I don't want him to either.
BadRotationsDeveloper
Druid profile updated to 1.3.4
===Changelog===
Hybrid Mode - This is a sudo Single/AOE rotation, essentially this performs single target rotation but uses swipe for cp building (nice on bosses or high health target with adds). Accessible by rotation toggle
Auto Symbiosis - Finally got auto sym working, profile will auto cast symbiosis on target party/raid member based on a class priority list and subsequently use gained spell (NOTE: Not all class spells currently supported and planning on having a different priority list for AOE Rotation. This feature can be toggled off or on via Right Alt, notice bot will auto use the gained spells still if symbiosis is manually applied also. Special Thanks to Firepong and deadpanstiffy who's assistance made this possible.
Dream of Cenarius Logic tweek - Adjusted logic to better utilize DoC
Rune of Re-Origination Support - Added initial support but may require further tweaking as I do not have this trinket.
PQI-Notification - Added Cooldown, Rotation, and Symbiosis Mode indicators to PQI so players know at-a-glance where the toggles are currently set at.
Etc Tweaks - Yes I am bad about remembering all the changes, I am sure I made other changed here and there in the profile.
Shaman profile updated to 1.0.2
===Changelog===
Hybrid Mode - This is a sudo Single/AOE rotation, essentially this performs single target rotation but uses Chain Lightning (instead of Lightning Bolt) and Fire Nova. Accessible by rotation toggle
Totem Range Check - This will recall and replace searing and magma totem when you move too far away from them. (this will also recall any other totems if they also happen to be down)
Cooldown Mode Toggle - Added toggle for cooldown mode - Boss/On/Off
PQI-Notification - Added Cooldown, Rotation, and Symbiosis Mode indicators to PQI so players know at-a-glance where the toggles are currently set at.
Last edited by ph34rt3hcute1; 04-29-2013 at 09:55 PM.
BadRotationsDeveloper
Yes it is, but it will only cast when in Hybrid mode. The rotation doesnt actually switch off single until multi is enabled.
BadRotationsDeveloper
Just tested, not sure if you meant to implement or not, but does not overwrite Rip while RoRo is up, continues with the normal finisher. BUT, it is building CP with Rake like it should be =D
All good lol. Just reporting. I don't raid until tomorrow night
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Nice profil but i have problem with fps, when i use firepong profile fps stay the same.
Why is Garalon's legs coded into the RoRo Rip logic?Code:if check(rp) and (pow>=30 or ubid(p,cc)) and cp==5 and srr > 1 and bossID~=63053 and ttd(t)>=15 then
Also, I tentatively got it do work correctly, by removing most of your checks.
On a side note, this trinket is annoying as shit. It NEVER fails, that 4/5 times it procs, SR is almost up, and the profile uses a 3-4 CP SR halfway through the RoRo buff, so it never gets the RoRo Rip off, and if you SR once RoRo buff pops up, you don't have enough time to rebuild 5 CP due to lack of crit/haste. I understand this trinket is BiS basically for Feral, but if it doesn't work well with PQR, I may not be using it.Code:local bossID = tonumber(UnitGUID(t):sub(-13, -9), 16) if check(rp) and (pow>=30 or ubid(p,cc)) and cp==5 and srr > 1 then if HaveBuff(p,{139121,139117,139120}) then cast(gsi(rp)) end if docbuff>=1 and rpap > (crpap * 1.25) then crpap = rpap ript = GetTime() + 22 cast(gsi(rp)) end if rpr < 2 or rpap > (crpap * 1.25) then crpap = rpap ript = GetTime() + 22 cast(gsi(rp)) end end
I'll make it work, just as soon as I can get it, as for garalons legs pong discovered a DPS increase using fb over rip on the legs.
FPS issue I am unsure on, could be the added symbiosis function that works like the group info which does party and raid scanning. All I can say is I myself haven't noticed any lag and I don't have that new of a system.
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Last edited by ph34rt3hcute1; 04-30-2013 at 10:27 AM.
BadRotationsDeveloper
Also should say my tests were on the target dummy with CD enabled if this matters
Sent from my Galaxy S3 using Tapatalk 2
I looked at this at lunch and the checks you removed should not have made a difference..
bossID~=63053 - checks to make sure you are not targeting Garalon's Legs (as mentioned firepong discovered FB was better thank Rip on them)
ttd(t)>=15 - checks to make sure you arent going to cast a rip on a target thats about to die
crpap = rpap - sets the current rip attack power for determining when the current attack power is 1.25 times greater in order to know whether or not to reapply rip
ript = GetTime() + 22 - sets a future point in time when the max duration rip will expire, useful in determining if SR need to be reapplied before it expires.
As you see none of those should interfere with RoRO
actually ript = GetTime() + 22 is not even referenced anymore in Savage Roar so i can remove that.
Went ahead and reuploaded the feral profile, removed ript and added the RoRO check to Ferovious Bite...now the only things that should cast while RoRO is active is Rake, Rip, and Savage Roar.
Question though, do you think a Savage Roar cast right as RoRO activates if the current SR duration is less than RoRO and the new SR duration will be greater than RoRO will leave enough time to get 5cp Rip?
Last edited by ph34rt3hcute1; 04-30-2013 at 12:05 PM.
BadRotationsDeveloper
it would all depend on the amount of RNG each person gets since they has 0 extra haste/crit hope that t15 2pc gives them an extra cp, would be difficult to get to 5pt rip during a RoRo if sr was used during it, but its unavoidable which is what makes me not a big fan of the trinket as time goes on :/ but youre doing well
Last edited by monopoly8; 04-30-2013 at 12:40 PM.
Agreed. If you use SR right as RoRo pops up, you more than likely will not be able to get 5 additional Cp in the 10 second RoRo timeframe. It truly is annoying, because RoRo seems to have such a long ICD, and it almost always procs right near the end of a SR buff =\
One thing that may help prevent this is to try to only use SR on 3+ CP, but I am sure this would ultimately leave to attacks without SR being up, so it is a trade off.
Like I said, this trinket is annoying as shit lol