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  1. #7936
    Gabbz's Avatar Contributor
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    The code looks like my feral code I wrote a long ways back, and at the time I used RunMacroText because I didn't know about the CancelUnitBuff function.
    Yes i replaced mine with yours when you did you feral piece and modified it a bit so its more like the ovale script.

    The reason for 15 instead of lower is that with the current haste and gear if its set to lower then its not that often its cancelled. Especially when i am pooling energy quite often,

    On a side note
    When i tested mine and Googlebees feral script i noticed that my rip often fell off before it was applied and that even if i reapplied it 2.8 second before it was about to be expired.
    I added a print("Just Before RIP return true") and the text was written to my chat like 3-9 times before i actually applied RIP.

    So how does it actually work. If i return true for an ability is that spell placed in spell list or is it just ignoring it the next time it executes the rotation? It seems that it does not but hit the same return kind of often, i guess until the debuff is on the target and i loose the combo points?

    [BETA] PQRotation - an automated ability priority queue.
  2. #7937
    Shamrockstar's Avatar Member
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    @Bubu- I ran your holy paladin lfr yesterday and topped meters easily with no hiccups. I was a bit bummed about having to divine plea manually and was looking to add it into the rotation then decided to hit the update button. Yeah, it was already taken care of for me by your updated rotation. Which leads right into THANK YOU XELPER for allowing profile writers to update through pqr and huge grats on the purple. Bubu, I'll try the updated rotation later today and let you know!

  3. #7938
    Deva's Avatar Master Sergeant
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    Originally Posted by Gabbz View Post
    On a side note
    When i tested mine and Googlebees feral script i noticed that my rip often fell off before it was applied and that even if i reapplied it 2.8 second before it was about to be expired.
    I added a print("Just Before RIP return true") and the text was written to my chat like 3-9 times before i actually applied RIP.

    So how does it actually work. If i return true for an ability is that spell placed in spell list or is it just ignoring it the next time it executes the rotation? It seems that it does not but hit the same return kind of often, i guess until the debuff is on the target and i loose the combo points?
    Feral cats kind of get screwed when it comes to applying and reapplying our bleeds... here's a quote from a feral DPS thread:
    AP, Tiger's Fury, Mastery, and Combo Points are snapshotted when a DoT is cast. This means that If you put Rake up, and then your SuperAwesomeAgiTrinket procs, the existing Rake will not gain a benefit from it. In the case of Rip, when you refresh it with Ferocious Bite via Blood in the Water, it will resnapshot everything except for the number of Combo Points. This means that if you put a 5 point Rip up, and as long as you keep on using Ferocious Bite with any number of combo points, you will keep a 5 point Rip going. It is also a good idea to try to get the 5 point Bite off when Tiger's Fury is up.

    When you cast a DoT when the same effect is already present on a mob, it will put a new DoT up that lasts for the base duration plus the amount of time till the previous effect would have ticked next, and the next tick will occur when it would have if you had not "refreshed" the Dot. For example, if you hit Rake when Rake has 2 seconds left, the new Rake will have a 17 second (2 + 15) duration and the next tick will occur in 2 seconds. This makes it ideal to refresh DoTs when there is less than one tick remaining (2 seconds in the case of Rip, 3 seconds in the case of Rake).

    Keep in mind that Rip refresh still checks Combo Points and AP and will sometimes fail with "A more powerful spell is already in effect.". While this is annoying, this does not actually cost you much DPS as long as you are good about hitting Rip exactly when the old one drops off when this happens.
    This is why I was looking into snapshotting stats at certain points for bleeds, you may notice (if you have error text displayed) that it will say it cannot reapply because a more powerful spell is active. This is why.

  4. #7939
    Gabbz's Avatar Contributor
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    Yes i remember that nice feature. But i had a another text that stated if i was applying RIP if no rip was present as well. So sometimes its actually expired before i applied it .The scenario above it applied the rip but it printed alot times before it applied it.

    I tried to do this stat snapshot to not overwrite bleeds if the where "boosted" but since feral is kind of complex it always turned a dps loss.

    I will clean up my code a bit and upload it as soone as my work allow me

  5. #7940
    sheuron's Avatar Knight-Champion
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    Originally Posted by happydado View Post
    Some one have some frost mage pvp profile that work good?
    The sheuron have alot of bug and don't work good.
    Profile not playing as you expected dont mean to be bugged. I reach 2000pr using that profile.
    [ Sheuron PQR Profiles Pack ] https://goo.gl/lfAMC
    If you like this piece of code feel free to invite me a beer making a donation.
    My paypal account: [email protected]

  6. #7941
    crystal_tech's Avatar Elite User
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    Originally Posted by Cahonez View Post
    Message: [string " if TTD_loaded == nil and UnitAffectingComb..."]:49: attempt to compare number with nil
    Time: 03/20/12 16:30:41
    Count: 722
    Stack: [string " if TTD_loaded == nil and UnitAffectingComb..."]:49: in function `?'
    [string "..."]:583: in function `PQR_NextAbility'
    [string "..."]:400: in function `PQR_ExecuteRotation'
    [string "..."]:122: in function <[string "..."]:60>

    Locals: (*temporary) = nil
    (*temporary) = 0
    (*temporary) = "target"
    (*temporary) = "attempt to compare number with nil"

    this 1 also.
    its an known issue. Workin on it.

    Please if someone helped you donate rep to them.

  7. #7942
    Taran32's Avatar Knight-Lieutenant
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    Originally Posted by sheuron View Post
    Profile not playing as you expected dont mean to be bugged. I reach 2000pr using that profile.
    Is there any way you could edit that profile to work for leveling purposes? I realize Arcane's not too difficult, but I'd love a Frost Leveling one if it could be managed. Seems more fluid from past experience.

  8. #7943
    Gabbz's Avatar Contributor
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    Uploading my feral version

    http://dl.dropbox.com/u/68264153/Gabbz.rar

  9. #7944
    js1974's Avatar Member
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    Originally Posted by Kaolla View Post
    I'm not sure what you're trying to do, but if I understand you correctly, couldn't you do something simple, like:

    Code:
    If UnitExists("focus") == 1 then
    CastSpellByID(11111, "focus")
    return true
    end
    
    If UnitExists("focus") == nil then
    CastSpellByID(11111, "target")
    return true
    end
    Or something like that. Without knowing what conditions you're looking for, I can't write the actual ability, but UnitExists should work
    I will try that and see if it fixes it, Basically here is the code for Judgement currently.

    Code:
    local holyPower = UnitPower("player", 9)
    local zealotry = PQR_UnitBuffID("player", 85696)
    
    if holyPower <= 2 and zealotry == nil then
    	return true
    end
    Code:
    local holyPower = UnitPower("player", 9)
    local zealotry = PQR_UnitBuffID("player", 85696)
    
    if zealotry and holyPower < 3 then
    	return true
    end
    So I want to change both of those so if I have a focus target they will judge the focus first and if there is no focus then they will judge my target. So I'll attempt to add your check code to them and see if that works, Thanks!

  10. #7945
    mrleo's Avatar Member
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    hey guys i need help.... i want my hunter to cast steady shot always twice for the MM buff.. is this code on the spell right? because it seems to not work...
    is it possible to create a code for the spells that says something like "from THIS amount of focus u start casting steady and u dont stop until THIS amount of focus"...
    ive seen this in someones profile but it seems to not work... any help?


    if UnitPower("player") < 40 then reloadphase = 1 end
    if UnitPower("player") > 60 then reloadphase = nil end

    if reloadphase then return true end

  11. #7946
    cukiemunster's Avatar Contributor
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    Originally Posted by Gabbz View Post
    This is actually pretty decent. I am getting slightly more dps(~2k) with this than either Firepong or Googlebee's profiles. However, I do not like that it print spams to your wow chat. I am a Nervous Nelly about being caught, and printing to chat seems like an easier way for blizz to catch me
    Last edited by cukiemunster; 03-20-2012 at 04:02 PM.

  12. #7947
    kickmydog's Avatar Contributor
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    Originally Posted by mrleo View Post
    hey guys i need help.... i want my hunter to cast steady shot always twice for the MM buff.. is this code on the spell right? because it seems to not work...
    is it possible to create a code for the spells that says something like "from THIS amount of focus u start casting steady and u dont stop until THIS amount of focus"...
    ive seen this in someones profile but it seems to not work... any help?


    if UnitPower("player") < 40 then reloadphase = 1 end
    if UnitPower("player") > 60 then reloadphase = nil end

    if reloadphase then return true end
    That is basically what you are looking for. You might need to tweak the numbers for your own hunter and playstyle. This basically says keep doing steady shot until focus is over 60.
    https://www.ownedcore.com/forums/world-of-warcraft/world-of-warcraft-bots-programs/wow-bot-maps-profiles/422388-kickmydog-bm-mm-sv-hunter-profiles.html#post2793017

  13. #7948
    LtButterman's Avatar Member
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    Hey Xelper,

    Just wanted to know if your Demo lock aoe+single target profiles and Crystal_Techs were up to date and optimal? Been looking back through archives and couldn't see any known recent updates for either of them so I'm just gonna assume theyre working flawlessly lol, Great work as always.

    +rep.

  14. #7949
    crystal_tech's Avatar Elite User
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    Originally Posted by mrleo View Post
    hey guys i need help.... i want my hunter to cast steady shot always twice for the MM buff.. is this code on the spell right? because it seems to not work...
    is it possible to create a code for the spells that says something like "from THIS amount of focus u start casting steady and u dont stop until THIS amount of focus"...
    ive seen this in someones profile but it seems to not work... any help?


    if UnitPower("player") < 40 then reloadphase = 1 end
    if UnitPower("player") > 60 then reloadphase = nil end

    if reloadphase then return true end
    some psudocode for ya

    iss = UnitBuff("player", spellid for iss)

    if iss == nil then cast steady shot
    elseif select(7,iss) < 4 then cast steady shot
    end

    Please if someone helped you donate rep to them.

  15. #7950
    crystal_tech's Avatar Elite User
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    Originally Posted by LtButterman View Post
    Hey Xelper,

    Just wanted to know if your Demo lock aoe+single target profiles and Crystal_Techs were up to date and optimal? Been looking back through archives and couldn't see any known recent updates for either of them so I'm just gonna assume theyre working flawlessly lol, Great work as always.

    +rep.
    i've updated my lock code a while ago and i'm working on updating it to pqr2 just give me some time.

    Please if someone helped you donate rep to them.

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