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  1. #5191
    CharleyWex's Avatar Member
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    Buba, would you mind uploading your latest hpally profiles here? I have tried doing a copy and paste from your locker, but when I try to use them nothing works at all. Not sure why that is since I've been using the previous profile (couple weeks back) without any issues.

    Or maybe I'm just being stupid somehow.

    [BETA] PQRotation - an automated ability priority queue.
  2. #5192
    cukiemunster's Avatar Contributor
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    Originally Posted by CharleyWex View Post
    Buba, would you mind uploading your latest hpally profiles here? I have tried doing a copy and paste from your locker, but when I try to use them nothing works at all. Not sure why that is since I've been using the previous profile (couple weeks back) without any issues.

    Or maybe I'm just being stupid somehow.
    Glad to see that I am not the only one not being able to use Bubba's profiles.

  3. #5193
    bu_ba_911's Avatar Elite User
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    Originally Posted by cukiemunster View Post
    Glad to see that I am not the only one not being able to use Bubba's profiles.

    out of curiousity..... did either of u guys go back one page?

    *edit*
    did a google search with this "wow 64 bit"
    first page was this
    Code:
    http://us.battle.net/wow/en/forum/topic/3988300405
    that has ur answer
    ^0^Team Nova's PQR NCC ^0^

    If you think someone did something good, take the time to show your appreciation!

  4. #5194
    sheuron's Avatar Knight-Champion
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    Check this code, experimental moving function i was working on

    Code:
    px,py = GetPlayerMapPosition("player")
    tx,ty = GetPlayerMapPosition("target")
    angle = floor ( ( math.pi - math.atan2(px-tx,ty-py) - GetPlayerFacing() ) / (math.pi*2) * 32 + 0.5 ) % 32
    if not IsMouselooking() then
      if angle > 0 and angle < 16 then TurnLeftStart() end
      if angle > 15 and angle < 31 then TurnRightStart() end
      if angle == 31 or angle == 0 then 
        TurnRightStop() 
        TurnLeftStop() 
        if not CheckInteractDistance("target", 4) then MoveForwardStart() else MoveForwardStop() end
        end
    end
    What this does?
    Face and Follow targeted player on party

    Possible uses:
    - Auto follow a player from longer distance than in game autofollow allow you.
    - DPS can auto face tank spot (usually where enemys are
    - Some healing spells algo require healer be facing players.

  5. #5195
    averykey's Avatar Contributor
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    Hey I need help, I want my templars verdict to check if crusader is up if im 2 holy power while divine purpose proc is up, and if so it would do 2 templars.

    Current templar

    if Rck == 1 then
    if DP ~= nil or HolyPower == 3 then return true end
    end

  6. #5196
    Ghostmakr's Avatar Member
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    <Nub to this bot

    Ok first off love this bot it has increased my dps on almost all my toons but rogue. I can't seem to pull another profile off the forums correctly when I try it gets all garbled.

  7. #5197
    sheuron's Avatar Knight-Champion
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    Ability: Extra Follow
    Spell ID: 0
    Delay: 0

    Usage: Useful for healer or ranged dps profiles. Put on your rotation to auto follow and face tank. To override auto movement hold down right mouse button.

    Code:
    if not HaveTank then
      function HaveTank()
        local group = "party"
        local members = GetNumPartyMembers()
        if GetNumRaidMembers() > 0 then group = "raid" members = GetNumRaidMembers() end
        for i = 1, members, 1 do
          local member = group..tostring(i)
          if UnitGroupRolesAssigned(member) == "TANK" 
          and not UnitIsDeadOrGhost(member) 
          then return member end
        end
      end
    end
    
    if HaveTank() then
      px,py = GetPlayerMapPosition("player")
      tx,ty = GetPlayerMapPosition(HaveTank())
      angle = floor ( ( math.pi - math.atan2(px-tx,ty-py) - GetPlayerFacing() ) / (math.pi*2) * 32 + 0.5 ) % 32
      if not IsMouselooking() and px ~= 0 and tx ~= 0 then
        if angle > 0 and angle < 16 then TurnLeftStart() end
        if angle > 15 and angle < 31 then TurnRightStart() end
        if angle == 31 or angle == 0 then 
          TurnRightStop() TurnLeftStop() 
          if not CheckInteractDistance(HaveTank(), 4) and not UnitChannelInfo("player") and not UnitCastingInfo("player") 
          then MoveForwardStart() else MoveForwardStop() end
        end
        manualcontrol = false
      end
    end
    
    if not manualcontrol and IsMouselooking() then
      manualcontrol = true MoveForwardStop() TurnRightStop() TurnLeftStop() 
    end
    Last edited by sheuron; 02-02-2012 at 01:48 AM.

  8. #5198
    sheuron's Avatar Knight-Champion
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    Originally Posted by cukiemunster View Post
    Is it normal to get this when starting PQR with Alt+X or w/e? Im not sure if I have an addon interfering with PQR or something since IDK how to read this error.
    [SPOILER]Date: 2012-02-01 21:44:27
    ID: 5
    Error occured in: Global
    Count: 1
    Message: [string "..."] line 131:
    attempt to index field 'priorityTable' (a nil value)
    Debug:
    (tail call): ?
    [C]: ?
    [string "..."]:131: PQR_ExecuteBot()
    [string "..."]:40:
    [string "..."]:23
    AddOns:
    Zoom, v
    Swatter, v5.13.5258 (BoldBandicoot)
    NPCScan, v4.3.0.2
    NPCScanOverlay, v4.3.0.1
    NPCScanOverlayBroker, v1.1.3
    Ace3, v
    ACP, v3.3.17
    Alert, v2.2
    AtlasLootLoader, vv6.05.02
    AucAdvanced, v5.13.5258 (BoldBandicoot)
    AucFilterBasic, v5.13.5258 (BoldBandicoot)
    AucFilterOutlier, v5.13.5258.5187(5.13/embedded)
    AucMatchUndercut, v5.13.5258.5232(5.13/embedded)
    AucStatHistogram, v5.13.5258 (BoldBandicoot)
    AucStatiLevel, v5.13.5258 (BoldBandicoot)
    AucStatPurchased, v5.13.5258 (BoldBandicoot)
    AucStatSales, v5.13.5258.4838(5.13/embedded)
    AucStatSimple, v5.13.5258 (BoldBandicoot)
    AucStatStdDev, v5.13.5258 (BoldBandicoot)
    AucStatWOWEcon, v5.13.5258.4828(5.13/embedded)
    AucUtilAHWindowControl, v5.13.5258.5133(5.13/embedded)
    AucUtilAppraiser, v5.13.5258.5241(5.13/embedded)
    AucUtilAskPrice, v5.13.5258.5160(5.13/embedded)
    AucUtilAutoMagic, v5.13.5258.5224(5.13/embedded)
    AucUtilCompactUI, v5.13.5258.5254(5.13/embedded)
    AucUtilEasyBuyout, v5.13.5258.5241(5.13/embedded)
    AucUtilFixAH, v5.13.5258 (BoldBandicoot)
    AucUtilItemSuggest, v5.13.5258.5224(5.13/embedded)
    AucUtilPriceLevel, v5.13.5258.5241(5.13/embedded)
    AucUtilScanButton, v5.13.5258.5153(5.13/embedded)
    AucUtilScanFinish, v5.13.5258.5153(5.13/embedded)
    AucUtilScanProgress, v5.13.5258.4979(5.13/embedded)
    AucUtilScanStart, v5.13.5258.5153(5.13/embedded)
    AucUtilSearchUI, v5.13.5258.5254(5.13/embedded)
    AucUtilSimpleAuction, v5.13.5258.5210(5.13/embedded)
    AucUtilVendMarkup, v5.13.5258.4828(5.13/embedded)
    Auctionator, v3.0.0
    AutoConfirmLoot, v2.0.0
    AutoProfitX2, v4.301
    AutoVendor, v0.15.4
    Babylonian, v5.1.DEV.312(/embedded)
    Bartender4, v4.4.20.1
    BeanCounter, v5.13.5258 (BoldBandicoot)
    BrokerPortals, v1.8.26
    Carbonite, v4.3
    CarboniteTransfer, v1.01
    Chatter, v1.0
    Clique, vv40300-1.5.1
    Configator, v5.1.DEV.312(/embedded)
    DBMCore, v
    DBMLDB, v
    DebugLib, v5.1.DEV.312(/embedded)
    Decursive, v2.7.0.4
    EasyMail, v
    Enchantrix, v5.13.5258 (BoldBandicoot)
    EnchantrixBarker, v5.13.5258 (BoldBandicoot)
    GatherMate2, v1.15.2-2-gb56d82c
    GearScore, v4.11.00.00
    GearScoreLite, v3x04
    GiveMeBandage, v
    GiveMeBattleElixir, v
    GiveMeBuff, v
    GiveMeGuardianElixir, v
    GiveMeHealth, v
    GiveMeMana, v
    GiveMeMount, v
    GiveMePet, v
    Gladius, vv2.0.16-beta
    Grid, v4.3.0.1453
    GridStatusRaidDebuff, vv3.32
    GuildLaunchProfiler, v00.06.07BETA
    Informant, v5.13.5258 (BoldBandicoot)
    LibExtraTip, v5.12.DEV.319(/embedded)
    LibSharedMedia30, v3.0-62
    LibStub, v
    LootFilter, v3.20
    magealert, v
    MageFocusRecommendation, v1.1
    MailGet2, v
    MikScrollingBattleText, v5.6.113
    Omen, v3.1.6
    OmniCC, v4.3.2
    PassLoot, v4.3
    PassLootConfirmBoP, v1.0
    PowerAuras, v4.23
    Quartz, v3.0.8
    Recount, v
    Routes, vv1.4.2
    SexyMap, v
    SharedMedia, v3.0.4-179
    SlideBar, v5.13.5258 (BoldBandicoot)
    SpellstealPartyLinks, v3.3.6
    Stubby, v5.13.5258 (BoldBandicoot)
    TidyMinimap, v0.8
    TipHelper, v5.12.DEV.315(/embedded)
    Titan, v5.0.12.40300 - Revision 519
    TitanBag, v5.0.12.40300
    TitanClock, v5.0.12.40300
    TitanGold, v5.0.12.40300
    TitanLocation, v5.0.12.40300
    TitanLootType, v5.0.12.40300
    TitanPerformance, v5.0.12.40300
    TitanRepair, v5.0.12.40300
    TitanVolume, v5.0.12.40300
    TitanXP, v5.0.12.40300
    TrinketMenu, v
    XPerl, v3.2.0
    XPerlArcaneBar, v
    XPerlParty, v
    XPerlPartyPet, v
    XPerlPlayer, v
    XPerlPlayerBuffs, v
    XPerlPlayerPet, v
    XPerlRaidAdmin, v
    XPerlRaidFrames, v
    XPerlRaidHelper, v
    XPerlRaidPets, v
    XPerlTarget, v
    XPerlTargetTarget, v
    BlizRuntimeLib_enUS v4.3.2.40300 <us>
    (ck=e0f)

    [/SPOILER]
    There is 2 bugs floating around time ago.

    - Load some class or change character gives one time lua error, LOGINEFFECT or some nil value error

    - The rotation stop when you enable interrupt mode and rotation was enabled before map changed. Found this bug time ago but was not able to reproduce it till now.
    1. Being on orgrimmar enable rotation and target a dummy to check is working
    2. Remove target to leave combat (dont disable rotation)
    3. Fly inside Ragefire Chasm
    4. Zone out Ragefire Chasm and back to dummy
    5. Target dummy again (rotation still works)
    6. Enable Interrupt mode (rotation suddenly stop working)

  9. #5199
    Valma's Avatar Contributor
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    @sheuron

    I may be wrong, but isn't conversion formula to get degrees from radians is smth like this: Deg=Rad*180/Pi ?

    So it would be angle = (math.pi - math.atan2(px-tx,ty-py) - GetPlayerFacing())*180/math.pi

    Am I wrong?Ye,I was really hating geometry in hight school/university
    Last edited by Valma; 02-02-2012 at 01:45 AM.

  10. #5200
    me28791's Avatar Member
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    Originally Posted by firepong View Post
    For the people who were wanting a upgraded Feral Cat DPS profile, here is my updated version of FireKitteh's Feral Rotation. Most credit goes to him for creating it, I just added in support for 2P and 4P T13. It does not waste any Ravage! procs as well as tries to pull as much DPS out of Berserk and Tigers Fury. As for Combo Points, when it senses that Rip is at 40% duration left, it will not waste combo points on Ferocious Bite or Savage Roar because it will most likely not have enough time to get 5 Combo Points to re-apply Rip before it falls off. Which, if Rip falls off, that is a 100% DPS loss as its one of your top 3 damaging attacks.

    Link:

    FireKitteh_CatDPS_Tier_Upgraded.rar

    If you have any suggestions on upgrades to this shoot it my way.

    P.S. I only take credit for the tier upgrades and Berserk/Tigers Fury changes. Everything else goes to the creater of the FireKitteh profile. Before you shoot rep anywhere, consider sending it to the creater of the profile first. Only then, will I gladly accept rep for the changes
    thanks for updating that will have to test verses xelpers rotation, will test tonite in a lfr, don't want to test in the 2 fights I dps in our herioc 10 man this weekend

  11. #5201
    Shamrockstar's Avatar Member
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    Originally Posted by sheuron View Post
    Ability: Extra Follow
    Spell ID: 0
    Delay: 0

    Usage: Useful for healer or ranged dps profiles. Put on your rotation to auto follow and face tank. To override auto movement hold down right mouse button.
    Is it within the realm of possibility to add a focus to this Sheuron? Out of party healing etc etc...


    Edit: And wow nice bug find on the zoning/rotation mode breaker.... +rep
    Last edited by Shamrockstar; 02-02-2012 at 02:44 AM.

  12. #5202
    Valma's Avatar Contributor
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    Originally Posted by Shamrockstar View Post
    Is it within the realm of possibility to add a focus to this Sheuron? Out of party healing etc etc...


    Edit: And wow nice bug find on the zoning/rotation mode breaker.... +rep
    GetPlayerMapPosition works only with unitIDs like "Player","PartyN","RaidN"

    So the answer is NO.

  13. #5203
    Shamrockstar's Avatar Member
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    Originally Posted by bu_ba_911 View Post
    While using Google Analytics on my site I've realized that I have a much more diverse crowd of people using my profiles than I originally thought.... I will spend today and tomorrow making sure that ALL my profiles are region-free and will work on any Language of wow
    That's a nice way to say Europeans.

  14. #5204
    bu_ba_911's Avatar Elite User
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    Originally Posted by Shamrockstar View Post
    That's a nice way to say Europeans.
    lol you would be surprised

    got korean, russian, portuguese, german, whatever SV is..... french haha and of course our good ole friends from england....
    ^0^Team Nova's PQR NCC ^0^

    If you think someone did something good, take the time to show your appreciation!

  15. #5205
    Gabbz's Avatar Contributor
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    Originally Posted by Valma View Post
    GetPlayerMapPosition works only with unitIDs like "Player","PartyN","RaidN"

    So the answer is NO.
    Cant we use UnitInRaid("unit") function to get the index and then just use that in the GetPlayerMapPosition function?

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