specific one. spamming lowers the dps done and supression
specific one. spamming lowers the dps done and supression
i will gimme a sec....
"Hand of Protection"
"Nature's Swiftness"
"Icy Veins"
"Dark Soul
"Master's Call"
looking for more
Mage: Ice barriar.
Paladin: Hand of protection, Hand of freedom.
alter time, blessing of protection, hand of sacrifice, surge of darkness, spiritwalker's grace and nature's grasp are some big ones
wos thinking about those
On the one hand you want to save your frost rune for a festering strike, on the other hand your dots and necrotics do so much damage its not necessary. But Consider, Shamans and Priests are the most used healer in PvP and both can dispell - Even in range. I'd use a very small list of buffs to dispell:
EDIT: DKs can Dispell Things that are not magic like Rapid Fire (Hunter - tested Last Patch think they patched it) but "Dark Soul" and- Alter Time
- Hand of Protection
- Freedom
- Icy Vanes
- Mightword Shield?
- Temporal Shield?
"Master's Call"? No. And "Nature's Swiftness" is a waste since they cant use it for cyclone and have this buff every six seconds.
EDIT2: I cant open your unholy profile in the ability editor - formatting error. Seems like you forgot to add/replace ",<, or > in your editor with the utf equivalent? hm... ^^
Last edited by MrHeroe; 10-10-2013 at 12:23 AM.
On it - Thank you =)
Edit: Still "The XML is not well-formed." =(
Edit2: Okay maybe i miss something. In your ability.xml there is only the html part - no lua code.
Last edited by MrHeroe; 10-10-2013 at 02:50 AM.
i can assure you that the copy that im shipping up to GiT has all that info inside haha.....
One second... No i just checked the history logs of my Commits, and i never uploaded a bad abilities :-/
Ill post a DropBox link to what I have in my Profile Folder for now, and i hope that works for you.... im heading to bed right after so I wont be able to help anymore till then....
Download Team Nova Unholy Arena ^_^
There is nothing wrong with the source. He tries to save the xml with right click save instead of copy pasting in a raw format.
I checked the profile and i really like it how you coded the dot tracker. Would not it be better to store the target's range too in the table?
Summon gargoyle target HP check is unneeded you can remove it.
Auto Strangulate without conditions is still a bad idea and need immunity checks.
Debuff handling: when outbreak is on CD and frost fever is missing you can choose Plague Strike too to apply frost fever again. (need melee range check of course) Also the comment states icy touch when the code uses Plague Strike (just to find an error)
I am not sure about Outbreak (i rarely use it in PvP) but the ways it could be used:
Outbreak when
- you have procs (fallen crusader, trinkets) and spread the aids via BB or Pestilence
- target is in melee range but you dont want to waste B, F runes (bursting?)
- the target is not in melee range (you dont have F,D rune runes to slow)
Necrotic Strike: You need a complex class (comp) and necrotic stack check too. Quick example: you do not want to stack 400k necrotics on anyone when there is not a healer around but still you want to keep it up to negate selfheals (warrior second wind, rogue recuperate etc.). So spare death runes can go for anything else.
Scourge Strike: Need a condition when to use it with Death Runes. Death runes are juicy for Necrotic Strikes.
Pet gnaw: need a range check of pet and target. When the pet is not in melee range it should leap and gnaw. It needs a list what to interrupt as well.
I am unsure about chains of ice spam when you are not in melee range (need to test it ingame).
Blood Strike: I can not come up with a scenario when i would use Blood Strike. (CCed targets around me so i do not want to use Blood Boil?)
Blood Boil Auto: i can not find the talent check in it (Roiling Blood) if your reason is to spread aids. If you use it for fast Death Rune conversion then you dont need those range checks.
Auto Focus Heal: need an override for this (double healer in 3v3, 2 healers in 5v5)
Plague Leech: I am not a gladiator but i would not remove my dots in a dot cleave nor from my target. I can imagine a scenario when you are bursting and use this on a nearby pet / off target 1 GCD for 2 D runes. Smart usage would be to cast it on a CCed target (your mate does not have dot removing glyphs so the rotation casts PL leech as soon as the CC shows up in the combat log).
Last edited by Maxitor; 10-10-2013 at 05:03 AM.
Thank you for the feedback
DoT Tracker: It does record the distance from unit
Summon Gargoyle at %: This was a feature request, I also have a burn switch to activate manually
Auto Strangulate Focus: This is not complete or in the rotation, and it was also a feature request
Debuff Handling1: There is not a single instance I could find where Frost Fever was NOT on the target while Blood Plague is. FF is refreshed to frequently to waste a check on it in Plague Strike
Debuff Handling2: I was told specifically that rebuffing buffs in Arena is a waste of Globals
Necrotic Strike: Not Complete, but it doesn't just stack Necro Strikes except udner 35% after Soul Reaper is on the target, otherwise it stops it stack at 100k to focus more on other spells
Pet Gnaw: This Spell is not complete, and is NOT in the rotation.
Blood Strike: Was specifically told that use this when there's spare runes and you don't have Roiling Blood
Blood Boil Auto: Not complete and NOT in rotation. ATM it is an exact copy of Pestilence
Auto Focus Heal: This is not complete, was just a theory test, i plan on updating this today.
Plague Leech: This will never remove the DoTs from you target.
My test didnt find obvious issues... it runs realy smooth =)
The usual (optimum) pressure mechanic in Arena is:
- save 4 death runes
- Stun healer
- pop CDs
- stack all necrotics
- rune weapon
- dmg
- necrotic
Variations are without burst / stun / rune weapon.
you only constantly stacking necs when you face two dds with some heal capabilities.
Maybe a nec stack algorithm could be:
- Arena + Healer Arround: 4 full necs if enough death runes
- Retri / Boomkin / Feral / Enhancer / Windwalker / Shadow Priest / Blood DK: Stack 70k
- Rogue / Frost / Unholy / Warrior / Warlock: Stack 40k
- Mage / Hunter - 0k
Thank you for the feedback
I'm trying to take everything coming back and make as much as possible, remember I try to update it every bought with my latest changes as a proper nightly
Sent from my SCH-I535 using Tapatalk 4
IMHO Mages (casters) should have one NS on them all the time just for the casting time debuff. Hunter has self heals as well (spirit bond, exhilaration) Burst setup is more than correct
Bu_ba: It was an offline check from PQR i have not had the time to check your profile ingame yet. Hopefully i can give it a go tomorrow.