.morph 22627 has the old undead animations, but the model looks like he was made by someone with a stroke
You can also try 1021 for an old Undead, but this one is SUPER old and has some alpha WOW animations. Even his bones are covered up for some reason
Will you somehow bring the old animations back ? or is it just impossible ? Can we get any update about it atleast
Use .morph 7550 if you want old undead animations. It's the nogginfrogger effect. All animations for with it, and it uses old undead model.
Additionally, I doubt it's in Tmorphs ability to change auto attack sounds, right? Anyone got a way to change them? Only way I can think of is changing .ini files to one from a previous .ver of the game, but I'm just guessing at this point.
Will the current version of Tmorph work on August 30th when legion is launched for real? Or just during prepatch?
Meantime on EU side things like this are possible
https://i.imgur.com/A5zJUGW.jpg
https://i.imgur.com/c540MdB.jpg
Last edited by Enuma; 08-29-2016 at 11:49 PM.
OK then nevermind lol
Last edited by wanderley; 08-29-2016 at 10:56 PM.
Is it possible to change one demon into another for example your summoned infernal to an imp? Its so frustrating that the devs programmed the demons to stand right beside you, which means half the time hes standing right on top of me and I cant see where I am going.
Hey, is it within the capabilities of Tmoph to chance Saber Slash's extra attack to another spell? I found a suitable .spell code to change Saber Slash into the old Sinister Strike, but the extra saber slash uses the current spell animation, I was hoping to find its ID and change it, but I have no idea how to do that.
Does anyone had any ideas for me to try? Any help would be fantastic.
Additionally, Roll the Bones character animation can be changed easily, but the dice will still appear. Is there away to remove the dice, it seems to be two animations in one ability.
Last edited by cryptnic; 08-30-2016 at 12:33 PM.
Any new about olds animations ? espacially running/casting ones
At first, I was wondering why people were asking about old animations (i.e. before the pre-patch), then I found out that when I change to obsidian nightwing, and tmorph to my draenei's normal shape, while flying in the air, she now gets the running as if very big (slow looking jogging) while in the air. I MUCH preferred the swimming animation that used to be used when flying through the air in two-legged forms. Running in the air just looks stupid.
Perhaps tmorph can be used to swap various animations? Obviously, Blizzard swapped something. There's probably just (needle in a haystack sort of 'just') a coded animation number that gets activated. (not that it would be easy to figure out what or where.)
Last edited by Allureana; 08-30-2016 at 09:09 PM.