64 bit version plz!!!!
64 bit version plz!!!!
I may have already said it plenty of times, but again; This program is awesome.
I did a bit of research, and I found several cool weapon replacers, all using weapons that are not available to players in any form (Save for recolored Death Knight swords):
Code:Ranged Weapon Replacer: /evermorph item 11 35805 - Forsaken Blight Gun Offhand Items: /evermorph item 16 62904 - Transparent Golden Shield (Paladin's Guardian of Ancient Kings uses this) /evermorph item 16 52518 - Twilight Hammer shield Weapon Replacers: /evermorph item 15 60890 - Twilight Hammer 2h Sword (hides enchant, executioner glow) /evermorph item 15 45899 - Varian Wrynn's Sword (1h) /evermorph item 15 68058 - Al'Akir's Sword (1h, hides enchant) /evermorph item 15 60759 - Twilight Hammer 1h sword (Hides enchant, has flames) /evermorph item 15 57129 - Twilight Hammer 2h Mace, Tusk on a stick. (hides enchant, faint violet glow) /evermorph item 15 58176 - Twilight Hammer 2h Glaive /evermorph item 15 62139 - Naga Trident (2h, hides enchant, red cyclone glow) /evermorph item 15 44439 - Black Hailstorm (1h, hides enchant, black smoke) /evermorph item 15 31301 - Gigantic ****ing key (staff) /evermorph item 15 60969 - Badass 2h purple sword /evermorph item 15 45692 - long, curved 2h sword (sheathes incorrectly on back) /evermorph item 15 41259 - Purple Death Knight quest reward 2h sword /evermorph item 15 43692 - Red Death Knight quest reward 2h sword (sheathes as a 1h sword, hides enchant, faint red glow) /evermorph item 15 52054 - Boat Oar /evermorph item 15 72260 - Green Experiemental Specimen Slicer (Dragon Soul 2h Axe) /evermorph item 15 34305 - Phoenix-motif 2h sword (enchants look HORRIBLE on it) /evermorph item 15 55168 - HUGE MACE. IT HAS AN ANCHOR ON IT. HIDES ENCHANTS. /evermorph item 15 33544 - X-shaped axe. 1h. /evermorph item 15 58842 - Badass 1h mace, Twilight Hammer motif /evermorph item 15 45727 - Red Rimefang's Claw, 1h sword /evermorph item 15 48947 - Neat 1h axe. Hides enchants.
There are many more Monster-only weapons, but most are just recolors and exact models of weapons we are able to get normally. These were the ones that stood out the most. I can't quite find the armor on some monsters, as they are built into the actual creatures, but I'll keep looking in my spare time. Again, thank you for this program!
Hey Everdox, I was wondering if there's a way you possibly implement a utility to be able to change the visible enchant on weapons, such as changing the look of - say Crusader to Executioner. This would be greatly appreciated if the process is possible. Thanks for reading.
Any word on a 64 bit client version?
The DL down? cant find the link either dafuq. Any help?
Please updated this awesome tool man, really need a stable version im alweays getting Access violations![]()
Says "No instance of Wow.exe found" even that I downloaded newest version (4.3.3 one)
Can anyone give me a valid link etc. for evermorph 4.0.6 patch ;/
Awesome really, but maybe its just me, but i dont see any mounts I mount up, I can see others' mounts tho (and i still get the movement increase) but I dont see the look of it.
Any explains?
Thanks
You're probably using the URL's number, not the actual display ID. Right click on the page of the mount you want, select "View Page Source", and when the window pops up, look for "displayID". For instance, the Heart of the Aspects mount is 40029, where its wowhead page is 78924. You'd use the 40029 instead of the 78924.
Filebeam - Evermorph
^Reuploaded the rar that i found in my downloads, not sure if the link on the front page is fixed
Edit: nvm the frontpage link seems to be working now.
Is the update mentioned there still worked on, and is there a rough ETA?
I'd really appreciate a 64bit version of the loader, I could make the loader run fine by renaming ther Wow-64.exe into Wow.exe, but the morph commands aren't executed at all (likely simply because the memory addresses are different in the 64bit version).
I have two other issues right now:
- When I replace my daggers with the Warglaives (32837 and 32838), the old weapon models are still visible on the sides of my character. The Warglaives' sheathed position is on the back of the character, which interferes with the existing models. You have to actually draw your weapons and then replace them to make this work correctly.
- Is there any way to replace weapon enchants? It's been asked previously in this thread, but no concise answer could be given so far.
1. unequip the daggers, then re-equip them. Unsheath them with Z (or whatever button you have it on) so you are holding your weapons out. Then use Evermorph to change them.
2. No, there is no way to change weapon enchants. The enchant effect is not a spell, but a particle effect. Evermorph doesn't deal with particle effects.
Can ANYONE please upload the 4.0.6 version