one way or another my Custom filters doesn't work. i dont see the items in the world.
But if i do the display objects and fill in for example "treasure" it does show them
Thanks
Dennis
I've found that some objects do not appear on radar unless you also enable "Display Pets" for that specific object. It's the button with a paw print on it.
Also be sure you've selected "Object" and "Display Overlay". (See attached pic)
Note: Grey button color = Enabled / White = Disabled
This was not immediatly obvious for me. As most applications I've come across, greyed out = disabled. Not here. Feels kinda backwards to me.
This was not immediately obvious for me. As most applications I've come across, greyed out = disabled. Not here. Feels kinda backwards to me.
That's what I get for trying to be fancy and come up with my own UI :-P
It's actually not completely my own, it's based off the Nimbus Look and Feel which I modified throughout the years with some inspiration from WPF. The major difference is that mine is completely grayscale and omits some of the indicators you get with other UI frameworks. Not perfect by any means but I still believe it's better than most of the UI's I see in the botting community. But feel free to prove me wrong if you think I'm crazy.
That's what I get for trying to be fancy and come up with my own UI :-P
I'm sorry Torpedoes. You're not crazy. I love this app. I just found the on/off indication a bit unsettling. Especially with your large button on the fishing app, that can cause the program to begin writing to memory and possibly trip Warden. It took me a short while to realize that grey was enabled. However, being that your tabs turn grey upon selection... and your scales fill in with grey. I then felt fairly sure that the buttons are also grey when enabled. And thankful that the default for the fishing in background button is disabled by default.
If I may suggest a clear Enabled or On word in the button. Or perhaps make the enabled button more clearly bordered to appear as if the button is depressed.. or pushed in. Therefore grey would make it shadowed because it's pushed in away from the light. I hope that makes sense.
I dunno, in any case I love your apps and will be a customer when you go live.
I then felt fairly sure that the buttons are also grey when enabled. And thankful that the default for the fishing in background button is disabled by default.
Don't let that button scare you. The setting is not saved therefore it's always off by default but even if you enabled it, it doesn't patch any functions or do anything that would greatly put your account at risk. Hell, I've been running background almost exclusively on my own account and have yet to see much action get taken on that front. That being said, it's optional and exists to give you the choice of whether to use it. Most fishing bots don't even give you a choice or do incredibly more dangerous things like calling in-game functions.
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HBRefugee (1 members gave Thanks to Torpedoes for this useful post)
Don't let that button scare you. The setting is not saved therefore it's always off by default but even if you enabled it, it doesn't patch any functions or do anything that would greatly put your account at risk. Hell, I've been running background almost exclusively on my own account and have yet to see much action get taken on that front. That being said, it's optional and exists to give you the choice of whether to use it. Most fishing bots don't even give you a choice or do incredibly more dangerous things like calling in-game functions.
Thanks Torpedoes. That's good to know.
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Bouter (1 members gave Thanks to HBRefugee for this useful post)
I've found that some objects do not appear on radar unless you also enable "Display Pets" for that specific object. It's the button with a paw print on it.
Also be sure you've selected "Object" and "Display Overlay". (See attached pic)
Note: Grey button color = Enabled / White = Disabled
This was not immediatly obvious for me. As most applications I've come across, greyed out = disabled. Not here. Feels kinda backwards to me.
Well i tryed the settings. but it doesnt work, the version before this one did work.
Also in fullscreen nothing works.
See the file attached for my settings to see whats working and whats not Naamloos.jpg
I see what's happening... you are using the name "chest" instead of the exact name.. or the ID. Exact name is key.. also case sensitive I believe.
It's best to use ID as that is shorter. To do this, you'll note there is a function on the radar screen called "ID". Enable this and you'll see the ID of the object listed next to the name of the object. Make note of that ID# and use that to replace the word "chest". See attached image.
Don't forget to try enable and disable the display pets button as that is not always necessary to get the object to show. Experiment a little
Exact name is key.. also case sensitive I believe.
Ah yes that is correct, as per the usage page, "The name is case-insensitive and automatically trimmed but doesn't support wildcards or multiple entries." To do that would cause a huge performance bottleneck, and Sonar already has plenty of those unfortunately.
I see what's happening... you are using the name "chest" instead of the exact name.. or the ID. Exact name is key.. also case sensitive I believe.
It's best to use ID as that is shorter. To do this, you'll note there is a function on the radar screen called "ID". Enable this and you'll see the ID of the object listed next to the name of the object. Make note of that ID# and use that to replace the word "chest". See attached image.
Don't forget to try enable and disable the display pets button as that is not always necessary to get the object to show. Experiment a little
But in the first picture where i type treasure on the main screen the treasure's appear. all those legion treasures have diferent id. but with this option i see them. but if i make an filter they wont show.
And also in both way's it wont show when in on fullscreen