[iPlay] Mutli-Tool (Automatic LUA DPS Bot, Auto kick, Dungeon/Battlegroud Alert) menu

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  1. #76
    Vandra's Avatar Contributor
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    Originally Posted by bezuca View Post
    My tool keeps crashing whenever i enter dungeons or change zone. Running WoW as Admin, running tool as Admin.

    I'm only using the dungeon warning function since it's the only one i need.
    Yep, will be fixed on next update.

    Originally Posted by Nightboy604 View Post
    I've got a smidge of an issue with your InterruptHack, It likes to spam the shit out of me when Mind Freeze is on cool down, the hack itself works like a charm, but the spam is intense,
    Imageshack - interrupthack.png - Just within a second, 10+ messages, it was annoying at best.
    Already fixed, i'll post the update later today.


    Originally Posted by 2dgreengiant View Post
    mm Arcane Mage, will test later <3
    I don't have a mage, this profile is crappy, tell me how to improve it and i'll try to ;p

    [iPlay] Mutli-Tool (Automatic LUA DPS Bot, Auto kick, Dungeon/Battlegroud Alert)
  2. #77
    slandersen's Avatar Member
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    This is freaking awsome! Worked perfect at first try with elemental shammy. 18k dps on target dummy with item lvl 358 equipped When do you make a scipt for Retri pala? <3

  3. #78
    rocktherocky's Avatar Private
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    Ok i used imageshack and heres the image of theres no load script button..
    ImageShack® - Online Photo and Video Hosting

  4. #79
    Vandra's Avatar Contributor
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    Originally Posted by rocktherocky View Post
    Ok i used imageshack and heres the image of theres no load script button..
    ImageShack® - Online Photo and Video Hosting
    That's nice :>
    I have no frekin' idea of what's the problem, sorry dude.
    Maybe windows's font size ?

  5. #80
    rocktherocky's Avatar Private
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    yes thanks! the font was the problem and the bot works fine now! thanks alot! But when i enter a dungeon and leave the game crashes....

  6. #81
    monsterbroncokid's Avatar Private
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    Starts up initialy fine. the moment i click inject i get this output thats comes up in a select process box
    Any thoughts on what i boogered up?

    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.NullReferenceException: Object reference not set to an instance of an object.
    at iHook.Hook.Apply(UInt32 EndSceneAddress, UInt32 ClntObjMgrGetActivePlayerObjAddress, UInt32 Lua_DoStringAddress, UInt32 Lua_GetLocalizedTextAddress)
    at WindowsFormsApplication1.Form2.kryptonButton1_Click(Object sender, EventArgs e)
    at System.Windows.Forms.Control.OnClick(EventArgs e)
    at ComponentFactory.Krypton.Toolkit.KryptonButton.OnClick(EventArgs e)
    at ComponentFactory.Krypton.Toolkit.KryptonButton.b(Object A_0, MouseEventArgs A_1)
    at ComponentFactory.Krypton.Toolkit.ButtonController.OnClick(MouseEventArgs e)
    at ComponentFactory.Krypton.Toolkit.ButtonController.MouseUp(Control c, Point pt, MouseButtons button)
    at ComponentFactory.Krypton.Toolkit.ViewBase.MouseUp(Point pt, MouseButtons button)
    at ComponentFactory.Krypton.Toolkit.ViewBase.MouseUp(Point pt, MouseButtons button)
    at ComponentFactory.Krypton.Toolkit.ViewBase.MouseUp(Point pt, MouseButtons button)
    at ComponentFactory.Krypton.Toolkit.ViewBase.MouseUp(Point pt, MouseButtons button)
    at ComponentFactory.Krypton.Toolkit.ViewManager.MouseUp(MouseEventArgs e, Point rawPt)
    at ComponentFactory.Krypton.Toolkit.VisualControlBase.OnMouseUp(MouseEventArgs e)
    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at ComponentFactory.Krypton.Toolkit.VisualControlBase.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.239 (RTMGDR.030319-2300)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    iPlay
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/???/Desktop/iPlay.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.235 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 built by: RTMRel
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.236 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    ComponentFactory.Krypton.Toolkit
    Assembly Version: 4.3.2.0
    Win32 Version: 4.3.2.0
    CodeBase: file:///C:/Users/???/Desktop/ComponentFactory.Krypton.Toolkit.DLL
    ----------------------------------------
    iHook
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/???/Desktop/iHook.DLL
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.

  7. #82
    chaz178's Avatar Private
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    so the fishing bot casts for me but i cant seem to get it to use the lure or loot the caught fish am i doing it wrong or does it just cast for now?
    either way it works for 4.3 so thats a plus in my book
    thanks

  8. #83
    Vandra's Avatar Contributor
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    Starts up initialy fine. the moment i click inject i get this output thats comes up in a select process box
    Any thoughts on what i boogered up?
    Are you using DX9 ?

    Originally Posted by chaz178 View Post
    so the fishing bot casts for me but i cant seem to get it to use the lure or loot the caught fish am i doing it wrong or does it just cast for now?
    either way it works for 4.3 so thats a plus in my book
    thanks
    This fishbot is really basic for now, it will use lure in the next update.
    For looting, you have to enable auto-loot and it's will work
    Last edited by Vandra; 12-09-2011 at 09:24 AM.

  9. #84
    ayati's Avatar Private
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    First of all, I would like you for your wonderful job vandra +10000000 rep, just waiting for the lure update, btw is there any way to get a notification as soon as you release it?? ty and greetgins from SPAIN

  10. #85
    ghostwheel's Avatar Corporal
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    Originally Posted by vandra View Post
    As said the post above yours, will be fixed next update


    This fishbot is really basic for now, it will use lure in the next update.
    For looting, you have to enable auto-loot and it's will work
    fishbot works just fine. TY for that...
    cheers

  11. #86
    Vandra's Avatar Contributor
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    Originally Posted by ayati View Post
    First of all, I would like you for your wonderful job vandra +10000000 rep, just waiting for the lure update, btw is there any way to get a notification as soon as you release it?? ty and greetgins from SPAIN
    Just follow this post, every updates are here





    also:
    -1.3
    Fishbot is now able to use lures.
    Should have fixed some random crashes. (or not)

  12. #87
    amco1992's Avatar Member
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    Fishbot works fine like 30 min then my char is fishing sitting down ---> Disconnected
    Why?

  13. #88
    Vandra's Avatar Contributor
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    Originally Posted by amco1992 View Post
    Fishbot works fine like 30 min then my char is fishing sitting down ---> Disconnected
    Why?
    Because you gone AFK, next update will include anti-afk, sorry

  14. #89
    chaz178's Avatar Private
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    i have a minor issue with the fishing bot. kinda trivial matter but it uses 2 fishing lures instead of 1 for me

  15. #90
    km3r's Avatar Member
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    I get this:

    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.


    ************** Exception Text **************
    System.IndexOutOfRangeException: Index was outside the bounds of the array.
    at WindowsFormsApplication1.Form1..ctor()
    at WindowsFormsApplication1.Form2.kryptonButton1_Click(Object sender, EventArgs e)
    at System.Windows.Forms.Control.OnClick(EventArgs e)
    at ComponentFactory.Krypton.Toolkit.KryptonButton.OnClick(EventArgs e)
    at ComponentFactory.Krypton.Toolkit.KryptonButton.b(Object A_0, MouseEventArgs A_1)
    at ComponentFactory.Krypton.Toolkit.ButtonController.OnClick(MouseEventArgs e)
    at ComponentFactory.Krypton.Toolkit.ButtonController.MouseUp(Control c, Point pt, MouseButtons button)
    at ComponentFactory.Krypton.Toolkit.ViewBase.MouseUp(Point pt, MouseButtons button)
    at ComponentFactory.Krypton.Toolkit.ViewBase.MouseUp(Point pt, MouseButtons button)
    at ComponentFactory.Krypton.Toolkit.ViewBase.MouseUp(Point pt, MouseButtons button)
    at ComponentFactory.Krypton.Toolkit.ViewBase.MouseUp(Point pt, MouseButtons button)
    at ComponentFactory.Krypton.Toolkit.ViewManager.MouseUp(MouseEventArgs e, Point rawPt)
    at ComponentFactory.Krypton.Toolkit.VisualControlBase.OnMouseUp(MouseEventArgs e)
    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at ComponentFactory.Krypton.Toolkit.VisualControlBase.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)




    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.239 (RTMGDR.030319-2300)
    CodeBase: file:///c:/WINDOWS/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    iPlay
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Documents%20and%20Settings/kmr/Pulpit/iplay/iPlay.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.235 built by: RTMGDR
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 built by: RTMRel
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.236 built by: RTMGDR
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    ComponentFactory.Krypton.Toolkit
    Assembly Version: 4.3.2.0
    Win32 Version: 4.3.2.0
    CodeBase: file:///C:/Documents%20and%20Settings/kmr/Pulpit/iplay/ComponentFactory.Krypton.Toolkit.DLL
    ----------------------------------------
    iHook
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Documents%20and%20Settings/kmr/Pulpit/iplay/iHook.DLL
    ----------------------------------------
    fasmdll_managed
    Assembly Version: 1.0.3262.20709
    Win32 Version:
    CodeBase: file:///C:/Documents%20and%20Settings/kmr/Pulpit/iplay/fasmdll_managed.DLL
    ----------------------------------------
    msvcm90
    Assembly Version: 9.0.30729.6161
    Win32 Version: 9.00.30729.6161
    CodeBase: file:///C:/WINDOWS/WinSxS/x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.30729.6161_x-ww_31a54e43/msvcm90.dll
    ----------------------------------------
    BlackMagic
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Documents%20and%20Settings/kmr/Pulpit/iplay/BlackMagic.DLL
    ----------------------------------------
    BlackRain
    Assembly Version: 1.3.0.0
    Win32 Version: 1.3.0.0
    CodeBase: file:///C:/Documents%20and%20Settings/kmr/Pulpit/iplay/BlackRain.DLL
    ----------------------------------------
    ComponentFactory.Krypton.Navigator
    Assembly Version: 4.3.2.0
    Win32 Version: 4.3.2.0
    CodeBase: file:///C:/Documents%20and%20Settings/kmr/Pulpit/iplay/ComponentFactory.Krypton.Navigator.DLL
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 built by: RTMRel
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------


    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the


    I'm on windows XP

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