I didn't because its not very simple to find without going into a long drawn out explanation of the object manager.
Its been a while since I touched the code, but its basically Read(PointerToObject) + Obj_X Bytes = X location of the unit. It usually only changes for major patches and not hotfixes, so its not that important to know. In fact, it didn't change today... the problem is that I released offsets when 5.4 came out with the incorrect Obj_X. Whoever released the offsets for this hotfix had not updated their offsets again, so they were updating the offsets file with the incorrect Obj_X in it.
If I ever get hit by a bus someone from the memory editing section could probably give you the offset value in a few seconds. (NOTE: Please do not bug them prior to me being hit by a bus, that section is not for trivial questions.)
