idk how you guys got yours to work
idk how you guys got yours to work
Mists of Pandaria: New Mounts - Wowhead News
most of the new mounts listed here are available, for me at least. this is where I got most of the IDs
keep in mind there are some that you can't view in 3D therefore you won't be able to find those particular IDs
For me persistant morphing isn't working, how do I actually load the .lua files from the data folder?
Is it working with win8? Because iMorph could not work on my computer, I'm not sure if it is the OS problem.
Hey, i'm having trouble with item morphing, i'm not experienced with these programs.
I'm playing a warlock, and when i click on t2_warlock in "Items" and then press "Apply" nothing happens, my character just "flashes" and nothing's changed. Any idea how to get it to work?
Grateful for any help!
Also +rep to Vandra, loving it!
Is there ever going to be a chance for a 64bit/dx11 version of the program or would it require too much work? I love this program so much but I take a huge performance hit when I downgrade to 32bit and dx9
Either way, great program you've got here! thanks so much for updating it for everyone.
Hey Vandra, quick question:
Every time I load the application, it morphs by char to Blood Elf female. My character is a Goblin. So, i have to manually morph it to back. Now.. the problem is that it uses the standard goblin model... And my toon looks like master yoda... (huge ears, you know...)
So, i have to questions here:
1) Is there a way to morph to ANOTHER character model but the default? I mean, different skin color and face features...
2) Is there a way NOT TO morph the toon at the beginning? I mean, if I choose to morph just the mount and the items, i want my char to remain the same... (skin color and face features).
check out this website, tons of display ids. click on the names not the thumbnails. it hasn't been updated for the new patch as far as I know
Item morphing is not yet updated for 5.0.x, after my computer prblems i lost my reverse engineering tools.
Not tested, sorry.
As i said like 50 times, not until someone update my hooking lib, i'm not playing wow anymore and i won't spend time doing this.
Just comment the persistant morphing script in main.lua if you don't want to use it.
Last edited by Vandra; 09-04-2012 at 03:22 AM.
"If it compiles, it works."
New version (262) everything should work now (items, titles LUA...)
Oh, some MoP displayID's:
Code:41569: random pandaren male 41555: random pandaren male 41552 random pandaren male with a hat 41549: random pandaren female 41545: cool looking imp 41536 random pandaren female 41531 random geared female pandaren 41412: awesome badass looking male pandaren Random geared pandas: [iM] 42025 [iM] 42026 [iM] 42027 [iM] 42028 [iM] 42029 [iM] 42030 [iM] 42031 [iM] 42032 [iM] 42033 [iM] 42034 [iM] 42035 [iM] 42036
"If it compiles, it works."
Lol oops Display IDs Sorted - StormWiki
this site^
First of all thank you for the update.
But I wonder, is it normal of iMorph to hog 40-45% of my total CPU, where WoW's at like 15-20% CPU? (3.1 ghz dualcore)
Last edited by Mastata; 09-04-2012 at 08:54 AM.