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  1. #6721
    manw's Avatar Banned
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    Xelper can you help me ?
    I'm getting some issues with the auto interrupt. I'm a warlock and using the pet interrupt. I set the spell ID Optical Blast - Spell - World of Warcraft into Xelper_INTERRUPT_Abilities.
    Sometimes it does interrupt the target even if there is no cast, happen really often so it's pretty annoying in arena.

    Thank you

    PQR - Rotation Bot
  2. #6722
    crystal_tech's Avatar Elite User
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    Originally Posted by NicodemusAtNIMH View Post
    Does "code" differently to WoW U.S. version and E.U.? I'm playing in the States.
    What I am trying to do is to cast Hawk if i'm fighting, then cast Pack or Cheetah, when done fighting and running back to my Kills that are at a distance.
    Thanks for the help Crystal.
    added note I'm a Tauren Hunter, I see this is for a Druid.
    its for hunter nicodemus and its universal as long as you set PlayerCombat = UnitAffectingCombat("player")

    stances/forms/meta/apsects all use the shapeshift api so you can cast it via castspellbyname or CastShapeShiftForm()
    I opped for the latter that way i cast by the order the stances are in over trying to match up spellids makes the code cleaner and if the id should change or they add new ones its easy to add then coding in another spellid.

    Please if someone helped you donate rep to them.

  3. #6723
    Rubim's Avatar Contributor
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    Originally Posted by replikatoren View Post
    Hey guys,
    can someone tell me how to code energy regen calculation ? Something like energy time to max > 5 s ...
    Thanks for the help
    deadpanstify
    PHP Code:
    local e=60 --how much energy you want to pool
     
    if UnitPower("player")<and PQR_SpellAvailable(1856then
             local r
    =GetPowerRegen()
             
    local t=((e-r)-UnitPower("player"))/r
             PQR_DelayRotation
    (t)
     
    end 
    crystaltech
    PHP Code:
    local EnergyRegen select(2GetPowerRegen("player"))
     
    local timetoEnergyCap = (100 PlayerEnergy) * (1.0 EnergyRegen
    PHP Code:
    UnitPower('player") <= (100 - (select(2,GetPowerRegen("player")) * 5)) 
    https://www.ownedcore.com/forums/world-of-warcraft/world-of-warcraft-bots-programs/wow-bot-maps-profiles/385569-pqr-death-knight-monk-tank-dps-profiles.html#post2582063

  4. #6724
    averykey's Avatar Contributor
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    update


    PHP Code:
    if (aoe == false or aoe == true) and PQR_SpellAvailable(53595then*
        return 
    false
    end




    --if HoW is available, if HoW CD Remains and HoW CD Remains 0.1
    local howUsable 
    IsUsableSpell(24275)
    local howAvailable PQR_SpellAvailable(24275)
    local howStarthowDuration GetSpellCooldown(24275)
    local howCD howStart GetTime() + howDuration
    local gcdSpell 
    PQR_GCDSpellID()
    local gcdStartTimegcdDuration GetSpellCooldown(gcdSpell)
    local gcdTimeLeft gcdStartTime gcdDuration GetTime()
    if 
    gcdTimeLeft 0 then
        gcdTimeLeft 
    0
    end
    howCD 
    howCD gcdTimeLeft
    if howCD 0 then
        howCD 
    0
    end




    if howUsable and (howCD 0.2 and howCD 0then
        
    return true
    end 

    0.1 for holy avenger, 0.2 for sanc wrath




    re-post of all profiles.

    https://dl.dropbox.com/u/44039495/PQR.rar




    re-post

    I am having massive problems with double jeopardy and mass exorcism. I have been trying for 2 months now to figure this out and I really don't know what to do.

    paying for a solution to both abilities.

    My current code for judgment, double jeopardy is included, it sometimes works, sometimes it doesn't.
    PHP Code:
    if UnitBuffID("player"84963) == nil or UnitBuffID("player"84963) and select(7UnitBuffID"player"84963)) - GetTime() < 2.5 then
        
    if UnitPower("player"9) >= 3 then
            
    return false 
        end
    elseif PQR_SpellAvailable(879) or PQR_SpellAvailable(24275) or UnitBuffID("player"87138then
        
    return false
    elseif single == false and PQR_SpellAvailable(35395) and ((100 UnitHealth("target") / UnitHealthMax("target")) > 20 or UnitBuffID("player"31884) == nilthen
        
    return false
    end

    if GetShapeshiftForm() ~= 0 then hasSeal true else hasSeal false end

    if switchedTargets == nil then switchedTargets false end

    if hasSeal and UnitPower("player"9) < 5 then
        
    if UnitExists("focus") and switchedTargets == false then
            CastSpellByName
    (GetSpellInfo(20271), "focus")
            
    switchedTargets true
        
    elseif UnitExists("target") and switchedTargets == true then
            CastSpellByName
    (GetSpellInfo(20271), "target")      
            
    switchedTargets false
        
    elseif not UnitExists("focus") or UnitExists("focus"then -- the default if there is no focushad range check herebut it kept locking up on bosses.
            if 
    UnitExists("target"then
                CastSpellByName
    (GetSpellInfo(20271), "target")
            
    end
        end
    end 
    Just having the mass exorcism glyph locks up the rotation.






    edit: this might support ha/sanc, untested.

    PHP Code:
    if (aoe == false or aoe == true) and PQR_SpellAvailable(53595then 
        
    return false
    end

    --if HoW is available, if HoW CD Remains and HoW CD Remains 0.1
    local howUsable 
    IsUsableSpell(24275)
    local howAvailable PQR_SpellAvailable(24275)
    local howStarthowDuration GetSpellCooldown(24275)
    local howCD howStart GetTime() + howDuration
    local gcdSpell 
    PQR_GCDSpellID()
    local gcdStartTimegcdDuration GetSpellCooldown(gcdSpell)
    local gcdTimeLeft gcdStartTime gcdDuration GetTime()
    if 
    gcdTimeLeft 0 then
        gcdTimeLeft 
    0
    end
    howCD 
    howCD gcdTimeLeft
    if howCD 0 then
        howCD 
    0
    end

    if IsPlayerSpell(105809them
        
    if howUsable and (howCD 0.1 and howCD 0then
            
    return true
        end
    elseif not IsPlayerSpell(105809then
        
    if howUsable and (howCD 0.2 and howCD 0then
            
    return true
        end
    end 
    Last edited by averykey; 12-06-2012 at 10:54 AM.
    My Svn - https://subversion.assembla.com/svn/averykeys-svn/

  5. #6725
    Aroia's Avatar Sergeant
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    Averykey, i found a solution for mass exo, even if im really new to this:

    If you are using the glyph mass exo, the spell id is changing from 879 (normal exo) to 122032 ! If you are using this spell id then it is no problem with mass exo! Would be great if you can add this into the rotation, my experience to implement this is till to low. Thanks!

  6. #6726
    Rubim's Avatar Contributor
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    Originally Posted by Aroia View Post
    Averykey, i found a solution for mass exo, even if im really new to this:

    If you are using the glyph mass exo, the spell id is changing from 879 (normal exo) to 122032 ! If you are using this spell id then it is no problem with mass exo! Would be great if you can add this into the rotation, my experience to implement this is till to low. Thanks!
    Got a similar error on my Brewmaster profile with Guard Glyph.

    Since i'm using nova data files.
    PHP Code:
    if GlyphCheck(123401) == true then    
        GuardID 
    123402
    else
        
    GuardID 115295
    end 
    https://www.ownedcore.com/forums/world-of-warcraft/world-of-warcraft-bots-programs/wow-bot-maps-profiles/385569-pqr-death-knight-monk-tank-dps-profiles.html#post2582063

  7. #6727
    Beelzix's Avatar Member
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    anyone know the spell ID for divine shield?

  8. #6728
    averykey's Avatar Contributor
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    Originally Posted by Beelzix View Post
    anyone know the spell ID for divine shield?
    PHP Code:
        -- Delays (spellIDitemIDdelay)
        --                   
    DS   DP   DA     SS    HOJ  HOJSB    FOJ    REP    TE     EMAN    SOL   HOS    HOF   HOP   HOS   HOPU     BL      LH      ES      HP     EF
        local delayList 
    = { 6424983182120925853233021055932006610326121783854996940104410221038114039115750114158114157114165114163 }
        for 
    i=1,#delayList do PQR_AddToSpellDelayList(delayList[i], 0, 1) end 
    edit: word wrap >.>

    If you paste it into pqr, it will show up correctly.



    Originally Posted by Aroia View Post
    Averykey, i found a solution for mass exo, even if im really new to this:

    If you are using the glyph mass exo, the spell id is changing from 879 (normal exo) to 122032 ! If you are using this spell id then it is no problem with mass exo! Would be great if you can add this into the rotation, my experience to implement this is till to low. Thanks!
    will try thanks for the info.
    My Svn - https://subversion.assembla.com/svn/averykeys-svn/

  9. #6729
    replikatoren's Avatar Active Member
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    PVE Monk Windwalker Rotation based on 99% simcraft

    Hey guys,
    made a Windwalker PVE Rotation with AOE Toggle in it.

    Talents you must have : Ascension
    Keybindings :
    Left Alt -> Pause Rotation
    Right Ctrl -> Toggle AOE / Single Target ( AOE should be used when there are more than 5 Mobs)

    Used some code of Nova Team, Rubim and Failroad.
    I`m very knew to coding so some Feedback is welcome.
    No LVL 90 Talent coded in, cause I`m still lvl 87.
    Happy testing!

    File-Upload.net - Replikator-Monk-Windwalker.rar

  10. #6730
    jackson27's Avatar Member
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    Really dissapointed in the lack of dedicated Rogue support / profiles. Most groups of people working on profiles, have some 'kickaround' rogue profile. But no one's really busting it out.

    Blinded has his profiles, but with the top performing spec being sub, seems strange to not have a functioning sub profile.

  11. #6731
    averykey's Avatar Contributor
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    Need help, not sure where I messed up.

    Rotation won't cast judgment or crusader strike when mob is < 20%;very odd, don't see anything wrong with the logic.

    cs
    PHP Code:
    if UnitBuffID("player"84963) == nil or UnitBuffID("player"84963) and select(7UnitBuffID"player"84963)) - GetTime() < 2.5 then
        
    if UnitPower("player"9) >= 3 then
            
    return false 
        end
    elseif (single == false or single == true) and (PQR_SpellAvailable(879) or PQR_SpellAvailable(24275) or UnitBuffID("player"87138)) then
        
    return false
    --elseif single == false and ((100 UnitHealth("target") / UnitHealthMax("target")) < 20 or UnitBuffID("player"31884)) and PQR_SpellAvailable(20271then 
    --    return false
    end

    if UnitPower("player"9) < 5 then
        
    if single == false then
            CastSpellByName
    (GetSpellInfo(35395), "target")
        elseif 
    single == true or aoe == false or aoe == true then
            CastSpellByName
    (GetSpellInfo(53595), "target")
        
    end
    end 
    judg
    PHP Code:
    if UnitBuffID("player"84963) == nil or UnitBuffID("player"84963) and select(7UnitBuffID"player"84963)) - GetTime() < 2.5 then
        
    if UnitPower("player"9) >= 3 then
            
    return false 
        end
    elseif PQR_SpellAvailable(879) or PQR_SpellAvailable(24275) or UnitBuffID("player"87138then
        
    return false
    --elseif single == false and PQR_SpellAvailable(35395) and ((100 UnitHealth("target") / UnitHealthMax("target")) > 20 or UnitBuffID("player"31884) == nilthen
    --    return false
    end

    if GetShapeshiftForm() ~= 0 then hasSeal true else hasSeal false end

    if switchedTargets == nil then switchedTargets false end

    if hasSeal and UnitPower("player"9) < 5 then
        
    if UnitExists("focus") and switchedTargets == false then
            CastSpellByName
    (GetSpellInfo(20271), "focus")
            
    switchedTargets true
        
    elseif UnitExists("target") and switchedTargets == true then
            CastSpellByName
    (GetSpellInfo(20271), "target")      
            
    switchedTargets false
        
    elseif not UnitExists("focus") or UnitExists("focus"then
            
    if UnitExists("target"then
                CastSpellByName
    (GetSpellInfo(20271), "target")
            
    end
        end
    end 
    the commented out part --

    What I want to happen is.
    only happens in single target mode,
    judgment will cast instead of crusader if mob is < 20 or avenging wrath
    cs wont cast if judge is up and target is < 20 or aw is up


    the rotation looks like

    how
    wait
    exo
    cs
    judgment
    tv

    I didn't want to make a new ability for something so small, what am I doing wrong?
    Last edited by averykey; 12-06-2012 at 01:59 PM.
    My Svn - https://subversion.assembla.com/svn/averykeys-svn/

  12. #6732
    Hunterkris's Avatar Member
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    Hey KMD, thanks for th Hunter updates, works quite well. But when i run th SV it swaps me in to Aspect of the Pack when i move. Both in and out of combat. Out of combat is ok i guess, but in combat is a bit meh. Not sure if im doing smth wrong or if its part of the scripting. Fairly new to this. Have not tested it on BM or MM yet(moving) so i cant say if it aspect swaps in those too...
    - Also, the priority for opener seems to want to use Stampeded After 1x RF and 2xBestial wrath (with readiness). Thus using Stampeded with only th last RF alone.
    Last edited by Hunterkris; 12-06-2012 at 02:32 PM.

  13. #6733
    NicodemusAtNIMH's Avatar Member
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    I'm still a failure, I copied your code made an ability name in the ability editor pasted your code.
    went in to rotations made rotation name added the ability name to my rotation
    ingame turn on my PQR at dummy and in hawk, start to run with my PQR active doesn't cast pack or cheetah, switch to cheetah run to dummy and engage combat dosen't switch to hawk.
    I have got to be doing something wrong, why can't I do this.
    Originally Posted by crystal_tech View Post
    wow is that my old code? one sec

    update:
    What i'm using for hawk/cheetah/pack now:

    PHP Code:
    --Code By Crystal_tech
    --If running without mount and out of combat and not dead then cast Aspect of the Cheetah
    --Change stanceNum to 3 if you want pack however i dont recommend it due to tanks getting dazed
    --stanceNum to 2 for Cheetah

    local stanceNum 
    2

    if not PlayerCombat 
        
    and not IsMounted()
        and 
    PQR_IsMoving(3)
        and 
    UnitIsDead("player") == false
    then
        
    if GetShapeshiftForm() ~= stanceNum then
            CastShapeshiftForm
    (stanceNum)
            return 
    true
        end
    end

    --if not dead and not in combat but on a mount or not dead and not moving and not in combat or in combat then Cast Iron/Hawk

    local stanceHawk 
    1

    if UnitIsDead("player") == false then
        
    if (not PlayerCombat and IsMounted()) 
            or (
    not PQR_IsMoving(2) and not PlayerCombat)
            or 
    PlayerCombat
        then
            
    if GetShapeshiftForm() == stanceNum then
                CastShapeshiftForm
    (stanceHawk)
                return 
    true
            end
        end
    end
    --End Code By Crystal_tech 

  14. #6734
    Kinky's Avatar Banned CoreCoins Purchaser
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    @averykey: Should be an easy fix with some changes. =) I'll try and help you when I'm home from school!

    Sorry I haven't updated the Shadow Priest profile yet. :P Been swamped in school work the past couple of days. Working heavily on that Christmas gift for you guys, testing it heavily.

  15. #6735
    js1974's Avatar Member
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    Originally Posted by averykey View Post
    Thank you very much crystal, I wasn't sure how members worked, I can release some better stuff now.

    Update, follows new elitist jerks/simcraft numbers.
    https://dl.dropbox.com/u/44039495/PALADIN.rar

    Hotr is now 2+ mobs
    changed the 3rd/4th toggle, to prioritize hotr over exo/wrath, currently stronger at 5+ mobs for the 3rd toggle and 6+ mobs for the 4th toggle, if they last 15 seconds.
    judgment will be prioritized over crusader(not hotr) if the target is < 20% or you have wrath up
    fixed bug with judgment and range check mobs

    Can I fix mass exo with IsUsableSpell Xelper?



    Just having the mass exorcism glyph locks up the rotation.
    I have been tyring to figure out the DJ Glyph and code and I know what you mean it works when it wants to I'm not sure why as for the Mass Exo Glyph you still need Regular Exorcism in your rotation at the very end of the rotation and then it works fine. If you don't have Exorcism at the end of the rotation it hangs on Mass Exo.

    Same goes for not having the glyph and having mass exo in the rotation it will also hang the rotation I can only assume there is some type of code that can be used that will work based off checks but as of yet I can't figure it out.

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