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  1. #16
    arybeats's Avatar Private
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    Hey man I'm having a problem with the hsphere bot. EVerything works fine for like 1 hour or 30 minutes, then randomly maybe because I spam that button so much during high rated arenas the macro stops working and I have to reset the bot for it to work (which makes me lose the arena game obviously). Is there anyway to edit it to make sure it doesn't start malfunctioning mid game? Literally the macro just stops responding and does nothing after 30 minutes to an hour. But sometimes it lasts longer? Any suggestions? I have a sick gaming computer everything is up to date, I just dont understand. Maybe I should re dl honorbuddy fresh and attach the bot again?

    [HonorBuddy] HSphereBuddy
  2. #17
    Pidgin's Avatar Member
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    nevermind figured it out
    Last edited by Pidgin; 04-28-2014 at 04:46 AM. Reason: fixed it

  3. #18
    JaceSilverwind's Avatar Private
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    Why is it when I download this it opens it as a notepad file and won't let me put it in bots? Am I missing a step? I have windows eight

  4. #19
    Malaki2030's Avatar Active Member
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    Originally Posted by arybeats View Post
    Hey man I'm having a problem with the hsphere bot. EVerything works fine for like 1 hour or 30 minutes, then randomly maybe because I spam that button so much during high rated arenas the macro stops working and I have to reset the bot for it to work (which makes me lose the arena game obviously). Is there anyway to edit it to make sure it doesn't start malfunctioning mid game? Literally the macro just stops responding and does nothing after 30 minutes to an hour. But sometimes it lasts longer? Any suggestions? I have a sick gaming computer everything is up to date, I just dont understand. Maybe I should re dl honorbuddy fresh and attach the bot again?
    Honestly I'm an avid botter but this is sort of why things like this are so dissapointing. You lose arenas SOLELY because your bot stops working.

    I understand the use of it for its convenience and reaction time, but if you can't win with out it you should stop using it until you can. Getting carried to high rating solely with the use of botting can't be that gratifying.

  5. #20
    slybootz's Avatar Sergeant
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    Not sure if nitr0x11 is still checking this thread, but I have to say TYVM for this bot!!!

    For anyone like me that heals arenas with mainly mouseover macros instead of targeting, here's my macro:

    Code:
    #showtool Healing Sphere 
    /target mouseover
    /script healOrbNum =1;
    Now, since I don't use click-to-move, I've always started the bot and then manually turned off click to move in Interface>Mouse. I was wondering if I could just add:

    Code:
    Lua.DoString("SetCVar('autoInteract', '0')");
    somewhere in your .cs file, but I'm not sure where would be optimal. In the start function after ProfileManager.LoadEmpty();?

    +4 rep to you!

  6. #21
    slybootz's Avatar Sergeant
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    Actually, putting it in the Start() method did not work, so I created a new boolean, and within the pulse() method I have it switch off click-to-move if it's enabled.

    Code:
    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    using System.Threading.Tasks;
    using Styx;
    using Styx.Common;
    using Styx.CommonBot;
    using Styx.CommonBot.POI;
    using Styx.CommonBot.Profiles;
    using Styx.CommonBot.Routines;
    using Styx.Helpers;
    using Styx.Pathing;
    using Styx.WoWInternals.WoWObjects;
    using Styx.TreeSharp;
    using Action = Styx.TreeSharp.Action;
    using Sequence = Styx.TreeSharp.Sequence;
    using Styx.WoWInternals;
    using Styx.WoWInternals.WoWObjects;
    
    
    namespace HSphereBuddy
    {
        class HSphereBuddy : BotBase
        {
            static int healOrbType = 0;
    	static bool clickToMove = true;
            WoWPoint target;
    
            public override string Name
            {
                get { return "HSphereBuddy"; }
            }
            public override PulseFlags PulseFlags
            {
                get { return PulseFlags.All; }
            }
            public override void Pulse()
            {			
    		if (clickToMove)
    		{	
    			Lua.DoString("SetCVar('autoInteract', '0')");
    			clickToMove = false;
    		}
                if (Me.CurrentTarget == null)
                {
                    Lua.DoString("healOrbNum = 0;");
                    healOrbType = 0;
                    return;
                }
    
                if (healOrbType == 1)
                {
                    target = Me.CurrentTarget.WorldLocation;
                    SpellManager.Cast("Healing Sphere");
                    SpellManager.ClickRemoteLocation(target);
                    Lua.DoString("healOrbNum = 0;");
                    healOrbType = 0;
                }
            }
    
            private Composite _root;
            public override Composite Root
            {
                get
                {
                    return _root ?? (_root =
                        new PrioritySelector(
                            logic()
                            )
                        );
                }
            }
            public override void Start()
            {
                ProfileManager.LoadEmpty();
            }
    
            private static LocalPlayer Me { get { return StyxWoW.Me; } }
    
            private static Composite logic()
            {
                return new Action(delegate { healOrbType = Lua.GetReturnVal<int>("return healOrbNum", 0); });
            }
    
        }
    }

  7. #22
    bnoss123's Avatar Private
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    why won't it let me download this? it says its invalid

  8. #23
    slybootz's Avatar Sergeant
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    Originally Posted by bnoss123 View Post
    why won't it let me download this? it says its invalid
    You can find versions of it on thebuddyforums. Or, just save the revised code I just posted as HSphereBuddy.cs and place it in your HB/Bots/HSphereBuddy folder

  9. #24
    nitr0x11's Avatar Site Donator
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    Originally Posted by slybootz View Post
    Actually, putting it in the Start() method did not work, so I created a new boolean, and within the pulse() method I have it switch off click-to-move if it's enabled.

    Code:
    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    using System.Threading.Tasks;
    using Styx;
    using Styx.Common;
    using Styx.CommonBot;
    using Styx.CommonBot.POI;
    using Styx.CommonBot.Profiles;
    using Styx.CommonBot.Routines;
    using Styx.Helpers;
    using Styx.Pathing;
    using Styx.WoWInternals.WoWObjects;
    using Styx.TreeSharp;
    using Action = Styx.TreeSharp.Action;
    using Sequence = Styx.TreeSharp.Sequence;
    using Styx.WoWInternals;
    using Styx.WoWInternals.WoWObjects;
    
    
    namespace HSphereBuddy
    {
        class HSphereBuddy : BotBase
        {
            static int healOrbType = 0;
    	static bool clickToMove = true;
            WoWPoint target;
    
            public override string Name
            {
                get { return "HSphereBuddy"; }
            }
            public override PulseFlags PulseFlags
            {
                get { return PulseFlags.All; }
            }
            public override void Pulse()
            {			
    		if (clickToMove)
    		{	
    			Lua.DoString("SetCVar('autoInteract', '0')");
    			clickToMove = false;
    		}
                if (Me.CurrentTarget == null)
                {
                    Lua.DoString("healOrbNum = 0;");
                    healOrbType = 0;
                    return;
                }
    
                if (healOrbType == 1)
                {
                    target = Me.CurrentTarget.WorldLocation;
                    SpellManager.Cast("Healing Sphere");
                    SpellManager.ClickRemoteLocation(target);
                    Lua.DoString("healOrbNum = 0;");
                    healOrbType = 0;
                }
            }
    
            private Composite _root;
            public override Composite Root
            {
                get
                {
                    return _root ?? (_root =
                        new PrioritySelector(
                            logic()
                            )
                        );
                }
            }
            public override void Start()
            {
                ProfileManager.LoadEmpty();
            }
    
            private static LocalPlayer Me { get { return StyxWoW.Me; } }
    
            private static Composite logic()
            {
                return new Action(delegate { healOrbType = Lua.GetReturnVal<int>("return healOrbNum", 0); });
            }
    
        }
    }
    That is what I would have recommended

  10. #25
    Fresh Kiwi Juice's Avatar Private
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    So i have everything down. still not showing up. I think because of the file program its using to open up with... What do i use to open this Hsphere file with?

  11. #26
    imerzan's Avatar Member Authenticator enabled
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    This is for honorbuddy, you will have to purchase/download Honorbuddy for this to work.

    After you acquire Honorbuddy, the OP has great directions on how to get this running, took me 5 minutes.

  12. #27
    lazarus_1_506's Avatar Private
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    is there a way to not have the place orb cursor under my mouse?

  13. #28
    imerzan's Avatar Member Authenticator enabled
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    Originally Posted by lazarus_1_506 View Post
    is there a way to not have the place orb cursor under my mouse?
    Also curious about this...

  14. #29
    phipps's Avatar Private
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    im having a minor trouble that the spheres take like, 1 second, to place on the mouseover target. is that normal at all?

  15. #30
    Zedss's Avatar Private
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    i keep getting error message after error message trying to download this file and suggestions?

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