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  1. #9346
    Mavmins's Avatar Contributor
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    Is there a handy guide anywhere to integrating functions into PQInterface ?

    this code is on the PQI wiki and I understand this goes in my data file
    Code:
    sampleConfig = {
      name  = 'Blood',
      author = 'Diesal',
      abilities = {
        { name = "Vampric Blood",
          enable = true,
          widget = {
            type = 'numBox',
            value = 40,
            step = 5,
          },
        },
        { name = "Rune Tap",
          enable = false,
          widget = {
            type = 'numBox',
            value = 30,
            step = 10,
          },
        },
      },
      hotkeys = {
        { name = "Dancing Runic Weapon",
          enable = true,
          hotkeys = {'ls'},
        },
      },
    }
    but how do I actually check the values and things from my PQR rotation ability ?

    PQR - Rotation Bot
  2. #9347
    imdasandman's Avatar Contributor
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    Originally Posted by Mavmins View Post
    Is there a handy guide anywhere to integrating functions into PQInterface ?

    this code is on the PQI wiki and I understand this goes in my data file
    Code:
    sampleConfig = {
      name  = 'Blood',
      author = 'Diesal',
      abilities = {
        { name = "Vampric Blood",
          enable = true,
          widget = {
            type = 'numBox',
            value = 40,
            step = 5,
          },
        },
        { name = "Rune Tap",
          enable = false,
          widget = {
            type = 'numBox',
            value = 30,
            step = 10,
          },
        },
      },
      hotkeys = {
        { name = "Dancing Runic Weapon",
          enable = true,
          hotkeys = {'ls'},
        },
      },
    }
    but how do I actually check the values and things from my PQR rotation ability ?
    Diesel made a dk profile to be used as an example. There are a few other profiles around that use pqinterface, just have to see how they do there values in those.

    I have yet to modify any profiles that I wanted to implement pqinterface,


    Sent from my iPad using Tapatalk HD
    My Frost/Unholy DK WoL ranking edits(4.3) and crystals Hunter Beta profiles-
    https://imdasandmandeathknight.googl...com/svn/trunk/
    Originally Posted by Valma View Post
    Oh sure. (: Plz,lord,rewrite my profile without "re-inventing a wheel".I'm really interested how would you do so.I even ready to eat my pants if yours will perform better in raids than mine

  3. #9348
    pepe2c's Avatar Member
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    skill (116740) build charges when using Chi, during most of the fight i use it at 10 stacks. When buff(139121) is active i want 2 save charges till -2 seconds left of (139121) and then activate (116740)
    is this possible?

  4. #9349
    robsmith1990's Avatar Member
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    lo guys, been trying to get PQR on for past few days to no success, seems to be constantly in edit mode? Any ideas why? Cheers peeps! not sure if this is right thread to ask but its only one i could see!

  5. #9350
    Ninjaderp's Avatar Banned
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    Originally Posted by robsmith1990 View Post
    lo guys, been trying to get PQR on for past few days to no success, seems to be constantly in edit mode? Any ideas why? Cheers peeps! not sure if this is right thread to ask but its only one i could see!
    Hi, its because the offsets havent been internally updated yet. If you read this thread a few pages back you will find that people have posted working offsets you can use.

    Just delete everything in your offsets-folder and place the offsets posted in this thread inside, and it should work!

  6. #9351
    robsmith1990's Avatar Member
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    Aye did see a few of them, didnt really understand them tho haha! Cheers mate ill go have a gander now see what i can work out!

  7. #9352
    robsmith1990's Avatar Member
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    absolute legend mate! All sorted now.. been boiling my bollocks for a few days that has haha! Cheers fella... if i knew how to do the +rep thing i would ha!

  8. #9353
    Nerder's Avatar Contributor
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    @Qzt, if you see this I tried to respond to your mail, you're box is full.

  9. #9354
    Guvnor's Avatar Master Sergeant
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    Originally Posted by Guvnor View Post
    Hi All

    For people that are having trouble with the offsets this one seems to work fine on mine so i thought i would help out and post a link to it

    Zippyshare.com - Offsets_16826.rar

    Enjoy All

    Guv
    Hi All Just to let you all know these offsets still work :-)

    Just extract them into your offsets folder simples :-)

  10. #9355
    Mavmins's Avatar Contributor
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    Is there a way to check if a target is a boss without having a table of bosses in a data file ? Some abilities I only want on bosses

  11. #9356
    Nerder's Avatar Contributor
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    Originally Posted by Mavmins View Post
    Is there a way to check if a target is a boss without having a table of bosses in a data file ? Some abilities I only want on bosses
    UnitLevel("target") == -1 is for bosses, all the other tabled ones are for the bosses taht dont have a skull

  12. #9357
    qzt's Avatar Member
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    correct me if im wrong....

    if playerClass == "DEATHKNIGHT" then
    local mfStart, mfDuration = GetSpellCooldown(4752
    local sStart, sDuration = GetSpellCooldown(108194)

    if ( GetSpellCooldown(4752 == 0 and GetSpellCooldown(108194) == 0 ) then --If both arent on CD then choose mind freeze
    return 47528
    elseif ( sStart > 0 and sDuration > 1.5 ) then --if Asphyxiate is on CD then choose mind freeze
    return 47528
    elseif ( mfStart > 0 and mfDuration > 1.5 ) then -- if mindfreeze is on cd then choose strangulate
    return 108194
    end


    to interrupt with mind freeze and asphyxiate

  13. #9358
    Nerder's Avatar Contributor
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    Originally Posted by qzt View Post
    correct me if im wrong....

    if playerClass == "DEATHKNIGHT" then
    local mfStart, mfDuration = GetSpellCooldown(4752
    local sStart, sDuration = GetSpellCooldown(108194)

    if ( GetSpellCooldown(4752 == 0 and GetSpellCooldown(108194) == 0 ) then --If both arent on CD then choose mind freeze
    return 47528
    elseif ( sStart > 0 and sDuration > 1.5 ) then --if Asphyxiate is on CD then choose mind freeze
    return 47528
    elseif ( mfStart > 0 and mfDuration > 1.5 ) then -- if mindfreeze is on cd then choose strangulate
    return 108194
    end


    to interrupt with mind freeze and asphyxiate
    Should be, yes. I know this is my one for strangulate but I never had asphyxiate to test.

  14. #9359
    firepong's Avatar Elite User
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    Originally Posted by qzt View Post
    correct me if im wrong....

    if playerClass == "DEATHKNIGHT" then
    local mfStart, mfDuration = GetSpellCooldown(4752
    local sStart, sDuration = GetSpellCooldown(108194)

    if ( GetSpellCooldown(4752 == 0 and GetSpellCooldown(108194) == 0 ) then --If both arent on CD then choose mind freeze
    return 47528
    elseif ( sStart > 0 and sDuration > 1.5 ) then --if Asphyxiate is on CD then choose mind freeze
    return 47528
    elseif ( mfStart > 0 and mfDuration > 1.5 ) then -- if mindfreeze is on cd then choose strangulate
    return 108194
    end


    to interrupt with mind freeze and asphyxiate
    Not exactly. Heres the snippet of what those 2 returns:
    start - The value of GetTime() at the moment the cooldown began, or 0 if the spell is ready (number)
    duration - The length of the cooldown, or 0 if the spell is ready (number)

    sStart and mStart can work fine to tell if it is off cooldown, but to check how much time is left on the cooldown, you will have to do:
    local mfCD = mfStart + mfDuration - GetTime()
    local sCD = sStart + sDuration - GetTime()
    local mfTimeLeft = length of cooldown - 1.5 -- < CHANGE THIS TO THE RIGHT VALUE, DON'T FORGET
    local sTimeLeft = length of cooldown - 1.5 -- < CHANGE THIS TO THE RIGHT VALUE, DON'T FORGET

    and then do:
    if ( GetSpellCooldown(4752 == 0 and GetSpellCooldown(108194) == 0 ) then --If both arent on CD then choose mind freeze
    return 47528
    elseif ( sStart > 0 and sDuration < sTimeLeft ) then --if Asphyxiate is on CD then choose mind freeze
    return 47528
    elseif ( mfStart > 0 and mfDuration < mTimeLeft ) then -- if mindfreeze is on cd then choose strangulate
    return 108194
    end

    I see what you are doing and that's the way I would do it. You don't want it to blow all at once on one spell because of lag, so you make sure to give the spells a little bit of time on the Cooldown. Again, this is how I would do it. I don't think it would work the way you want it since Duration only returns the length of the cooldown for that given spell.

    EDIT* If Nerder uses it that way, then I guess it would work. I thought Duration was a fixed number, guess I was wrong C.c lol

  15. #9360
    qzt's Avatar Member
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    the CD of strangulate wos 1 min. Asphyxiate instead as 30 sec does it affect the interrupt profile from working?

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