You are all noobs!
It is Lua, not LUA.
Regarding speed has anyone even checked their code/profiles with debugprofilestop(), I see all this talk and no millisecond times in/out of combat.
You are all noobs!
It is Lua, not LUA.
Regarding speed has anyone even checked their code/profiles with debugprofilestop(), I see all this talk and no millisecond times in/out of combat.
Do or Die
[PQR] Monk Mistweaver
I hate to say it, but you give the awful impression of someone who has never programmed with anything other than scripting languages.
At this point I don't even care if it results in a real FPS improvement, the point is it's a more efficient algorithm. It makes less API calls and scales better as the tables grow in size.
I hope you are trolling with your last statement.
I stand corrected!
Last edited by vitalic; 08-22-2013 at 10:31 AM.
Hey all..
I have a bug or somfing when i activate PQR and go in combat i get an error: has been blocked from an action only available to the blizzard ui
what can i do with this? i have swiched glyphs and maked some talents new but when i go in combat without pqr the bug not comming
its only when PQR is active and tryed it in 2 defrent profiles/ui its the same... Hope someone can help me with this boring problem
hey vitalic,
just get over it. your porsts helped me alot fixing my stuff and giving me a new points of view. So please dont stop contributing to this community because of one single oppinion.
best regards and excuse my english (german)
- Mr.
EDIT: Now i fully understand your debuff/buff solution and i love it! Thank you for sharing this! I`ll use it by now.
Last edited by MrHeroe; 08-23-2013 at 02:19 AM.
It was a very bad move because this is what he wanted to achieve.
BTW i was thinking about that it really would help the community and profile writers to create a global library with basic functions. This would be basicly a data file with general functions (like debuff checking, check for target spell casting, interrupt fuction, messages etc.)
great, great idea
@Maxitor: besides UnitBuff/UnitDebuff/UnitCasting/UnitChanneling, which is already appart of the API, what was your idea?
All of that is already bundled within PQR, and even has quick functions to further simplify it with Spell IDs and such.
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i think of a list of efficient solutions for common tasks.
- ready to go snippets:
- - create and manage a member table
- - efficient way to check buffs/debuffs
- - arena target iteration
... e.g.
the best of all rotations out there not the usual script kiddy stuff.
Hello Guys, is here any1 with working offset for PTR 5.4 patch release 17321? i found one pages baack but it isnt warking. thanks for ur help
No one with same bug like mine? with: has been blocked from an action only available to the blizzard ui when i start the proflile?
<?xml version="1.0" encoding="UTF-8"?>
<Offsets>
<CurrentWoWVersion>17321</CurrentWoWVersion>
<WoWVersionOffset>0xDB8F75</WoWVersionOffset>
<PlayerName>0xFFFFB8</PlayerName>
<PlayerClass>0x1000135</PlayerClass>
<GetCurrentKeyBoardFocus>0xCE0800</GetCurrentKeyBoardFocus>
<GameState>0xEA155E</GameState>
<Lua_DoStringAddress>0x5CDDF</Lua_DoStringAddress>
<Lua_GetLocalizedTextAddress>0x4A1D1A</Lua_GetLocalizedTextAddress>
<CVarBaseMgr>0xCC12E0</CVarBaseMgr>
<CVarArraySize>0x400</CVarArraySize>
<ObjMgr>0xDF34DC</ObjMgr>
<CurMgr>0x462C</CurMgr>
<LocalGUID>0xF0</LocalGUID>
<FirstObject>0xCC</FirstObject>
<NextObject>0x34</NextObject>
<Descriptors>0x4</Descriptors>
<Obj_TypeOffset>0xC</Obj_TypeOffset>
<Obj_X>0x830</Obj_X>
<Obj_TargetGUID>0x28</Obj_TargetGUID>
<ClickTerrain>0</ClickTerrain>
</Offsets>
Ahh this one is same as a few pages back but it does work for me.