Cooldowns and Cooldown toggle is not working on the latest MM profile. it needs to be checked
Im using Glaive toss and A murder of Crows.
Also im using Firehack
Cooldowns and Cooldown toggle is not working on the latest MM profile. it needs to be checked
Im using Glaive toss and A murder of Crows.
Also im using Firehack
Last edited by saga3180; 12-09-2014 at 02:43 AM.
Neither Glaive Toss or AMoC are activated with the cooldown toggle, they are part of the single target rotation. Are you sure you're not using the PE default rotation?
Hey this is a great idea. These kinds of suggestions are good. Are you suggesting that it might be an improvement to delay everything if Chimera Shot is going to come off CD soon (in say <= 1 second?) Or only delaying some set of abilities? If the later, do you know what those specific abilities would be, ideally?
I made a small change on your WWmonk profil to use Touch of Death only when I want (on some fights is convenient), but it don't work, can someone tell me what's wrong?
Here's the part that I added
Thank you.local onLoad = function()
ProbablyEngine.toggle.create('touchofdeath', 'Interface\\Icons\\ability_monk_touchofdeath', 'Touch of Death', 'Allow use of Touch of Death ')
end
{ "Touch of Death", "player.buff(Death Note)", "toggle.touchofdeath" },
From what I have seen raiding, the two main abilities that make up roughly 40% of hunters damage, Chimera Shot and Kill Shot, are often not put to use right away due to them having a significantly short time left on CD when you are finished with another ability. This seems like a pretty noticeable DPS loss when there is .1, .2 seconds left on them, and the bot decides to use aimed shot instead of waiting that pinch of a second. It goes so quick that, at first, It just seemed the rotation was skipping Chimera Shot, which wasn't at all true.
I haven't ran any numbers, so take this with a grain of salt, but my suggestion - since Chimera Shot, and Kill Shot are more our most important skills by a long shot - make there be some sort of delay around .3 seconds, that if the hunter has enough focus to cast Chimera Shot, it waits. The same applies to Kill Shot, although it doesn't require focus, so there would be no need to check for required focus before waiting.
This idea has been running through my head for quite some time now, so I'm glad I'm not the only one who thinks this is a great idea. Awesome bot though! This is my favorite hunter rotation by far.
It should be { "Touch of Death", {"player.buff(Death Note)", "toggle.touchofdeath"} },{ "Touch of Death", "player.buff(Death Note)", "toggle.touchofdeath" },
Since whenever you ll specify more than one conditional you have to use "{}" to group them
Question on Brewmaster Monk, does the profile control movement in any manner. Was using it yesterday in a Heroic WOD dungeon, and seemed to have issues moving out of certain AOEs and such as it seemed my character was moving back to range to fight the boss and such. Didnt think there was any movement or range control in it, but not sure, hadnt seen this problem on previous runs, but curious if possibly something else was causing my issues.
Thanks
I will test it again tonight and check that. Possible CTM was on as I use HB also, I normally turn it off but may have forgotten.
nocarrier its not loading for me your pe profile for ww.
ok done works fine
Last edited by munkken; 12-16-2014 at 08:58 AM.
Its loaded in wow but the rotation didnt start. works it only with the english client?
I can't seem to find an answer to this very elementary question - how do I install this collection of rotations?
Specifically, were should I copy the files: library.lua, pe.lua, Probably_NOC_Rotations.toc, and Probably_NOC_Rotations-master.toc?
Many thanks.
Always remove the -master
World of Warcraft\interface\addons\Probably_NOC_Rotations