You can't grant levels to a Monk or a Pandaren on release. Blizzard statement was published on mmo-champion the other day. Sorry.
You can't grant levels to a Monk or a Pandaren on release. Blizzard statement was published on mmo-champion the other day. Sorry.
Mists of Pandaria beta offsets are now up. You must run PQRUpdater.exe to update to the latest version of PQR or the PQR UnitInfo (Behind target, etc) functions will not work.
You should be on PQR v2.1.7.
[ Sheuron PQR Profiles Pack ] https://goo.gl/lfAMC
If you like this piece of code feel free to invite me a beer making a donation.
My paypal account: [email protected]
FYI current speculation is the pre-release patch is hitting in about two weeks so at least that gives the profile developers time to rework the profiles on the live servers. Good luck everyone! Especially to my hunter/DK writers!
Hello help please: I add this script to Concussive Shot (id 5116) can be used for the nearest to my goal of 5-40 meters, taking into account the distance is not well done it is not in focus and not in the target when clicking leftcontrol (eg / console targetNearestDistance ?? range??local levelCheck = UnitLevel("target")
if levelCheck == -1 then
--boss level is -1... do not cast this on a boss.
return false
end
if UnitName("target") ~= nil then
bHoF = UnitBuffID("target", 1044) --Hand of Freedom
if bHoF == nil then
bHoF = UnitBuffID("target", 53271) --Master's Call
end
bSlow = UnitDebuffID("target", 1715) --Hamstring
if bSlow == nil then
bSlow = UnitDebuffID("target", 45524) --Chains of Ice
end
if bSlow == nil then
bSlow = UnitDebuffID("target", 16979) --Feral Charge
end
if bSlow == nil then
bSlow = UnitDebuffID("target", 2974) --Wing Clip
end
if bSlow == nil then
bSlow = UnitDebuffID("target", 13809) --Frost Trap...
end
if bSlow == nil then
bSlow = UnitDebuffID("target", 5116) --Conc Shot
end
if bSlow == nil then
bSlow = UnitDebuffID("target", 116) --Frostbolt
end
if bSlow == nil then
bSlow = UnitDebuffID("target", 120) --Cone of Cold
end
if bSlow == nil then
bSlow = UnitDebuffID("target", 11113) --Blast Wave
end
if bSlow == nil then
bSlow = UnitDebuffID("target", 31589) --Slow
end
if bSlow == nil then
bSlow = UnitDebuffID("target", 15407) --Mind Flay
end
if bSlow == nil then
bSlow = UnitDebuffID("target", 340--Crippling Poison
end
if bSlow == nil then
bSlow = UnitDebuffID("target", 26679) --Deadly Throw
end
if bSlow == nil then
bSlow = UnitDebuffID("target", 8056) --Frost Shock
end
if bSlow == nil then
bSlow = UnitDebuffID("target", 3600) --Earthbind
end
if bSlow == nil then
bSlow = UnitDebuffID("target", 18223) --Curse of Exhaustion
end
if bSlow == nil then
bSlow = UnitDebuffID("target", 12323) --Piercing Howl
end
if bSlow == nil then
bSlow = UnitDebuffID("target", 45524) --Chains of Ice
end
if bSlow == nil then
bSlow = UnitDebuffID("target", 68766) --Desecration
end
if bSlow == nil then
bSlow = UnitDebuffID("target", 50435) --Chilblains
end
if bHoF == nil and bSlow == nil then
return true
end
end
/ targetenemy
/ cast Concussive Shot
/ targetlasttarget), if it does not happen then a mouseover for earlier Thank you!
Last edited by apkada; 08-11-2012 at 10:12 AM.
oh yeah I almost forgot + to that more can be done Wing Clip if distance is 5 meters + more checks that you're not standing behind
This REALLY needs a central Repo for profiles. accessible from the program directly. Would make this much smoother when dealing with multiple profiles and updates to them.
The wiki is a waste currently as its not updated properly, and having an svn for each developer is too much trouble to keep up with especially with new profiles being created.
This could just be my issue and needing to have everything I do neatly organized lol.
Updated WARRIOR PROTECTION profile for mist of pandaria, download at first post on this thread.
Also done a function that allow to use keys as switches
Example: (this switch can be used inside some AOE spells to use only when variable is set)Code:function ModSwitch(key,var,op1,op2) if key and not GetCurrentKeyBoardFocus() and ( not _G[var.."k"] or GetTime() - _G[var.."k"] > 0.3 ) then _G[var.."k"] = GetTime() if _G[var] then _G[var] = false print(op1) else _G[var] = true print(op2) end end end
ModSwitch(IsRightControlKeyDown(),"canAOE","Single target","Area of Effect")
if canAOE then return true end
Example: (this switch can be use on specific spell you want to disable)
ModSwitch(IsRightShiftKeyDown(),"dontUseThis","Use this spell","Dont use this spell")
if not dontUseThis then return true end
[ Sheuron PQR Profiles Pack ] https://goo.gl/lfAMC
If you like this piece of code feel free to invite me a beer making a donation.
My paypal account: [email protected]
Monk leveling profile 1-10
http://www.ownedcore.com/forums/worl...ml#post2250100 (PQR - Rotation Bot)
[ Sheuron PQR Profiles Pack ] https://goo.gl/lfAMC
If you like this piece of code feel free to invite me a beer making a donation.
My paypal account: [email protected]
Sheuron is keeping busy, I like! Give the man some +rep!
HonorBuddy + PQRotation Warrior Leveling Profile updated to 0.2.2. Minor fix for charge problem as well as maybe a few more errors. Still haven't ironed out the error from my UnitFlying Code as of yet. It still works, but still shits out a error nil when both target and player math == 0.
P.S. The charge problem was when it was still trying to charge after the CD fell off. When you charge, it charges to right at the edge of melee range, which is usually somewhere around 5 yards. If your anywhere within that range, it still wanted to use charge, which was freezing the rotation with Unit To Close error. This is mainly what was fixed.