Come back blinded we need 5.2 updates![]()
Come back blinded we need 5.2 updates![]()
Hey hey.
Right, made a 'temporary' and quick fix to aoe functions for Blinded's combat profile since he's MIA. I've literally started messing with lua today so it's probably untidy and i'm sure there's a better way to get it to do what I wanted. Kudos to Vitalic since it's basically his assass aoe code with an added line for CT at 5 CP's +.
I was going to make it flip on BF when holding left ctrl and removing on release but honestly not all that sure how to do that atm. Honestly, you don't even need this since you'll have BF up during heavy aoe regardless and there's built in code that stops Rupture under BF so you won't find 5 CP crimsons going to waste on ruptures providing you toggle it on for AOE.
I'm familiarizing myself with the code so if I work out how to get a BG check so that it refreshes CT each insight change (suppose AR will warrant this) then I'll post an update.
local CPs = GetComboPoints( "player", "target" )
local Anti, _, AntiCharges = Buff_Check( 115189, "player" )
local van = Buff_Check( 1856, "player" );
if (IsLeftControlKeyDown() or nv_multi) and CPs < 5 and (not Anti or AntiCharges < 5) and not van then
CastSpellByName( GetSpellInfo(51723), nil )
return true
elseif (IsLeftControlKeyDown() or nv_multi) and CPs == 5 then
CastSpellByName ( GetSpellInfo(121411), nil )
return true
end
Basically you want to make a new ability, call it Combat: FoK or w/e and place it 3rd from bottom in the rotation order, so that it's just above RS / SS.
If anyone knows how to fix the code up for the combat shizzle I've mentioned above feel free, would be much appreciated but until then i'm just gonna **** about with things and see what I can come up with. Once CT is applied outside of AR you're probably not gonna get through your cycle that quickly so it may be best to have the finishers revert back to eviscerate until CT falls off or hits say Deep Insight. But I suppose there's only so much tweaking you can do without having some TimeToDie functioning to go side by side with this idea.
Thoughts?
Has anyone got the subtlety-profile by any chance? Im curious to try it out, since there are no other Sub-profiles for PVE. I know its underrepresented in raiding, but I just want to try it out since I think Sub is a very cool spec! Nevermind I googled it and found Nerder's Roguepack that has it.
Last edited by Ninjaderp; 08-05-2013 at 05:21 AM.