.
<PQR Debug> SetRecastDelay called for Pillar of Frost
<PQR Debug> Frost DW Single (LuBu-[Bloody]) returned true. Executing ability.
<PQR Debug> Frost DW Single (LuBu-[Bloody]) returned true. Executing ability.
<PQR Debug> SetRecastDelay called for Raise Dead
<PQR Debug> Frost DW Single (LuBu-[Bloody]) returned true. Executing ability.
<PQR Debug> Frost DW Single (LuBu-[Bloody]) returned true. Executing ability.
As i said, its just autoattacking and using Pillar and Ghoul. Next to that, targeting is a bit in mess. When Ghoul is out and attacking Neutral target 1 (Yellow name/circle below it) my DK will constantly target any of close Neutral targets as hostile and try to attack them, again ending up glitched (as i explained above).
In addition to that, i have tested 2H too with complete reforge/regeming from DW to 2H, since you said, and i quote you:
--Auto Choose Rotation Based on Spec and Equip (Frost DW or 2H)
same bug, completely exact issue and chat spam as in DW test.
Moving on, blood test.
I welcome blood tap support, finally a blood profile with support for that talent. However, can you please explain me how you coded it?
Im asking this cause i see strange behavior on it. Its sometimes used with 5 stacks, but it mostly pool 10 stacks before its used. This led to huge downtime in rune regen and i ended sometimes with 4-5s without any rune up.
Profile does really look good, i personally would like to see -Autotaunt- on/off as i had really bad experience with it in the past.
Anyhow, welcome mate and its good to see new and fresh profiles. Keep on the good work as i see that you are doing fast updates to profile and listen to people.
I would really like to see profile functioning, so, if you need any tester, im there.
+ Rep for effort
Cheers.
EDIT: It seems that after extremely long testing i did manage to find why both Frost rotations dont work.
1. 2H Rotation completely break after "Plague Leech" talent pulls out disease's from target, after which 2H rotation does NOT refresh them. If i refresh them manually rotation works again just ok until "Plague Leech" pulls out disease's from target again, again breaking the rotation. "Blood Tap" works as it should in 2H rotation. When specced OUT of "Plague Leech" talent rotation works as it should untill Blood Plague falls off. Rotation does NOT cast Plague strike to reapply "Blood Plague."
So, bottom line is that when 2H Frost DK is specced OUT of "Plague Leech" and with any of lvl75 talent 2H rotation works as it should with manual casts of "Plague Strike."
2. DW Rotation, when specced INTO "Plague Leech" is completely broken, only autoattacking target and using "Pillar of Frost" and "Raise Dead." When DK spec out of "Plague Leech" rotation starts working with manual cast of "Plague Strike" but it ends up bugged when DK has 2stacks of "Blood Tap" buff, when rotation tries to cast "Blood Tap" with 2stacks of "Blood Tap" buff. Rotation does NOT cast Plague strike to reapply "Blood Plague."
So, bottom line is that when DW Frost DK is specced OUT of "Plague Leech" AND "Blood Tap" DW rotation works as it should with manual casts of "Plague Strike."
With all that being said, you should look for issues in "Plague Strike" and "Plague Leech" general code, as into "Blood Tap" code for DW Rotation (i think that here its just wrong number entered for use of Blood Tap, to be used on 2stacks of buff, instead of 5stacks as it should).