PQR - Rotation Bot menu

Shout-Out

User Tag List

Page 469 of 779 FirstFirst ... 369419465466467468469470471472473519569 ... LastLast
Results 7,021 to 7,035 of 11681
  1. #7021
    Kinky's Avatar Banned CoreCoins Purchaser
    Reputation
    481
    Join Date
    Nov 2008
    Posts
    500
    Thanks G/R
    1/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Alrighty people. Frost Mage profile have been uploaded and tested! More Fire Mage changes are on their way in regards to Elegon especially. (Improving DPS on the Energy Charges.)

    I haven't gotten around to creating new and updated download packages yet for the profiles, but I'll do that sometimes tonight! Currently testing out and debugging the Arcane Mage profile before I upload that as well. =) Hoping to get it out tonight.

    I am going to start playing on the US servers again this week since my EU subscription runs out in two days. I've been asked by a few people if I could come raid together with them and for that matter I'm accepting any donations towards a character transfer and faction change on this link.

    Nonetheless - My special little Christmas present for you guys is almost done as well. I'm not sure if I mentioned it before, but, one clue is that it's a PvP profile!

    Anyway, more updates coming soon!

    PQR - Rotation Bot
  2. #7022
    Vogel81's Avatar Master Sergeant
    Reputation
    22
    Join Date
    Feb 2012
    Posts
    105
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by mentally View Post
    Alrighty people. Frost Mage profile have been uploaded and tested! More Fire Mage changes are on their way in regards to Elegon especially. (Improving DPS on the Energy Charges.)

    I haven't gotten around to creating new and updated download packages yet for the profiles, but I'll do that sometimes tonight! Currently testing out and debugging the Arcane Mage profile before I upload that as well. =) Hoping to get it out tonight.

    I am going to start playing on the US servers again this week since my EU subscription runs out in two days. I've been asked by a few people if I could come raid together with them and for that matter I'm accepting any donations towards a character transfer and faction change on this link.

    Nonetheless - My special little Christmas present for you guys is almost done as well. I'm not sure if I mentioned it before, but, one clue is that it's a PvP profile!

    Anyway, more updates coming soon!
    Woot! <3! +rep.

  3. #7023
    sgdevoid's Avatar Sergeant
    Reputation
    2
    Join Date
    Jan 2012
    Posts
    34
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Awesome, thanks!!

  4. #7024
    Xelper's Avatar ★ Elder ★
    Reputation
    1024
    Join Date
    Mar 2007
    Posts
    860
    Thanks G/R
    0/8
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by googlebee View Post
    Tyvm Mentally, Ill test it out in a bit here. I have never worked with GUID before, as crystal_tech pointed me in the right direction, I couldn't find any pertinent examples in the wowapi either ><

    I'll need to change that so it isn't returning true if I had no previous target (Kinda need to have had one with rake and rip on it to soul swap) - otherwise awesome!

    anyhow thanks! ill let u know how it works

    *Edit*

    Not working ..(Will this not work on a raiders dummy?)

    this is what i changed:

    PHP Code:
    local unitguid = (UnitGUID("target") or 0)
    local EnemyHP 100 UnitHealth("target") / UnitHealthMax("target")

    if 
    unitguid ~= UnitGUID("target"then
        unitguid 
    UnitGUID("target")
        if 
    EnemyHP 50 and (not UnitDebuffID("target",1822) or not UnitDebuffID("target",1079)) then
            
    return true
        
    elseif unitguid == 0
            
    return false
        end
     end
    end 
    Also can I just use castspellbyname and getspellcooldown instead of using the box on the lower left for recast delay and spell id? Or will that not work since i cannot skip unknown and this is only a spell obtainable when symbiosis is cast on the particular class.

    I want to do this for all class symbiosis combinations, so if that's possible then awesome.

    *Edit 2 - apparently you cannot use the lower left box for symbiosis. When i added in castbyspellname instead, it works. (Tested with Feral Spirit Wolves from shaman) I have yet to test this revision for Soul Swap as I dont have a lock to give symbiosis to.
    2 problems I see:
    1) one of your ifs is missing a "then" (elseif unitguid == 0)

    also, that should be "if unitguid == nil then"... the 2nd time you are setting the unitguid you are not using the "or 0" to modify the value if nil.
    Last edited by Xelper; 12-16-2012 at 08:01 PM.

  5. #7025
    paintpauller's Avatar Contributor
    Reputation
    128
    Join Date
    Jan 2012
    Posts
    265
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    ok so i need some more help i cant for the life of me see why this would not work:
    PHP Code:
    if PQR_PauseRotation == nil then
        PQR_PauseRotation 
    0
    elseif PQR_PauseRotation GetTime() then
        
    return true
    else
        
    PQR_PauseRotation 0
    end

    local prospecting 
    GetSpellInfo(31252)

    local castingSpell,_,_,_,_,endTime UnitCastingInfo("player")
    if (
    castingSpell and castingSpell == prospectingthen
        PQR_PauseRotation 
    GetTime() + endTime 10.0
        
    return true
    end 
    some help would be great! i have it set to 10 seconds so i can tell that its working (or in this case not working ._.)
    i want it to pause the rotation for 10 seconds every time i cast prospecting. (i do not want to interrupt it only stop another one from going off for x amount of seconds.)

  6. #7026
    crystal_tech's Avatar Elite User
    Reputation
    468
    Join Date
    Feb 2008
    Posts
    1,033
    Thanks G/R
    1/6
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by paintpauller View Post
    ok so i need some more help i cant for the life of me see why this would not work:
    PHP Code:
    if PQR_PauseRotation == nil then
        PQR_PauseRotation 
    0
    elseif PQR_PauseRotation GetTime() then
        
    return true
    else
        
    PQR_PauseRotation 0
    end

    local prospecting 
    GetSpellInfo(31252)

    local castingSpell,_,_,_,_,endTime UnitCastingInfo("player")
    if (
    castingSpell and castingSpell == prospectingthen
        PQR_PauseRotation 
    GetTime() + endTime 10.0
        
    return true
    end 
    some help would be great! i have it set to 10 seconds so i can tell that its working (or in this case not working ._.)
    i want it to pause the rotation for 10 seconds every time i cast prospecting. (i do not want to interrupt it only stop another one from going off for x amount of seconds.)
    your first if statement is the prob on first glance.

    Code:
    local atimer = 0
    local prospecting = GetSpellInfo(31252) 
    local castingSpell,_,_,_,_,endTime = UnitCastingInfo("player") 
    
    
    --this only needs to be ran once if PQR_PauseRotation is a nil value
    if PQR_PauseRotation == nil then 
        PQR_PauseRotation = 0 
    end
    
    --This is the switch to use for running the code
    if atimer > 10 then
         PQR_PauseRotation = 1
    else
          PQR_PauseRotation = 0
    end
    
    --if you castingSpell is prospecting and the switch is zero/one then update the switch timer and prospect
    if castingSpell == prospecting and PQR_PauseRoation == 0 then 
        atimer = GetTime() + endTime + 10.0 
        return true 
    end
    try this might need to change the zero on the last if then statement to 1 for it to work

    Please if someone helped you donate rep to them.

  7. #7027
    snowhawk's Avatar Contributor
    Reputation
    147
    Join Date
    Aug 2008
    Posts
    239
    Thanks G/R
    42/130
    Trade Feedback
    0 (0%)
    Mentioned
    14 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by paintpauller View Post
    ok so i need some more help i cant for the life of me see why this would not work:
    PHP Code:
    if PQR_PauseRotation == nil then
        PQR_PauseRotation 
    0
    elseif PQR_PauseRotation GetTime() then
        
    return true
    else
        
    PQR_PauseRotation 0
    end

    local prospecting 
    GetSpellInfo(31252)

    local castingSpell,_,_,_,_,endTime UnitCastingInfo("player")
    if (
    castingSpell and castingSpell == prospectingthen
        PQR_PauseRotation 
    GetTime() + endTime 10.0
        
    return true
    end 
    some help would be great! i have it set to 10 seconds so i can tell that its working (or in this case not working ._.)
    i want it to pause the rotation for 10 seconds every time i cast prospecting. (i do not want to interrupt it only stop another one from going off for x amount of seconds.)
    You are incorrectly using UnitCastingInfo(). endtime returns how long in milliseconds it will be until the cast ends. So if you look over your code, you are waiting 3000 seconds between casts instead of 13 seconds. Below I ran some test code to prospect some ore. Simply just waits 10 seconds from the end of the prospect before prospecting again.

    PHP Code:
    --Clear global values to speed up testing.
    if 
    PQR_InterruptStarted then
        PQR_InterruptStarted 
    false
        
        PQR_PauseRotation 
    0
    end

    -- Pause HandlerPQR_PauseRotation holds a timestamp valuePauses when non-nil/non-zero value.
    if 
    PQR_PauseRotation == nil then
        PQR_PauseRotation 
    0
    elseif PQR_PauseRotation GetTime() then
        
    return true
    else
        
    PQR_PauseRotation 0
    end

    -- Some test code to prospect some ghost iron ore
    local prospecting 
    GetSpellInfo(31252)

    local castingSpell,_,_,_,_,endTime UnitCastingInfo("player")
    if (
    castingSpell and castingSpell == prospectingthen
        
    -- Convert endtime from millseconds to secondsthen add a 10 second delay
        PQR_PauseRotation 
    endTime/1000 10.0
        
    return true
    end

    -- Not casting anythingso cast something.
    CastSpellByID(31252)
    UseItemByName(72092)
    return 
    true 
    If its not even running the prospect the first time, make sure you have "Require Combat to Execute Rotation" unchecked in the rotation editor.
    Last edited by snowhawk; 12-16-2012 at 10:22 PM.

  8. #7028
    paintpauller's Avatar Contributor
    Reputation
    128
    Join Date
    Jan 2012
    Posts
    265
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by snowhawk View Post
    You are incorrectly using UnitCastingInfo(). endtime returns how long in milliseconds it will be until the cast ends. So if you look over your code, you are waiting 3000 seconds between casts instead of 13 seconds. Below I ran some test code to prospect some ore. Simply just waits 10 seconds from the end of the prospect before prospecting again.
    OMG you and everyone that have helped me get what should be something simple working are a life saver! i have spent the last 3 days trying to get this to work trying different ideas i have had to no avail, once i start something i cant get it out of my head till i finish. everyone that has helped me the last few days have been a great help giving me new ideas to try and overall getting closer to it working! thanks to snowhawk and every one that has given me some advice i now have a working way do delay in my rotation! with in the next day i should have the next release of Alpha Utilities with a much improved Prospecting, disenchanting, milling, my new farming profiles that will do every thing from planting a seed to gathering it, and the ability to auto get items out of and into your bank/gbank while prospecting/milling/disenchanting (to use the auto get items it will require a addon to work till i have some more time on my hands to code it all myself)

  9. #7029
    MyNewName's Avatar Banned I Suck At This CoreCoins Purchaser
    Reputation
    280
    Join Date
    Jan 2012
    Posts
    334
    Thanks G/R
    0/0
    Trade Feedback
    2 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    "failed to initialize properly" error? PLZ help

  10. #7030
    Sovietpanda's Avatar Member
    Reputation
    1
    Join Date
    Dec 2012
    Posts
    9
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I have a couple of questions that I would like to ask.
    1. How come you don't support 64bit? I understand that it would require a change in the code and all that jazz, but there are A LOT more people that use 64bit windows as apposed to 32bit. (Also on a side note, I can't use this program and tmorph at the same time :'(
    2. That being said, are there any other alternatives for a 64bit version of wow? Or any plans to create a 64 bit version of this program?

  11. #7031
    firepong's Avatar Elite User
    Reputation
    384
    Join Date
    Jan 2008
    Posts
    955
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Sovietpanda View Post
    I have a couple of questions that I would like to ask.
    1. How come you don't support 64bit? I understand that it would require a change in the code and all that jazz, but there are A LOT more people that use 64bit windows as apposed to 32bit. (Also on a side note, I can't use this program and tmorph at the same time :'(
    2. That being said, are there any other alternatives for a 64bit version of wow? Or any plans to create a 64 bit version of this program?
    No for both questions. He would have to re-write the whole program as well as get different offset's for 64bit. Almost everything is different I believe.

  12. #7032
    googlebee's Avatar Contributor PQR Profile Developer CoreCoins Purchaser
    Reputation
    235
    Join Date
    Oct 2007
    Posts
    478
    Thanks G/R
    0/0
    Trade Feedback
    9 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Xelper View Post
    2 problems I see:
    1) one of your ifs is missing a "then" (elseif unitguid == 0)

    also, that should be "if unitguid == nil then"... the 2nd time you are setting the unitguid you are not using the "or 0" to modify the value if nil.
    Thank you Xelper, i did notice the then missing, but i wasn't aware of the nil change being needed.

    So placing the Nil is the same as if there was no previous target yes?

    **EDIT - Also, as for checking distance to target, which would be the best to use?

    PHP Code:
    and not UnitCanAttack("player"PQR_CustomTarget) or PQR_UnitDistance("player","target"
    In before people ask why UnitCanAttack - I was thinking that if the unit cannot attack me then I am not in melee range as well. Is PQR_UnitDistance still bugged and causing massive lag? Was reading something about that in sheurons profiles a while back.

    Im in the works of adding as many viable Symbiosis abilities into one ability for all classes.

    This would be needed for Ferals when using Death Coil and not in melee range of target, or Wrath for Paladins. Just need a direction of where to go to check distance. isSpellinRange will work for ensuring player is within 40 yards, but what to do for melee distance?

    Thanks





    -GB
    Last edited by googlebee; 12-17-2012 at 01:08 AM.

  13. #7033
    scyrnn's Avatar Member
    Reputation
    1
    Join Date
    Jun 2009
    Posts
    60
    Thanks G/R
    0/0
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    So I'm trying to use Nova's newly updated Fire and Frost profiles but when I do it doesn't engage in combat, even if I use a skill to try and trigger it. is there something that I am missing? kabArcane works just fine

  14. #7034
    snowhawk's Avatar Contributor
    Reputation
    147
    Join Date
    Aug 2008
    Posts
    239
    Thanks G/R
    42/130
    Trade Feedback
    0 (0%)
    Mentioned
    14 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by googlebee View Post
    Thank you Xelper, i did notice the then missing, but i wasn't aware of the nil change being needed.

    So placing the Nil is the same as if there was no previous target yes?

    **EDIT - Also, as for checking distance to target, which would be the best to use?

    PHP Code:
    and not UnitCanAttack("player"PQR_CustomTarget) or PQR_UnitDistance("player","target"
    In before people ask why UnitCanAttack - I was thinking that if the unit cannot attack me then I am not in melee range as well. Is PQR_UnitDistance still bugged and causing massive lag? Was reading something about that in sheurons profiles a while back.

    Im in the works of adding as many viable Symbiosis abilities into one ability for all classes.

    This would be needed for Ferals when using Death Coil and not in melee range of target, or Wrath for Paladins. Just need a direction of where to go to check distance. isSpellinRange will work for ensuring player is within 40 yards, but what to do for melee distance?

    Thanks





    -GB
    Have you tried implementing your own PQR_UnitDistance()? (PQR - Rotation Bot)

  15. #7035
    momo1029's Avatar Sergeant
    Reputation
    2
    Join Date
    Feb 2009
    Posts
    69
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by scyrnn View Post
    So I'm trying to use Nova's newly updated Fire and Frost profiles but when I do it doesn't engage in combat, even if I use a skill to try and trigger it. is there something that I am missing? kabArcane works just fine
    remove any ability from rotation if u dont have it.
    it won't fire off if you dont have

Similar Threads

  1. [Bot] PQR PE Next Steps / Future of Rotation Botting
    By Chevrolet1 in forum World of Warcraft Bots and Programs
    Replies: 120
    Last Post: 10-21-2014, 11:47 AM
  2. [Bot] PQR - Rotation Bot
    By Xelper in forum World of Warcraft Bots and Programs
    Replies: 1738
    Last Post: 10-15-2014, 11:00 AM
  3. [Selling] 3 Lifetime Session Keys For Sale, Great for the PQR user looking for a rotation bot
    By cukiemunster in forum World of Warcraft Buy Sell Trade
    Replies: 13
    Last Post: 03-11-2014, 07:18 AM
  4. rotation bot leveling (PQR)
    By classdog in forum WoW Bots Questions & Requests
    Replies: 3
    Last Post: 09-17-2013, 06:13 PM
  5. [HELP] PQR Rotation Bot Profile Making
    By Missu in forum Programming
    Replies: 0
    Last Post: 10-22-2012, 06:27 AM
All times are GMT -5. The time now is 12:02 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search