just spam swipe, thats how kittys are![]()
just spam swipe, thats how kittys are![]()
Version 2.2.5 pushed.
Change-log:
- Added in Time2Die on both Rip and Ferocious Bite. No Guarantees as I have not tested it extensively. It returns right on Target Dummy and returns the correct value when doing print(timeToDie), but again, no guarantees.
- Added in Thrash as Energy waster when capped (taken from cutes profile. Didn't think it would be that big of a DPS increase).
- Smaller things that shouldn't break the profile but no guarantees.
Where did you add the Thrash as energy waster in the abilities/rotation. When you are actually energy capped and stay capped it freaks out and does nothing. The bars just flash like crazy but its not firing off an ability This can't really be noticed unless you have time warp ect. I'd like to just remove it because what I do manually during that time is much higher dps then the profile has ever been able to accomplish on its own. Right now with the way it works I"m completely locked out till pretty much berserk or Time Warp ends. Others wise everything you have added lately been pretty decent increase. I'm not sure why this is not working correctly for me but its not. Any ways +rep for a great profile and all your hardwork
I tested it today and works fine now for some reason. Must have been some conflict somewhere that logging off had fixed. I'll keep eye out on it
Have to agree with Cute there, if you got some idea to improve the DPS of said profile - Share it!
I just pause the rotation and just make sure SR is up and Rip is the first 5 pointer used and just spam Shred/FB 5points. With 2pc t15 and decent crit I just see combo points flow in every few GCDs. When I use the profile during this situation its not even close. I can burst up to 300kdps during Hero phase by not using the profile. When I let it do its thing Im lucky to be at 180k dps. I also do not have a of Rune either which would change things a lot in how the burst works. My ilvl is around 515 and I have 522 staff and 2pc t15. Its pretty simple actually but for some reason the profile likes to waste energy and not FB enough in those situations. I am not sure why.
Like I said I got the profile to not bug out and work but the thrash spam is still not more then I see by just taking over for the profile and doing it manually. I'll mess with it more in a real raid environment next week and see how it performs.
Ok if I am understanding you right then when in situations where you are berserk or have Heroism/Time Warp buff you cast Shred and 5cp FB so long as Savage Roar and Rip is up and nothing else?
BadRotationsDeveloper
the profile would be an increase of dps in the opener, if it used rip in the opener all the time assuming that savage roar was already applied before the pull. right now it currently reapplies SR even after i just did it before the pull instead of using rip. i think i recall seeing firepong was going to be working on an improved opener sequence not long ago.
but openers with lust/heroism should be get a rip up and then spam ferocious bite
That is pretty much correct. I make sure Rip stays up Savage Roar stays up and spam FB till pretty much Berserk drops then I let the profile take over again. I guess I do rake in the first rotation but yeah pretty what I said though Shred/FB
it would just be a check script, like
if heroism/lust returns: true do opener script,
false: continue normal
that's pretty much what the profile should be doing.
BadRotationsDeveloper
That is what its doing. I NEVER apply Savage Roar before the fight starts. If you do that, your asking for a shit ton of trouble as its only a 12 second cast. What you need to do is let my profile do it's own casting of Savage Roar when you get in close enough to the boss. If you don't like the way it does things, right click the boss not left click him. that will flag you for combat and when your first White damage hits, that will start the rotation. Left clicking is what gives everyone 3-5 second lag/no attacks at the beginning of the fights. It's just the way I have -- Offensive Spells -- setup so that I don't have Require Combat checked in the Rotation settings.
Also, as to why it doesn't seem to Ferocious Bite that much. Here are the condition's on that (Again, burst is shit if you can't sustain it):
Ferocious Bite if Rip on target has more than 6 seconds left (or is it 8, one of the 2)
Ferocious Bite if target does not equal legs or boss
Ferocious Bite if Target Time2Die is less than 25 seconds
Ferocious Bite if Target is below 25% HP and Rip is present (no matter time).
Now, this doesn't take into account the new addition (wouldn't call it new, it has actually been in previous profiles for a while and has even been coded in) is to apply a higher Rip if the profile decided your next 5CP combo will be better, which most of the time it will. Heres the preceeding order at which Rip will go by:
Rip if not on target nad has 5CP
Rip if on target if 5CP and rip Timer < 4 (yes, I know there is a difference between this and FB, it's mainly to pool some energy. But with SotF, I'm starting to think this much energy pooling isn't needed, I will probably change it later)
Rip if target is boss
Rip if Target Time2Die is greater than 25 seconds
Rip if it can replace the current rip with a Rip that is 1.25+ times better than the current rip (This number cna be changed within the frame).
The above is how I have my Ferocious Bite/Rip Coded in. Most of the guys know that there is values inside my frame that can be used to change values in the profile. Most of these values are main ones and I can code in more if people ask me to. The Time2Die page in my frame is where I will probably code in some values the user can set to the Time2Die function themselves (like health at which Time2Die will consider a mob instead of a add that can hold a fill Rip or something along those lines).
Also, thought I would post this.I know it doesn't mean shit as I'm still using a 483 LFR Weap (yes, I don't play much anymore sadly) and yes, it was on LFR I did this test.
But What I found amusing is that I still was in the top 3 on Council of Elders in ToT LFR. Considering the circumstances (added in cutes version of Thrash usage) on top of my profile reapplying Rip for a better one, it did pretty damn good. Just a side note, when it applies a better Rip at < 25 health, this is a damn good thing to do. I think by the time 2 of the 4 bosses got down to 20% HP, I was seeing a Rip tick of roughly 45k before crits. On 2 of the bosses, I wasn't lucky enough to get cooldowns lined up right. Ferocious Bite is down there in 9th or 10th place doing only 1.4million damage throughout the fight.
P.S. Cutes profile I think still does ~500-1k DPS higher end DPS than mine, so anyone doing 25m would still prob want to use her's since mine does lag out pretty bad in 25m. 10m, I didn't notice a big enough difference to stop using my own profile.
Last edited by firepong; 04-13-2013 at 07:54 PM.
Should work to an extent. bvut I won't guarantee anything. I will also not be making profiles for Private servers as there is no way I am going to keep a secondary client on my comp just for that. Just not going to download that much data to make a profile.
Sorry, I don't care about Private servers as all of them are pretty shitty imo. No I dont care about live either. I actually haven't played but a handful of times in the past month.