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  1. #856
    Lexi777's Avatar Member
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    Shuerons PvP fire mage profile > all?

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  2. #857
    supermann's Avatar Member
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    Originally Posted by Lexi777 View Post
    Shuerons PvP fire mage profile > all?
    its the only PvP Fire profile - and its good

  3. #858
    Marvalus's Avatar Corporal
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    Does someone have a PVE Disc Profile? I only found a PVP Profile yet.

  4. #859
    Raakz's Avatar Private
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    Originally Posted by fluxflux View Post
    i found some issue on the beta shadow prist profile from the Team Nova

    i was testing in Pandaria with the new rotation and the rotation stucks with Mind flay, the issue iss if im stand still mindflay is not casting if i´m a little bit move left right it wont cast mindflay its very strange i have testet wirh a simple code again

    but the same maybe Mind flay is broken @ the beta? :confused:
    i have the same problem i´m using pqr 2.16 and newest Nova [Shadow BETA]_PRIEST profile + Data File

  5. #860
    Sckauter's Avatar Member
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    i need help to find some profiles, im looking for 3 profiles for Feral Druid PVP, Rogue Sub PVP and Shadow Priest PVP. Someone can help me? Please

    Hugs

    edit: for Rogue Sub PVP im using xrn profile, but on a dummy lvl85 with ilvl387(pvp gear ruthless) im doing 11k dps is bad
    what im doing wrong?

  6. #861
    Ninjaderp's Avatar Banned
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    Sckauter, you cant rely on a dummy to get the best result for testing. I advise you to test it in battlegrounds&arenas where it's supposed to be used. If its dummy-dps you are after then I would think a PVE-profile would give you higher DPS. And if the DPS by the Xrn-profile is bad, look in the rotation-editor and see if you can find anything that could be improved and then write it here so devs can see the information.

  7. #862
    [Blinded]'s Avatar Contributor
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    Originally Posted by Sckauter View Post
    i need help to find some profiles, im looking for 3 profiles for Feral Druid PVP, Rogue Sub PVP and Shadow Priest PVP. Someone can help me? Please

    Hugs

    edit: for Rogue Sub PVP im using xrn profile, but on a dummy lvl85 with ilvl387(pvp gear ruthless) im doing 11k dps is bad
    what im doing wrong?
    Backstab will burn your energy on a dummy. So don't expect much from a sub rogue on a dummy

  8. #863
    averykey's Avatar Contributor
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    Originally Posted by cukiemunster View Post
    I noticed some coding had "else" written into them. Should I add this in, to make it look like this?
    Code:
    local SavageRoar, _, _, _, _, _, SavageRoarEndTime = UnitBuffID("player", 62071)
    local Rip, _, _, _, _, _, ripEndTime = UnitDebuffID("target", 1079, "PLAYER")
    local playerCP = GetComboPoints("player", "target")
    
    
    if Rip == nil then
    return false
    end
    else
    if SavageRoar then
    	local SavageRoarFinishTime = SavageRoarEndTime - GetTime()
    	
    	
    	if SavageRoarFinishTime < 2 then
    		return true
    	end
    	
    	if Rip then	
    		local  ripFinishTime = ripEndTime - GetTime()
    		if playerCP == 5 and ripFinishTime < 12 then
    			if SavageRoarFinishTime < 6 and SavageRoarFinishTime < ripFinishTime then
    				return true
    			end
    		end
    	end
    	return false
    else
    	if  playerCP > 0 then
    		return true
    	end
    end
    EDIT: One more question lol. How can I add into this to NOT SR if Rip has less than 6 seconds left? I have noticed quite a few times that Rip will have 2-3 seconds left, and SR will cast, and cause a 3-6 seconds lapse in Rip uptime before I get 5 CP for the reapply, and that shit adds up over a fight.


    Code:
    local SavageRoar, _, _, _, _, _, SavageRoarEndTime = UnitBuffID("player", 62071)
    local Rip, _, _, _, _, _, ripEndTime = UnitDebuffID("target", 1079, "PLAYER")
    local playerCP = GetComboPoints("player", "target")
    
    -- Get time left on debuffs
    if SavageRoar then
    local SavageRoarFinishTime = SavageRoarEndTime - GetTime()
    end
    
    if Rip then	
    local  ripFinishTime = ripEndTime - GetTime()
    end
    
    -- If Rip is off return false
    if Rip == nil then
    return false
    
    -- If Rip finish time is < 6 seconds then return false
    else if RipFinishTime < 6 then
    return false
    
    -- If Savage Roar ends in 2 seconds return true
    else if SavageRoarFinishTime < 2 then
    return true
    
    -- If 5 combat points and Rip falls off in less than 12 seconds then
    -- If Savage roar ends in less than 6 and Savage roar finish time is less than Rip finish time then return true
    else if playerCP == 5 and ripFinishTime < 12 then
    if SavageRoarFinishTime < 6 and SavageRoarFinishTime < ripFinishTime then
    return true
    
    -- if combat points are greater than 0 return true
    else if  playerCP > 0 then
    return true
                        end
                    end
                end
            end
        end
    end
    You might need to prioritize them and move them around, so I spaced them out.

    I think the way lua works is if it finds a true statement it ignores the rest.
    Example:

    If 3 > 4 then
    return false
    end

    --skipped because first is true
    if 3 < 4 then
    return true
    end


    Am I right on this? Can someone who has knowledge of lua tell me.
    Last edited by averykey; 06-11-2012 at 07:00 AM.

  9. #864
    scatterer's Avatar Private
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    Originally Posted by Marvalus View Post
    Does someone have a PVE Disc Profile? I only found a PVP Profile yet.
    I do have the same problem. But try sheuron's profile for Holypriest, i don't use the same build, but it works.

  10. #865
    averykey's Avatar Contributor
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    I am pretty sure disc is complete crap, go holy.

    I am fixing up my ret rotation, and I need a way to check what type of mob it is ; Human or Undead etc..
    I want a custom exorcism to only cast when the enemy is undead, Since it has better scaling than hammer of wrath for undead.

    Something like

    if artOfWar ~= nil and targetIsUndead then
    return true
    end

    Is there a way to do this?
    Last edited by averykey; 06-11-2012 at 12:23 PM.

  11. #866
    Noelpqr's Avatar Member
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    Originally Posted by averykey View Post
    I am pretty sure disc is complete crap, go holy.

    I am fixing up my ret rotation, and I need a way to check what type of mob it is ; Human or Undead etc..
    I want a custom exorcism to only cast when the enemy is undead, Since it has better scaling than hammer of wrath for undead.

    Something like

    if artOfWar ~= nil and targetIsUndead then
    return true
    end

    Is there a way to do this?
    Disc is not crap at all,heck I dont know how to play AA and even though I made a profile base on sheuron's profile and even with the wrong rotation it is doing good.
    heck i even was doing better healing then a lot of healers who are better gearing then me

  12. #867
    deadpanstiffy's Avatar Knight-Lieutenant
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    Originally Posted by averykey View Post
    I am pretty sure disc is complete crap, go holy.

    I am fixing up my ret rotation, and I need a way to check what type of mob it is ; Human or Undead etc..
    I want a custom exorcism to only cast when the enemy is undead, Since it has better scaling than hammer of wrath for undead.

    Something like

    if artOfWar ~= nil and targetIsUndead then
    return true
    end

    Is there a way to do this?
    UnitCreatureType("target")

  13. #868
    averykey's Avatar Contributor
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    Originally Posted by deadpanstiffy View Post
    UnitCreatureType("target")

    UnitCreatureType("undead")??

  14. #869
    Lexi777's Avatar Member
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    Disc isnt compelte crap for PvE lol, dont expect to top the meter though. As or the guy talking about doing bad Deeps on a dummy with the Sub pvp profile.... zzz ??????

    Purpose of a rogue in pvp isnt to bring damage to the table, its control. Yeah rogues can do dirty dps when they need to but your not gonna be sitting behind your target in arena just backstabbing for 10 minutes. And thanks for your reply about the fire mage pvp profile, i picked it up and its pretty beastly.

  15. #870
    Noelpqr's Avatar Member
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    Code:
    Unit(members[i].Unit) == "TANK" and UnitThreatSituation(members[i].Unit) == 3
    using that condition is always pause my rotation is there a reason for that?
    I was going mad trying to create an ability to cast PWS on the tank who has an aggro till i found that using that condition broke it

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