Originally Posted by
twilightsamus
Currently experiencing two issues, the second one being the most troublesome:
A macro with multiple /evermorph item commands bound does not want to change all of the items at once. Instead of attempting to change all of the item models at once, it changes one or a handful of the item models, but never all of them at once. I have to press the macro multiple times to get all of the items to change. Generally, having to mash the macro multiple times because of this issue does not lead to a crash.
Crashes mostly appear to happen whenever I attempt to switch two of my own equipped weapon models to the weapon models of two of the same weapons. For example, swapping my equipped Ruthless Gladiator's Shanker/Shiv to two Relentless Gladiator's Spike at once in a macro crashes the client. Even if the only two /evermorph item commands I have in a macro are those to swap the weapons models, if the models being swapped to for both equipped weapons happen to be the exact same model, my client will crash. Swapping the weapon models individually prevents any crashes in this manner, but this definitely isn't good design.
There do not appear to be any crashes occurring if I attempt to swap to models of items that can't be obtained in-game anymore, or if you have the maximum amount of /evermorph item commands bound inside a macro (with standard 255 character maximum, this is ten commands), which is what I initially thought could have been the problem(s).