Alterac AFK Bot with Waypoints menu

Shout-Out

User Tag List

Page 58 of 60 FirstFirst ... 854555657585960 LastLast
Results 856 to 870 of 886
  1. #856
    PIKKEH's Avatar Member
    Reputation
    1
    Join Date
    May 2007
    Posts
    7
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Yeah, like above, please update the addon i really enjoyed it in 70 :P, worked great.

    Alterac AFK Bot with Waypoints
  2. #857
    Robske's Avatar Contributor
    Reputation
    305
    Join Date
    May 2007
    Posts
    1,062
    Thanks G/R
    3/4
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Got it working for 3.0.8 by rewriting WoWMemoryReading.au3 and other depricated functions...
    "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
    "I cried a little earlier when I had to poop" - Sku

  3. #858
    Zaphry's Avatar Contributor
    Reputation
    176
    Join Date
    Dec 2007
    Posts
    897
    Thanks G/R
    12/9
    Trade Feedback
    17 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Robske007a View Post
    Got it working for 3.0.8 by rewriting WoWMemoryReading.au3 and other depricated functions...

    Would really appreciate if you could pm it for me :P

    Playing a game for the graphics is like watching porn for the storyline.


  4. #859
    dynamics's Avatar Member
    Reputation
    1
    Join Date
    Apr 2007
    Posts
    4
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Robske007a View Post
    Got it working for 3.0.8 by rewriting WoWMemoryReading.au3 and other depricated functions...
    Any way you could send me the working version of flobot? I'd really really appreciate it..

  5. #860
    Robske's Avatar Contributor
    Reputation
    305
    Join Date
    May 2007
    Posts
    1,062
    Thanks G/R
    3/4
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I will not release anything till Flo gives me permission to do so, sorry.
    "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
    "I cried a little earlier when I had to poop" - Sku

  6. #861
    Chester's Avatar Member
    Reputation
    1
    Join Date
    Dec 2007
    Posts
    7
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    could someone at least rehost the source code?

  7. #862
    l8flip's Avatar Active Member
    Reputation
    90
    Join Date
    Feb 2007
    Posts
    331
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Robske007a View Post
    I will not release anything till Flo gives me permission to do so, sorry.
    It's opensource, you have permission as long you give him credit.

  8. #863
    evil2's Avatar Active Member
    Reputation
    27
    Join Date
    Feb 2009
    Posts
    172
    Thanks G/R
    31/9
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Chester View Post
    could someone at least rehost the source code?
    i'm also looking for the source. website is gone

    thank you

  9. #864
    Biscis's Avatar Active Member
    Reputation
    38
    Join Date
    Jul 2007
    Posts
    102
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    no more? fillert

  10. #865
    Emachine69's Avatar Member
    Reputation
    1
    Join Date
    Dec 2007
    Posts
    5
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Who afk's in av anymore? hah! funny stuff.

  11. #866
    goiter's Avatar Member
    Reputation
    7
    Join Date
    Apr 2007
    Posts
    12
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    The source appears to be at pvp-project - Google Code

  12. #867
    Lenn's Avatar Member
    Reputation
    6
    Join Date
    Aug 2007
    Posts
    57
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Anyone willing to continue this ?

  13. #868
    Robske's Avatar Contributor
    Reputation
    305
    Join Date
    May 2007
    Posts
    1,062
    Thanks G/R
    3/4
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Updating this is rather easy, all you need to update to make the bot work again in the old battlegrounds is WoWMemoryReading.au3 - Flo did a good job commenting and explaining the functions so rewriting them shouldn't be too hard, everything is documentated in the memory-editing section (JBraumans guide should suffice)

    It's possible to drop the entire TLS thing in _WMRGetBaseOffset(), makes it that much easier to look at and understand:
    Code:
    Func _WMRGetBaseOffset()
    	$g_clientConnection=_ReadProcess($Handle, 0x011CB310, "ptr")
    	$s_curMgr=_ReadProcess($Handle, ($g_clientConnection)+0x28A4, "ptr")
    	
    	Global $wowFirstObjectPointer =  _ReadProcess($Handle, ($s_curMgr+0xAC), "ptr")
    	Global $wowPlayerGUID = _ReadProcess($Handle, ($s_curMgr+0x0C0), "uint")
    	Global $wowFirstUnitPointer = WMRGetFirstUnitPointer()
    	Global $wowPlayerPointer = WMRGetPlayerPointer()
    EndFunc
    Also, no need for the mapID's static pointer anymore, it's stored in the object manager:
    Code:
    Func _WMRGetMapId()
    	return _ReadProcess($Handle, (_ReadProcess($Handle, ($g_clientConnection)+0x2864, "ptr")+0xCC), "uint")
    EndFunc
    And so on...

    Thanks to the general design of the bot implementing support for SoTA and Wintergrasp is cake. One thing to look out for in SoTA though, you have to keep track of who is attacking/defending (easy enough) but also, the boats are classified as transports - meaning that your XYZ is relative to that object, if you are standing in the middle of the boat you'll be at 0,0,0 while you are nowhere near the center of that map.

    I kept WG simple, it just runs to the front gate and stealths there

    Ported the entire thing to C# so I could use my framework for more control, here are the SoTA coordinates (hardcoded because I'm gay)

    public static WOWPOS EastBoatStop = new WOWPOS(1600, -99, ; //EAST BOAT DOCKED
    public static WOWPOS WestBoatStop = new WOWPOS(1612, 45, 7); //WEST BOAT DOCKED

    public static WOWPOS BeachGY = new WOWPOS(1457, -53, 5); //Confirmed [Horde DEF]
    public static WOWPOS EastWorkshopGY = new WOWPOS(1403, -291, 32); //Confirmed [Horde DEF]
    public static WOWPOS WestWorkshopGY = new WOWPOS(1388, 203, 32); //Confirmed [Horde DEF]
    public static WOWPOS YellowGateGY = new WOWPOS(1230, -65, 70); //Confirmed [Horde DEF]
    public static WOWPOS TitalRelicGY = new WOWPOS(964, -189, 90); //Confirmed [Horde DEF]


    FACT: 90% of my posts end up at the bottom of the page.
    Last edited by Robske; 03-11-2009 at 11:08 AM.
    "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
    "I cried a little earlier when I had to poop" - Sku

  14. #869
    spudstar99's Avatar Member
    Reputation
    12
    Join Date
    Aug 2008
    Posts
    99
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    you state it's that simple ... i would laugh when my mood doesn't say i should cry ...

    i learned over 6 programming languages .. but my skill is not very high at all ..

    i understand some of this stuff with no problems ...function calls and stuff... but in the end i need alot of time to understand all the scripts ...

    so thumbs up for people like you who have that high skill in programming to provide us such stuff ...


    ps: maybe when i sometimes understand some of the memory reading and internal callups, then i can say .. yes thats that easy

  15. #870
    freakyflow's Avatar Contributor
    Reputation
    116
    Join Date
    Jan 2008
    Posts
    275
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    can anyone provide a source download, the orig and google one is gone. I will try and update it and post it back here.

    Pm me the source if needed.
    _____________ _ _
    |--|--|==|--|-:_Y


Similar Threads

  1. Making an anti-afk bot with AutoIT the easy way.
    By Tsai in forum World of Warcraft Bots and Programs
    Replies: 13
    Last Post: 10-02-2007, 04:22 PM
  2. Easy AFK Bot with G15
    By husky003 in forum World of Warcraft Exploits
    Replies: 7
    Last Post: 01-13-2007, 12:42 AM
  3. Replies: 4
    Last Post: 09-18-2006, 06:38 PM
  4. anit afk bot with Cheat engine
    By thechosenone in forum World of Warcraft Bots and Programs
    Replies: 3
    Last Post: 09-11-2006, 03:44 PM
  5. AutoIt Macro for WoW AFK Bot
    By Matt in forum World of Warcraft Bots and Programs
    Replies: 8
    Last Post: 04-06-2006, 06:01 AM
All times are GMT -5. The time now is 02:35 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search