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  1. #1396
    CodeMyLife's Avatar Contributor
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    Originally Posted by Nevodark View Post
    Ill try disableing recount and seeing what happens. and yeah EN.
    Also make sure Interface/Help/Display Lua Errors is checked for testing!


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  2. #1397
    Nevodark's Avatar Contributor
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    Originally Posted by CodeMyLife View Post
    Also make sure Interface/Help/Display Lua Errors is checked for testing!


    Sent from my iPhone using Tapatalk - now Free

    Seemed to be recount like he said. Still getting lower FPS then normal however but im to lazy to trawl through all of my addons.

    Happend a bit with tidyplates aswell but i updated the addon and it seems to work fine.

  3. #1398
    LiquidAtoR's Avatar Member
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    Originally Posted by Nevodark View Post
    Seemed to be recount like he said. Still getting lower FPS then normal however but im to lazy to trawl through all of my addons.

    Happend a bit with tidyplates aswell but i updated the addon and it seems to work fine.
    There's quite a few that cause lag. ForteExorcist and many other cooldown addons are notorious for this.
    Recount is actually quite efficient, it's just the sheer amount of data to calculate and track that could cause lag but generally it doesn't.
    Flattery makes friends,
    Truth makes enemies!

  4. #1399
    cassrgs's Avatar Master Sergeant Authenticator enabled
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    skada its less resource hungry then recount with the advantage of multiple windows.

  5. #1400
    Bottter's Avatar Sergeant
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    Is there an easy way to disable time to die on rip dot?

  6. #1401
    Nevodark's Avatar Contributor
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    Sometimes (During Heroism mainly) it will energy cap with 5 combo points and not cast bite / rip for a few seconds.

    Any reason for this or is stuff just happening to fast ? : o


    EDIT: Its allso replaceing a strong rip with a weaker rip in the execute range but this isant as much of an issue as its normally just slightly weaker.
    Last edited by Nevodark; 10-21-2013 at 12:07 PM.

  7. #1402
    ph34rt3hcute1's Avatar Contributor Authenticator enabled
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    Originally Posted by Bottter View Post
    Is there an easy way to disable time to die on rip dot?
    Why would you need this?

    Originally Posted by Nevodark View Post
    Sometimes (During Heroism mainly) it will energy cap with 5 combo points and not cast bite / rip for a few seconds.

    Any reason for this or is stuff just happening to fast ? : o


    EDIT: Its allso replaceing a strong rip with a weaker rip in the execute range but this isant as much of an issue as its normally just slightly weaker.
    Not sure, as for the other point i have re-worked how the profile handles sub-25% and I will go ahead and release that later tonight *promise*
    BadRotations
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  8. #1403
    ph34rt3hcute1's Avatar Contributor Authenticator enabled
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    Feral updated to 1.4.2 - FoN Support and Sub-25% Logic Improvements (not completely happy with it but i did promise did i not?)
    Enhancement updated to 1.0.3 - 5.4 Code enhancements
    BadRotations
    Developer

  9. #1404
    Bottter's Avatar Sergeant
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    for blackfuse hc on Conveyor Belts , you have 20 seconds to do dmg on your target and a strong rip dot can kill your target when its out of range

  10. #1405
    cassrgs's Avatar Master Sergeant Authenticator enabled
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    it seems fon rakes dont consumes doc charges but benefits from them (from fluid druid forum). it seems its a bug. can anyone confirm it? so maybe a check on fon skill before castin could increase a little bit our deeps? ^.^

  11. #1406
    Xopo's Avatar Member
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    Getting Internal Server error last 2 days everytime I try to get warrior rotation just been down or broken atm?

  12. #1407
    cukiemunster's Avatar Contributor
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    Originally Posted by cassrgs View Post
    it seems fon rakes dont consumes doc charges but benefits from them (from fluid druid forum). it seems its a bug. can anyone confirm it? so maybe a check on fon skill before castin could increase a little bit our deeps? ^.^
    According to The Fluid Druid - View topic - FoN vs SotF it was fixed.

  13. #1408
    monopoly8's Avatar Member
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    ^^ confirmed fixed a few weeks ago.

    im not sure that i like that treants are being cast immediately without a rune proc, not sure if anyone else experiencing same problem, either way i just moved tier 4 to left collumn and i just keep controlling the trees which is honestly okay by me

  14. #1409
    cukiemunster's Avatar Contributor
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    Originally Posted by monopoly8 View Post
    ^^ confirmed fixed a few weeks ago.

    im not sure that i like that treants are being cast immediately without a rune proc, not sure if anyone else experiencing same problem, either way i just moved tier 4 to left collumn and i just keep controlling the trees which is honestly okay by me
    If you have TED, it dumps all charges available ASAP so it has max stacks going into the Rake damage.

    With RoRo, it waits until there is less than 1 second left in the proc, then dumps all charges so Rake is buffed by the mastery buff, but all melee attacks are after your stats return to normal.

    If you have AoC, right now the profile is set to dump all charges as soon as it procs. I have it set myself to wait until theres 15 seconds left, then dump, but not dump if theres less than 5 seconds left. This way the entire treant's melee attacks are buffed by the agility from AoC. if this is something you want to change, open up the Tier 4 talent in ability editor, change
    Code:
    	if (dex<=1 or ubid(p,146310)) and fonchrg > 0 then
    		cast(gsi(fon))
    	end
    to
    Code:
     if ((dex<=15 and dex>5) or ubid(p,146310)) and fonchrg > 0 then
      cast(gsi(fon))
     end
    The only time it should cast without a trinket proc up is when you hit 3 charges, then it dumps only 1 to avoid being capped. If you have RoRo, it should cast with less than 1 second left, dumping all charges.

  15. #1410
    gamer6321's Avatar Member
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    It seems like Incarnation kitty isnt popping anymore i've reloaded and relaunched and edited rotation and it still doesnt seem to be working.

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